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epmode posted:While I have something better now, I had a good time with the Sidewinder Precision Pro back in the day. You can still get USB versions on Amazon: I have one of these from 15 years ago. I got it out of storage to play tie fighter today. After a bit of fiddling to get windows 7 to recognise it (they are no longer officially supported), it still works fine. So at least they last.
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# ? Nov 1, 2014 03:06 |
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# ? Apr 25, 2024 07:38 |
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I still have the X-Wing Official Strategy guide, and Farlander's story isn't really good, but it's amusing to read through every once in a while. What's interesting is that even the mission strategies are framed as Farlander giving his debriefing report. Also at one point, Mon Mothma hits on him.
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# ? Nov 1, 2014 03:08 |
epmode posted:While I have something better now, I had a good time with the Sidewinder Precision Pro back in the day. You can still get USB versions on Amazon: Hey, that's what I've been using to play TIE for the past 4 years! These things are built to last
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# ? Nov 1, 2014 03:08 |
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The only good Precision Pros are the first version though, the second one they cheaped out on and replaced the components.
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# ? Nov 1, 2014 03:17 |
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Ringo Star Get posted:Anyone get the weird centering wiggle with your joysticks when flying? It was like that when I was playing in the 90s and it's still here now. My God I always thought that was just me as a kid.
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# ? Nov 1, 2014 03:33 |
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Lemon Curdistan posted:Radar is actually simple: top left is your front arc, top right is your rear arc. If a dot is dead centre, you're heading straight for it/away from it. If the dot is below/above/right/left, you need to angle so it's dead centre. It's as simple as picking your target, finding the bracketed dot on the radar, and then turning until it's in the middle of the left radar screen. I reinstalled Alliance last night using the tricks in the RPS article. You can totally use your other stick on a 360 controller to rotate but I HATE HATE HATE the way they ignored cockpits and made the HUD a weird overlay. I also installed the big ship update pack but it make TIE cockpits suck (it's canon! kinda!) and theres that UI issue. Sure it looks better but I'm not such a snob that I dislike the graphics in GOG TIE Fighter. My only stick has a GAME port on the end, would a ps/2 to usb fix that? I'm probably not digging it out anyway.
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# ? Nov 1, 2014 04:18 |
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adamantium|wang posted:Seconding recommending the table top game, they even have the canon X-Wing pilot too: Kenyan Fartlander.
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# ? Nov 1, 2014 04:24 |
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PunkBoy posted:Also at one point, Mon Mothma hits on him. May be a callback to the (deeply weird) fact that she winks at the player in the medal award cutscene.
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# ? Nov 1, 2014 04:35 |
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Nebalebadingdong posted:When I was younger I had a simple 2 button joystick that worked very well. Wish I could remember what it was. Gravis Analog Pro? It's what I used. ETA: drat it somebody needs to kickstarter a quality basic joystick ETA2:Like this, only not 80 drat bucks, and maybe with a little more functionality. Something that works for us southpaws, too. Iowa Snow King fucked around with this message at 04:53 on Nov 1, 2014 |
# ? Nov 1, 2014 04:36 |
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I kind of wish I knew where the old joystick I cut my teeth on X-wing went. It was a horridly basic grey thing, no grip, just a grey cylinder and only two square buttons side by side, one that fired and the other that allowed you to pretty much spin on the spot while you flew straight ahead, completely useless for maneuvers. This was feebly held onto the table with suction pads that would routinely get pulled out from my attempts to pull up. X-wing arrived on my computer via a visiting cousin, so I had no idea how the hell the game worked beyond a photocopy of the controls. The training missions made no sense, and I was chasing the little specs of graphical debris before realizing what meant what. Gradually from mashing buttons I'd slowly figured out how to play the game - the main key to energy management was to just use the lasers to top up the shields, as they charge the quickest. I vaguely recall two direct hits of full X cannons was close enough to one torp, making it easy to conserve missiles for taking out bigger things. The B-wing was hilariously broken, there was one mission where you had to take out a Star Destroyer and the B-wing's compliment of six photon torps were more than enough. Also you can cheese the training level by flying through the first gate, looping around and flying through the finish line. When I got TIE, that at least had a tutorial so I was able to go back and properly replay X-wing. The defender was hilarious. Especially it's speed late in the game from dumping everything, lasers, shields and jamming/tractor into the engine. I got bored and rammed through a container on full speed, flew completely through it and watched as the game realized what had happened and shook the ship apart. The damage model was always fantastic, and occasionally it would bug out, namely with A-wings who sometimes just died and would continue spinning off into the stars before exploding. Or the rare chance of shooting off a wing and watching the craft spin for miles before exploding.
