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Well, I made a guild if you guys were still interested - search ID for "110015374"
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# ¿ Jan 4, 2015 21:55 |
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# ¿ Apr 29, 2024 04:33 |
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EzEight posted:Joined. Wound up using your
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# ¿ Jan 6, 2015 21:32 |
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Well, now i've pulled 2 duplicate Clerics, so I managed to get him to 2*. I don't know if i'd call him "good" compared to other pure tanks, but he's great against attrition-style waves.
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# ¿ Jan 8, 2015 11:44 |
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Good news! Goon Squad is 50% of the meat to its first Guild Raid! I have no idea what a guild raid is.
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# ¿ Jan 15, 2015 22:13 |
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Hidden patch note: the heroes no longer have the horribly translated selection quotes from pre-1.7. This means that Chaplain is no longer the Magistrix of the Leaves
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# ¿ Jan 19, 2015 23:04 |
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I unlocked our first Raid dungeon! Apparently you guys have 2 tries before reset, if anyone's paying attention to the thread in the next three hours.
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# ¿ Jan 24, 2015 07:54 |
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Zotix posted:So a few questions, when you evolve a character to the next star level, do they lose all promotions, and/or levels? If so, how do you handle this early game since you'd lose a lot of progress when you evolve? I would go with Brute, Tusked Storm, Shadowleaf, Commando and Silencer, while also levelling Chaplain for later / Crusades. In Crusade, I would replace Shadowleaf with Chaplain, especially before Purple skills come into play. Use EXP Salves and Potions to keep your active roster at the highest possible level - once you have Crusade unlocked and you're doing 15/15 waves each day, you should be buying any EXP Salves you see at the Marketplace, as well. e: Dreylad posted:And I apparently suck at them! My teams have been so burst focused that I can't outdamage our glorious guild leader who is 4-5 levels lower than me I use Ironhoof / Succubus / Phoenix / Commando / Chaplain. Iron Hoof survives forever on one life. Niton fucked around with this message at 23:15 on Jan 24, 2015 |
# ¿ Jan 24, 2015 23:01 |
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Zotix posted:Yes You can keep subbing in bodies until you run out of eligible units, though you only really want to lose units due to attrition or a ridiculously hard opponent. Crusade is about losing as little health possible on each wave and coasting on energy bars to victory. Also, with regards to tier lists: Cleric is actually a very good tank for a lot of things, although his damage potential is awful. He eats up sustained damage like a champion, and his party-wide physical shield has applications against a few units.
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# ¿ Jan 26, 2015 08:56 |
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Zotix posted:Thread is quiet today, so I figure I'll ask a question. How do you guys approach elite stages? Do you do every single one each day? Do you only do those that will give the pieces to heroes you want? It seems like doing each one each day is a waste of stamina. Yeah, pretty much. Ones I would consider really important, in descending order of doing them: Shadowleaf Chaplain Cleric War Chief Savage One Then whatever you desire, or more stamina-efficient item gathering from normal dungeons. Shadowleaf is important because only one node gives her stuff until level 56, Chaplain is important because she's essential for Crusade, and the other 3 are important for tank reasons. Which tank is most important based on what you have, but I would recommend at least unlocking Cleric asap, since he's strong pre-Purple.
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# ¿ Jan 27, 2015 03:36 |
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Then none of them are super important aside from Shadowleaf, Chaplain and maybe Admiral. Go for what you think you need, and spend the rest on making sure you have tier-up gear as soon as it becomes useful.
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# ¿ Jan 27, 2015 04:43 |
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DontMindMe posted:I am somehow beating these outland events at the last possible second. I got to meet this rear end in a top hat today. I wound up beating him with a team of Succubus / Lunar Guardian / Phoenix / Lightning Elemental / Wind Master, after about a million gold sunk into upgrades and an hour or so of tinkering. That dot is ridiculous, and makes some squishy units completely useless for it. Also, he's Totally Not Kha'zix: e: I then proceeded to finish all of Chapter 8 Elite the level I unlocked it so.. good luck people with worse luck / zero IAP! Niton fucked around with this message at 21:49 on Jan 28, 2015 |
# ¿ Jan 28, 2015 21:44 |
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Mentioned this in guild, but for the benefit of anyone not in guild / not reading chat: Commando is no longer the best first purchase with Dragon Coins from Crusade. That honor now goes to Phoenix, who was added in a patch last night. Phoenix is crazy good as a mage.
