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Morton Haynice
Sep 9, 2008

doop doop
doop doop
doop doop
doop doop
The final boss of Jet Set Radio Future is great for how it comes out of nowhere and is totally bonkers.


First, the theme is delightfully bizarre:

https://www.youtube.com/watch?v=yPDDelKThk8

Second, most of the game takes place in a pretty fantastic, but still sort of grounded-in-reality setting. Then for the final battle you get sucked into a nauseating LSD Dimension where you have to ride up floating stairways and giant 360 degree corkscrew railings. It takes all the ridiculous physics of the game to their logical conclusion, and it's perfect. (Also: really frustrating.)



Here's a guy playing it for the first time, and his reactions are great.
Just, uh, Headphone-Users Beware.

https://www.youtube.com/watch?v=yyXYj-OArHw&t=1932s

Morton Haynice has a new favorite as of 19:05 on Nov 14, 2014

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Nostradingus
Jul 13, 2009

I always liked fighting this guy in Twilight Princess:



But who wouldn't want to destroy the vertebrae of a giant skeleton with their cog-skateboard?

Leon Trotsky 2012
Aug 27, 2009

YOU CAN TRUST ME!*


*Israeli Government-affiliated poster
Spoiler for one of the forgotten gems of the Gamecube.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Leon Trotsky 2012 posted:

Spoiler for one of the forgotten gems of the Gamecube.



Truly, anyone wearing Crocs is the foulest of villains.

ANYBODY LIKE CUBE
Jan 27, 2010

use math to survive
Verdugo in RE4 was tough as gently caress. Thinking about that fight stresses me out to this day.

Only registered members can see post attachments!

a glitch
Jun 27, 2008

no wait stop

Soiled Meat

Junpei Hyde posted:

I'm now reminded of Seven Force from Gunstar Heroes. That boss rocked and you should all play Gunstar Heroes.

I thought it looked familier too, so I looked it up and turns out it was made by Treasure too. Speaking of Treasure...

Sin and Punishment for the N64 is goddamn insane. After fighting your way through a war between some evil military force and a bunch of mutated animals, you fight this woman:

She is also goddamn insane, and spends most of her time using her own men as makeshift projectiles against you.

After you beat her, the entire country gets flooded in a sea of blood for reasons beyond my loving comprehension, while both you and her get turned into giant mutant things and fight each other again:


This all happens in the first level of the game. The crazy continues to escalate from there till the final level, so by the time you reach the end Treasure decided the only way they could top it all off was to have you fight a planet. Not the inhabitants of the planet, an actual goddamn planet.

Signal 19
Jul 18, 2005

Mega Downs

fleshy echidna posted:



Ya'll ready to get your poo poo kicked in?

I am really torn between Smough and Ornstein and this guy right here

DeathFromAbove1988
Mar 8, 2007

You're a woman, I'm a machine.
Still one of my favorite bosses for his over all arc: Pious Augustus
This is how we are first introduced to Pious, as a PC nonetheless--as a Roman General conquering Persia, you stumble onto an ancient ruin that holds the Tome of Eternal Darkness and the artifacts/essences of three other dimensional Gods of pure evil and terror.


You end the level by choosing one of them. Which turns Pious into this:


Yet even as a horrible Lich, he actually still manages to be a great character. Add to that the fact that as you play the game there's like a 1/12 chance of him being the one to personally murder you at the end of your mission, so you really hate the fucker but its always kind of awesome at the same time when he shows up. He's a truly moustache-twirling brand of Evil, but in a Lovecraftian sense. Then when you finally get to fight him with the arrival of a dark Elder God onto the material plane at stake, except now you're maxed out on magic and get to channel all your past selves to come together to fight him. Annnnnnnnnd god damnit, I guess I'm dusting off the game cube tonight...

e: the game is Eternal Darkness: Sanity's Requiem, for the uninitiated

Rap Game Goku
Apr 2, 2008

Word to your moms, I came to drop spirit bombs


Konstantin Brayko in Alpha Protocol.

https://www.youtube.com/watch?v=oPyxUUAyvNc

The video doesn't really do his intro justice. You've been going through this mansion with every bad 80s stereotype smeared across the walls. Then you walk in and Autograph's Turn up the Radio starts playing. Its just perfect.

