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Forums Terrorist
Dec 8, 2011



Factions

Order

fool_of_sound - Craftworld Eldar
thatbastardken - Imperial Navy
Dagon - Deimurg/Tau
ProfessorCurly - Inquisition/Adeptus Mechanicus
Istvun - Tau
Lord Koth - Eldar Corsairs
Forums Terrorist - Space Marines
RulebookHeavily - Rogue Trader

Chaos

ElBrak - Orks
Vicissitude - Chaos
Puppies are dicks - Orks
JcDent - Orks
Vulin - Dark Eldar
Firesight - Chaos
Numlock - Chaos

Other
None

Faction Campaign Abilities:

Imperium: Imperium Of A Million Worlds (Any uninhabited worlds you control count as civilised for the purposes of repair points)
Tau: For The Greater Good (On the turn you capture a system gain double repair points from it)
Eldar, Dark Eldar: Webway (Disregard warp storms for the purposes of travelling along warp paths; may move twice in a campaign turn)
Chaos: Chaos Is Our Master (At the start of each campaign turn you may choose to roll a 2d6. On a 2, one ship in your fleet suffers a hit; on a 7+ you may nominate a system to become embroiled in a warpstorm, on a 12 you may nominate D3 systems instead)
Orks: 'Ere We Go! (May conquer planets by crashing 6 Roks or a Space Hulk into them; every 4 capital ship hulks captured in battle may be used to gain a free Space Hulk instead of renown)
Necrons: Rejoice, For We Have Returned (Double renown for a successful Exterminatus mission; disregard warp storms for the purposes of travelling along warp paths)
Tyranids: Shadow In The Warp (You always pass the Leadership test for direct jumps between adjacent systems (warpstorms force you to roll as normal); double renown for successful Planetary Assault mission)

Objectives:
The goal of the campaign will be voted on by the player(s) of each race. The race that meets its objective first wins, and if that race has multiple players then the player with the highest renown is declared the winner.

Appeals

Refits are 2+ appeals, Specials are 4+ appeals, and Reinforcements are special; 2+ escorts, 3+ cruisers, 4+ heavy cruisers/battlecruiser/roks, 5+ battleships/grand cruisers, and 6+ hulk/Star Fort/Fortress-Monastery.

Campaign Movement:
Each fleet may make one move per campaign turn, using either a warp path or by direct jumping. Orders are sent by email to username @gmail.com; if two fleets land in the same system they arrange a fight and duke it out over VASSAL.

Imperial players start on any sub-sector capital (any planet with a Primus in the name), except Admech, who can choose to start on a forge world.
Tau, Tyranid, and Ork players start at a border system of their choice.
Eldar and Dark Eldar players choose any system to host a Webway gate (counts as pirate base, you get a free Haven to represent it).
Necron players start on any uninhabited world.
Chaos players can choose to start on any border world or the Acheron Rift.

Warp Path:
Each planet is connected by one or more warp paths, allowing fleets a safe (for a given value of “safe”) route through the Immaterium. Unless the origin or destination is currently embroiled in a warp storm all moves via warp paths are automatically successful.

Direct Jump:
Alternatively, fleets may choose to direct jump, plotting an ad-hoc route through the warp. While quicker, moving entire fleets in this manner is rather difficult; the flow of time is fitful in the warp and safe sailing conditions are never guaranteed. To represent this, when direct jumping roll a Leadership check against the Leadership value of the flagship; if successful the route was a success. If the test is failed, there was a complication, choose one:
D3 ships are delayed until the next campaign turn. If the direct jump leads to a battle they cannot be used for that battle.
Each ship in the fleet takes 1 point of damage.
The jump was a non-starter; your fleet remains in the origin system and cannot move for that campaign turn.

Warpstorms

Warpstorms, being raging maelstroms of energy that straddle the borders of realspace and the warp, complicate fleet movement significantly. If a fleet is moving via a warp path and either the origin or destination is currently embroiled in a warpstorm, treat it as a direct jump in normal conditions instead. If a fleet is attempting a direct jump either into or out of a warpstorm, halve the Leadership of the flagship and pick one of the following if the test is failed:
D6 ships are delayed until the next campaign turn.
Each ship in the fleet takes D3 damage (roll once and apply the damage rolled to each ship)
The jump was a non-starter; your fleet remains in the origin system. Furthermore, you lose a point of renown, as your crews question the sanity of attempting a jump in these conditions!

Acheron Rift

A minor but stable warp rift. Chaos, Ork and Dark Eldar players can jump to and from it as though direct jumping from a normal system. All other races treat it as jumping to or from a system engulfed by a warpstorm. Further, Chaos, Ork and Dark Eldar players treat it as a Forge World; all others treat it as uninhabited (Imperial players get the bonus as normal; occupying a den of scum and villainy is good for sector commerce).

