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Stux posted:what games has everyone been playing lately Did y'all play the original Shadowgate? I picked up the remake and it's real good.
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# ¿ Dec 9, 2014 18:26 |
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# ¿ Apr 28, 2024 14:13 |
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Stux posted:going to crosspost this as i think this is something this thread would enjoy Makes me wish tall avs were still a thing. Widestancer posted:I'm partial to Super Metroid because that's the one I've played the most but I also really enjoy Zero Mission and Fusion. I need to spend more time with the Prime series as a whole; I always end up going to the 2d games with romhacks (like the one for Super Metroid that fixes the wonky aiming and stuff) and I need to quit that and go through all the primes again. Do most people not enjoy Metroid II? It's incredible as a minimalist horror take on the Metroid formula. All that open space and bizarre architecture seen through the tiny monochrome screen of the oldschool GameBoy is such a unique experience. And the evolved Metroids are terrifying the way they scream and lunge. Game owns.
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# ¿ Dec 9, 2014 18:55 |
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Stux posted:i still play through super metroid once or twice a year. when i cant think of anything else to play it always ends up as either super metroid or the first dark souls. I don't normally replay games, but the two I always go back to every year or two are Yoshi's Island on the SNES and Half-Life 1.
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# ¿ Dec 9, 2014 19:00 |
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Widestancer posted:Deus Ex multiplayer is something we should attempt someday. I would be so down for this it isn't even funny.
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# ¿ Dec 9, 2014 22:51 |
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Contest Winner posted:Yo idiots tell me here too what game you want me to pick for that game of the month thread idea for December, otherwise I am just going to pick EYE Divine Cybermancy and you will have to spend the holidays being hacked by ATM machines and eaten by werewolves. I suggest the original Deus Ex.
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# ¿ Dec 10, 2014 03:38 |
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You're also not very well-equipped for a straight fight from the start, but the long sight lines around the statue base and unfamiliarity with the stealth system lead to unwanted fights and frustrating deaths. It's a great level, but a really bad one to teach players the game with. I don't think that would be too much of an issue with an entire thread going through it at once, though.
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# ¿ Dec 10, 2014 05:34 |
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loving Firefall is so frustrating. The game feels amazing, with jetting around and blasting things and there's weight to your movements and nice little audio cues of your armor shifting and your gear clattering together. The world is bright and interesting and it looks like there's tons of places to go. And all you do is grind the same boring missions for XP.
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# ¿ Dec 10, 2014 06:20 |
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Archer666 posted:So Nippon Ichi Software is apparently going to go out of business if Disgaea 5 doesn't sell 150k copies. Considering D5 comes out the same day as Bloodborne, it seems inevitable. As somebody who has a strong dislike of otaku bullshit pandering video games like they've been popping out, this is good news. Holy poo poo they're all the way up to Disgaea FIVE? I played their first three games, Disgaea, La Pucelle, and Phantom Brave, and then forgot all about them. I liked their gonzo take on tactics games but they never gripped me enough to finish any of them or really get into the grinds. What, um, what kind of "otaku bullshit pandering" have they gotten up to?
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# ¿ Dec 10, 2014 17:42 |
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DolphinCop posted:My favorite zelda game is oracle of seasons because it had the Subrosians I was always sad I never picked up Oracle of Seasons/Ages. They feel like the only Zelda games no one ever talks about.
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# ¿ Dec 10, 2014 20:12 |
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Maybe they could list time-to-crate as well.
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# ¿ Dec 10, 2014 21:58 |
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Hey speaking of cool games I tried a demo for a squad-based tactics game called Deadnaut last night and it's pretty rad and creepy. The demo is over here and the game is $9 on Steam right now.
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# ¿ Dec 10, 2014 22:39 |
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Falsum posted:Dustforce is really good and it has a lot of content. Super Meat Boy and Dustforce are the benchmark for indie platformers IMO. Is it weird if I love Super Meat Boy and hate Dustforce? Everything felt so tight and responsive in SMB, like I could go anywhere and do anything. Dustforce feels clunky and constrained, like I'm on a track and I just have to push the right buttons at the right time.
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# ¿ Dec 10, 2014 22:51 |
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Hunters was actually pretty good until they started recycling bosses and doubling the number of hits it took to beat them.
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# ¿ Dec 11, 2014 16:36 |
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WEI SHEN MOTHERFUCKER
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# ¿ Dec 11, 2014 20:50 |
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Dominoes posted:Looking for recommendations for objectively-good singleplayer games on PC. Ones on par with System Shock 2, Psychonauts, The Witcher 2, Deus Ex, Half-Life, Hitman Blood Money, Alpha Protocol, Metro etc. I would put Dishonored up against any of those.
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# ¿ Dec 13, 2014 01:41 |
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Ddraig posted:FEAR owns. Agreed so hard. Also holds the Lifetime Achievement Award for Best Shotgun.
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# ¿ Dec 13, 2014 03:42 |
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I think you get a lot of poo poo about criticizing Far Cry 4 because you post like it killed your dog or something.Ddraig posted:Only the plus side they now have more animals! This an amazing thing, for sure, as now instead of shooting the lock off a cage to take over an outpost and having a tiger or a cassowary, you can now have a ton of extra model swaps! I mean, if you don't like it that's cool, but poo poo like this makes you sound like a dick.
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# ¿ Dec 15, 2014 20:06 |
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James Woods Fan posted:Pisses me off that Ubi said no Blood Dragon sequel. It was a fun five hours. quote:"That's was what was cool about [Blood Dragon], it was surprising. It was a great use of the Far Cry 3 base, and had an awesome soundtrack. But no, you won't get another one of those. But hopefully we'll be able to surprise you with something just as much." From here. Honestly I kinda like that better. Instead of beating the joke into the ground they want to try other stuff and try to make it just as good.
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# ¿ Dec 15, 2014 23:46 |
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TheHoosier posted:Yeah I know that, I mean did they test the original ending with focus groups? The vanilla ending made it into release, whereas some movies had their ending changed before release due to test groups going Story is the absolute last priority in 95% of all game development, and they're almost always developed in chronological order (early areas first, endgame last). So if your game is rushed, the ending is going to suffer the most. Valve is the only company that does any kind of serious focus testing.
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# ¿ Dec 16, 2014 19:09 |
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# ¿ Apr 28, 2024 14:13 |
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TheHoosier posted:That makes sense. Must suck to be in game development, or at least far less awesome than it seems. The hardest part is managing disappointment. No game ever turns out the way the developer wanted. If you can ever get a look at the briefs that studios pitch to publishers, the final products barely resemble them at all.
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# ¿ Dec 16, 2014 19:22 |