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Steak Flavored Gum posted:Allow me to demonstrate (with apologies for the suck at the end): I have seen the errors of my ways.
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# ? Jan 9, 2015 08:44 |
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# ? Apr 25, 2024 07:45 |
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As I recall, it's something like 5-6x the damage.
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# ? Jan 9, 2015 17:21 |
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That is amazing. It's like jousting, or an endless series of running lariats.
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# ? Jan 9, 2015 19:04 |
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Hey, you guys want an episode? Here's an episode. Episode 11. "Thank God it's you!" https://www.youtube.com/watch?v=bpRifFiyIcU Tour of Duty: Pfhor Your Eyes Only Tour of Duty: No Artificial Colors Tour of Duty: Unpfhorgiven
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# ? Jan 10, 2015 03:57 |
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FYI, those blue blips on the map are friendlies, so you know you had missed a chunk of the level by seeing those.
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# ? Jan 10, 2015 06:34 |
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Aim down with the flame thrower while on the Pfhor ship and fire while walking off an elevated position.
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# ? Jan 10, 2015 07:10 |
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Steak Flavored Gum posted:FYI, those blue blips on the map are friendlies, so you know you had missed a chunk of the level by seeing those. Wait did I really miss something on one of the levels? At least besides the last one since I didn't finish it.
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# ? Jan 10, 2015 07:22 |
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You were looking at the map saying you had explored everything while a bunch of blips were taunting you.
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# ? Jan 10, 2015 16:41 |
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Steak Flavored Gum posted:You were looking at the map saying you had explored everything while a bunch of blips were taunting you. On the second or third level? EDIT:Ah never mind, I see what you're talking about. Crain fucked around with this message at 16:50 on Jan 10, 2015 |
# ? Jan 10, 2015 16:47 |
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Man, the old Phfor ship textures are way more restrained than the gaudy garbage in M2. Also: Tycho posted:Durandal!- I know of Strauss' abuse, of your shame on Mars. I'm sure the insane AI just wants to have a nice chat and handshake with this Bernard fellow. Yeah, a real civil conversation. That's the ticket. paranoid randroid fucked around with this message at 03:43 on Jan 12, 2015 |
# ? Jan 12, 2015 03:26 |
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I like how Durandal's MO just seems to be giving you ALL THE AMMO. Very different from the early game when you were scraping spent shells off the kitchen floor just to live.
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# ? Jan 12, 2015 15:30 |
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Glazius posted:I like how Durandal's MO just seems to be giving you ALL THE AMMO. Very different from the early game when you were scraping spent shells off the kitchen floor just to live. Always a bad sign when the game gives you more ammo than you can carry.
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# ? Jan 12, 2015 15:54 |
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D is even more generous in later games when he figures out how to teleport ammo to you. On one hand it's like Christmas in July when he decides to give you 25 shotgun shells at once. On the other, the game is telling you that you'll need those shotgun shells shortly.
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# ? Jan 12, 2015 18:11 |
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paranoid randroid posted:D is even more generous in later games when he figures out how to teleport ammo to you. On one hand it's like Christmas in July when he decides to give you 25 shotgun shells at once. On the other, the game is telling you that you'll need those shotgun shells shortly. Is there anything you specifically need missiles for? Cause I'm basically hoarding those because I think I need to reserve them.
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# ? Jan 13, 2015 02:14 |
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Crain posted:Is there anything you specifically need missiles for? Cause I'm basically hoarding those because I think I need to reserve them. You might want to hold onto a few for the second to last level, but I think the game gets a little looser with its ammo handouts by then. Rockets are kind of hard to use in M1 because the levels are all cramped garbage with a few exceptions.
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# ? Jan 13, 2015 03:30 |
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New Episode! So keeping track of levels is getting hard with Durandal just randomly teleporting me back and forth from the Pfhor ship. But we're still making progress. Episode 12: Gettin' Mad at Video Games. https://www.youtube.com/watch?v=KdHuXyhQfSA Tour of Duty: UnPFHORgiven Tour of Duty: Two Times Two Equals...
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# ? Jan 13, 2015 03:36 |
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Total Carnage doubles the amount of ammo you can carry. You need it all.
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# ? Jan 13, 2015 03:45 |
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So we're getting close to the end. There are only 7 levels left at this point. I'm a little too busy this week to get more episodes up (quick posting from work) so I'm going to try and just power through the rest of the game friday night/saturday and finish this out in maybe 3 more episodes. On top of that I want to make a sort of "after action report" video going over the game. I really kinda wanted to comment on things that Marathon did that are note worthy as the game went on as well as just generally talk about the game but that turned out to be a lot harder to do while playing than I thought. So as to not interrupt the flow of the game I'm just going to relegate all that to a final video that goes over the story, the mechanics, how well it plays, and anything else that comes to mind. So I'll be working on that for now and try to get that up for monday.