Forums Terrorist fucked around with this message at 04:33 on Dec 8, 2014

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Forums Terrorist
Dec 8, 2011

+++ Spryax Crusade Fleet (2000pts) +++

Capital Ships (1530pts)

Commander Uriel of the Dark Angels [Ld 8, 1 reroll]

Flagship: Battlebarge Unyielding Zeal (435pts) [Ld 8, Honour Guard]

Strike Cruiser His Will (170pts) [Ld 9, Additional Shield, Bombardment Cannon, Honour Guard, Bombardment Cannon]

Strike Cruiser Judgement (170pts) [Ld 8, Additional Shield, Bombardment Cannon, Honour Guard, Bombardment Cannon]

Strike Cruiser Steel Rain (160pts) [Ld 8, Additional Shield, Bombardment Cannon, Bombardment Cannon]

Strike Cruiser Angel of Caliban (160pts) [Ld 10, Additional Shield, Bombardment Cannon, Bombardment Cannon]

Venerable Battlebarge Lion's Wrath (435pts) [Ld 8, Despoiler Class Battleship]

Escorts (470pts)

Escort Squadron Tempestus (160pts) [Ld 8, 4x Hunter Class Destroyer]

Escort Squadron Inviolate (160pts) [Ld 9, 4x Hunter Class Destroyer]

Escort Squadron Damnation (150pts) [Ld 9, 3x Nova Class Frigate]

Dopethrone> .roll 1d6 Unyielding Zeal leadership
<imouto> Dopethrone: Unyielding Zeal leadership: 1 (1d6=1)
<Dopethrone> .roll 1d6 His Will leadership
<imouto> Dopethrone: His Will leadership: 4 (1d6=4)
<Dopethrone> .roll 1d6 Judgement leadership
<imouto> Dopethrone: Judgement leadership: 1 (1d6=1)
<Dopethrone> .roll 1d6 Steel Rain leadership
<imouto> Dopethrone: Steel Rain leadership: 2 (1d6=2)
<Dopethrone> .roll 1d6 Angel of Caliban leadership
<imouto> Dopethrone: Angel of Caliban leadership: 5 (1d6=5)
<Dopethrone> .roll 1d6 Lion's Wrath leadership
<imouto> Dopethrone: Lion's Wrath leadership: 2 (1d6=2)
<Dopethrone> .roll 1d6 Tempestus leadership
<imouto> Dopethrone: Tempestus leadership: 2 (1d6=2)
<Dopethrone> .roll 1d6 Inviolate leadership
<imouto> Dopethrone: Inviolate leadership: 3 (1d6=3)
<Dopethrone> .roll 1d6 Damnation leadership
<imouto> Dopethrone: Damnation leadership: 4 (1d6=4)


Timezone: GMT+1
Base: Minos Primus

Forums Terrorist fucked around with this message at 02:26 on Dec 3, 2014

chin up everything sucks
Jan 29, 2012

Bloodharvest Raiding Fleet

Admiral Karlrov Bloodfeast
-Ld 8
-1 Reroll

Desolator Battleship - "Crimson Flow"
-Ld 8

Styx Heavy Cruiser - "The Bloody Harvest"
-Ld 7

Slaughter Cruiser - "Shredded Flesh"
-Ld 7

Slaughter Cruiser - "Apocalyptic Visions"
-Ld 9

Devastation Cruiser - "Ashes Bloody Ashes"
-Auxiliary Power Relays (+5cm movement)
-Ld 7

Idolator Squadron - "Bloodrazor Squadron"
-6 ships
-Ld 6

Idolator Squadron - "Relentless Death"
-6 ships
-Ld 7

Iconoclast Squadron - "Chaos Infinite"
-6 ships
-Ld 7

Iconoclast Squadron - "Words of Damnation"
-6 ships
-Ld 7


Points: 1999


[17:18:47] <FireSight> .roll 1d6 desolator ld
[17:18:47] <imouto> FireSight: desolator ld: 4 (1d6=4)
[17:18:57] <FireSight> .roll 1d6 styx ld
[17:18:57] <imouto> FireSight: styx ld: 3 (1d6=3)
[17:19:04] <FireSight> .roll 1d6 slaughter ld
[17:19:05] <imouto> FireSight: slaughter ld: 2 (1d6=2)
[17:19:16] <FireSight> .roll 1d6 slaughter ld
[17:19:17] <imouto> FireSight: slaughter ld: 6 (1d6=6)
[17:19:27] <FireSight> .roll 1d6 devastation ld
[17:19:28] <imouto> FireSight: devastation ld: 2 (1d6=2)
[17:19:35] <FireSight> .roll 1d6 idolator ld
[17:19:36] <imouto> FireSight: idolator ld: 1 (1d6=1)
[17:19:37] <FireSight> .roll 1d6 idolator ld
[17:19:37] <imouto> FireSight: idolator ld: 3 (1d6=3)
[17:19:44] <FireSight> .roll 1d6 iconoclast ld
[17:19:45] <imouto> FireSight: iconoclast ld: 3 (1d6=3)
[17:19:46] <FireSight> .roll 1d6 iconoclast ld
[17:19:46] <imouto> FireSight: iconoclast ld: 3 (1d6=3)


