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Every loving time. gently caress that archer motherfucker
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# ? Nov 23, 2014 06:29 |
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# ? Apr 26, 2024 07:10 |
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Not exactly a glory moment but whatever. After putting I nearly 100 hours into DS2, I just found out about power stances while dual wielding. I had written off dual wielding as gimmicky and not very fun. after so much time, I found out I had been missing the point of it entirely. Though now I feel unstoppable with my dual hammer and dual axe builds. I haven't felt that dumb since I first played Demon Souls. I had put in about 10 hours before I discovered you can sprint...
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# ? Nov 24, 2014 21:00 |
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Only other moment that got close to that was GiantDad invading in the Tomb of the Giants, and getting the heavy attack off on the host right as he was landing from sliding down the casket. Didn't save the mail I got from it, but they said they were too busy laughing to be annoyed from it.
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# ? Nov 24, 2014 22:44 |
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Man, the bosses in DS1 were something else. Why were so many of the bosses in the second game just big dudes in armor? Visually, the guardian dragon fight was really amazing, a shame the fight itself was really easy.
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# ? Nov 24, 2014 23:22 |
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https://www.youtube.com/watch?v=fiCB8ycl8QI
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# ? Nov 25, 2014 07:48 |
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I had such a big chip on my shoulder about this guy. As soon as I felt equipped to deal with him, I went WAYYY out of my way to make it happen.
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# ? Nov 25, 2014 07:51 |
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MysticalMachineGun posted:Getting past the two iron boars in the leadup to the Library in DS1 was probably my proudest moment. I had the toughest time with those assholes. I liked the moment I realized that I could just poison those assholes and stand back while they slowly die. Oh, and the first time I nailed a shieldless parry on Gwyn. That was pretty cool
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# ? Nov 26, 2014 16:54 |
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Moon Man posted:Not exactly a glory moment but whatever. After putting I nearly 100 hours into DS2, I just found out about power stances while dual wielding. I had written off dual wielding as gimmicky and not very fun. after so much time, I found out I had been missing the point of it entirely. Though now I feel unstoppable with my dual hammer and dual axe builds. I didn't figure out that you could lock on to enemies until I was about... five deaths into the Bell Gargoyles fight.
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# ? Nov 26, 2014 16:56 |
I have never seen a more fascinating and beautiful game I have absolutely no interest in torturing myself playing. I eat all this stuff up, it really seems like a great game (for me to watch).
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# ? Nov 26, 2014 17:07 |
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Captain Lavender posted:I had such a big chip on my shoulder about this guy. As soon as I felt equipped to deal with him, I went WAYYY out of my way to make it happen. And for all that trouble you get a ladle. See a lot of people using that weapon in Co-op.
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# ? Nov 26, 2014 17:46 |
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Man with Hat posted:I liked the moment I realized that I could just poison those assholes and stand back while they slowly die. I liked when I figured out that the first boar is leashed to the hallway you find him and, and literally can't come out of the building. And the other can't get into the little alcove to the left of the elevator past him. So you can cheese both of them easily.
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# ? Nov 26, 2014 18:27 |
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I only had trouble with the first boar. Then again I got the ring of fog from the cat covenant right after anor lando and that thing pretty much made the game easy mode.
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# ? Nov 26, 2014 19:06 |
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A friend of mine started streaming a while back, and what got him some popularity was a blind play through of DS1. He was quite bad at the game, and he fully admits this, but it made watching his victories that much better. He beat it, then went on to DS2, and beat that. Then he decided to do another blind play through of DS1, but only for the DLC. He ended up rage quitting the game one night while streaming. I am more high strung than he is, so I would never play it. It is really fun to watch others play it though.
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# ? Nov 26, 2014 20:37 |
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antisodachrist posted:A friend of mine started streaming a while back, and what got him some popularity was a blind play through of DS1. He was quite bad at the game, and he fully admits this, but it made watching his victories that much better. If you haven't quit for a day or two because some part kicked your rear end you haven't DS Anyways not a .gif but I quite like this coop playthrough of DS1 NG+7 perma gravelorded by oroboro and peeve https://www.youtube.com/watch?v=gdGdhuf5184 (1/9) so far. Sadly I don't think they had the time to finish before DS2 came out.
