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  • Locked thread
Ghostwoods
May 9, 2013

Say "Cheese!"

Blind Sally posted:

We aren't cats. We don't want a cat scan.

As lizard-men, I imagine that we collectively find cats delicious.

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Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
Yes, we do find cats delicious. Scan for Cats.

Gildiss
Aug 24, 2010

Grimey Drawer
You stand inside a complicated clockwork machine, which spits out a sheet of parchment.
A doctor looks at it, murmurming.

'Well, it was very lucky you came to us.
The test showed that you don't have a cat.
Here you are - it's named Piteous Mew.'



Charisma +2

Greatly relived, you go on your way.



You wander the city, until a shop sign catches your eye:
'Phoedocia of Karrakara - Courage Bought and Sold'.
Curious, you enter the shop. A horrible, insect-like creature offers you a flower,
then catches itself. In a low, calm voice it asks 'have you come to buy or sell?
I buy for six shells, sell for eight'.

Buy some courage

Sell some courage

Leave the shop


pre:

Class: Lizard-Man

Name: Bright Skin Young Jewel

Stamina:	25/25 (unstoppable)
Charisma:	3  (hateful)
Duelling:	19 (deadly)
Brawling:	19 (legendary)
Seafaring:	1  (gets seasick in the bath)
Magic:	        19 (overwhelming)
Heroism:	24 (heroic)
Scouting:	19 (legendary)
Roguery:	1  (terrible)
Luck:	        1  (cursed)
Healing:	1  (terrible)
Streetwise:	1  (babe in the woods)

Cowrie Shells: 49
 
You have no blessings.
 
Items:
your spear
book


Piteous Mew

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
Noooo, not a cat! We are allergic to cats!

This is why we buy some courage, so that we can stay strong/ :ohdear:

aerion111
Nov 29, 2011

Prodigy of Curiosity.
Master of Jacks.
Apprentice of Masks.
And, when fighting the forces of darkness, always remember: "Armor of Darkness, Weapon of Light"
We've got an abundance of shells after the tower, so let's Buy some Courage, even if we might have better things to spend it on.
Hopefully it's genuine courage and the being doesn't 'short' us.

And I genuinely didn't know that the catscan did that - I had quite a different result when I tried.

Gildiss
Aug 24, 2010

Grimey Drawer
The creature takes your shells and gives you the flower,
which it indicates that you should eat.
You do so, and soon feel an enormous sense of courage and goodness wash over you.
You feel as if you are on a great quest - but not what the quest might be.
You thank the creature and leave the shop.

lose 8 shells
gain Heroism blessing



You see a young man who is trying to sell a large fur.
He catches your eye and begins a spiel about it.
When you don't slow down, he suddenly adds that it has magic powers.


Keep going

Listen to what he has to say



pre:

Class: Lizard-Man

Name: Bright Skin Young Jewel

Stamina:	25/25 (unstoppable)
Charisma:	3  (hateful)
Duelling:	19 (deadly)
Brawling:	19 (legendary)
Seafaring:	1  (gets seasick in the bath)
Magic:	        19 (overwhelming)
Heroism:	24 (heroic)
Scouting:	19 (legendary)
Roguery:	1  (terrible)
Luck:	        1  (cursed)
Healing:	1  (terrible)
Streetwise:	1  (babe in the woods)

Cowrie Shells: 40
 
Blessings:
Heroism (1)
 
Items:
your spear
book


Piteous Mew

Sally
Jan 9, 2007


Don't post Small Dash!
Keep going. Magic is ungodly. He cannot be saved.

aerion111
Nov 29, 2011

Prodigy of Curiosity.
Master of Jacks.
Apprentice of Masks.
And, when fighting the forces of darkness, always remember: "Armor of Darkness, Weapon of Light"
A reminder from what I said about the FAQ earlier: Blessings work in that if you fail the appropriate check (Heroism, in this case), it changes it to a success instead.
In hindsight, probably not the best choice since we're quite heroic, but mreh.