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# ¿ Jan 29, 2015 19:05 |
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Meanwhile, i've just been running the same 5 units for like the last 20 levels and they don't seem to be in any danger of burning out Iron Hoof is kind of crazy for Crusade, it's sort of unfortunate he's too good to keep low levelled.
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# ¿ Feb 5, 2015 09:55 |
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Echophonic posted:Are the first few chests you open fixed rewards? I just started and got the same stuff on those pulls after changing to 47. I thought I read something about a 3 star hero on a gold chest or something? The first single pull you get from a Gold Chest (after the 3 story heroes) will always be a 3* of some kind. I'm not sure if it's a reduced selection or not. And yes, that's what early game is.
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# ¿ Feb 5, 2015 17:57 |
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Tequila posted:The number of fragments you get from a dupe depends on the number of stars is starts out with: Yeah, this is correct, it's about 3/8ths of what you need for the next rank. blindidiotgod posted:He's so swingy in Crusade. Sometimes he powers through, stopping the whole team taking any damage. Sometimes gets trucked into the ground and your A-Team bites it soon after. He dies like a chump if he gets stunned, even moreso than most heroes do. He needs to be free to spam his heals.
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# ¿ Feb 6, 2015 02:42 |
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Do you have a full team of 5 yet? You should be able to have Leaves' Shadow, Admiral, Chaplain, Lightning Master and Embermage by now, plus whoever your initial Gold Chest roll was if you've accumulated enough Gems to do it. Normally 1x rolls are bad, but it's a pretty huge power spike for not that large of an investment.
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# ¿ Feb 6, 2015 06:16 |
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My advice would be to just re-do old stages for any gear slots you can fill out, then. Keeping your main team fully up-to-date is really important, especially before you unlock the Blue/Purple stuff. Also, make sure you're using EXP Potions / Salves to keep them at max possible level.
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# ¿ Feb 6, 2015 06:34 |
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Someone asked this in guild chat earlier, so here's a list of some good bottleneck items to farm during the double drop event: Corgieran Glaive (Chapter 6) Stainless Axe Reel (Chapter 7) Kelossian Crusher Reel (Chapter 8) Chest Plate (Chapter 4) Ice Staff (Chapter 6) Sol'sketh Reel (Chapter 7) Pipe Reel (Chapter 7) Nedan Bone Chest Reel (Chapter 7) If you don't need Chest Plates and aren't on Chapter 6+, just worry about farming hero pieces.
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# ¿ Feb 11, 2015 00:08 |
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Cleric is a front-line support, and definitely not a primary tank, despite any misgivings I may have had in the past - If you have another frontline unit, he can be a great support, but you need someone with good bulk & offense like Iron Hoof or Savage One for that.
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# ¿ Feb 11, 2015 07:21 |
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I think tank progression looks something like: Admiral -> Savage One -> War Chief -> Death Knight -> Iron Hoof / Cloud Walker e: this isn't a strict tiering, but it's a good order of when you should expect new tanks to come online. Niton fucked around with this message at 08:15 on Feb 11, 2015 |
# ¿ Feb 11, 2015 08:04 |
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vulturesrow posted:My crusade store has the following tokens right now: The heroes in the Crusade store are static - you can buy 5 pieces for 500 each day, or more often if you waste coins refreshing. In my opinion, Phoenix and Commando are the two best offered there.
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# ¿ Feb 12, 2015 21:38 |
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Speaking of reasons to spend Gems on Stamina (and Instance resets): 2x Hero Piece drops from Elite Dungeons for the next 3 days, starting from reset. Good chance to get some of your Elite-only heroes up to full speed.
