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But nothing gamers do is ever cool
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# ? Feb 13, 2015 05:14 |
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# ? Apr 24, 2024 09:44 |
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Zombie Samurai posted:When did it start being cool to hate Peter Molyneux? Because I want to say I hated him before it was cool but I don't think I started hating him until The Movies broke my heart. After Fable 1. Fable 2 was the highlight of the series and was almost everything people expected from Fable 1, and ranks as one of my favorite games ever. It still didn't endear me to Molyneux.
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# ? Feb 13, 2015 05:38 |
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Early access is part of a decade long vicious cycle which will result in the collapse of the pc games industry and possibly the console games industry if they ever allow purchase and play of early access titles. It started innocuously with everyone scrambling to get into mmo beta tests and will eventually devolve into companies releasing early access titles just to remain competetive. The problem is that consumers are stupid poo poo heels that don't know better, and by allowing them to play alpha versions of a game any developer's reputation is inevitably ruined. I mean before early access was a thing how many video game projects failed to make it to release?
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# ? Feb 13, 2015 05:52 |
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CountingWizard posted:before early access was a thing how many video game projects failed to make it to release?
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# ? Feb 13, 2015 12:28 |
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Read this interview all the way to the end, the second-to-last paragraph is a doozy: http://www.theguardian.com/technology/2015/feb/13/peter-molyneux-game-designer-interview-godus y'know what, don't even bother: quote:Peter Molyneux has admitted regret and culpability; he was clearly in distress throughout the interview – an interview he told us would will be his last. An hour before publication, however, we discovered that he had spoken to the gaming news site Rock, Paper, Shotgun the day before, and had given their interviewer the same impression – that he would no longer be speaking to the press. He has also spoken to at least one other site, seemingly on the same afternoon as our discussion. Another trail of broken assurances. PaletteSwappedNinja fucked around with this message at 14:21 on Feb 13, 2015 |
# ? Feb 13, 2015 13:45 |
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EricFate posted:Ok, I'll bite. I know why people hated 'Space Base' (buggy, dull, and abandoned before promised features were finished), and 'The Cave' was nowhere close to being Ron Gilbert's best effort, But why 'Hack and Slash'? It's really rough around the edges. It works, but it feels like a hobby project, not a serious game.
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# ? Feb 13, 2015 13:52 |
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Hahahaquote:Peter Molyneux: Let me just ask you one question. Do you think from the line of questioning you’re giving me, that this industry would be better without me?
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# ? Feb 13, 2015 14:00 |
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Working with Molyneux is so horrible, people will leave the industry. BUT ITS A GOOD THING! quote:Here’s the thing. When a developer, a programmer or an artist has been working on something for a long time, they often, especially younger people and most of the people who have left are younger people, they want to broaden their horizons. And that indeed, a few people did that. On the production side, there was Gemma, and Christine, and Matt, and they were super busy when we were releasing the Android version and the iOS version, but after we finished those the writing was on the wall and they looked around for other jobs. All of them except for Matt actually left the industry. He is completely bonkers. There are some many good quotes in that interview! He sounds like an unhinged, burnt out crackhead.
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# ? Feb 13, 2015 14:18 |
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Yeah, I like this one:quote:RPS: You’re asking me to accept that you know you’ve run late on every game you’ve ever made but you were going to finish this one in a ludicrous and obviously impossible seven months?
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# ? Feb 13, 2015 14:20 |
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Zombie Samurai posted:When did it start being cool to hate Peter Molyneux? Because I want to say I hated him before it was cool but I don't think I started hating him until The Movies broke my heart. Black & White was the turning point, I think. Up until then, he'd done good, innovative work but after that, the flaws and heavily outweighed the positives.
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# ? Feb 13, 2015 14:20 |
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HAHAhahhHAHAHquote:. It’s been three years for Bryan Henderson, why don’t you give him some of the money from the game? quote:RPS: You told Pocket Gamer that you were putting money aside for him. YOU GUYS DONT UNDERSTAND ANYTHING! HE NEEDS TO BECOME GOD OF GODS!! DONT YOU GET IT, THERE IS NOTHING I CAN DO!
