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I've had nothing but negative experiences with Xamarin. We've had pretty poor support for a decently expensive license, not to mention it's been pretty buggy. I was troubleshooting an issue with a client where an if statement was always evaluating to true when it was the first statement in a try block. Moving the conditional statement outside the try and it executed as expected. After working for a couple of hours, it gives cryptic errors about being unable to build, and I have to restart Visual Studio to get it going again. The biggest limitation we ran into was when we needed to use reflection. A lot of the reflection APIs aren't supported (The app is strictly Android, no other platforms) and we had to write a lot of extra code to work around it. I would have much rather have developed a native Android app, but since I came into the project during the maintenance phase, the technology & architecture choices were already made. On the other hand, there are other people at work who use it to develop Android and iOS apps and swear by it, so I'm left wondering if it's just the project I'm working with or if they've yet to run into any major issues.
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# ¿ Nov 22, 2014 00:04 |
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# ¿ Apr 29, 2024 10:34 |