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Seyser Koze
Dec 15, 2013

Mucho Mucho
Nap Ghost
Bowser, Bowser, and Bowser.

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SMaster777
Dec 17, 2013

I wish this was my Smash main.

Seyser Koze posted:

Bowser, Bowser, and Bowser.


While I do agree that, since this is a leavemywife LP, someone needs that name... Crono is probably locked down as Chrono at this point, while Lucca and Marle are not even remotely awesome/manly enough to earn the title. (I do know who I'm gonna suggest Bowser for later, though!)

Neige
Mar 20, 2006

Pregnant Woman got pepper sprayed and kicked in the stomach? That ugly bitch was asking for it.
Magnus, right?

silversatyr
Jul 29, 2014

Go on an adventure ordained by fate?
-->Okay! I'll grab my stuff!

-->Eh.
For Crono - Gina
For Lucca - Lara
For Marle - Aliza

Team Mom is go! (Yes, those are their mothers' names.)

silversatyr fucked around with this message at 01:14 on Feb 27, 2015

yoyomama
Dec 28, 2008
Yesssssss chrono trigger lp

I say go with default names.

I don't play many games, but this one is my favorite, and the only one I've beaten 100% (the DS version).

FeyerbrandX
Oct 9, 2012

Y'know with all the fine details in the sprites, it really freaks me out that Marle's victory/happy animation makes it look like she only has one tooth.

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.

FeyerbrandX posted:

Y'know with all the fine details in the sprites, it really freaks me out that Marle's victory/happy animation makes it look like she only has one tooth.

It sort of matches her portrait though. I was always more :crossarms: about her high-jump capabilities.

e: potential spoiler removed.

EponymousMrYar fucked around with this message at 06:46 on Feb 27, 2015

FeyerbrandX
Oct 9, 2012


snip

FeyerbrandX fucked around with this message at 03:11 on Feb 27, 2015

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.
Alright, folks, VOTING IS OVER.

Our only change is Chrono, which is fine by me.

Also, remove those spoilers, folks.

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.
Update Two: Fair Bouncing

Welcome back! Last time, on Chrono Trigger DS, we started the game, went to the Fair, and collided with a young lady. That pretty well sums it up, and this update, we'll actually explore the Fair in detail, so let's bounce.





Alright, so not much is different as far as names are concerned; Crono became Chrono and that's about it. I'm also going to try and remember music links. Some of you may recall how terrible I am about that.



The bulk of this update is going to be bopping around the Fair and seeing the various attractions is has to offer. You can also tell I did this kind of quick after restarting to rename Chrono, as I didn't change the window back.



Now, we could use this to make the $4,000 to buy Chrono the Silver Sword and double our attack, but gently caress that. That'll take forever, and the game doesn't need that kind of abuse.



To the left of where we met Marle, we find an old guy, a lunch box (bag? Lunch thingy) and a kitty. All will be important in time.





We can eat his lunch for a full heal, but we're currently at full health, plus it's a dick move. If we really need healz, we can run back to Chrono's House. Hopefully Mom won't mind him heading upstairs with a girl he met ten minutes ago.



This is probably my favorite part of the Fair; it's an intro to combat, which serves to give us those delicious, delicious experience points.



Plus, we're fighting a giant cat robot.



Who can throw down with the best lyrical wordsmiths of our time.





The alternate thread title came about as I love Gato and wanted to have some sort of Gato-esque rhyme, but that's the best I could do. I've the rhyming capabilities of a deaf howler monkey.





Like I said, he serves as an intro to combat. Chrono, as previously mentioned, uses katanas as his weapon. He currently has a wooden one. There is normal battle music, by the by, but when you're facing Gato, you get this song.



Marle uses crossbows, and her starting weapon is a Bronze Bowgun.



Sprites are very reactive and show a ton in this game. Every enemy has an animation for when they're hit, as do our party members.



Gato (which is Spanish and Portuguese for "cat" :eng101:) has 76 HP and a counter for physical attacks.



A boxing glove pops out of his belly and punches the poo poo out of you whenever you attack him.



For our low amount of HP, this does a fair amount of damage. And we currently have no healing items. Sure, I could have bought some, but eh.



I was going to have a .gif of it here, but I'm having trouble kerjiggering it into working properly. As you can kind of see, the screen had just had a white flash go across it.



