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Zeroisanumber posted:Bose was an excellent organizer and politician, but not much of a general. Ironically, he's a Skill 4 (out of 5) Field Marshall, which is ridiculously good, especially for a small country like Bhartiya.
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# ? Apr 3, 2015 17:52 |
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# ? Apr 26, 2024 18:54 |
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Kavak posted:Ironically, he's a Skill 4 (out of 5) Field Marshall, which is ridiculously good, especially for a small country like Bhartiya. He should really be more like a 2, but national heroes all get a nostalgia buff.
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# ? Apr 3, 2015 17:54 |
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I'm extremely excited for this! I'm pretty familiar with interwar India in reality and i'm really looking forward to seeing the new events. Any chance of you picking Gandhi's faction? I can imagine some interesting events if his government is put in a position of having to choose between domestic priorities of building agrarian socialism and the need to build industry to beat the other powers militarily. Gandhi did not have many nice things to say about industrialization historically, he was really strongly about orienting society toward villages and rural life rather than Westernized cities.
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# ? Apr 3, 2015 18:03 |
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Where's Jinnah land in all this?
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# ? Apr 3, 2015 18:09 |
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TildeATH posted:Where's Jinnah land in all this? Jinnah is leader of the left/social democrat faction in Delhi. He is dead to us.
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# ? Apr 3, 2015 18:12 |
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TildeATH posted:Where's Jinnah land in all this? He's in Delhi. With the INC running Bhartiya, he never went down the Pakistan route. As for Bose's skill, keep in mind that each general in Kaiserreich has a giant staff working for them to compensate for their... eccentricities
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# ? Apr 3, 2015 18:16 |
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Does Bhagat Singh show up anywhere in this?
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# ? Apr 3, 2015 21:10 |
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Must Love Dogs posted:Does Bhagat Singh show up anywhere in this? I'm pretty sure he's one of our commanders but I don't remember seeing him in any events.
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# ? Apr 3, 2015 21:12 |
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Kavak posted:The problem with navies in Darkest Hour is that you can't blockade anything but army supply convoys and resource convoys from the country you're blockading and its puppets (So Germany can torpedo freighters from British Africa and India, but Canadian shipping is handled via transporter.) Since foreign shipping is completely unaffected, your resource flows are in many ways safer outside your control! So unless you have overseas territories or need to conduct naval invasions to beat the enemy, there is no reason to invest in a navy in Darkest Hour instead of fortifying the hell out of your coasts. I think its supposed to be a "No war crimes" thing, but then you shouldn't be able to intercept resource shipments at all- it's still totally possible to starve out Japan, as far as I can tell. Zeroisanumber posted:He should really be more like a 2, but national heroes all get a nostalgia buff.
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# ? Apr 3, 2015 22:05 |
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James Garfield posted:It doesn't even reduce trade efficiency? Foreign trade routes don't have paths of any kind- they just materialize in your stockpile each day. I imagine it'd be impossible for landlocked nations to get imports otherwise. I honestly have no idea how trade efficiency is calculated, it''s one of those old black box things from Hearts of Iron II.
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# ? Apr 3, 2015 22:23 |
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Ahhh, I love a bit of Bhartiya Commune. My favourite Kaiserreich stuff is taking these small nations and building them up, actually. Can't really do it in the same way in HOI2/Darkest Hour proper.
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# ? Apr 4, 2015 02:48 |
Well, I finally managed to unite India as all three factions, and I have to say, the Commune has it really easy compared to some of the poo poo the other factions have to deal with. The Commune is really strong, can easily outpace the other two in IC and infantry production, the Federation has a lot of dissent problems, but can hang if you deal with them fairly well (unless the Commune goes Totalist and full militarist, then you're just SOL and JWF), and Delhi is just terrible - gets a lot of dissent, has poo poo for IC, and the tech blueprints don't really help much. As the Commune, I just went Totalist and militarist and facerolled my way through both factions. As the Federation, I had to get lucky and had Delhi assist me against a Totalist Commune allied with Burma, evening the odds somewhat, then mopped up the weak Delhi. As Delhi, I got incredibly lucky and had the Commune and the Federation get stuck in a four year war while I slowly built up my forces to the point where my poo poo IC couldn't support supplies for the divisions I had, consumer goods and building three infantry, even with ministers that aided that - and even that was only 64 divisions (60 INF, 4 MOT) whereas the other two still had about 40 and 50 despite being embroiled in a war for ages that had several minor encirclements. Eventually, the Federation won and I managed to overrun them by splitting their territory in two and encircling the forces that were just now busy fighting the Commune. Of course, I also switched my doctrine to Mobility - I needed every boost I could get. Then I realized I couldn't do anything anyway because I was a democracy, and the only faction I was at war with was Europe-dominating Mitteleuropa.