I'm sure buying a 'magic' fur from Mr. Cut-Me-Own-Hand-Off D'Blah here will be a much better choice.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
Oh god, more cat stuff! No, keep walking.

Bene Elim
Feb 9, 2010

The beast from Crete that can't be beat!
If a tiny cat can boost charisma, imagine what wearing a huge cat will do for us!

Listen to the slightly dodgy looking man

Ghostwoods
May 9, 2013

Say "Cheese!"
Ignore the spammer. Keep walking.

Gildiss
Aug 24, 2010

Grimey Drawer
You carry on. The magic powers of the fur become ever more incredible as you get further away.

Your food tastes extra-delicious. The waiter explains that it's been deep-Freud.
This makes it taste just like Mother used to make.

lose 1 shell
Stamina roll, difficulty 10 - made it
Heroism roll, difficulty 10 - made it

It occurs to you that perhaps you should check on your boat in the swamp.

Do so

Leave it for now

Give it up for lost


pre:

Class: Lizard-Man

Name: Bright Skin Young Jewel

Stamina:	25/25 (unstoppable)
Charisma:	3  (hateful)
Duelling:	19 (deadly)
Brawling:	19 (legendary)
Seafaring:	1  (gets seasick in the bath)
Magic:	        19 (overwhelming)
Heroism:	24 (heroic)
Scouting:	19 (legendary)
Roguery:	1  (terrible)
Luck:	        1  (cursed)
Healing:	1  (terrible)
Streetwise:	1  (babe in the woods)

Cowrie Shells: 39
 
Blessings:
Heroism (1)
 
Items:
your spear
book


Piteous Mew

Tag Plastic
Jun 10, 2006

Not organic.
We're awful at sea, gently caress that poo poo just ditch it.

aerion111
Nov 29, 2011

Prodigy of Curiosity.
Master of Jacks.
Apprentice of Masks.
And, when fighting the forces of darkness, always remember: "Armor of Darkness, Weapon of Light"
What boat?
We never had a boat, and if we did, it'd certainly be long gone by now.
Give it up.

Gildiss
Aug 24, 2010

Grimey Drawer


You decide that it was a false economy to leave the boat in the swamp;
someone or something has doubtless stolen or destroyed it.

You spend a shell on a meal and a room.

lose 1 shell
Stamina roll, difficulty 10 - made it
Heroism roll, difficulty 10 - made it
Healing roll, difficulty 20 - failed

You consider your next move.

Visit the docks

Explore the city

Leave the city and travel inland



pre:

Class: Lizard-Man

Name: Bright Skin Young Jewel

Stamina:	25/25 (unstoppable)
Charisma:	3  (hateful)
Duelling:	19 (deadly)
Brawling:	19 (legendary)
Seafaring:	1  (gets seasick in the bath)
Magic:	        19 (overwhelming)
Heroism:	24 (heroic)
Scouting:	19 (legendary)
Roguery:	1  (terrible)
Luck:	        1  (cursed)
Healing:	1  (terrible)
Streetwise:	1  (babe in the woods)

Cowrie Shells: 38
 
Blessings:
Heroism (1)
 
Items:
your spear
book


Piteous Mew

Nyaa
Jan 7, 2010
Like, Nyaa.

:colbert:
Barely used our shells, more city.

Gildiss
Aug 24, 2010

Grimey Drawer
As you wander the city you are accosted by a wide-eyed, staring goblin.

He grabs your arm and babbles at you: 'I brought Am-Kesh and all her gods under the same law.
I was stared at, hooted at, grinned at, chattered at, by monkeys, by parakeets, by cockatoos.
I ran into pagodas, and was fixed, for centuries, at the summit, or in secret rooms:
I was the idol; I was the priest; I was worshipped; I was sacrificed.
I fled from the wrath of Aal-Tep through all the forests of the world: Numen Mari hated me;
the Sky Father laid wait for me. I came suddenly upon Anhotep and the Crone :
I had done a deed, they said, which the ibis and the crocodile trembled at.
I was buried for a thousand years, in stone coffins, with mummies and sphinxes,
in narrow chambers at the heart of eternal tombs. I was kissed, with cancerous kisses,
by crocodiles; and laid, confounded with all unutterable slimy things, amongst the reeds and mud of the great river!'