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# ? Feb 13, 2015 14:21 |
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Christ:quote:RPS: Your lead developer on Godus said on your forum that, “To be brutally candid and realistic I simply can’t see us delivering all the features promised on the Kickstarter page. Lots of the multiplayer stuff is looking seriously shaky right now, especially the persistent stuff like Hubworld.”
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# ? Feb 13, 2015 14:24 |
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quote:PETE: You can– I’ll tell you what, this is what we’ll do John, I’ll put you on Find A Friend, on Apple, and you can see exactly where I am every moment of my day.
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# ? Feb 13, 2015 14:26 |
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Now that is what gaming journalism looks like. I'm honestly surprised Molyneux didn't pull out as soon as it became clear they were gonna crucify him
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# ? Feb 13, 2015 14:32 |
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He can't even remember what he did at the beginning of the week. So how could he'd seen how this would turn out?quote:Peter Molyneux: Yeah, I’m totally committed. You, are one of the people, that will drive me out of any press interviews at all. I have done any press interviews–
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# ? Feb 13, 2015 14:34 |
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I still think John Walker is a loving retard.
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# ? Feb 13, 2015 14:36 |
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I remember I bought into Black and White wholeheartedly in the run up to its release. You can deform the terrain, sculpt the world to your own liking! Or, if you're more of a 'hands off' kinda deity, you can leave it to your pet, who'll be able to learn from you and carry out your wishes! And your people! Oh, your people will learn and grow too and build monuments to you and no two tribes will be the same and you can name individual tribesmen and and and! Well, how could you not buy into that? So, I preordered the game about two months before it came out and received a free magic 8 ball emblazoned with the game's logo, which was nice. The game itself came out to kinda middling scores, but that paled in comparison to the bugs that many of us encountered, including one that slowed the game to an unplayable crawl. It wasn't uncommon, and even those of us whose PCs exceeded the specs, found we were unable to play the game at all. We were told there'd be patches and fixes and maybe even an expansion or two that would turn the game into everything we'd been promised and more! Needless to say, the patches took forever and a day to come out, and I think most of us just gave up on it. Never mind being promised the moon and stars, we hadn't even received a properly working game. I still haven't played Black and White, but I do still own the 8 ball that came with it.
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# ? Feb 13, 2015 14:41 |
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EricFate posted:Ok, I'll bite. I know why people hated 'Space Base' (buggy, dull, and abandoned before promised features were finished), and 'The Cave' was nowhere close to being Ron Gilbert's best effort, But why 'Hack and Slash'? Yeah I dunno about the hate for double fine, they've never asked from more money from backers, the cave and hack and slash maybe wasn't the greatest pieces of software out there but they were still ok games and did what they were announced they would. They kind of blew it on spacebase, it was pretty lovely of them but that was not a kickstarted game.
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# ? Feb 13, 2015 14:44 |
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Megadyptes posted:I still think John Walker is a loving retard. Even he managed to turn Molyneux into Sideshow-Bob-Rakes.gif, though, so anyone who thought Molyneux was some sort of master manipulator just got a very frank reality check.
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# ? Feb 13, 2015 14:48 |
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Would be fantastic if some of these journalists were that snippy towards members of the gaming industry who weren't already treated as a joke, goddamn.
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# ? Feb 13, 2015 14:51 |
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poptart_fairy posted:Would be fantastic if some of these journalists were that snippy towards members of the gaming industry who weren't already treated as a joke, goddamn. I think this sort of interview style only works on clowns.
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# ? Feb 13, 2015 14:54 |
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Ha ha ha
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# ? Feb 13, 2015 14:55 |
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the panacea posted:I think this sort of interview style only works on clowns. Yeah and if publishers are involved there's probably gonna be a PR guy there to pull the plug if things get hairy, like in RPS's infamous Heroes of the Storm interview
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# ? Feb 13, 2015 14:57 |
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Who in their right mind wouldn't hang up after that first question?
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# ? Feb 13, 2015 15:00 |
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Christ that interview is brutal. The first question: quote:RPS: Do you think that you’re a pathological liar? E: Also: quote:RPS: You said yourself, that you should not have gone and focused on the mobile version until the PC version was finished. This is all very disingenuous in light of you saying that. klaphark fucked around with this message at 15:15 on Feb 13, 2015 |
# ? Feb 13, 2015 15:01 |
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I don't know who John Walker is or why it matters, but that RPS interview - even if it didn't show anything new to anyone who paid any attention to Molyneux in the last decade - was really really funny.