Timezone: GMT-8
Home Base: Nifelheim

chin up everything sucks fucked around with this message at 06:39 on Dec 10, 2014

fool of sound
Oct 10, 2012
'"Slavhreenur", Host-Errant of Craftworld Rachamim', Craftworld Fleet:
-Commander: 'Lady-Prince Yirah, Hero-Autarch' [Ld +2, 2 Re-rolls; Renown 26]
----'Crown of Perfection' Flame of Asuryan (320) [Ld 9; Flagship] (8/8)
----'Dagger of Wisdom' Dragonship; Weapon Batteries/Launch Bays; Vampire Assault Boats, Aspect Warrior Crew, Farseer, Warlock (320) [Ld 9] (6/6)
----'Mirror of Contemplation' Dragonship; Weapon Batteries/Launch Bays; Vampire Assault Boats, Aspect Warrior Crew, Farseer (320) [Ld 8] (6/6)
----'Rod of Mercy' Wraithship; Lances/Torpedoes (160) [Ld 8] (6/6)
----'Gift of Discipline' Wraithship; Lances/Torpedoes (160) [Ld 8] (6/6)
----'Seeker of Beauty' Wraithship; Lances/Torpedoes, Battle Stance, Warlock (160) [Ld 9] (6/6)
----'Burden of Eternity' Wraithship; Lances/Torpedoes, Battle Stance (160) [Ld 8] (6/6)
----'Memory of Splendor' Wraithship; Lances/Torpedoes (160) [Ld 7] (3/6) [Withdrawn for Repairs]
----'Hand of Unity' Wraithship; Lances/Torpedoes (160) [Ld 8] (5/6)
----'Crone Group' Escort Squadron: 3 Shadowhunters (120) [Ld 8]
----'Mother Group' Escort Squadron: 3 Shadowhunters (120) [Ld 8]
----'Maiden Group' Escort Squadron: 3 Shadowhunters (120) [Ld 7]
----'Trickster Group' Escort Squadron: 3 Shadowhunters (120) [Ld 8]

Total: 2400

Base: Diyu
Timezone: GMT-5

fool of sound fucked around with this message at 07:39 on Dec 22, 2014

ElBrak
Aug 24, 2004

"Muerte, buen compinche. Muerte."
2000 Pts - Orks Fleet

Total Fleet Cost: 2019

Captain Goldtoof Squigferaleg: Ork Admiral with one reroll , Leading Squadron 1

Squadron 1 (2#, 600 pts)
Hulkamania 1 Ork Hulk, 600 pts Leadership 6

Squadron 2(1#, 275 pts)
DethDeala, 275 pts Leadership 6
+Telporta +30 points
+Mega Armored Nobz +15 points
+Captain Grimork Warface: Warlord with two rerolls, leading Squadron 2 and 4 and 8

Squadron 3(1#, 319 pts)
Fist of Gork 1 Terror Ship, 204 pts Leadership 7
Refits: +1 turret

Fist of Mork 1 Terror Ship, 185 pts Leadership 5
+Captain Sharpaxe Bloodfang Warlord with one reroll, leading Squadron 3 and 5

Squadron 4(1#, 155 pts)
Fist of Mork and/or Gork 1 Kill Krooza, 155 pts Leadership 6
+Ram Prow +10 points

Squadron 5(4#, 180 pts)
Dah Boyz from dah Hood 5 Onslaught, 175 pts = 5 * 35 Leadership 5

Squadron 6(4#, 180 pts)
Dah Boyz from Brazil 5 Onslaught, 175 pts = 5 * 35 Leadership 7
+Captain ThreeAxe Ork Warlord with 1 rerolls, leading squadron 6 and 7

Squadron 7(4#, 100 pts)
Docking Permission Granted 7 Brute Ramship, 175 pts = 4 * 25 Leadership 7



code:

Roll(1d6)+0:
5,+0
Total:5

Roll(1d6)+0:
4,+0
Total:4

Roll(1d6)+0:
1,+0
Total:1

Roll(1d6)+0:
2,+0
Total:2

Roll(1d6)+0:
1,+0
Total:1

Roll(1d6)+0:
4,+0
Total:4

Roll(1d6)+0:
2,+0
Total:2

Roll(1d6)+0:
6,+0
Total:6

          NOTES
-------------------------
This field records your latest roll at its top.
Base: Peridot (soon to be renamed Gorkidot or maybe Morkidot)
Timezone: -8 GMT

ElBrak fucked around with this message at 06:45 on Dec 10, 2014

Istvun
Apr 20, 2007


A better world is just $69.69 away.