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# ? Jan 14, 2015 23:54 |
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And I'm back with the second to last episode. Episode 13: Getting close to the end. https://www.youtube.com/watch?v=NmVGbPP8ejI Tour of Duty: Beware of low flying defense drones Tour of Duty: Eupfhoria Tour of Duty: Pfhoraphobia So the next episode is the last one. I finished this damned game. Going between Eupfhoria and Pfhoraphobia gave me a lot of trouble due to the fact that you can't save and can't heal at all during the latter. I redid that so many times. Then I beat it and couldn't figure out what I needed to do to leave, even with the walkthrough, finally I got it and just had to swap to a lower difficulty to get past. That may have hosed with the later levels but going back and checking it it seems it didn't. I think? I dunno. I may go back and just try Total Carnage mode or something just for kicks, maybe a stream for that. Last episode going up tomorrow. Then maybe that post Marathon review/retrospective. Probably not though. At this point I think I'll be doing the rest of the Marathon games. I'll just keep this thread for them as well and add them to the OP and such. But before moving onto Marathon 2 I'm going to do a different game first. Something with voice acting.
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# ? Jan 19, 2015 21:44 |
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Crain posted:At this point I think I'll be doing the rest of the Marathon games. Even before watching your video, this was exactly what I wanted to hear! Thank you for your determination!
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# ? Jan 19, 2015 23:05 |
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Sue posted:Even before watching your video, this was exactly what I wanted to hear! I don't think I know what I'm getting myself into, and at this point I'd rather not be told.
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# ? Jan 19, 2015 23:11 |
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Some of those drones you were blowing up in the beginning were on your side
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# ? Jan 20, 2015 00:26 |
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Crain posted:I don't think I know what I'm getting myself into, and at this point I'd rather not be told. What you're getting into are vastly, vastly better games.
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# ? Jan 20, 2015 00:28 |
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I feel that Marathon: Infinity in particular is the reason why this series is still so well liked.
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# ? Jan 20, 2015 00:34 |
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Dr. Tough posted:Some of those drones you were blowing up in the beginning were on your side It was the blue ones wasn't it. drat.
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# ? Jan 20, 2015 00:34 |
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One thing about future games that isn't a spoiler but rather a game mechanic: you will *need* to learn to use your fists. There's quite a lot of swimming, where the only gun that "works" (in M2, at least) is the fusion pistol. Just because it "works", though, doesn't mean it's a good idea! ... You know you want to try it. Do it.
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# ? Jan 20, 2015 00:54 |
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Steak Flavored Gum posted:One thing about future games that isn't a spoiler but rather a game mechanic: you will *need* to learn to use your fists. There's quite a lot of swimming, where the only gun that "works" (in M2, at least) is the fusion pistol. Just because it "works", though, doesn't mean it's a good idea! Oh I'm going to. Don't worry.
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# ? Jan 20, 2015 01:58 |
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what level introduces juggernauts? missiles are good to keep for them.
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# ? Jan 20, 2015 02:48 |
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Real hurthling! posted:what level introduces juggernauts? missiles are good to keep for them. Second to last. It's in the next episode.
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# ? Jan 20, 2015 02:50 |
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Oh man, trying to advance the story in Infinite will be amazing to watch.
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# ? Jan 20, 2015 02:55 |
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To be fair it's pretty hard to gently caress up unless you're actively being stupid, but we've both said too much.
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# ? Jan 20, 2015 03:03 |
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Must Love Dogs posted:Oh man, trying to advance the story in Infinite will be amazing to watch. wait, what? Steak Flavored Gum posted:To be fair it's pretty hard to gently caress up unless you're actively being stupid, but we've both said too much. Holdup, what?
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# ? Jan 20, 2015 03:06 |
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Crain posted:wait, what? ahaha following the gently caress out of this thread now
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# ? Jan 20, 2015 04:03 |
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jason jones is a filthy keyboarder who kicked my rear end in marathon mp during macworld once
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# ? Jan 20, 2015 04:04 |
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uncurable mlady posted:ahaha following the gently caress out of this thread now Ok, I may regret this but how about a little poll: What difficulty should I play Marathon 2 on.
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# ? Jan 20, 2015 04:26 |
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What are the choices?
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# ? Jan 20, 2015 04:46 |
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Mraagvpeine posted:What are the choices? Oh, for those who don't know: The difficulties in Marathon range from Kindergarten to Total Carnage (Kinder>Easy>Normal>Major Damage>Total Carnage).
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# ? Jan 20, 2015 04:49 |
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Crain posted:wait, what? I'd say more but your suffering will be entertaining. Crain posted:
Major Damage. TC is a brutal, brutal slog.
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# ? Jan 20, 2015 05:36 |
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uncurable mlady posted:jason jones is a filthy keyboarder who kicked my rear end in marathon mp during macworld once I hear Greg Kirkpatrick can reduce a man to tears with the rocket launcher. Also play on Normal. M2 gets plenty vicious in the later levels without handicapping yourself. paranoid randroid fucked around with this message at 07:13 on Jan 20, 2015 |
# ? Jan 20, 2015 06:10 |
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# ? Apr 25, 2024 07:45 |
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Also worth noting: in Beware of Low Flying Defense Drones, the teal drones [edit: specifically the ones at the start] were non-hostile. Notice how they, you know, flew higher than the olive ones?
Must Love Dogs fucked around with this message at 06:27 on Jan 20, 2015 |
# ? Jan 20, 2015 06:14 |