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I'm another person who played all the old games, all the way up to AC4A. The cutscenes definitely have that classic feel to them, for better or worse. I'm most surprised they added wall jumping of all things, and brought back the terrible cannon stance. I feel like From's been slowly improving their stories with each iteration, but simplifying things down to The Corporation and The City is kind of disappointing; I'll give it a chance to pick up, surely it can't end up as bad as Front Mission Evolved. So far it looks closest to Last Raven, which for its atmosphere was IMO the best in the series on PS2.
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# ¿ Oct 22, 2014 00:42 |
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# ¿ Apr 29, 2024 03:43 |
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7c Nickel posted:I had thought they were telegraphing RD's betrayal pretty heavily, but I guess low expectations fooled me into accepting his death. I can't believe that was it, the story had less substance than Project Phantasma. Everyone dies, no moral (plenty of platitudes, though).
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# ¿ Oct 30, 2014 00:37 |
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Atlatl posted:I actually blocked out the subtitles there, unless I missed one and spoiled it. Not that it's much of a twist. SSNeoman posted:I have only seen people beat that mission by cheesing the AI, getting it stuck on walls, and then fighting them one-on-one. It is hard as gently caress.
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# ¿ Oct 30, 2014 13:55 |
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Atlatl posted:ah yes, we could always go with an infinite energy blade warper build that moves so fast that the game's engine can't process it. that's not cheating at all
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# ¿ Oct 30, 2014 23:56 |