Marle critically hit Gato, which dealt double damage of what Chrono did. Criticals generally do that sort of thing. Also, as long as we're talking about damage, when it comes to their Attack Power, Chrono's is determined (partially) by his Strength stat. Marle's, since she's using a crossbow, is partially determined by her Accuracy stat. In fact, the accessory she has equipped adds +2 to her Accuracy, making her attacks do a little more damage.



Gato has two attacks, and only used one of them, as he wanted to be an rear end in a top hat. His standard attack is to just punch you in the face for low damage. The other one is Gato's Song of Love, which also does damage.



Chrono and Marle are pretty close in terms of attack power, for now. Before long, Chrono will be one of our biggest damage dealers.



Gato drops 10 exp and 1 TP. Chrono needs 4 more to learn Cyclone, while Marle needs a total of 10 to learn Aura, which will heal an ally for a small amount of HP.



This is one of the quickest and easiest ways to earn Silver Points here in the Fair. Plus, you get to kick it with Gato.



And to get your Silver Points, Gato punches them into your guts.





To the right of where we met Marle, we find a tragedy.



Thankfully, we already know exactly where her kitty is. All we've got to do is "speak" with it.



And make our way back to the little girl. The cat has some pretty basic pathfinding AI, so you can get it jammed behind a piece of the environment and have to coax it out by running around it like a jackass.



:3:

Even though Keeshhound will deride me for being a softy, I love this poo poo.

On that note, before you even say it, Keesh, gently caress you.



And, hell, the chicks dig it. :coal:







Yeah, that .gif works loving perfectly, but when I'm trying to do one of badass critical animations...:orks:



And Chrono is a chug-master.



:sugartits:



Bloated, now, probably.



Up here, we have my least favorite part of the Fair (more on that later), but I'm sure someone loves this part of it the best. And that I'll hear about it soon enough.





There's an indie concert going on in this part of the fair.





The rhythm is certainly something, yes. Mostly pretty loving rockin'.







Dance moves include: Climb That Ladder





Draw The Sword and Marle's Making Me Uncomfortable



The LMAO



And The Sudden Realization That The Girl You Met Moments Ago Just Slapped Her rear end In Public



That covers the concert area. It's quite exciting.



Remember that NPC's comment about Melchior wanting to buy old accessories? If we go back and talk to him...



He wants Marle's Pendant, which we're not even going to try and swing.



We can also guess on the race, and if you get it right, you make 20 Silver Points.



This guy is usually pretty well on the money with who he thinks will win.



It costs nothing to play, except a bit of time, and the reward is kind of nice, if you're into collecting Silver Points.



It's too bad we can't compete, as we completely blow these guys away in foot-speed.





They make a lap around the square for their race.



I think your Alzheimer's is flaring up, you old bastard.



Apparently, in the first update, when I covered this screen, I completely forgot there was an east side of this area.



: You should be thankful things are so peaceful now.

Another reference to the war from way back when. I'm sure we'll never see this again.



This is the most piss-easy game in the Fair, and has the smallest reward.





Position yourself correctly, hit the A button, and you'll hit the bell. Ring the bell and--



Woo-hoo.



Since I want another level, before we visit the last spot, we fight Gato again and both our characters level up. Unlike in Earthbound, Super Mario RPG or Mother, but like in Final Fantasy IV, you don't see what stats improve upon leveling.



The Tent of Horrors is horseshit and I don't like it.

Hell, truth time: I don't like most of the Millennial Fair. It provides a good opening area for new players, to give you a feel of combat, and to give you a general idea of how NPCs are. It serves as a nice intro to the game's world, but when you've been through the game a few times, there's very little of interest here. Gato is the best part of it, and not just because you can use him to easily grind up a few levels and Silver Points. The rest of the Fair is interesting at the first go, but beyond that, you'll rush through this part to get to the rest of the game.



With that said, we only have enough Silver Points to do one of the attractions in the Tent of Horrors. Trust me, you're not missing much from not seeing the other two.



Though, you do come in here to find a disembodied head and pair of hands who lets out a chuckle like a clown with a touch of meth in his system.



It's either 10, 40, or 80. We have 36, so we'll spend 10.



What sort of horror will we experience for 10 Silver Points?



Mother of God, it's a soldier!