Soiled Meat
Tau fleet Angles In the Outfield

Commander Lobachevsky- 27 renown (Ld9, 3 rerolls)
with Ethereal Major Axis - +1 reroll, 25 points

The Right Angle [Lea 9]
Custodian battleship: 363 points
Maneuvering Thrusters

Flagship:
To The Point [Lea 7 6] 8/10
Custodian battleship: 330 points

Sine [Lea 6 7]
Emissary Cruiser (Il'Porrui Bork'an) w/ Prow upgrade: 120 points

Cosine [Lea 7 8]
Emissary Cruiser (Il'Porrui Bork'an) w/ Prow upgrade: 120 points

Hyperbola [Lea 8 7]
Hero Cruiser (Standard): 180 points - Withdrawn

Reciprocal [Lea 6]
Hero Cruiser (Standard): 180 points

Law of Large Numbers [Lea 8]
Protector Cruiser (Tol'ku): 185 points

The Central Limit [Lea 7 9]
Protector Cruiser (Tol'ku): 185 points

Weibull Squadron [Lea 8 6]
Defender Escorts x5: 45x5= 225 points

Erlangian Squadron [Lea 7 6]
Warden Escorts x4: 30x4= 120 points

Gamma Squadron [Lea 6]
Warden Escorts x3: 30x3= 90 points

Binomial Squadron [Lea 7 6]
Warden Escorts x3: 30x3= 90 points

Home Base: Spryax Secundus
TZ: GMT-5, -8 during holidays

Istvun fucked around with this message at 20:36 on Jan 1, 2015

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

Spryax Subsector Command posted:


Ada Lammar should not be in charge of a Subsector Command fleet. She lacks the experience and good political connections to rise to such an exalted rank. Her highest posting was Captain of Grace of the Emperor, at which her career had effectively stalled. The primary qualification she has is that all officers ahead of her in the chain of command were killed aboard Manifest Destiny when a plasma conduit ruptured unexpectedly while the senior officers were attending a social function. Morale aboard the great ship has not yet recovered, and Commander Lammar finds herself leading the fleet until a replacement can be sent out from Gothic Sector Command. Assuming they have received the Astropathic message, that could still be years away.

  • Commander Ada Lammar (Ld. 8)
  • Emperor Class Battleship Manifest Destiny 365 + 5 for Assault Boats. Fleet Flagship Ld 6
  • Mars Class Battle-Cruiser Grace of the Emperor 270 Ld 7
  • Mars Class Battle-Cruiser Furious Vengeance 270 Ld 8
  • Dictator Class Cruiser Arrogant 220 Ld 7
  • Dictator Class Cruiser Vindictive 220 Ld 8
  • Dictator Class Cruiser Merciless 220 Ld 8
  • Dauntless Class Light Cruiser Hawk 110 Ld 7
  • Dauntless Class Light Cruiser Falcon 110 Ld 8
  • Gladiator Squadron: Sword Class Frigates Samnite, Thracian, Murmillo 105 Ld 6
  • Duelist Squadron: Sword Class Frigates Cervantes, Montoya, Cyrano 105 Ld 7
2000 points

Starting Location: Spyrax Primus
Time: GMT +10

thatbastardken fucked around with this message at 00:26 on Dec 8, 2014

Dagon
Apr 16, 2003


Dvalinn Brotherhood, Two Extra Re-Rolls 25 pts
Bláinn, Stronghold Commerce Vessel 350 pts [Ld=HP]
Norðri, Bastion Commerce Vessel 255 pts [Ld=9*]
Suðri, Bastion Commerce Vessel 255 pts [Ld=9*]
Austri, Bastion Commerce Vessel 255 pts [Ld=9*]
Vestri, Bastion Commerce Vessel 255 pts [Ld=9*]
Shi'Mal'caor Il'porrui Sa'cea Emissary Class Envoy Ship 110 pts [Ld 9]
      Deflector (Prow Armor 6) 10 pts
      Dec'taa, (1) Kir'la Warden Gunship Wing 30 pts [Ld 7]
Sphex (5) Vespid Xenos Vessel Escort Wing 250 pts [Ld 7]
      Gravitic Thrusters 0 pts
T'repa, (3) Kir'Shashvre Castellan Class Escort Wing 150 pts [Ld 9]


5pts remaining

Base: Leoc
Time: GMT-7

Dagon fucked around with this message at 22:01 on Dec 4, 2014

Lord Koth
Jan 8, 2012

Emerald Crescent Corsairs

Eldar Corsair Fleet: 2000 pts

Commander: Pirate Prince Elamshin[Ld +0, 1 Re-roll]

Fury of Khaine - Flagship[Ld 9]
-Void Stalker-class Battleship(380)

Starsword[Ld 8]
-Eclipse-class Cruiser(250)

Void Wraith[Ld 9]
-Shadow-class Cruiser(210)

Starlight[Ld 8]
-Aurora-class Light Cruiser(140)

Sky Dancer[Ld 9]
-Aurora-class Light Cruiser(140)

Sunray[Ld 8]
-Aurora-class Light Cruiser(140)

Death's Consorts Squadron[Ld 9]
-Aconite-class Frigate x4(220)
-Hemlock-class Destroyer x1(40)

Void Hunters Squadron[Ld 9]
-Hemlock-class Destroyer x3(120)

Shadowstalkers Squadron[Ld 9]
-Hemlock-class Destroyer x3(120)

Blades of Night Squadron[Ld 10]
-Nightshade-class Destroyer x3(120)

Shade Squadron[Ld 7]
-Nightshade-class Destroyer x3(120)


Base: Kosgerik
Time: GMT -6

Numlock
May 19, 2007

The simplest seppo on the forums

Numlock posted:


Malicious Bloodfart Desolator Class Battlship
Warmaster Busted-Face Angry McLargehuge Leadership 9

Radical Beastfeast Murder Class Cruiser
Leadership 9

Downtown-ClowntownMurder Class Cruiser
Leadership 7

Skymall factory outletSlaughter Class Cruiser
leadership 8

2edgy4ulolSlaughter Class Cruiser
leadership 9

Beef WagonAcheron Class Heavy Cruiser
leadership 8

tearsofavampire.blogspot.comStyx Class Heavy Cruiser
leadership 9

Bevis Squadron5x Iconoclast class escort
leadership 7

Butthead Squadron3x Infidel class escorts
leadership 8

Nigel Squadron4x Idolator Class escorts
leadership 6

If there is any question about those leadership values I'll happly re-roll them before the campaign starts.

Time: GMT - 6
Starting Location: Archeon Rift

ProfessorCurly
Mar 28, 2010
Battle 1 Results: Loss
LD+ - Gamroil
LD- - Abriel Squadron, Leekroil Seigroil
New Ship: Kidroil II (LD6)

Verdict: Eldar are anti-fun

Seeker Fleet Fatuney
Initiative: 2
Rerolls: 2

Order of Battle:
Inquisitorial Cruiser Fatuney - 330pts
-Lord Inquistor Daren Andser (Commander - Leadership 9, 2 Rerolls)
-Ordo Malleus
-Grey Knight Honor Guard
-Torpedo Tubes
-Bombardment Cannon

Overlod Class Battlecruiser Gamroil - 245pts
-Leadership 8
-Targeting Matrix
-Turret Upgrade

Overlod Class Battlecruiser Basroil - 245pts
-Leadership 8
-Targeting Matrix
-Turret Upgrade

Mechanicus Lunar Cruiser Leekroil - 225pts
-Leadership 8
-Upgraded Weapon Batteries
-Fleet Defense Turret

Mechanicus Lunar Cruiser Helzroil - 225pts
-Leadership 9
-Upgraded Weapon Batteries
-Gyro-stabilized Targeting Matrix

Mechanicus Defiant Cruiser Kidroil II - 130pts
-Leadership 6
-Gyro-stabilized Targeting Matrix

Mechanicus Defiant Cruiser Seigroil - 130pts
-Leadership 7
-Emergency Energy Reserve

Mechanicus Defiant Cruiser Ducroil - 130pts
-Leadership 7
-Emergency Energy Reserve

Mechanicus Defiant Cruiser Foroil - 130pts
-Leadership 9
-Augmented Weapon Relays

Escort Squadron Abriel - 210pts
-Leadership 8
-x6 Swords

Total: 2000pts


[22:46] <professorcurly> Gamroil xp:
[22:46] <professorcurly> .roll 2d6
[22:46] <@skybot> professorcurly: 12 (2d6=6, 6)
[22:47] <professorcurly> Fatuney
[22:47] <professorcurly> .roll 2d6
[22:47] <@skybot> professorcurly: 3 (2d6=1, 2)
[22:47] <professorcurly> helzroil
[22:47] <professorcurly> .roll 2d6
[22:47] <@skybot> professorcurly: 8 (2d6=5, 3)



Time: EST
Base: Akhlys Primsu

ProfessorCurly fucked around with this message at 04:50 on Dec 11, 2014

Rulebook Heavily
Sep 18, 2010

by FactsAreUseless

quote:

Rogue Trader Exploration Fleet "Dunning's Errants"

Cpt. Rogue Trader Explorator Dunning Krugerrand (LD +8, 1 reroll)

'And You Can Take That To The Bank'; Rogue Trader Cruiser (185) (LD 6, Flagship)
Xenotech upgrade roll (15) 1: Long Range Sensors: The Vessel adds +1 to its base Leadership (Maximum 10). ahahaha
Rogue Trader additional skill roll (20) 2: Skilled Engineers: Roll 3d6 and discard highest on All Ahead Full and Burn Retros orders.

'Invisible Hand' Rogue Trader Cruiser (185) (LD 7)
Xenotech upgrade roll (15) 5: Advanced Drive Technology: The ship adds +5cm to its speed as well as +1d6 when undergoing All Ahead Full special orders.

'Merchant Prince' Rogue Trader Cruiser (185) (LD 7)
Xenotech upgrade roll (15) 4: Advanced Shielding: The vessel increases the strength of its shields by +1.

'Caveat Emptor' Rogue Trader Endeavour Light Cruiser (110) (LD 7)
Xenotech upgrade roll (15) 4: Advanced Shielding: The vessel increases the strength of its shields by +1.

'Ritual Thump' Heavy Transport Mechanicus Repair Tender (90) (LD 7)
Xenotech upgrade roll (10 for being heavy transport) 1: Long Range Sensors: The Vessel adds +1 to its base Leadership (Maximum 10).

