Silversong, Dark Elf Bard/Necromancer OUT: I am a Drakkenhall Resistance member, recently brought back to life by an unknown benefactor. "Feared in Axis, revered in Drakkenhall", or so they say. But is respect among your peers truly worth it if the cost is living under the tyrannical claw of The Blue? Many would say "Yes". Others would say "If not, then what else?". Fewer still would answer "No." Among those who would say 'no' were the rebel movement, The Drakkenhall Society For The Furthering Of Civil Rights (Publicly known as 'Furthering Drakkenhall'. Nice bit of patriotic-sounding claptrap for cover.) One-Hundred strong (previously more, but opposing a literal dragon incurs many losses), Furthering Drakkenhall would perform all manner of peaceful protests; Marches, sit-ins, chants, the whole nine yards. Among their number was the bard known only as Silversong to her public. Where others contributed with shouting and jeering, Silversong's voice was soft and soulful. Running the bar circuit of Drakkenhall three times a month, her words reached the public's heart in a way no-one else in the movement could. And the blue was not fond of that. It was the night after a particularly rousing march, all one-hundred heads stood outside The Blue's palace, screaming and chanting for twelve hours, desperately trying to be heard. Eventually Drakkenhall officials were dispatched, and it was time to disperse. Some say The Blue herself even made an appearance. That night, against all odds, ninety nine heads gathered in a tavern to make up the audience for the final one; Silversong. She'd penned up a song to début for a special occasion, The Blues Of The Blue (She Makes Us All Blue). Sadly, no-one would be able to hear it that night, or indeed any night afterwards. As Silversong sang the first few words, the building came down around them, crushing everyone inside. In one fell swoop, Furthering Drakkenhall went from one-hundred strong to nil. Witnesses to the scene testified that it was "Very strange" and that they had "No idea what could've happened". Officials commented that the manager of the establishment should have "Perhaps removed the arcane charges from around their premises." Truly a mystery. An amount of time passed. It might have been a day, a month, a year. It's unclear. Either way, Silversong eventually awoke from a long sleep. Luckily for her, no-one thought to clear up the rubble left by the collapsing building. Perhaps as a means of example? Regardless, after she clawed her way to the surface, no trace of who or what had revived her could be found. After taking a little 'me time' to recuperate, Silversong came to one solid conclusion; The time for peaceful protest was long over. With Furthering Drakkenhall forcibly disbanded, it was time to latch herself onto something bigger. Perhaps the Dragon Slayers were recruiting. Icon Relationships The Three, +2 Negative - More specifically with The Blue. Should she find out that a member of Furthering Drakkenhall still walks, her natural dragon hubris would not let it stand. The Lich King, +1 Conflicted - It certainly wasn't an act of any god that brought Silversong back from the brink. Would it be appropriate to thank him? It's complicated. Backgrounds Stalwart Rebel + 4: "Don't crack. Not even a little. If you do, you've already lost." A mantra Silversong has had to drill into many heads, her own included. She knows how to keep her cool in the face of danger. Soulful Diva +3: When Silversong speaks, people listen. When she sings, they're enrapt. Recently Dead +1: Crossing the line from life into death and then back again isn't a fun journey, but it certainly leaves you with some knowledge of mortality's inner workings. pre:Silversong Level 1 Dark Elf Bard/Necromancer STR 8 (-1/+0) HP: 19/19 CON 8 (-1/+0) Recoveries: 8/8 DEX 14 (+2/+3) Recovery Roll: d8 - 1 INT 18 (+4/+5) AC: 13 WIS 10 (+0/+1) PD: 10 CHA 18 (+4/+5) MD: 16 +2 to CHA from race; +2 to INT from class Racial Ability Cruel: 1/Battle add 5 x level ongoing damage on natural even attack. Class Features Bardic Songs Immediate effect, roll d20 to sustain each round as a quick action. If you fail to sustain, go to final verse. Battle Cries Flexible melee attacks. Spells Cast 'em. Arcane Implements Necromancers don't use swords. Death's Master Must spend one relationship point with the Lich King. Ritual Magic Necromancers can cast spells as rituals. Spell Choices Can change spells on full heal-up. Summoning Summoning spells use standard summoning rules. Wasting away Who even wants con? Talents Spellsinger Grab an extra bard song of your level Sorta Dead Count as undead, Don't require basic needs, First time you die each battle make a normal save + CHA mod; if you succeed, pop a free recovery. It's Complicated When you roll icon die, first 6 becomes a 5. Gain extra necromancer spell. Spells 1 battle cry, 2 bard spells, 4 necromancer spells, Pull It Together! Flexible Melee, 2/battle, nearby ally can spend a recovery. Song Of Heroes +1 to allies attack and damage, 11+ to sustain, final verse; +2 to attack for one ally. 11+ recharge. Befuddle Attack vs MD, confuses on hit dazes on miss. Effect ends at end of next turn. 11+ recharge. Channel Life 2/ battle, choose 1 random target, attack vs MD. 2d6 + INT negative vs foe, 5 negative vs ally. 1 nearby ally can spend a recovery. Chant Of Endings attack vs MD against enemy with lowest HP. 1d10 + INT negative damage. Death's Gauntlet Attack vs PD. 1d4 + INT ongoing negative damage. Foe can end ongoing as standard action and user cannot use death's gauntlet until end of next turn. Summon Undead Summon 1d3+1 skelefriends Feats Channel Life One extra use of Channel Life per battle Gear Out-Of-Date Ballgown (Light Armor) Unclipped Nails (Light, 1-handed weapon, dual wielding) 50gp McBearson fucked around with this message at 10:42 on Jan 28, 2015 |
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# ¿ Jan 28, 2015 08:25 |
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# ¿ Apr 29, 2024 05:05 |