:derp:



The guy on the right is Wedge, and the other is Piette. The first two are a reference to the Final Fantasy games, where somebody on the dev team loved Star Wars and named two throwaway characters after two members of Rogue Squadron. As for Piette, I've got nothing.



You know that game where street cons put a marble under one of three cups and rapidly move the cups around?



We're doing that here, but with dudes.



Truthfully, I was too busy laughing at MST3K to pay attention, so I guessed.



And we win a not-at-all-creepy doll for our troubles.



Since it'll actually be in Chrono's room, and I could use a heal (Gato's counter does good damage), let's go check it out.



: I'm Marle. Nice to meet you!

: Marle, you say? Have we met somewhere before? I could swear I recognize you. Perhaps it's just my imagination.



Oh, hey, Mom is cool with Chrono bringing a girl he met ten minutes ago up to his room.



As promised, there's the Poyozo doll. Mom also has a different bit of dialog for each new party member you get.



But, back at the Fair, we have to trip an event flag, so let's get to trippin'.



: They ought to be ready by now. They were setting up at the far end of the square.

: Oh, I want to see it! Come on, Chrono!



But first!



: Well, just between us, I heard that the King is tearing his hair out over his tomboy of a daughter! Just once, I'd like to meet her and see how wild she really is.



Before we can get to Lucca, Marle wants some candy.



While she's doing that, I think I'll go turn my Silver Points into cold hard cash.



Or not. Marle gets upset if you try and run off here.



But, wait patiently and she'll choose.





: Thanks for waiting!





We're behind the text box.



Taban here, despite looking like Frankenstein's Monster, is Lucca's father.



And in the year 1,000 AD, they invented a teleporter.





Well, from Wikipedia:


Wikipedia posted:

American writer Charles Fort coined the word teleportation in 1931 to describe the strange disappearances and appearances of anomalies, which he suggested may be connected. He joined the Greek prefix tele- (meaning "distant") to the root of the Latin verb portare (meaning "to carry").Fort's first formal use of the word occurred in the second chapter of his 1931 book, Lo!:

"Mostly in this book I shall specialize upon indications that there exists a transportory force that I shall call Teleportation. I shall be accused of having assembled lies, yarns, hoaxes, and superstitions. To some degree I think so, myself. To some degree, I do not. I offer the data."

Fort suggested that teleportation might explain various allegedly paranormal phenomena.

In short, kid, it means taking something from one spot to another.



Shithead.







I've got the feeling this isn't the first time Chrono has ended up as a guinea pig in testing one of their inventions.



: I was wondering when you'd show up! No one wants to try my Telepod. Would you be so kind?

Hey, wasn't that what Seth Brundle called his invention?





Being a silent protagonist, we don't get much of a choice.



I'm sure PETA's lawyers will be happy to get their hands on this information, Taban!





I want you to remember these two are, ostensibly, scientists. And this is a teleporter, which should be a very technical machine to run.



Yes, Taban is beating the poo poo out of it with a hammer. And Lucca pulled out a gun. I've nothing else to say here.



Maybe that's more technical than I thought, as we turn into sparklies and warp over to the other Telepod.



Yeah, if there'd been a fly in there with Chrono, all of you'd been making GBS threads your pants right now.



Wait a goddamned minute, Taban!



You son of a bitch!



Oh, sure, now we know it's safe, everyone wants to try it! Never mind if Chrono would survive or not!





I didn't transcribe this line because those of you who haven't played before may not have believed me. And yes, Lucca is doubting Chrono's game.





Taban hams it up and gets into the show. I can respect that.



Even if he wasn't sure we were going to survive.



Oh, sure, worry about her, Taban! But your daughter's best friend? gently caress that guy, let him potentially be mangled in a teleporter!





Chrono, you really need to speak up about this.





They have the same lines as before, so scroll up if you forgot--Uh, Marle, what the hell's going on with you?







JESUS CHRIST





What in the world is that?





Oh, Marle is being eaten by the Warp. Well, nice knowing you.



:bravo:



"No questions about the disappearance of that girl! All part of the show, she's definitely not dead (or worse...)!"





Lucca, you were standing right loving there. Your machine sent her off somewhere.





Sure, Taban, hop on up!



Chrono's Mom said something similar. And since we all know coincidences don't exist in RPGs, Marle must be somebody different than she says...But who?