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# ? Apr 4, 2015 03:04 |
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The AI kind of shafts Delhi because the rest of the Entente will park their planes on your airbases and leave them there for the rest of the game, sucking up supplies that could be feeding your troops. It's an obnoxious habit of the game itself that I don't think can be fixed- I remember running into it with the ROC in another mod and understanding why the Okinawans hate us so much. I will mention for the billionth time that I can't wait for Hearts of Iron IV.
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# ? Apr 4, 2015 03:07 |
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Kaiserreich in HOI4 will be amazing, I suspect. I hope there's an easy way to convert all the events or it'll be hell for the devs.
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# ? Apr 4, 2015 04:36 |
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Alikchi posted:Kaiserreich in HOI4 will be amazing, I suspect. I hope there's an easy way to convert all the events or it'll be hell for the devs. I wonder if a lot of the elaborate and intertwined event chains could be replaced by the National Goals system. I'm not a hundred percent sure on how it works though but what I'm imagining is awesome.
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# ? Apr 4, 2015 05:23 |
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Chief Savage Man posted:I wonder if a lot of the elaborate and intertwined event chains could be replaced by the National Goals system. I'm not a hundred percent sure on how it works though but what I'm imagining is awesome. We are 30 days from achieving Kerensky's Assassination! (the national focus system looks cool)
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# ? Apr 4, 2015 05:32 |
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The Union of Britain is aiming for the Double Feminism goal.
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# ? Apr 4, 2015 05:43 |
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I've only played as Bhartiya in 1.6 and managed to unite India and bring Burma into the fold as well, but I've been eyeing PrinceFed for a while now for a playthrough. I haven't had a game yet where Osman Ali Khan didn't say "gently caress y'all I am the emperor" leading to every non-Hyderabadi prince seceding and allowing him to get double-rolled by Delhi and the Bhartiyas, but I'm really curious about creating a second Mughal Empire amidst that clusterfuck.
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# ? Apr 5, 2015 03:33 |
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Alikchi posted:Kaiserreich in HOI4 will be amazing, I suspect. I hope there's an easy way to convert all the events or it'll be hell for the devs. They really should just have dlc for HOI4 that will be a bunch of alternative history scenarios including Kaisereich and possibly Azeri Mod.