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# ? Nov 1, 2014 04:49 |
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WebDog posted:I kind of wish I knew where the old joystick I cut my teeth on X-wing went. Did you buy it for $10 at Walmart? I think I owned the same grey piece of junk. The worst part about it was the complete lack of a deadzone. This combined with the cheapest quality components possible ($10) made flying in a straight line impossible without constant correction. Eventually I saved up enough allowance money to buy a Gravis Blackhawk. Rock solid, with big k-chunk buttons to give you that budget force feedback experience. It will always be my favorite joystick. http://www.amazon.com/Gravis-G10171B-Blackhawk-Digital-Joystick/dp/B00000K4TP Typical Pubbie fucked around with this message at 05:08 on Nov 1, 2014 |
# ? Nov 1, 2014 05:00 |
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Cross-Section posted:It doesn't exactly get the best intro in the first Battle either; two missions involving dogfighting X-Wings, A-Wings (equipped with advanced DEATH MISSLES), and B-Wings in close proximity to a minefield and fully-armed-and-operational Calamari Cruiser. I did both missions multiple times yesterday and not once did any of my wingmen survive. It got so bad on the second one that I essentially had to force the destruction of the Lulsa by loading up some Space Bombs, ignoring the whole "escort the transports so they can ineffectually shoot some torpedoes" bit, and dumping on the cruiser at point-blank range. I distinctly remember TIE Fighter featuring absolutely worthless AI wingmen. Watch in amazement as they all die immediately and leave you alone against the entire enemy force! Ringo Star Get posted:I genuinely did not like the Assault Gunboat. Not a great fighter or something to assault cap ships despite having shields and ion cannons. I think the problem was that it's in the middle of the list of ships you can fly, and is very jack-of-all-trades. I mean for disabling stuff you had two options: the Gunboat and the T/D, obviously towards the end. For bombing you had the T/B on one side and the M/B on the other. The stuff from the beginning of the game is lovely, and the advanced stuff is mostly at the end. That leaves you having to rely on the Gunboat for way too many roles, way too often. HerpicleOmnicron5 posted:First time playing Tie Fighter (And any of the Star Wars space sims really) and holy crap is this fun. I just love how all of the Imperial sentiment gets thrust onto the player and doesn't make them feel like the bad guys. Honestly, the only ones that I find obviously evil are the Emperor and that Thrawn guy. Maybe the "Cloaked Figure", but he's just a standard shifty intelligence agent. And no, Darth Vader does not look evil. Uh, I always thought of Thrawn as one of the good ones.... I mean, he works for the bad guys but he's sort of "honorable" in a sense...have you met Zaarin yet? Stele007 posted:Hell yeah, buying the poo poo out of TIE Fighter. Definitely, having played T/F first turned me off of X-W. It was just so much more primitive in comparison. The HUD, the lack of ship customization, the shittier missions. I remember one mission had you in a Y-Wing chasing down a stolen X-Wing; the latter being faster, you had to divert power to the engines just to keep up, so then when you actually had to fight you didn't have topped up shields, lasers, or both.
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# ? Nov 1, 2014 05:28 |
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I've now read both strategy guides, or rather the fluff parts with Stele and Farlander and they are pretty cool for what it's worth. Obviously poorly written, but I'm used to reading 40k books so it's no big deal. Are there any Star Wars books that focus on the empire? Specifically from the view of a Tie pilot or Storm Trooper. And on joysticks. I'll order a Saitek X52 next week. Was going to wait for Elite: Dangerous to get a bit more filled out but screw it.
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# ? Nov 1, 2014 05:56 |
Lodin posted:Are there any Star Wars books that focus on the empire? Specifically from the view of a Tie pilot or Storm Trooper. I think there was an anthology about the Death Star that had some stories about the superlaser gunner and some troopers or something.
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# ? Nov 1, 2014 06:13 |
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Neurion posted:I think there was an anthology about the Death Star that had some stories about the superlaser gunner and some troopers or something. That Death Star book posted:Once aboard the Death Star, Ratua assumed the alias of "Teh Roxxor" and hid in plain sight. Pretending to be a civilian contractor who built garbage bins, he created a makeshift home for himself in an unused trash compactor.
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# ? Nov 1, 2014 06:27 |
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Atomizer posted:Definitely, having played T/F first turned me off of X-W. It was just so much more primitive in comparison. The HUD, the lack of ship customization, the shittier missions. I remember one mission had you in a Y-Wing chasing down a stolen X-Wing; the latter being faster, you had to divert power to the engines just to keep up, so then when you actually had to fight you didn't have topped up shields, lasers, or both. Yeah, I played XW after TF too, and I got fed up with how much less polished and more frustrating it was. I cheated and beat the game by renaming the mission files for the campaign and replacing them all with the A-wing simulator mission that had you beating up a bunch of pirate Y-wings.