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# ? Nov 26, 2014 21:48 |
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This is still one of the more inventive things you can do in Dark Souls: https://www.youtube.com/watch?v=Jc_r5N-qQv0
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# ? Nov 27, 2014 09:40 |
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Okay, so, a thing JUST happened to me in Dark Souls. I'm going through Anor Londo, fighting Silver Knights, and suddenly I get a message: "<some name I don't remember> was summoned." Odd. I hadn't touched any summon signs. I look around for a while, wondering if I've been invaded and just got the wrong message, but eventually I shrug it off and get on with clearing the keep. A few minutes later, a cutscene pops up informing me that a white phantom just killed Gwynevere. Does anybody know what the gently caress happened? The game gave me the Lordvessel, so my save isn't ruined, but dammit I was going to do the Blades of the Darkmoon after I beat the keep.
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# ? Nov 27, 2014 20:09 |
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Alien Arcana posted:Okay, so, a thing JUST happened to me in Dark Souls. White phantoms can't see NPCs in your world though. They just appear as ghosts that can't be touched. I've never heard of anything like that.
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# ? Nov 27, 2014 20:27 |
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One of my favourite memories was finding Ash Lake for the first time and getting repeatedly pulverised by the Hydra's water attacks. After making it all the way to the end of the strip of land and getting ready to head back, I heard a death sound and got several thousand souls. I don't know whether it died jumping over the sand bank or the game just went "gently caress it" but I'll always treasure the look of rage my brother had from having to fight it normally.
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# ? Nov 27, 2014 20:45 |
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Zedsdeadbaby posted:White phantoms can't see NPCs in your world though. They just appear as ghosts that can't be touched. A hacker, probably.
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# ? Nov 27, 2014 21:01 |
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Oh man its been so long since I played I forgot about the hydras. gently caress THE HYDRAS.
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# ? Nov 27, 2014 21:51 |
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DrSnakeLaser posted:One of my favourite memories was finding Ash Lake for the first time and getting repeatedly pulverised by the Hydra's water attacks. After making it all the way to the end of the strip of land and getting ready to head back, I heard a death sound and got several thousand souls. At one point I believe the hydra in Ash Lake would die if it touched land, but this was patched out as of 1.05. I had to melee the fucker
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# ? Nov 28, 2014 04:58 |
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ZenMaster posted:I have never seen a more fascinating and beautiful game I have absolutely no interest in torturing myself playing. I eat all this stuff up, it really seems like a great game (for me to watch). It's really not that hard, all things considered, and you can always play offline if you get sick of being invaded. I soloed all of DS1, and I'm not amazingly skilled—especially at 3D games. My favorite Dark Souls deaths: 4. Knocked off the cliff by that small group of Hollows right at the beginning, on the way into Undead Burg, after I'd already beaten the game and knew better, dammit. 3. Falling off of Undead Burg during an epic duel with that first black knight. The knight fell to his death, and I landed on a small platform you can't even get to unless you fall at that exact spot. I had no way to get back and jumped to my death. 2. I had just died to something stupid in Blighttown and needed to recover a ton of souls I'd lost—I can't remember how many, but it was the most I ever died carrying on that playthrough. I needed to play it safe, and could not gently caress this up. Deciding to take the (relatively) safe back way down into Blighttown, I got to the waterwheel lift, and jumped on the wrong side. Before I could react, it carried me up and flipped me into the pit. 1. In the upper part of Blighttown, one of the ragdoll bodies caught on my leg as I went down a ladder. It bounced around like a corpse yo-yo, and I stopped to laugh. Then it pulled me off the ladder and through the floor to my death.