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# ? Apr 5, 2015 04:45 |
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Part Two: Mid 1936 - Mid 1937 The first thing that happens on the subcontinent is typically Afghanistan deciding to ram its head into an obviously superior opponent (I've never seen them win this war.) This means that Delhi gets to move the border back to the modern-day Pakistan-Afghanistan border. There isn't much of note in those two provinces, so this is hardly a major boon to them. Not to be outdone, the Princely Federation also expands, seizing Goa when the Portuguese get into it with Mittelafrika. As for us, we've got some work to do. About half of our limited IC is currently devoted to reinforcing our units. Because our manpower is limited at the moment, I'm only building one division and using the remainder of the IC to build a new factory in Calcutta. I am not going to build three units of industry like the screen says I will, I just like to always start longer production runs just in case I feel like continuing and want to keep the gearing bonus. While our neighbors concern themselves with petty expansion, we have some very important business to attend to. The Third International is convening for the first time, and as the lone syndicalist state in Asia, we're gonna need all the help we can get from Europe if we're going to do well. At the Congress, we ask Britain and France for support and express our desire to unite the subcontinent. The French agree, the British do not, which is kinda hosed up when you think about it. Even though the British apparently said no, the event says the help is from Britain. Bug? Either way, we get some blueprints and a lot of skill boosts for our leaders. Meanwhile in Delhi, they are busy establishing a constitutional monarchy. Jinnah, the father of Pakistan, ends up establishing a social democrat government, which makes me feel sorta bad that I'm going to wipe them out eventually. Mongolia's events have been revamped a bit as well, and they have what the patchnotes dub some 'sane' options. Here they set up a puppet Uyghur state with half of their conquered lands in western China. I wish I knew what half the events in this game even do but I'm going to assume that Delhi is beefing up here. We aren't the only Indian state getting some help from overseas. I assume this will end up with some blueprints for them. Our understrength divisions are now full strength after about nine months of reinforcement, and now we can use our manpower to recruit new infantry divisions. We've also researched up to 1936 infantry, so there will only be one infantry division produced at the ancient 1921 level, though our sizable existing army will require upgrading as well. We also may end up with another advantage over our two enemies, if left wing activity in Burma results in them becoming a socialist state. On the home front, its time to decide what kind of path we're going to take. The INC is convening to select a new leader, and the choices made here will dictate what kind of government we end up with. We have three choices to make. The first is regarding how we want to approach our domestic situation, specifically tenant farms. I'm going with Bose here. The second is about our development. Nehru would like to focus on industrial development, while Gandhi believes in agrarian development, while Bose says to hell with it, let's do it all. I chose Nehru's industrial option because the blueprints received from the agriculture option were for techs I was almost finished with anyway. And finally the most important issue is how to deal with the rest of India. Gandhi wants to negotiate a peaceful end to the division of the continent, Nehru believes that the Commune can win out by playing it smart, while Bose wants to break everybody's skull. You know who I'm on board with. Choosing two out of three Bose options means that the INC has backed Subhas Chandra Bose as the leader of the Commune. The ends will justify our means. Our leader is a hard charging militant, who will help us militarize faster and build ties with fellow socialist states across the world. With that in mind, its time to start making our presence felt across Asia. We'll gladly give Ho Chi Minh an opportunity to throw the Germans out of Indochina. Our dissent has gone up signficantly due to our aggressive and authoritarian stances, so sports are helpful. As its almost May 1937, the Second Congress is upon us. India is not on the agenda this congress, with the status of the revolution in the Americas being the main focus, as the five socialist states of the Americas ask for the help of the Europeans. And of course, it's all about being ready to bring the fight to the enemy. We'll be ready.
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# ? Apr 5, 2015 06:31 |
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Jai Hind, Bose Raj, etc. I can only imagine what a Gandhian negotiated unification would even look like in a wargame. Is it all a super unlikely event chain or what, or is it even actually possible?
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# ? Apr 5, 2015 07:17 |
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I hope you changed the automatic policy selection to open society or democratic once you got full hawk lobby.
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# ? Apr 5, 2015 08:21 |
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If the people want an open society more than national liberation, they can move to Delhi and bow to the King again. *note: the people are not actually allowed to leave
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# ? Apr 5, 2015 08:28 |
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WhiskeyWhiskers posted:I hope you changed the automatic policy selection to open society or democratic once you got full hawk lobby.
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# ? Apr 5, 2015 10:27 |
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Well, on the other hand, I don't really see how it'd be sensible to go Maximum Gandhi when you've got two hostile states on your borders who'd love to conquer you and an worldwide ideological confrontation brewing.
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# ? Apr 5, 2015 12:01 |
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Cerebral Bore posted:Well, on the other hand, I don't really see how it'd be sensible to go Maximum Gandhi when you've got two hostile states on your borders who'd love to conquer you and an worldwide ideological confrontation brewing. Maximum Ghandi is perhaps even worse as he opposed the abolition of landlordism. Clearly a counter-revolutionary.
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# ? Apr 5, 2015 12:09 |
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It's too bad our only two options are literally Indian Stalin and Gandhi. edit: V
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# ? Apr 5, 2015 12:10 |
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Wasn't there a third syndicalist option?