MotU
Mar 6, 2007

It was like she was evicting walking garbage.
Pillbug

Athenry posted:

Konstantin Brayko in Alpha Protocol.

https://www.youtube.com/watch?v=oPyxUUAyvNc

The video doesn't really do his intro justice. You've been going through this mansion with every bad 80s stereotype smeared across the walls. Then you walk in and Autograph's Turn up the Radio starts playing. Its just perfect.

I could never bring myself to kill Brayko on any playthrough because he is seriously one of the best bosses

Internet Kraken
Apr 24, 2010

slightly amused

ANYBODY LIKE CUBE posted:

Verdugo in RE4 was tough as gently caress. Thinking about that fight stresses me out to this day.



There aren't many bosses were you're given the option of just running the gently caress away because beating him in a straight up fight is too hard.

Quiet Feet
Dec 14, 2009

THE HELL IS WITH THIS ASS!?





Metal Storm is a semi-obscure side scrolling action/shooter for the NES. It had a nifty (and well incorporated) gimmick where you could reverse gravity to walk on the cielings. and I'm guessing not a lot of people have seen this boss because A: the game was released on a system that was, at the time, on its last legs and B: it was hard as balls.

Stage 6's boss?



You are in a square room. If you touch the floor, you die. If you touch the ceiling, you die. Good news! There are three blocks that rotate around the room, clinging to the sides. You can stand on these but you'll need to be quick on your feet not to fall off or get shoved into the ceiling. The first one or two (or three) times you start, you're probably going to immediately fall or get mashed into the ceiling because who can even make sense of what the gently caress is going on in the one second you're given to react?

And then there's the boss.













The boss is the blocks. You have to destroy the only thing keeping you from falling to your death. It's hard enough to start, but it gets drat hard after you've knocked one out. And god help you if you don't destroy that last one fast, as that's what completes the level and deactivates the death floor/ceiling. Whoever designed this was a sadist and it's so absurd it's funny.

snucks
Nov 3, 2008

Try again. Fail again. Fail better.

Rollersnake posted:

https://www.youtube.com/watch?v=QUPrHBSZcTk
(skip to 1:15)
If you made a list of "scary boss" tropes, and then set out to design a fight that hit every one, you'd have the Nightmare from Metroid Fusion. It's a large, unspeakable biomechanical thing that slowly advances toward you, it makes your controls sluggish and your weapons not work right, and its face gets progressively more misshapen the more you damage it. It'd be downright obnoxious if it weren't so well-executed.
Having never played Super Metroid and never seen Alien, this game was revolutionary to my 11-year-old self. It's one of the few games where I haven't played it in 10+ years and can still remember nearly every boss fight.

Choco1980
Feb 22, 2013

I fell in love with a Video Nasty

Quiet Feet posted:

Metal Storm is a semi-obscure side scrolling action/shooter for the NES. It had a nifty (and well incorporated) gimmick where you could reverse gravity to walk on the cielings. and I'm guessing not a lot of people have seen this boss because A: the game was released on a system that was, at the time, on its last legs and B: it was hard as balls.

Stage 6's boss?



You are in a square room. If you touch the floor, you die. If you touch the ceiling, you die. Good news! There are three blocks that rotate around the room, clinging to the sides. You can stand on these but you'll need to be quick on your feet not to fall off or get shoved into the ceiling. The first one or two (or three) times you start, you're probably going to immediately fall or get mashed into the ceiling because who can even make sense of what the gently caress is going on in the one second you're given to react?

And then there's the boss.