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# ? Nov 28, 2014 07:15 |
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Alien Arcana posted:Okay, so, a thing JUST happened to me in Dark Souls. With cheat engine, you can invade someone, set your... it's like a special ID that defines what you are in that world, there's like 8, 1 for each type of invader / summoner, so white bro, sun bro, gravekillah, cop, dickwrait, etc. etc. 1 of these is for hollow, and 1 is for human. He invades your world with the white bro tag, which makes the game go, "Oh he must have been summoned," then he switches his ID to human or hollowed or whatever, which basically makes him equivalent to you in that world. Then he can go gently caress around with your NPC's, you can still banish him though I believe. Idr why you have to be a white phantom / sunbro first tho.
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# ? Nov 28, 2014 07:21 |
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This is still my favorite gimmick PvP build: https://www.youtube.com/watch?v=O32ufmdQ6gk Should totally have used the Jagged Ghost Blade though.
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# ? Nov 28, 2014 07:50 |
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I first played Dark Souls on the PC and up until roughly the Capra Demon I had the framerate limit disabled, which meant that the game ran silky smooth but it also hosed up the physics since they're tied to frame rate. While it was funny to watch enemy corpses flip out and then slingshot off into the distance if you walked over them wrong it also meant that I missed an item drop because the corpse flew off and I was so mad that I ragequit...but when I came back after messing with the setting to re-lock the frame rate, the item I had missed was waiting for me in the spot where I had killed the enemy. Thank you, Dark Souls.
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# ? Nov 28, 2014 07:55 |
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FutonForensic posted:Cooperative griefing: http://youtu.be/7IG9afBRnzo?t=4m46s The best part of this video is this one in a million chance here: https://www.youtube.com/watch?v=7IG9afBRnzo#t=411s
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# ? Nov 28, 2014 10:01 |
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Speaking of favourite deaths, I travelled the long route to the bottom of Blighttown (as I'd done before) and went to get on the water wheel. I forgot the game has no auto-jump right on the edge of the boardwalk and fell to my death. It was this perfect brain fart of both forgetting and remembering the game mechanics at the worst possible time.
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# ? Nov 28, 2014 13:54 |
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Gann Jerrod posted:The best part of this video is this one in a million chance here: https://www.youtube.com/watch?v=7IG9afBRnzo#t=411s Wait, he used the host's ring to cause reaction AOE damage from his attacks to make the host kill his own Emerald Herald? That's... god drat devious.
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# ? Nov 28, 2014 14:17 |
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One of the funniest things I've seen in the first game happened when I watching my sister play. She climbed up the black knight tower that's right after the dragon bridge, triggered the knight and then ran back down to the bottom near the gate, so she could fight him in a more open area. So she gets down to the bottom, and after a few seconds of waiting he still hasn't come out of the doorway, but then all of a sudden he just lands next to her. Fucker ignored the stairs and walked right off the top of the tower and scared the poo poo out of both of us. In the hundreds of hours I've played and seen others play, I think I've seen this happen twice.
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# ? Nov 28, 2014 16:58 |
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So, last night in DS2 I made it to the Gutter. While I can understand people's frustration with the area it's nowhere near as bad as Blighttown (the frame rate doesn't cack itself, for starters) and it's a deliciously devious area. So I struggle through that, and make it to Black Gulch. This has been a pretty long session so far, and I'm getting sick to death of all the poison shooting enemies. Anyway, when you first get to Black Gulch from the Gutter there's a bonfire to your left and just a little further along a treasure chest down the left (past some oily looking pools) as well. When I first arrived I still had my torch out from the Gutter, so had no issues getting to the treasure chest. Of course I got poisoned and died (my own fault for not healing) so decided before I quit for the day I'll get whatever's in that treasure chest. So I run down with no torch lit. The black pools near the treasure chest start spurting stuff but I barrel past regardless. I get to the chest and make the grab, turn around and nearly give Mrs MachineGun a heart attack when I cry out "OH HOLY gently caress" at seeing what came out of those black pools...