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# ? Apr 5, 2015 12:11 |
I believe the military support thing is reversed - the French sending support fires the British event and vice versa.
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# ? Apr 5, 2015 13:44 |
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WhiskeyWhiskers posted:I hope you changed the automatic policy selection to open society or democratic once you got full hawk lobby. Central Planning
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# ? Apr 5, 2015 14:06 |
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Chief Savage Man posted:Central Planning Speaking of which, I was surprised to see that you're not further along on that scale after taking 3 central planning moves during the events. I guess the commune just starts closer to free market than I'd have expected. That's all in the past, though. Bring on the mines and steel mills. And the interminable upgrade times, but let's not talk about that.
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# ? Apr 5, 2015 14:59 |
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How do you get Russia into the Entente? Every single game I've played, the Internationale roll over everybody and Canada does nothing. As much as I enjoy a good Leftist fantasy I'd like to see a different result once in a while. Plus I have fond memories of playing regular HOI2 and rolling the Soviet war machine all the way to the Atlantic. EDIT: I thought that a player-controlled Canada could do it, but I had the absolute worst run of luck as both Australia and National France left the Entente (to a Japanese coup and to join the Mediterranean bloc, respectively). Then I loaded up the UoB to see what they had and saw the massive, modern fleet they would have waiting for me and abandoned that game. EDIT2: Come to think of it, that was the same game where Russia went Totalist on its own, but the Soviets still rose up. After a year-long brutal civil war, the Soviets were defeated, only to have an event immediately fire, switching Totalist Russia to the Soviet Union. This game ... Moon Slayer fucked around with this message at 13:24 on Apr 6, 2015 |
# ? Apr 6, 2015 12:57 |
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Russia gets events to pick an alliance, but they don't fire until 1942 , by which time the war is mostly over anyhow.
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# ? Apr 6, 2015 20:56 |
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That's why you have to start your own war to reclaim Ukraine, Belarus and the Baltic countries while grabbing as much of Germany as possible, then sit on your hands until that event fires and you can join the Entente. I once had a great game where I did exactly that and then fought one hell of a war with the Syndicalists through central Germany and France. Also you have to start building a decent carrier fleet fairly early on if you want to match the Union of Britain at sea.
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# ? Apr 6, 2015 22:23 |
Foppery posted:Also you have to start building a decent carrier fleet fairly early on if you want to match the Union of Britain at sea. Or tons and tons and tons of subs. Fits more in line with Russian doctrine.
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# ? Apr 6, 2015 22:26 |
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Moon Slayer posted:EDIT2: Come to think of it, that was the same game where Russia went Totalist on its own, but the Soviets still rose up. After a year-long brutal civil war, the Soviets were defeated, only to have an event immediately fire, switching Totalist Russia to the Soviet Union. This game ... Seems perfectly realistic to me considering the tendency of leftists to turn on each other over minor ideological difference!
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# ? Apr 6, 2015 22:36 |
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I never did like how if you pick the carriers option with reforming the navy you don't get any blueprints for actual carriers, only the doctrines. It's annoying having to do all that teching up. Actually I generally hate being behind in tech in these sorts of games anyway.
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# ? Apr 6, 2015 22:36 |
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The naval combat in DH is kinda terrible anyway. It seems to either be completely hopeless due to size, or your navy is big enough to outclass everyone by a mile. Even-ish fights are kinda rare.
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# ? Apr 6, 2015 22:39 |
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Yeah, and with the sheer number of techs needed to catch up, you might as well not even bother using your navy because it's going to die the moment it meets an enemy fleet.
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# ? Apr 6, 2015 22:47 |
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# ? Apr 26, 2024 18:54 |
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Grizzwold posted:Russia gets events to pick an alliance, but they don't fire until 1942 , by which time the war is mostly over anyhow. I've been poking around the event files and while I'm not great at figuring out what all this means, I did find the trigger dates. If I change the dates on the alliance events to something more reasonable, say mid 1939, does anyone know if that would completely mess things up?
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# ? Apr 7, 2015 03:33 |