'I beg of you, bless me, or at least give me some shells.'

Bless him

Give him a couple of shells

Ignore him



pre:

Class: Lizard-Man

Name: Bright Skin Young Jewel

Stamina:	25/25 (unstoppable)
Charisma:	3  (hateful)
Duelling:	19 (deadly)
Brawling:	19 (legendary)
Seafaring:	1  (gets seasick in the bath)
Magic:	        19 (overwhelming)
Heroism:	24 (heroic)
Scouting:	19 (legendary)
Roguery:	1  (terrible)
Luck:	        1  (cursed)
Healing:	1  (terrible)
Streetwise:	1  (babe in the woods)

Cowrie Shells: 38
 
Blessings:
Heroism (1)
 
Items:
your spear
book


Piteous Mew

ViggyNash
Oct 9, 2012
Bless him. What's the harm?

Kanthulhu
Apr 8, 2009
NO ONE SPOIL GAME OF THRONES FOR ME!

IF SOMEONE TELLS ME THAT OBERYN MARTELL AND THE MOUNTAIN DIE THIS SEASON, I'M GOING TO BE PISSED.

BUT NOT HALF AS PISSED AS I'D BE IF SOMEONE WERE TO SPOIL VARYS KILLING A LANISTER!!!


(Dany shits in a field)
Bless him. Looks like he went through a lot of poo poo.

aerion111
Nov 29, 2011

Prodigy of Curiosity.
Master of Jacks.
Apprentice of Masks.
And, when fighting the forces of darkness, always remember: "Armor of Darkness, Weapon of Light"
Bless him, it's cheaper

Sally
Jan 9, 2007


Don't post Small Dash!
bless him. we are on a holy mission.

Nyaa
Jan 7, 2010
Like, Nyaa.

:colbert:
Bless this goblin.

Gildiss
Aug 24, 2010

Grimey Drawer


You bless him as best you can.

Heroism roll, difficulty 20 - made it

We're so good it didn't even take our blessing.

He looks around as if seeing the world for the first time.
'Medra's balls!' He cries. 'I think you've cured me!'
He slaps you on the back joyfully. 'By the Nine Gods,
I'll never forget this! If you're ever in Tok, you won't have to pay for anything,
I swear it!'. He hurries off, almost skipping with happiness.
You smile, hoping he finds his way back to Tok safely, wherever that may be.

Luck +3



You pass a street singer, singing the famous ballad
'The Crows Call My Name' by the poet Caaaaaw.
Personally you prefer the farmer-poet Noel Cowherd.

You find a street preacher, who is addressing a small crowd
about the grace and mercy of Aal-Tep,
the Spider Of the Flayed Head Who Drowns the World In Blood.

She explains that The Time of the Unending Gnawing of Entrails is
merely a parable about how we should be nicer to each other.
Her sincerity is obvious, but you are unsure of the soundness of her arguments.

Give her a shell

Argue with her

Leave



pre:

Class: Lizard-Man

Name: Bright Skin Young Jewel

Stamina:	25/25 (unstoppable)
Charisma:	3  (hateful)
Duelling:	19 (deadly)
Brawling:	19 (legendary)
Seafaring:	1  (gets seasick in the bath)
Magic:	        19 (overwhelming)
Heroism:	24 (heroic)
Scouting:	19 (legendary)
Roguery:	1  (terrible)
Luck:	        4  (ill-starred)
Healing:	1  (terrible)
Streetwise:	1  (babe in the woods)

Cowrie Shells: 38
 
Blessings:
Heroism (1)
 
Items:
your spear
book


Piteous Mew

Gildiss fucked around with this message at 19:41 on Nov 1, 2014

Ghostwoods
May 9, 2013

Say "Cheese!"
Awesome PC icon.

