|
Crigit posted:This is really interesting, because it shows that what a thing sounds like is going to be heavily dependent on your recording hardware and positioning. Which one of those sounds was what the gun 'really' sounds like? Do any of them correspond to what you would hear with your ears if you were standing next to the microphone? quote:A few of the many mic positions used during the gunfire reflection recording. We had portable recording devices (Zooms) hidden far off in the woods too, just to cover all the bases. What's near the camera here is a shotgun mic (it means it's highly directional, not that it's used to record shotguns - although on this occasion, both were true). mote posted:It always blows my mind thinking about how they programmed music for all those NES and C64 games in the 80s. Creating all your patches/notes by manually setting the registry bits in assembly or whatever. loving crazy considering the results they got out of it.
|
# ? Feb 14, 2015 15:00 |
|
|
# ? Apr 25, 2024 23:10 |
Sims 4 has a dynamic soundtrack in Create-a-Sim mode and Build mode, which changes depending on what you're doing. If you're changing what your Sim wears or are picking out, say, furniture or appliances, you get a full orchestra version of the song. If you go in to do some more detailed work, like changing a Sim's hairdo or head jewelry, or you're picking out floor tiles and wallpaper, you get a slimmed down version of the song, with some strings, piano, and some light percussion. Going in to do the most detail, like editing the Sim's facial details gives you a simple piano version of the song. It's all seamless and fades in and out when you switch what you're doing, and it's a great callback to The Sims' original build mode soundtrack. Speaking of, The Sims 1 had some wonderful songs, especially in piano mode. When I was a kid I was always scared of the piano music though, it felt depressing and sad so I ended up abusing a glitch where if you switched Build and Buy mode quick enough you'd get Buy mode music during Build mode. Nowadays I really appreciate the music. https://www.youtube.com/watch?v=Mke9z4qfTFU
|
|
# ? Feb 14, 2015 15:21 |
3D Budgie posted:Deadly Premonition was a sound experience alright. People like to rag on the Gran Turismo series for its car noises, some of which are holdovers from entries on the original Playstation, but I think it's interesting that even back then, the soundtrack to the game was slightly different for each territory. For Gran Turismo 2, the American release had among others, a remix of Dragula by Rob Zombie https://www.youtube.com/watch?v=d9YYp_R5b2E Meanwhile the European release got a heavily remixed version of loving In Heaven by Fatboy Slim https://www.youtube.com/watch?v=0ehtTdzOT8g There's a few other tracks that are region-exclusive, but going as far as to make remixes just to fit make them fit in is quite a bit of effort just for region-exclusive soundtracks.
|
|
# ? Feb 16, 2015 01:29 |