'Fortress of Solitude' Demiurg 'Stronghold' Vessel (350) (LD 10, -1 per damage taken to a minimum of 5)

'X'llti' Kroot Warshpere (145) (LD 6)


Escort Squadron "Hammer" (LD 9)
5x Recommissioned Escorts 30pts each (150) incl. vessels 'Waste Not Want Not', 'A Steal At Any Price', 'Thunderhammer', 'Emperor's Day' and 'Shopping Season'
'Post-Dated Check Loan' Rogue Trader Cargo Vessel (20). Exchanges weapon for Advanced Drive Technology at no cost.


Escort Squadron "Bear Squad" (LD 9)
6x Nicassar* Xenos Escorts 50pts each (30) incl. vessels 'Micassar', 'Sucassar', 'Greater Good', 'Fair Portent', 'Paw of the Universe' and 'Puncassar'
All equipped with Gravitic Thrusters (Xenotech upgrade: The vessel can double the maximum rate of its normal turn.)

Escort Squadron "Flying Ligers" (LD 7)
5x Escort Carriers 60pts each (300) incl. vessels 'Shopping Spree', 'Hostile Commerce', 'Why Can't Our Ships Have Normal Names, Sir', 'Exchange Rate' and 'Forget I Asked, Sir'
'Arion' Rogue Trader Cargo Vessel (20)

Escort Squadron "Cargo Haulers" (LD 9 wtf)
5x Trade Ships 10 each (50) incl. vessels 'Idum Carrier', 'Jese Swift', 'Drenga Voyager', 'Destiny of Xelni' and 'Solar Enterprise'
1x Armed Freighter (30) 'Adamant Entertainment'


*I could pick any Xenos I wanted so I chose the psychic bears, come at me.

== 2200 points

Time: GMT
Base: Pluton Primus

Captured colonies: Neraka

Rulebook Heavily fucked around with this message at 06:52 on Dec 10, 2014

Vulin
Jun 15, 2012

quote:

Kabal of the Agonizing Poison

Commander: Dread Archon 'Malys Kulra' [LD+0, 0 re-rolls]

Torture Class Cruiser 'Crushed Hope' [LD 8, Launch Bay, Mimic Engines, 270pts.]

Torture Class Cruiser 'Marvellous Pain' [LD 10, Launch Bay, Mimic Engines, 270pts.]

Torture Class Cruiser Flagship 'Blinded Child' [LD 7 (7+0), Launch Bay, Mimic Engines, 270pts.]

Torture Class Cruiser 'Slaughterer's Joy' [LD 9, Launch Bay, Mimic Engines, 270pts.]


Corsair Escort Squadron 'Heartstrike Daggers' [LD 10, 330 pts.]
->6 Corsairs w/ Torpedo Tubes & Mimic Engines

Corsair Escort Squadron 'Bleeding Eyes' [LD 9, 165 pts.]
-> 3 Corsairs w/ Torpedo Tubes & Mimic Engines

Corsair Escort Squadron 'Laughing Murder' [LD 9, 165 pts.]
->3 Corsairs w/ Prow Phantom Lances & Mimic Engines

Corsair Escort Squadron 'Stalking Death' [LD 8, 220 pts.]
->4 Corsairs w/ Impalers & Mimic Engines

Time: GMT+1
Base: U/433/D3

Vulin fucked around with this message at 14:15 on Dec 8, 2014

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

+++Buttslaya's Gunz Fer 'ire+++ posted:


Warboss Buttslaya, Da Grand Mastah o' da Kaos Krumpin' Krew
Ld 6, Two Re-Rolls
20pts

Flyez in:

Da Loudest Boom
'Ammer Class, Flagship, Ld8
Extra Shields
Extra Turrets
290

Da uvver shipz:

Swarmin' Orkz
Terror Ship, Ld6
185

Big Bad Bommas
Terror Ships Ld7
185

Tiddla Skwadron
Kosmogrotz
Ravager x 5 Ld7
200

Tiddla Skwadron
Krazy Gits
Onslaught x 5 Ld7
175

Warlord Guttrippa the Goff
One reroll, Ld5

Flyez in:

Tiddla Skwadron
Par-tee Vag'n
Grunt x 5, Ld7
Claw x 5
Goffs
195

Guttrippa's ships:

Github
Lite Kroozer Ld7
Shokk-Attack Lance
90

Warlord 'Princuss Moananokke'
Ld 6, One Re-Roll

Flyez in:

Flyan' Casul
Kill Krooza, Ld7
Evil Sunz
Ram Prow
185

Tiddla Skwadron
Pokin-Manz
Ravager x 5 Ld8
175

Warlord Grogmog the Gunluva
Ld6, One Re-Roll

Flyez in:

Gorker 'n' Morker, Skwadron o' Kroozas:

Orklite
Lite Kroozer, Ld6
D6 Torpedoes
90pts

Barrul Roll
Lite Kroozer, Ld8
D6 Torpedoes
90pts

Uvver shipz:

Tiddla Skwadron
Double Nobz, Ld7
Ravager x 3
120

Points: 2000


Startin' point:
LeocAthuna

Time zone:
GMT +09:00

JcDent fucked around with this message at 15:56 on Dec 4, 2014

Puppies are dicks
Jan 31, 2011

WHY YOU GOTTA BREAK A BROS HEART
Guess we'll find out if this is a really bad idea or merely a terrible one...

skybot pupporkz: 26 (9d6=2, 2, 6, 1, 3, 1, 3, 4, 4)

7,7,9,6,7,6,7,8,8 -> Ork Leadership "bonus" -> 6,6,8,5,6,5,6,7,7

Aye that's not a very good set of rolls but could be worse. At least I'll get to swap some around as my battleships let me do that with kroozers/terror ships where relevant. And stick on the bonus from Mob Rulez for +1 Ldr. for my escorts and the free escort Young Gunz when I can.