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# ¿ Feb 16, 2015 09:48 |
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Commando and Phoenix are both significantly better than the other 3. As far as they go:
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# ¿ Feb 19, 2015 14:29 |
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Dreylad posted:Lack of energy regen is going to require some rethinking of Crusade teams, or just having a really full roster. Can't Death Mage/Death Knight spam your way to victory. Well maybe Death Mage if she can pick up most of the kills to regain her energy. If Iron Hoof keeps his every wave shield, he'll be the premier Hard Crusade unit - his shield is crazy powerful over 15 waves. I think Cleric pops up massively in value without outside sources of regen, as well, because nobody else brings his non-ult healing to the table. On another note: What comps have you guys been using for Super Silencer? I feel like I should be able to do more damage, but I don't know if I want to invest in Rifleman to test my theory out. On my 830k run, I used: Iron Hoof (3*, 65) Savage One (3*, 65) Shadow Shaman (2*, 64) Shadowleaf (3*, 65) Commando (3*, 65) The easiest answers for me seem to be Rifleman and Psychic Sword, but i'm not really close to having either of them ready. Any discussion would be pretty neat, even if you're lower level! Niton fucked around with this message at 15:10 on Feb 19, 2015 |
# ¿ Feb 19, 2015 15:08 |
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Victis posted:One thing about this game, you will always need basic shoes. Guess what green/blue/purple shoes are all made of? This is a trick question: the other shoes are all made of gold chests.
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# ¿ Feb 21, 2015 07:29 |
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Cloud Walker and Old Curse are both mainstays of high level play, that's a fantastic set of Gem Chest pulls. Dude from your roster who are valuable at high levels, in PvE or PvP: Wind Master (really, really high level PvP) Chaplain (Crusades) Cleric (Outworld Portal, theoretically Crusade in the future) Phoenix (Everywhere) Shadowleaf (Everywhere) Ember Blade (Not sure where, but everyone seems to think highly of him) Sniper (PvE) Cloud Walker (Everywhere) Old Curse (Everywhere, but especially PvP) From what you have, I would recommend using the following as a main team: Cloud Walker Shadowleaf Wind Master Commando and then a mid or back-lane unit that goes behind Cloud Walker - since I don't have him, I don't know if Phoenix or Old Curse slot in "behind" him.
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# ¿ Feb 27, 2015 04:15 |
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She's just all around good - her ult is useful for a couple of the Outland Portals, her Ice Arrow is one of the best sources of the frost slow effect, and her Purple skill is a nice team-wide steroid.
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# ¿ Feb 27, 2015 05:49 |
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Ember Blade is a Grand Arena buy, RIP Ember Blade. You might be sweet, but you're certainly not better than Cloud Walker, Fallen Dominion and Iron Hoof.
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# ¿ Feb 28, 2015 21:08 |
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Small opinion/note: Lunar Guardian is actually a pretty strong candidate for the Niton fucked around with this message at 14:50 on Mar 1, 2015 |
# ¿ Mar 1, 2015 08:09 |
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Meanwhile i'm still trucking on the Iron Hoof plan, and wondering when (or if) he's really going to slow down. I still think he might be the most under-hyped unit in the game because of where he comes from. I just got him kitted out in his Purple+2 upgrade, and he's rocking 25k HP, 336 Armor, and 155 MR, along with 50 Dodge Rating and frequent front row mini-stuns. If it does turn out to be a mistake to have invested in him so heavily, it'll be by a lot less than Cloud Walker / War Chief hype suggests. e: that said, War Chief's Purple+4 gear set looks amazing, so I hope to have him at 4/5* by the time I can actually gear anyone out to that level. Niton fucked around with this message at 01:09 on Mar 3, 2015 |
# ¿ Mar 3, 2015 01:05 |
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On a semi-related note, it feels like Cloud Walker's AI got nerfed in the last couple of days - I haven't seen him quickly spawn an illusion in my backline in quite a few fights, whereas he used to do that poo poo almost every time as soon as the fight began. Anyone else notice that?
