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I'm excited for this one.
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# ¿ Oct 31, 2014 03:30 |
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# ¿ Apr 28, 2024 04:41 |
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How practical is it to max out everything for everyone?
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# ¿ Nov 1, 2014 17:43 |
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loquacius posted:Man, I forgot how good the enemy design was in this game A lot of the enemies are originally from the NES-era games. They just got art upgrades for the PS2.
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# ¿ Nov 3, 2014 17:53 |
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The horrible puns are an essential part of the DQ experience.
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# ¿ Nov 7, 2014 03:04 |
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idonotlikepeas posted:Four is definitely my favorite; something about it just hits all the right notes for me. And it definitely is more character-driven than most of the other installments; by the time you get to the main character, you've already experienced the backstories of your entire cast This.
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# ¿ Nov 8, 2014 18:10 |
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Krumbsthumbs posted:Do you like controlling your guys? Then play the DS remake. They added plenty of things to the DS remake to flesh out party members and settle out the difficulty curve that I'd recommend the DS version over the NES. There's a Game Genie code that lets you control your party on the NES version. If you don't mind turning that on, you can get around those issues.
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# ¿ Nov 9, 2014 19:33 |
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I wonder if there's a drinking game in the DQ8 world that involves eating things that come out of an alchemy pot knowing full well what went in.
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# ¿ Dec 3, 2014 08:52 |
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Some Numbers posted:Or maybe it's not that the AI changes moves, but the AI doesn't pick until it's that character's turn to act? It's probably this.
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# ¿ Feb 8, 2015 06:43 |
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SatansOnion posted:On the bright side, watching the Tsarevna being all I CAST FOOT on everything in her path is pretty The trailer would've been better if it was just seven minutes of this.
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# ¿ Feb 14, 2015 05:34 |
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Major_JF posted:I am just wondering Why OFS didn't just just warp back to the priest with his infinite zoom casting hat instead of fleeing from the battles. It's Dragon Quest. You can't just go running back to a priest every time one of your characters gets killed.
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# ¿ Feb 16, 2015 03:01 |
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Alacron posted:I'm not quite sure when Dragon Quest games became such a dumping ground of terrible puns, but god if I don't love that poo poo. I recall at least one groaner in the English release of DQ2.
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# ¿ Feb 20, 2015 02:05 |
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quote:What's a Slime with three eyes? Sliiime! ....
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# ¿ Feb 21, 2015 04:18 |
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KataraniSword posted:That said, DW4 on the NES is an arguable case for grinding considering that your entire party is AI controlled no matter what and yes I'd be able to beat this boss at this level if I've probably mentioned this before, but there's a game genie code that lets you manually control your party. It's a big improvement over the AI and really makes the game a lot more pleasant.
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# ¿ Mar 31, 2015 19:03 |
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Silegna posted:There's also a really good LP of it in the archive. I'd link but impossible on phone. Here. Definitely recommended reading.
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# ¿ Mar 31, 2015 21:05 |
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A lot of the monster designs in this game, that one included, date back to the original NES games. It's a nice trip down memory lane.
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# ¿ Apr 5, 2015 07:50 |
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I'm putting my vote in for Memento Morrie.
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# ¿ Apr 6, 2015 04:17 |
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Orange Fluffy Sheep posted:
Yay! I'm helping!
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# ¿ Apr 10, 2015 01:26 |
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Orange Fluffy Sheep posted:I don't think I could ever forgive myself if I don't. Hell, I wouldn't mind showing off a lot of those extra-goofy crews. Is there any serious obstacle to picking up all of the possible monsters?
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# ¿ Apr 10, 2015 02:24 |
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I don't remember much about this game, but this part is still pretty clear.
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# ¿ May 18, 2015 00:38 |
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It's very brown.
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# ¿ Jun 1, 2015 19:05 |
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I think the dungeon's meant to be a bit of a breather before you go up against Don Mole. I get the impression he can be a roadblock if you don't know what you're doing with your buffs and your multi-target attacks.
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# ¿ Jun 3, 2015 03:41 |
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He's a jester. Why wouldn't he want to perform for an audience?
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# ¿ Jul 10, 2015 03:21 |
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We're just kitten around.
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# ¿ Jan 14, 2016 01:40 |
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Ah yes, that scene. It's quite memorable. This is where I quit, so everything past here is new to me. Looking forward to finally seeing it.
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# ¿ Apr 2, 2016 15:26 |
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Even horses that aren't assholes are incredibly large and incredibly stupid. That's a bad combo.
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# ¿ Apr 9, 2016 02:37 |
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Shindragon posted:Just Yangus COR BLIMEY right there always killing me. I don't think that'll ever get old.
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# ¿ Apr 24, 2016 01:47 |
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Neurion posted:I curse this in every game it happens. Final Fantasy V I used to feel that way, but then I realized how often late game enemies use the various level-based attacks, and now I don't mind.
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# ¿ Jun 27, 2016 05:02 |
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# ¿ Apr 28, 2024 04:41 |
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Orange Fluffy Sheep posted:
Pedantic, but I have to point out that neither of these two statements implies the other. The multipliers are what make the expected payout positive, and if they were smaller by enough you'd have a better than 50% probability of winning not quite enough to offset your losses.
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# ¿ Apr 1, 2017 20:00 |