Warboss Rikka Hurrikane of the Moveziez
(Zog) Kroolboy Battleship (Ldr.6) 270
ram prow +10 10
Mega armoured boarding parties +15 15
extra reroll 20
(Zog Yer) Grunt Assault Ship (30) x5 (Ldr.6) 150
Klaws +5/escort 25
(Zog Yer Twice)ork brute ram ship (25 pts) x5 (Ldr.8) 125

Warlord Tommy Nadda Ladda
(Yer Mum) Deathdeala Battleship (Ldr.5) 275
ram prow +10 10
(Yer Mum Twice) Savage gunship (40 pts) x5 (Ldr.6) 200

Warlord Broof Willis
(Dis End Towars Ennmy)Zukov's Klaw (Ldr.5) 210
manic gunners +30 30
(Dis Rok be My Rok, Lot Like Odda Roks…)Rok (80 pts) x4 (Ldr.6) 240
manic gunners +30 30

Warlord Gungunz
(Zoggit)Gouga Light Kroozer (95) x2 (Ldr.7) 190
soopa boostas +25 25
(We forgotz)Grunt Assault Ship (30) x5 (Ldr.7) 150
Klaws +5/escort 25

2000/2000

I'll roll Leadership the next time I'm able to get on synirc and hit up the dicebot in front of witnesses. That should be some time in the next... 10 hours when I get off shift. Sorry about the delay, work's been a bugger and viewing .pdfs is a pain on my phone.

Starting system: Malus
Time: Call it GMT but I can be flexible depending on circumstances.

Puppies are dicks fucked around with this message at 01:08 on Dec 7, 2014

Vicissitude
Jan 26, 2004

You ever do the chicken dance at a wake? That really bothers people.
Got my chaos fleet up and running. Been a while, so I hope I remember how to do things.

Chaos Warmaster - Vilgan Blackthorne (Repulsive) - Renown 10, Mark of Tzeentch
Chaos Lord - Samira, Siren of the Warp (Styx)
Chaos Lord - Brego Ironfist, the Chaositech (Hades)

Home system: Wolframus
Time Zone: EST

pre:
410 - Despoiler Battleship w/ Prow Torpedoes - Chaos Warmaster
      - Pain Seeking Expression (Ld 8) 
360 - 2 Carnage Cruisers
      - Devourer of Stars (Ld 8) - 6hp
      - Cold Flame (Ld 8) - 2hp - Withdrawn 1 turn
330 - 2 Slaughter Cruisers
      - The Destroying Eye (Ld 6)
      - The Spinner in Darkness (Ld 6)
325 - Styx Heavy Cruiser - Chaos Lord
      - The Star-Seed (Ld 8) - 6hp
250 - Hades Heavy Cruiser - Chaos Lord
      - Eater of Dreams (Ld 8)
240 - Repulsive Grand Cruiser w/ 45cm dorsal lance range
      - Lord of Dead Dreams (Ld 8) - 8hp
180 - 4 Idolator Escorts
      - One of Many (Ld 7) - 1/4
160 - 4 Infidel Escorts
      - Misery-Bringers (8) 2/4
150 - 5 Iconoclast Escorts
      - The Proper Villains (Ld 6) 1/5 - Withdrawn 1 turn

Vicissitude fucked around with this message at 19:35 on Dec 27, 2014

Forums Terrorist
Dec 8, 2011

Alright, since we have all the lists and starting points now everyone start emailing your campaign moves to me. Email is username (all one word) at gmail.com, or you can pm me on IRC (username Dopethrone).

chin up everything sucks
Jan 29, 2012

We don't have faction goals yet.

Forums Terrorist
Dec 8, 2011

Then send your votes in for factional goals too. I just want to get things moving. :shobon:

fool of sound
Oct 10, 2012

Forums Terrorist posted:

Alright, since we have all the lists and starting points now everyone start emailing your campaign moves to me. Email is username (all one word) at gmail.com, or you can pm me on IRC (username Dopethrone).

I'd also kinda like an overview of how a turn happens. Can I split my fleet to take/defend more systems? Do I automatically get to defend systems I control? How are battle types and points determined?

Forums Terrorist
Dec 8, 2011

You say "I'm moving to X". If no one owns X, you claim it. If you own X, nothing happens other than next campaign turn you can move from there. If someone else owns X you arrange a battle with them and fight for it, winner getting or retaining control of the system.

You can't split your fleet, but if any system you control is attacked you can defend it with your fleet no matter where they are. Points are 750 for a raid and 1500 for a fleet battle; you may choose. (If you win a fleet battle you seize the system, but risk more of your fleet; if you only raid you usurp the benefits of the system for a turn and risk less of your fleet but you don't capture it) Roll for the mission.