The boss is the blocks. You have to destroy the only thing keeping you from falling to your death. It's hard enough to start, but it gets drat hard after you've knocked one out. And god help you if you don't destroy that last one fast, as that's what completes the level and deactivates the death floor/ceiling. Whoever designed this was a sadist and it's so absurd it's funny.

Isn't the battleships in the background one of several shout-outs to Irem's more famous game series, R-Type?

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Choco1980 posted:

Isn't the battleships in the background one of several shout-outs to Irem's more famous game series, R-Type?

Year, those battleships ARE the stage 3 boss. Everything down to the turret placement is spot-on.

Michaellaneous
Oct 30, 2013

For me that would be one of two guys.
Either Senator Armstrong from MGR.




Or Artorias from Dark Souls.



Imho still the best boss in the entire souls series.

Al Cu Ad Solte
Nov 30, 2005
Searching for
a righteous cause

You wanna dance with me, tough guy? :clint:


And stay down. :argh:


:gonk: N?o?OoOOOo??Oo?????!!?!?!1? :gonk:

C-Euro
Mar 20, 2010

:science:
Soiled Meat

Leon Trotsky 2012 posted:

Spoiler for one of the forgotten gems of the Gamecube.



That fight was a lot of fun, also it was really funny that the plot told you to use the Ocean Mirror on him to break his curse, but if you did so in battle it would fully heal him :lol:

Another good one from that game was Malpercio, AKA Frankenstein-Cthulu:


Also it probably had the best music in the game when you fought it, which is saying a lot because Baten Kaitos has a drat fine soundtrack-
https://www.youtube.com/watch?v=eK5cRPzYa2w

Choco1980
Feb 22, 2013

I fell in love with a Video Nasty

Breetai posted:

Year, those battleships ARE the stage 3 boss. Everything down to the turret placement is spot-on.

I seem to recall when someone did an LP of the game way back in the Hard Games thread that's sunk into archives some time ago, that there were several R-Type references in the game. Including I'm pretty sure one of the bosses WAS the R-Type ship. That game is absurd. It's like someone turned VVVVVV into a nintendo-hard platform shooter. Then you play through and play through the game which is hard, but learnable, like most hard games of the time. And then after beating it, the game pulls a ghouls and ghosts on you and reveals a password to play the REAL game. You'd been playing through on the easy mode. The real loop is absoludicrous hard.

DemonDarkhorse
Nov 5, 2011

It's probably not tobacco. You just need to start wiping front-to-back from now on.
Final boss in Drakengard 1. Not necessarily my favorite, but certainly one of the hardest. And you just get shot down at the end anyway.
https://www.youtube.com/watch?v=B09qyRzXU_4

Popular Human
Jul 17, 2005

and if it's a lie, terrorists made me say it

Athenry posted:

Konstantin Brayko in Alpha Protocol.

https://www.youtube.com/watch?v=oPyxUUAyvNc

The video doesn't really do his intro justice. You've been going through this mansion with every bad 80s stereotype smeared across the walls. Then you walk in and Autograph's Turn up the Radio starts playing. Its just perfect.

Just watching this makes me forget what a shitshow the first 1/3rd of that game was and makes me want to play it again.

Quiet Feet
Dec 14, 2009

THE HELL IS WITH THIS ASS!?





Choco1980 posted:

I seem to recall when someone did an LP of the game way back in the Hard Games thread that's sunk into archives some time ago, that there were several R-Type references in the game. Including I'm pretty sure one of the bosses WAS the R-Type ship. That game is absurd. It's like someone turned VVVVVV into a nintendo-hard platform shooter. Then you play through and play through the game which is hard, but learnable, like most hard games of the time. And then after beating it, the game pulls a ghouls and ghosts on you and reveals a password to play the REAL game. You'd been playing through on the easy mode. The real loop is absoludicrous hard.

Yeah, that's crazy. This is a game I only beat due to a 100+ lives cheat, and must've lost 40 on the boss posted above. The hard mode is just, I dunno, people playing that must be up to their ears in leather and ball gags.