Anyway, give her a shell and move on. I don't think we're lucky enough to annoy vengeful spider-gods at the moment.

Nyaa
Jan 7, 2010
Like, Nyaa.

:colbert:
We can't argue well, so have a shell.

ViggyNash
Oct 9, 2012
He has no interest in stories not about himself. Leave.

Hiveminded
Aug 26, 2014

Ghostwoods posted:

Awesome PC icon.

Anyway, give her a shell and move on. I don't think we're lucky enough to annoy vengeful spider-gods at the moment.

No, you completely missed the point of the sermon! It That Drowns the World in Blood is a kind and merciful god, according to this perfectly reasonable theologian that we should totally give a shell to.

Average Lettuce
Oct 22, 2012


Give the shell.

Gildiss
Aug 24, 2010

Grimey Drawer
You drop a shell in her donation box.
She offers you a copy of the Book of Pestilence,
but you claim to already have one.

lose 1 shell



A well-known holy sage has closed his monastery and opened a sandwich shop.
He promises to make you one with everything.

He also asks if you want some infini-tea. But you decline.
You've heard it takes forever to make.

lose 1 shell
Stamina roll, difficulty 10 - made it
Heroism roll, difficulty 10 - made it
Healing roll, difficulty 20 - failed



Everyone on the streets is talking about
the mysterious playwright who arrived in town promising
to set the stage on fire. Sadly, on the opening night of
his first play it turned out that he meant it literally.
Opinion is divided over whether anyone has the right to yell
'theatre' in a crowded fire.

You wade through a sea of street sellers,
finding a great many worthless baubles,
but a few items that catch your eye.

You may look at

a black pearl

a finely-wrought medallion

a crown

a staff covered in engravings

or pass by



pre:

Class: Lizard-Man

Name: Bright Skin Young Jewel

Stamina:	25/25 (unstoppable)
Charisma:	3  (hateful)
Duelling:	19 (deadly)
Brawling:	19 (legendary)
Seafaring:	1  (gets seasick in the bath)
Magic:	        19 (overwhelming)
Heroism:	24 (heroic)
Scouting:	19 (legendary)
Roguery:	1  (terrible)
Luck:	        4  (ill-starred)
Healing:	1  (terrible)
Streetwise:	1  (babe in the woods)

Cowrie Shells: 36
 
Blessings:
Heroism (1)
 
Items:
your spear
book


Piteous Mew

aerion111
Nov 29, 2011

Prodigy of Curiosity.
Master of Jacks.
Apprentice of Masks.
And, when fighting the forces of darkness, always remember: "Armor of Darkness, Weapon of Light"

Gildiss posted:

A well-known holy sage has closed his monastery and opened a sandwich shop.
He promises to make you one with everything.

He also asks if you want some infini-tea. But you decline.
You've heard it takes forever to make.

This is part of why I actually kinda like this game; It has silly jokes here and there, but they are put forth in a context where they're technically world-building.
In this world, there IS such a thing as 'infini-tea' - my guess is that 'forever to make' is an exageration, and it just takes a major part of the day

Possibly it's some process of brewing and re-brewing the tea, 'improving' it each time.
There'd probably be a concensus that it 'counts' after a good 6-10 hours of brewing, even if it could always be made better by brewing some more. Hence, 'infini-tea', since only infinite re-brews would produce the perfect tea.
There are probably certain monastic orders and/or cults that have had some brewing for decades as ritualistic thing

And all that world-building from a pun on 'Infinity'
Or possibly from me jumping to conclusions, either or.


Look at Everything - I'm more-or-less certain that you can back out of all the choices, that way you can give us an actual price-list of the items.