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# ? Nov 1, 2014 06:59 |
Freespace 2 is, without a doubt, the best space sim ever made. Tie Fighter is a close second, however. Of course, my biggest memory of it is STACK OVERFLOW! It really can't be stressed enough just how good this game was and probably still is. Frankly, early Star Wars media was better and more interesting due to the nuance. TIE Fighter shows you that the average person in the Empire was just doing their job and wasn't going around murdering aliens or civilians. Nowadays, everyone in the Empire (no matter the time period) is some moustache-twirling bigot who simply can't wait to go one about how aliens and women are scum. And it does it without winking at the player or acting like it's a joke. TIE Fighter and Stackpole's X-Wing novels were a big part of my childhood. Nowadays, Star Wars is all Jedi/Sith/Force focused which does a lot to dilute the potential for the universe.
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# ? Nov 1, 2014 08:04 |
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I had the collector's edition CD and if I didn't start the game as soon as I started the PC, it would STACK OVERFLOW! every time. I had to restart the computer if it was on if I wanted to play. A giant pain in the rear end that was still worth it even if the words 'ALPHA 1 MISSION CRITICAL CRAFT DESTROYED, ABORT MISSION, MISSION A FAILURE' still keep me up at night.
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# ? Nov 1, 2014 08:20 |
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It's funny, but all those programs that you could use to mess with the game (want one of your squadrons replaced with ISDs? Now you can) almost all don't work since they were made in 1994 under DOS.
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# ? Nov 1, 2014 09:25 |
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Weren't there also user-made campaigns that you could add to Tie Fighter? I seem to remember playing some badass mod missions, but that might have been Alliance.
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# ? Nov 1, 2014 09:29 |
PostNouveau posted:Weren't there also user-made campaigns that you could add to Tie Fighter? I seem to remember playing some badass mod missions, but that might have been Alliance. I think with Tie Fighter you could edit missions by adding ships but not much else. Alliance had a fairly robust editor at one point (beyond the skirmish generator in the game) and someone did remake all of Tie Fighter in it.
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# ? Nov 1, 2014 09:33 |
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Logitech Wingman Force isn't supported under Windows 7 Doctor Spaceman fucked around with this message at 11:50 on Nov 1, 2014 |
# ? Nov 1, 2014 11:18 |
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Typical Pubbie posted:Did you buy it for $10 at Walmart? I think I owned the same grey piece of junk. Move joystick into upper left and press fire. Think X-wing was hard to play, try Mech Warrior 2 with no twist stick. Think I played just about every early game on this thing as the idea of a mouse controlled game was unfathomable! Even Doom. I recall it appeared as part of a prop on (I think) The Rock as part of a missile guidance system. TIE was done with a mate's second hand stick that at least had a finger trigger and was more ergonomic. At least by the time XvT and Alliance came along I had the trusty old Sidewinder. As for X-wing, the copy I had seemed to come with a map editor, so I was able to modify missions and put in the correct amount of fighters in the Death Star mission. A whole bunch of X-wing mod programs. BogDew fucked around with this message at 11:36 on Nov 1, 2014 |
# ? Nov 1, 2014 11:33 |
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This is a pretty uninteresting article, but in the second and third replies dudes who worked on the game and the fluff write a bit. http://www.usgamer.net/articles/why-the-1994-version-of-x-wing-is-better-than-the-1998-version
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# ? Nov 1, 2014 13:14 |
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I you're trying to play the classic dos version but finding the joystick over sensitive, you might like to try my replacement DosBox which includes a deadzone option. Setting it around 25 - 30 should work well with a 360 controller.
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# ? Nov 1, 2014 13:45 |
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What is with that Battle 2 mission where you defend refugee ships that have been granted Asylum and the ships you are supposedly defending spend the mission firing the turbo-lasers straight at you.
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# ? Nov 1, 2014 13:59 |
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Thom12255 posted:What is with that Battle 2 mission where you defend refugee ships that have been granted Asylum and the ships you are supposedly defending spend the mission firing the turbo-lasers straight at you. Might be a bug, or you probably shot those ships by accident while shooting bad guys. Shooting ships makes them shoot back--which is pretty damned lethal when you're in a TIE.
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# ? Nov 1, 2014 14:03 |
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Did you shoot them? Never shoot an allied ship, even on accident, they WILL retaliate. Keep it up and they will go outright hostile. Alternatively, you may simply be in the way of their target.