Ugly In The Morning
Jul 1, 2010
Pillbug

MotU posted:

I could never bring myself to kill Brayko on any playthrough because he is seriously one of the best bosses

Brayko gets points for If you spare him and take him along to stop his boss, the boss will call for his bodyguard, who's an Olympic boxer. If you don't bring Brayko, boss fight. If you do, he pops in to say "He isn't coming, he is busy winning gold medal. In dying" and it cuts away to Championchik like six kinds of stabbed.

Diesel Fucker
Aug 14, 2003

I spent my rent money on tentacle porn.

Athenry posted:

Konstantin Brayko in Alpha Protocol.

https://www.youtube.com/watch?v=oPyxUUAyvNc

The video doesn't really do his intro justice. You've been going through this mansion with every bad 80s stereotype smeared across the walls. Then you walk in and Autograph's Turn up the Radio starts playing. Its just perfect.

If I recall correctly the song was originally going to be "The Final Countdown" but I'm so glad they couldn't get the rights/decided against it, because Turn Up The Radio is just the epitome of cheese and suits him way more.

"Put on your red shoes, let's dance!"

:allears:

And always get Heck to poison his beak.

achillesforever6
Apr 23, 2012

psst you wanna do a communism?

oldpainless posted:

I really liked God of War 3.
I didn't, who wants to go kill the Greek Pantheon? Why not party with them and go epic quests?

Also Ocelot from MGS4 is one of my personal favorites
https://www.youtube.com/watch?v=Ub-6sKfGSmw

Antifa Spacemarine
Jan 11, 2011

Tzeentch can suck it.

Rollersnake posted:

https://www.youtube.com/watch?v=QUPrHBSZcTk
(skip to 1:15)
If you made a list of "scary boss" tropes, and then set out to design a fight that hit every one, you'd have the Nightmare from Metroid Fusion. It's a large, unspeakable biomechanical thing that slowly advances toward you, it makes your controls sluggish and your weapons not work right, and its face gets progressively more misshapen the more you damage it. It'd be downright obnoxious if it weren't so well-executed.

He's not the most obnoxious because there is that loving spider boss later on that I recall to be super loving hard.

The Blue Pyramid
Mar 1, 2009

:poland: :poland: :poland:
Kiepski to nie
kaktus;
Pić musi!

:poland: :poland: :poland:
Maybe not my favorite, and definitely not difficult by any means, but I really liked how the fight against Vass Montenegro is presented in Far Cry 3.

After all the poo poo he puts you and your dumbass friends through, you're literally starting to become blind with rage as you enter the warehouse where he's waiting for you. Then he pops out from behind a corner and stabs you in the chest before the fight can begin. The fight then becomes a trippy near death hallucination with crazy poo poo going on and its hard to say what the hell actually happened, except for certain that you stabbed him right back (repeatedly) at the end.

GAINING WEIGHT...
Mar 26, 2007

See? Science proves the JewsMuslims are inferior and must be purged! I'm not a racist, honest!
Bit of a spoiler, but how has no one mentioned GLaDOS from Portal yet??

Alhazred
Feb 16, 2011




The final boss in Shadow of the Colossuss:

Elfface
Nov 14, 2010

Da-na-na-na-na-na-na
IRON JONAH

GAINING WEIGHT... posted:

Bit of a spoiler, but how has no one mentioned GLaDOS from Portal yet??

Well, the character is interesting but the actual boss encounter is nothing special.

sticklefifer
Nov 11, 2003

by VideoGames
Wheatley's fight was more fun overall.

Tracula
Mar 26, 2010

PLEASE LEAVE

sticklefifer posted:

Wheatley's fight was more fun overall.

What's great there is when they introduce moon dust you start thinking to yourself about shooting a portal at the moon and just maybe that would work. And then the actual ending comes around :allears: It's just such a brilliant setup and payoff.

God Of Paradise
Jan 23, 2012
You know, I'd be less worried about my 16 year old daughter dating a successful 40 year old cartoonist than dating a 16 year old loser.