Gildiss
Aug 24, 2010

Grimey Drawer

aerion111 posted:

This is part of why I actually kinda like this game; It has silly jokes here and there, but they are put forth in a context where they're technically world-building.
In this world, there IS such a thing as 'infini-tea' - my guess is that 'forever to make' is an exageration, and it just takes a major part of the day

Possibly it's some process of brewing and re-brewing the tea, 'improving' it each time.
There'd probably be a concensus that it 'counts' after a good 6-10 hours of brewing, even if it could always be made better by brewing some more. Hence, 'infini-tea', since only infinite re-brews would produce the perfect tea.
There are probably certain monastic orders and/or cults that have had some brewing for decades as ritualistic thing

And all that world-building from a pun on 'Infinity'
Or possibly from me jumping to conclusions, either or.


Look at Everything - I'm more-or-less certain that you can back out of all the choices, that way you can give us an actual price-list of the items.

My favorite is the scarecrow is the best you've ever seen. He is outstanding in his field.

Also, yes it looks like you can so I will get a detailed list of all the items.

Gildiss
Aug 24, 2010

Grimey Drawer
The merchant tells you that black pearls are the most rare and precious of pearls;
but whether he's telling the truth you have no idea.

The lowest price you can negotiate is ten shells.



The medallion is large and heavy. It appears to be of good quality.
The merchant tells you he bought it from a tribe in the interior.

The merchant wants fifteen shells for it.


The merchant assures you that the crown is real, from a minor kingdom on a nearby island.
It appears to be slightly dented, as if from a heavy blow.
But, as he says, that would surely make it more likely to be genuine.

The merchant offers it to you for eight shells.



The merchant watches anxiously as you pick up the staff and examine it.
The carvings are highly detailed and realistic; but instead of gods, heroes or monsters,
they show such things as a man slipping on a banana skin, or another man whose britches have fallen down.
The merchant tells you that the cost is fifteen shells, and that haggling is absolutely out of the question.

For once, it sounds like 'no haggling' actually means no haggling.


A passing peasant says to you 'they do say that if you believed everything you heard in the markets,
you'd end up with no money and a sore arse!', and laughs uproariously. The merchant glares at her.


Let's go on a spending spree!

It looks like we can afford 3 items, but have to choose between the black pearl and the engraved staff.


Buy the pearl

But the staff

Leave

Gildiss fucked around with this message at 00:04 on Nov 2, 2014

aerion111
Nov 29, 2011

Prodigy of Curiosity.
Master of Jacks.
Apprentice of Masks.
And, when fighting the forces of darkness, always remember: "Armor of Darkness, Weapon of Light"
Buy the staff, that way worst-case is that you buy a really expensive staff.
Worst case with the pearl is that you buy a really expensive round rock.

Ghostwoods
May 9, 2013

Say "Cheese!"
I dunno, that staff's giving me "Luck nerf" vibes. The pearl might be safer.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
Lets buy a staff so that in the future we can say Our Staff is Huge without lying.

MinistryofLard
Mar 22, 2013


Goblin babies did nothing wrong.


Get the Pearl, just so you can say that you're the captain of the Black Pearl.

Also this games puns are amazing.

Gildiss
Aug 24, 2010

Grimey Drawer
Turns out the medallion was 15 and not the pearl! Because I'm dumb! So we bought the staff, crown, and pearl.

lose 15 shells

You hand over the money and find a quiet spot to look at your purchase.
It seems very sturdy, and well-weighted enough that you could use it as a quarterstaff.
'My goodness', you say out loud, 'what a thick staff.
I wonder if it's magic - maybe I should rub it.'
You're surprised when a passer-by hears you and starts giggling like a child.
His laughter gets more and more hysterical, and soon he's lying in the street,
gasping 'you said you were going to rub your staff!' as you look on, slightly embarrassed.

You realise that you've chanced upon a powerful magic item:
a Rod of Puerile Humour.
Some say they were made by a sorceress as mighty as she was immature.
Others say that a dwarven hero forged them, after he saw how
jolly hobbits were and how grim his own folk.
Others blame the wicked jester-kings of Badum-Tish.
But every story agrees that they were too powerful, and all were destroyed.