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# ? Feb 13, 2015 15:04 |
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the panacea posted:Who in their right mind wouldn't hang up after that first question? Someone with an ego the size of an aircraft carrier. Also it might have sounded like a joke-y intro at that moment.
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# ? Feb 13, 2015 15:07 |
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Megadyptes posted:I still think John Walker is a loving retard. I agree and I've long ago fell out of love with RPS, but Walker is good for an occasional rant when he isn't being insufferable. It was fun to see molyneux squirm under the weight of his bullshit.
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# ? Feb 13, 2015 15:21 |
Fable 3 was pretty lame but it was fun to have an entire street filled with my various husbands and families. The best part was when my character was giving birth to my sixteenth child one of my other nobleman husbands walked in and randomly started wandering around the room looking confused.
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# ? Feb 13, 2015 15:21 |
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Fable 3 is the worst game I've ever paid more than 20 bucks for.
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# ? Feb 13, 2015 15:22 |
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Fable 3 let me flabbergast John Cleese by dressing up as a chicken and committing bigamy on a massive scale. That was worth a very few bucks.
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# ? Feb 13, 2015 15:27 |
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"Jerry, just remember, it's not a lie if you believe it." - Peter Molyneux 2015
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# ? Feb 13, 2015 15:37 |
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Fable 3 had some of the most hilariously forced moral choices I'd seen in games to date, especially during that last chapter where you have to raise money to fight off some transdimensional evil that will invade by the end of the year. During that time the director of an orphanage comes up and wants you to fulfill an earlier promise to completely renovate the broken down orphanage at a pretty significant cost. You either have to do that, or go with the competing offer of some industrial stereotype to just up and convert the orphanage into a brothel for some ridiculous amount of extra income. Couldn't I just tell her "Hey, maybe we could defer that kind of thing for like half a year until Cthulu isn't actively trying to devour us?".
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# ? Feb 13, 2015 15:40 |
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Or just let me tell the Evil Advisor to gently caress off and die (and kill him myself), since he is the most evil human being in the entire lore and you have literally no reason to let him live if you aren't also an evil dickbag.
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# ? Feb 13, 2015 15:46 |
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Nobody remembers the absolutely horrendous "menu" alternative that you had to zone into, or that the maps were 100% useless?
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# ? Feb 13, 2015 15:48 |
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There was an article I read on PCGamer a few weeka ago where Peter warnes Microsoft about the dangers of "overpromising". I pretty much read it just to read the comments, which sure enough were people smashing their heads against their keyboards and just crushing Molyneux for the irony of HIM warning against overpromising. And lets face it, Molyneux deserves to be torn apart by the press, because he's either a pathological liar or dumb as gently caress.
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# ? Feb 13, 2015 15:51 |
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I really like this partRock Paper Shithead posted:Peter Molyneux: I must have given about fifty thousand hours of interviews and I’m sure if you go back over all of them you could– The only result of this is, I’ve already withdrawn mostly from the press, I’m just going to withdraw completely from the press.
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# ? Feb 13, 2015 15:57 |
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With the way he's managed to keep getting work as a game developer, something tells me he's missed his true calling as a suicide cult leader.
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# ? Feb 13, 2015 15:58 |
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Sky Shadowing posted:There was an article I read on PCGamer a few weeka ago where Peter warnes Microsoft about the dangers of "overpromising". I pretty much read it just to read the comments, which sure enough were people smashing their heads against their keyboards and just crushing Molyneux for the irony of HIM warning against overpromising. Hey man Molyneux believes! Although yes he is bad and his publicity and hype is worn away on release of games since the many that buy into it are inevitably disappointed.
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# ? Feb 13, 2015 16:04 |
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# ? Apr 24, 2024 09:44 |
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5er posted:With the way he's managed to keep getting work as a game developer, something tells me he's missed his true calling as a suicide cult leader. Now that you mention it, he does really look a lot like that Heaven's Gate guy.
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# ? Feb 13, 2015 16:04 |