I mean, Jesus, kid, at least date a motherfucker with abortion money and house to have sex at where your mother and I don't have to hear it. Also, if he treats her poorly, boom, that asshole's gonna catch a statch charge.

Please, John K. Date my daughter... Save her from dating smelly dropouts who wanna-be Soundcloud rappers.
Know that you died with honor, it is more than can be said for most.

Deathstroke - Batman Arkham Origins.

https://www.youtube.com/watch?v=D_zh0jcoCvc

That is one badass fight.

Elfface
Nov 14, 2010

Da-na-na-na-na-na-na
IRON JONAH
Really? To me it was nothing but 'wait for counter, trigger QTE, hope he doesn't go too close to a wall because then you get a different QTE that doesn;t hurt him'.

Maybe it's better to watch someone play, but any time the combat animations are a distraction from watching for what button you have to press, then someone has made a design mistake.

Really, I'd put every boss from Arkham Origins in this thread's opposite. They were repetitive and stale, and you never felt like there was any sense of progression, that you were overcoming the boss, that you actually won. They just let their life bar hit zero and decided to leave for no good reason.

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
The one good Origins boss fight was the one against the stun gloves dude.

kazil
Jul 24, 2005

A fancy little mouse🐁!

Elfface posted:

Really? To me it was nothing but 'wait for counter, trigger QTE, hope he doesn't go too close to a wall because then you get a different QTE that doesn;t hurt him'.

Maybe it's better to watch someone play, but any time the combat animations are a distraction from watching for what button you have to press, then someone has made a design mistake.

Really, I'd put every boss from Arkham Origins in this thread's opposite. They were repetitive and stale, and you never felt like there was any sense of progression, that you were overcoming the boss, that you actually won. They just let their life bar hit zero and decided to leave for no good reason.

I thought Deathstroke was kinda cool the first time you fight him until you figure out that countering is his entire gimmick. But really, he's the best of the bosses in that poo poo game.

Mr. Freeze from Arkham City is probably my favorite Batman boss.

Oxyclean
Sep 23, 2007


mind the walrus posted:

That reminds me of the Moon from Zelda: Majora's Mask



It's not exactly a boss you fight, but it is an omnipresent (literally) antagonist and just LOOK at that motherfucking unsettling design. I remember first seeing screenshots of that back in 1999 and being all "HOLY poo poo PISS" only not a meme because gently caress you.

As a kid I remember being really turned off MM initially because of the time mechanics. I ended up borrowing a strategy guide for a friend which motivated me to power through the game. There were a few situations where climbing up a ladder only to have the camera pan to a low angle and suddenly, bam, creepy rear end moon staring at you. I remember having several really bizarre "scary" dreams involving the moon in the weeks following.

GAINING WEIGHT...
Mar 26, 2007

See? Science proves the JewsMuslims are inferior and must be purged! I'm not a racist, honest!

Elfface posted:

Well, the character is interesting but the actual boss encounter is nothing special.

It says favorite boss, not favorite boss fight

SergZpartan
Jun 20, 2008
Ace Combat: Zero has "Pixy" your former wingman-turned-traitor.
http://youtu.be/TgZ3lHsXruk?t=7m35s
The whole game is a reimagining of the Knights of the Round Table story, told by the aces you shot down. The last fight is a jousting match in fighter jets set to an awesome spanish guitar.

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cowboythreespeech
Dec 28, 2008

Alhazred posted:

The final boss in Shadow of the Colossuss:


Wander isn't the final boss; all those little humans are. CRUSH SMASH

Uhhhh I really like the Gaping Dragon in Dark Souls. You really have to watch its introduction.
https://www.youtube.com/watch?v=WIqgfTBXe_o
First time I saw it I was like "WHAAAAT? FUUUCK BAAALSSS NOOOOO" and etc.

here's a picture in case you don't want to watch a 40 second video.

PISSS FUCCCKKKK

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