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# ¿ Mar 3, 2015 05:53 |
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DemonMage posted:Oh that makes a lot of sense given the patch notes I saw them posting recently. That's cool. Gonna max Commando tomorrow and move on to... Rifleman I guess. Not really digging Phoenix even though that ultimate is pretty ridiculous when you can't interrupt it. I think Phoenix suffers a lot from War Chief being the best tank - there's a brief period of time in between his lives where enemy melee can advance a little bit more forward and get right in his face with crowd control, and he really needs uninterrupted uptime to be a strong DPS.
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# ¿ Mar 5, 2015 01:11 |
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Speaking of timing: i'm waiting on Drey, Zotix, Markkei or Daveski to log on, because I foolishly used all 5 of my invites. So if any of you see that, it'd be much appreciated.Echophonic posted:So who's good out of the Guild shop? I'm finally able to contribute to raids. The big winners out of Guild Shop are Disease Bringer, Arcane Sapper & Lunar Commando. Of those 3, I would prioritize unlocking Disease/Commando, then working on Sapper once you're into your 60s.
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# ¿ Mar 6, 2015 22:51 |
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I got to 14/15 in Hard despite getting massively unlucky on wave 7 and losing my Iron Hoof to Soulhunter in a simultaneous round-ending KO. Lunar Guardian seems really strong for Hard Crusade, as well, because she's great at generating energy for herself & has a very strong crowd control ult. Also, not from Hard Crusade, but I finally have the ultimate IronHoof.jpg:
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# ¿ Mar 8, 2015 02:00 |
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Chaplain has much more reliable healing of a specific target, thanks to the way Dark Benefactor prioritizes - Shadow Shaman picks the single lowest HP target in the group, and fires the beam at them. The other 2 targets healed are the two units directly behind the first unit, which makes it harder to focus healing on to your front line if you're facing attrition damage. Shadow Shaman's big advantage is his passive -Armor aura, which isn't at its strongest in a Crusade environment.
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# ¿ Mar 8, 2015 02:35 |
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In addition to hero stone drops, there's a small chance of getting any Gold Chest hero from Crusade chests, which is what you got.
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# ¿ Mar 8, 2015 22:05 |
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The real problem with CW is that he's essentially 100% random, and the solutions to the two different things he can do don't overlap at all. You're basically playing a RNG double blind to even have a shot on offense against one.
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# ¿ Mar 8, 2015 23:52 |
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Shadowleaf (noticing a trend here?), a tank of some kind (Psychopath is a great choice if you're not meeting damage requirements), then a few of the other DoT heroes: Old Curse Shadow Shaman Brute Succubus Poisoned One Wandering Spearman Of those, you're way more likely to have the first 3, and you should only need a couple of them to have "enough" damage for it, especially with Shadowleaf's slow.
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# ¿ Mar 10, 2015 16:32 |
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RosaParksOfDip posted:At what point do you usually choose to level up a hero? I'm assuming a hero with all the gear from the previous level would be stronger than a fresh hero of the next level with no gear. Until purple? Always the level you can. After? You might want to skip a tier if your current tier has some really primo defensive items, like Kreln Leaf, Bag of Holding or Pipe. Those items enchant extremely well, and the spike stat gain is often better than well-rounded gains from new pieces of gear. Niton fucked around with this message at 02:47 on Mar 12, 2015 |
# ¿ Mar 12, 2015 02:44 |
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# ¿ Apr 29, 2024 04:33 |
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Zotix posted:If you could only level one for a week, would you choose cloud walker or fallen dominion? If you can afford to skill him, Cloud Walker. Otherwise, FD. FD is a more complete unit without all of his skills, and more powerful in the abstract, but Cloud Walker has good utility for the hardest Outland Portal boss. Niton fucked around with this message at 04:28 on Mar 16, 2015 |
# ¿ Mar 16, 2015 04:25 |