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# ? Nov 30, 2014 01:49 |
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MysticalMachineGun posted:So, last night in DS2 I made it to the Gutter. While I can understand people's frustration with the area it's nowhere near as bad as Blighttown (the frame rate doesn't cack itself, for starters) and it's a deliciously devious area. So I struggle through that, and make it to Black Gulch. This has been a pretty long session so far, and I'm getting sick to death of all the poison shooting enemies. The Gutter is basically an attempt to do Blighttown right (success is arguable, but I think they managed), but my favorite part is right before. They open it with a rickety wooden construction, deliberately reminiscent of the part of the Depths that leads into Blighttown. Soapstone notes when it comes into view are almost universally stuff like 'this again?'. It's not a big part, and it's barely even lethal, but when you eventually reach the bottom there's a chest.And what do you put in the Blighttown callback? Poison-curing items, a pyromancy, a one-off item that's a callback to the area, maybe just a poison weapon? Nope. A Token of Spite.
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# ? Nov 30, 2014 02:37 |
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Cleretic posted:Nope. A Token of Spite. Yeah, that was definitely a nice moment, especially since it took me a while to just figure out to run past the exploding dudes. I died so many times before I tried that
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# ? Nov 30, 2014 04:12 |
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Gann Jerrod posted:The best part of this video is this one in a million chance here: https://www.youtube.com/watch?v=7IG9afBRnzo#t=411s This is really, really, really mean and dickish....but I don't blame him for taking advantage of the opportunity, and, in fact, would be a little disappointed if he didn't.
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# ? Nov 30, 2014 05:48 |
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What exactly is happening there? I've only played DaS1. It looks like the player he is invading has some item equipped that does point blank AoE damage on being hit, and the invader is taking advantage of that to kill that player's summoned minion that he otherwise wouldn't have been able to damage on his own?
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# ? Nov 30, 2014 16:18 |
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owl_pellet posted:What exactly is happening there? I've only played DaS1. It looks like the player he is invading has some item equipped that does point blank AoE damage on being hit, and the invader is taking advantage of that to kill that player's summoned minion that he otherwise wouldn't have been able to damage on his own? He has a ring that does what you say, yes. It activates after a certain number of attacks/threshold of damage and counts as damage from the person wearing the ring. Which means it can harm NPCs if the host is wearing the ring. That was a story and gameplay critical NPC the guy just killed. The NPC upgrades Estus Flasks and more importantly allows the player to level up.
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# ? Nov 30, 2014 16:28 |
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That ghost isn't a summon, it's an NPC. NPCs appear as ghostly outlines to other players in your world, which means invaders and summons can't hurt them. The reason it's so mean is that the NPC there is the Emerald Herald, whom you must talk to in order to level up.
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# ? Nov 30, 2014 16:30 |
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Wow that is messed up but hilarious. Thanks for explaining.
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# ? Nov 30, 2014 16:44 |
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owl_pellet posted:Wow that is messed up but hilarious. Thanks for explaining. That really is a million in one troll. I though what happened to Alien Arcana was bad, but jesus. Pretty loving hilarious though.
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# ? Dec 1, 2014 00:32 |
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Lasher posted:That really is a million in one troll. I though what happened to Alien Arcana was bad, but jesus. It actually gets better - that NPC appears in that spot only for one specific conversation. You arrive in the area for the first time, she talks to you and then she goes back to her normal spot in the invasion-free hub zone. Which means that player entered the zone for the first time, stopped next to her and then went AFK for at least a good 3-4 minutes in a location where there is absolutely no reason to stand around. There's also a bonfire not even thirty second's run away with no obstacles between.
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# ? Dec 1, 2014 04:33 |
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# ? Apr 26, 2024 07:10 |
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Posted a while ago in a different thread but it fits here: I was playing through the game at SL1. Got to everyone's favorite spot in anor londo. Managed to suffer a very silly gravity related death up on the ledge, leaving about 80k souls in my bloodstain. Not that souls are really valuable in an SL1 run, or at all once you've played for a while, but it was just enough that I would have liked to recover it. I come back around for attempt #2, start running up the ramp like normal and what do I find? Literally the second vagrant I've seen in 200+ hours with the game. Also, taking that screenshot almost killed me for reasons you can see in the upper right but the situation was just so hilariously improbable and dickish that I had to take one.
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# ? Dec 1, 2014 17:30 |