Vicissitude
Jan 26, 2004

You ever do the chicken dance at a wake? That really bothers people.
Move and vote for faction goal emailed.

chin up everything sucks
Jan 29, 2012

Turn and objective goal vote sent.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!
Turn and objective idea sent

Lord Koth
Jan 8, 2012

Turn and faction goal sent.

ElBrak
Aug 24, 2004

"Muerte, buen compinche. Muerte."
Hey Puppies are Dicks and JcDent you need to get in the IRC room so we can talk about the Ork faction goal.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!
Looking at the map there's 7 players crammed into Subsector Spyrax. Going to be real complicated.

Puppies are dicks
Jan 31, 2011

WHY YOU GOTTA BREAK A BROS HEART

ElBrak posted:

Hey Puppies are Dicks and JcDent you need to get in the IRC room so we can talk about the Ork faction goal.

I'll try maybe... 20-ish hours from now? Around 9 PM-Midnight GMT ok with you? What about the suggestions we talked about yesterday?

ElBrak
Aug 24, 2004

"Muerte, buen compinche. Muerte."

Puppies are dicks posted:

I'll try maybe... 20-ish hours from now? Around 9 PM-Midnight GMT ok with you? What about the suggestions we talked about yesterday?

Me and JcDent talked and we came up with "Loot at least five forge and/or hive worlds." which i figure could work out to "Hold all at least 5 of the hive and/or forge worlds for a certain nubmer of turns."

Puppies are dicks
Jan 31, 2011

WHY YOU GOTTA BREAK A BROS HEART

ElBrak posted:

Me and JcDent talked and we came up with "Loot at least five forge and/or hive worlds." which i figure could work out to "Hold all at least 5 of the hive and/or forge worlds for a certain nubmer of turns."

I dunno, that does not sound very dakka. Could we perhaps have a go at just attacking every forge/hive world/every world? Maybe some sort of grand tour of the sector that involves stopping for regional craft beers? (I'll try to get on IRC in maybe half an hour, but don't wait around very long if you weren't on anyway)

Numlock
May 19, 2007

The simplest seppo on the forums
I'm going to have to drop out. Just no time with other obligations and Christmas coming up. Also have two other space ship games going on at my FLGS so I'm going to favor them for obvious reasons.

I'll hand out in the chat room though and I might get in a game randomly.

ElBrak
Aug 24, 2004

"Muerte, buen compinche. Muerte."
Hey JCDent and Puppies are Dicks, what do you think about "Capture 2500 points worth of ship hulks" as a objective?

Istvun
Apr 20, 2007


A better world is just $69.69 away.

Soiled Meat
So, considering how jam-packed this map is, it's looking like there's a pretty good chance of people getting into multiple battles in a turn. How are you planning on handling that, as well as when more than two fleets need to fight in the same system?

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

ElBrak posted:

Hey JCDent and Puppies are Dicks, what do you think about "Capture 2500 points worth of ship hulks" as a objective?

Cool with me. Lets get lootin'!

ElBrak
Aug 24, 2004

"Muerte, buen compinche. Muerte."

JcDent posted:

Cool with me. Lets get lootin'!

Ok Puppies are Dicks has agreed to this objective so you can submit your first turn orders.

Puppies are dicks
Jan 31, 2011

WHY YOU GOTTA BREAK A BROS HEART

ElBrak posted:

Ok Puppies are Dicks has agreed to this objective so you can submit your first turn orders.

It's true, I have. It sounds proper looty. I'm not able to get at my email right now but I'll send an order thing when I get off shift. Otherwise I left a message with the skybot.

IrvingWashington
Dec 9, 2007

Shabbat Shalom
Clapping Larry
Does VASSAL support observers and if so is it cool if I voyeur it up of I can find a game going on at a good time? The only experience I have with BFG is the old Space Fleet game where you rolled a die in the box lid.

fool of sound
Oct 10, 2012

IrvingWashington posted:

Does VASSAL support observers and if so is it cool if I voyeur it up of I can find a game going on at a good time? The only experience I have with BFG is the old Space Fleet game where you rolled a die in the box lid.

It does, and I don't think anyone will mind.

fool of sound
Oct 10, 2012
"The mon-keigh butcher known as Andser has refused our diplomacy. He will be slaughtered like the greenskins below."

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Forums Terrorist
Dec 8, 2011

Campaign Turn 1


Only the highest fidelity MSPaints for this campaign.

Fights:

ProfessorCurly v fool_of_sound, winner fights JcDent
Vicissitude v Vulin, winner fights Istvun
puppies are dicks v Vulin
Istvun v thatbastardken

ElBrak flubbed his jump into the Acheron Rift, and therefore gets to pick one of the following:

D3 ships are delayed until the next campaign turn. If the direct jump leads to a battle they cannot be used for that battle.
Each ship in the fleet takes 1 point of damage.
The jump was a non-starter; your fleet remains in the origin system and cannot move for that campaign turn.

  • Locked thread