The merchant gives you a nondescript-looking sack to carry it in.
You continue to browse.

This is the crown.

lose 8 shells



The merchant carefully wraps the pearl for you, and you continue to browse.

lose 10 shells

You find nothing more worth spending your remaining shells on.
You decide to call it a day.

You push past the street sellers, who shrug and turn their attentions to the next victim.



Without cowrie shells to trade, you won't be able to live.

Heroism roll, difficulty 10 - made it

You remember Phoedocia, the shopkeeper that buys and sells courage.
You consider trying to get some money that way.

Do so

Put the shop out of your mind



pre:

Class: Lizard-Man

Name: Bright Skin Young Jewel

Stamina:	25/25 (unstoppable)
Charisma:	3  (hateful)
Duelling:	19 (deadly)
Brawling:	19 (legendary)
Seafaring:	1  (gets seasick in the bath)
Magic:	        19 (overwhelming)
Heroism:	24 (heroic)
Scouting:	19 (legendary)
Roguery:	1  (terrible)
Luck:	        4  (ill-starred)
Healing:	1  (terrible)
Streetwise:	1  (babe in the woods)

Cowrie Shells: 3
 
Blessings:
Heroism (1)
 
Items:
Rod of Puerile Humour
crown
black pearl
book


Piteous Mew

Gildiss fucked around with this message at 20:02 on Nov 2, 2014

ViggyNash
Oct 9, 2012
We have more than enough to spare, I guess. Go to the shop.

aerion111
Nov 29, 2011

Prodigy of Curiosity.
Master of Jacks.
Apprentice of Masks.
And, when fighting the forces of darkness, always remember: "Armor of Darkness, Weapon of Light"
They didn't offer THAT much per 'sale' - it's at least 1 shell a day to live in the city, probably more if we have to buy catfood and such.
I say we put it out of our mind and leave the town instead.

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Gildiss
Aug 24, 2010

Grimey Drawer
Using my crocodile brain, we decide not to be subservient to a bug man. We travel inland.



You put it out of your mind. It had the smell of dark sorcery,
and in any case the whole thing seemed a little like a dream.
The more you think about it, the more you think you might really have dreamed it.
And, like the details of a dream, you soon forget everything about the shop,
and wonder why you're thinking about your dreams when you need money.

Heroism +2
Magic -2



The main road out of Karrakara is crowded,
as it would be at any time of the day or night.

You see what looks like a large bird, coming towards you.
As it gets closer you see that it's a man on a flying carpet.
He is richly dressed, and has a bird made of fire.

He lands in front of you.

'I am Prince Dimitri!' he announces in a booming voice.

'You look like a trustworthy type - here, take care of this for me!'
He hands you a bag, and flies off as suddenly as he appeared.
You look inside the bag, and are astonished to find that it's full of cowrie shells.

gain 100 shells

Somewhat bewildered, you continue your journey.

:homebrew:



As you journey on, the land becomes more and more dry and blighted.
You stop for the night at an abandoned farm.

In the morning you consider the way ahead.
It seems to be turning into outright desert.

Keep going

Head into the hills

Turn back


pre:

Class: Lizard-Man

Name: Bright Skin Young Jewel

Stamina:	25/25 (unstoppable)
Charisma:	3  (hateful)
Duelling:	19 (deadly)
Brawling:	19 (legendary)
Seafaring:	1  (gets seasick in the bath)
Magic:	        17 (superb)
Heroism:	26 (heroic)
Scouting:	19 (legendary)
Roguery:	1  (terrible)
Luck:	        4  (ill-starred)
Healing:	1  (terrible)
Streetwise:	1  (babe in the woods)

Cowrie Shells: 103
 
Blessings:
Heroism (1)
 
Items:
Rod of Puerile Humour
crown
black pearl
book


Piteous Mew

  • Locked thread