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# ? Nov 1, 2014 14:05 |
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I actually liked to pad my kill record by taking out my own space platforms and capital ships before the mission ends. All you gotta do is park right underneath a star destroyer's hangar in the lasers' blind spot and fire away.
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# ? Nov 1, 2014 14:09 |
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That'd be taking AWAY points, since it'd count as a loss.
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# ? Nov 1, 2014 14:11 |
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Don't care! Mission objectives are complete, and I've got a ton of Victory Star Destroyers on my kill sheet!
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# ? Nov 1, 2014 14:12 |
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Bloodly posted:That'd be taking AWAY points, since it'd count as a loss. Points and promotions, yes. You still get that sweet "Star Destroyer 1(1)" on the record though.
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# ? Nov 1, 2014 14:12 |
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For the curious, the X-wing and TIE TC for XWA are hosted here.
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# ? Nov 1, 2014 14:35 |
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Nebalebadingdong posted:Man oh man I wish they had made a mission designer for Tie Fighter http://sco.emperorshammer.org/sco/SCO/sco.tiranto.com/sco/files/tie/misedit.html Toplowtech posted:I can't wait for GOG to rerelease Starwars Rebellion so once i have captured all the systems except the alliance base planet again, i can go around the galaxy with my three death stars just destroying all the planets except Coruscant and watch the "insufficient maintenance penalty" randomly destroy one of the 2000 droids inside death stars at the insane speed of ONE random unit per day*. Worst un-modded starwars game ever but so close to be a decent game. Atomizer posted:Uh, I always thought of Thrawn as one of the good ones.... I mean, he works for the bad guys but he's sort of "honorable" in a sense...have you met Zaarin yet? Lodin posted:I've now read both strategy guides, or rather the fluff parts with Stele and Farlander and they are pretty cool for what it's worth. Obviously poorly written, but I'm used to reading 40k books so it's no big deal. Are there any Star Wars books that focus on the empire? Specifically from the view of a Tie pilot or Storm Trooper.
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# ? Nov 1, 2014 15:17 |
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Thom12255 posted:What is with that Battle 2 mission where you defend refugee ships that have been granted Asylum and the ships you are supposedly defending spend the mission firing the turbo-lasers straight at you. Is that part of the Ripoblus/Dimok conflict? Those assholes shoot at everybody regardless of whose side you're on. They also tried to instigate even more ship by replacing the diplomats on two shuttles with children to act as political prisoners.
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# ? Nov 1, 2014 15:28 |
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Sombrerotron posted:Someone did! More than one, even. Huh. I might have to play around with these. I wonder why I've never heard of any good custom missions.
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# ? Nov 1, 2014 15:38 |
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Atomizer posted:Uh, I always thought of Thrawn as one of the good ones.... I mean, he works for the bad guys but he's sort of "honorable" in a sense...have you met Zaarin yet? He just looks evil. Blue face, red eyes, who can trust that? I'm currently at battle 4 of the Sepan Civil War, so I have no clue who Zaarin is.
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# ? Nov 1, 2014 16:16 |
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HerpicleOmnicron5 posted:He just looks evil. Blue face, red eyes, who can trust that? I'm currently at battle 4 of the Sepan Civil War, so I have no clue who Zaarin is. Why are you racist against Chiss?
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# ? Nov 1, 2014 16:47 |
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Lodin posted:I've now read both strategy guides, or rather the fluff parts with Stele and Farlander and they are pretty cool for what it's worth. Obviously poorly written, but I'm used to reading 40k books so it's no big deal. Are there any Star Wars books that focus on the empire? Specifically from the view of a Tie pilot or Storm Trooper. Tales from the Mos Eisley Cantina had a short story about the "Look sir, droids!" stormtrooper from A New Hope. Also, the Star Wars Tales comics had a pretty dark story about a stormtrooper who joined after seeing his father gunned down by Imperial troops, and thinking it's the only way to survive. He swears he's going AWOL after one last mission, and ends up being shot by Princess Leia on the Tantive IV. It also had a pretty funny story about a stormtrooper having nightmarish flashbacks to fighting the Ewoks on Endor.
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# ? Nov 1, 2014 17:08 |
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# ? Apr 25, 2024 07:38 |
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AzraelNewtype posted:Why are you racist against Chiss? Because he looks like the typical creepy evil commander type. Did you look at his pose during the opening cutscene? Whatever Darth Maul is, they look evil too. Does that make me an evil space racist?
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# ? Nov 1, 2014 17:10 |