I'd just like to point out that this right here is a good indication of what a bad motherfucker Chrono is. Girl he just met disappears in a mysterious machine, under circumstances that the two scientists don't even have a loving clue of beginning how to describe?



He basically just shrugs his shoulders, grabs the pendant, hops on the machine and all but says, "I'll go find her."



Mom told him to be back before dinner, and I don't quite know if we're going to make it.





Pants-making GBS threads trip into the Warp? Hell, just hold on tight!



: Boost the power output!



: More! I need more power!

: Roger!



Either that, or you've got what you need to bring the Creature back.





She's awfully goddamned calm about that. If I saw one of my friends flashing inverted colors, I don't think I'd have anything more coherent than terrified shrieking to say.







In-A-Gadda-Da-Vida, baby...





Where in the hell are we?



Only one way to find out, I suppose.



Wherever it is, it's definitely not the friendliest place to be.





Our first proper enemies of the game! Blue Imps have 13 HP and that's about it. And the song playing prior will continue until you get into this fight. It's awesome that way.



Even without an extra level under his belt, Chrono will be one-shotting these guys.



Enemies die by fading into red sparks.



They attack by kicking you in the rear end. They can also kick a rock at you, but that's a counter, and they'd have to survive to use it. They can use it normally, if I remember right, but it's not often.



2 exp a piece, 1 TP a piece.



And the 3 TP we get from this fight is enough to teach Chrono his first Tech!



We'll cover it in a second.







These Blue Imps are dropped off by the birds.



If you hadn't noticed, enemies will move around the battle area during combat; some attacks are influenced by enemy position. Cyclone is one of them, and it provides a good example of how it works.



Right now, we can only hit this Imp with it.



But if we give his buddy a second to comply and come into range...



Chrono can Whirl them both to death!



It deals good damage and kills them both.



:krakentoot:



Potions heal 50 HP, and are the basic healing item of the game. They won't see much use.



South of that chest is the best one in this area.



The Power Glove, in addition to being so bad, adds +2 to Strength. Chrono's Headband, his initial accessory, added +1 Speed, and a hit to it isn't that bad. Max Speed in this game is 16, so we're 3/4s of the way there already.



We're almost done with this area, by the by. I'm not sure what sort of pleasure the Roundillo gets being kicked around, but it looks like it's loving that poo poo.



Fortunately, all three enemies start in good position for Cycloning, so this fight ends before it even starts. With 24 HP, the Roundillo is a good bit tougher than the Blue Imp, but still nothing Chrono can't handle.



As it quickly learns.



Note: Until I get a better handle on how .gifs are going to want to behave in this LP, some of them may be not counted amongst my best work. I'm working on figuring what I need to do to get them looking better. Until then, this is what Cyclone looks like in action (sort of).



And that covers this area!



...Well, poo poo, I've no clue where we are. I guess this is as good a place as any to stop.

Next time, we'll figure out where the hell we are! Stay tuned!

Leave fucked around with this message at 01:28 on Feb 28, 2015

CmdrKing
Oct 14, 2012

Maybe if I called it 'Interpretive Stabbing'...
Google gives me some soccer players for "Piette". Piett, however, would be another Star Wars reference, he's the dude that gets promoted in Empire because his boss was a gratuitous fuckup that Darth Vader chokes out over the viewscreen. Given Square's Squareness I'm assuming that's what they were going for.

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.

Leavemywife posted:

Hell, truth time: I don't like most of the Millennial Fair. It provides a good opening area for new players, to give you a feel of combat, and to give you a general idea of how NPCs are. It serves as a nice intro to the game's world, but when you've been through the game a few times, there's very little of interest here. Gato is the best part of it, and not just because you can use him to easily grind up a few levels and Silver Points. The rest of the Fair is interesting at the first go, but beyond that, you'll rush through this part to get to the rest of the game.

Which is the point. You can spend as much time as you want pre-Telepod demonstration whether that's 2 minutes to trip all the right flags to progress or 20 minutes to see all of the faire and everywhere else open to you.
Also if the cat gets super-stuck you can talk to it again and it'll flee off the side of the screen. Come back and it'll be where it started, ready to be led around again.

I'd say it's more entertaining than most faire's since I usually went to them to see the big performances and eat fair food. There's no lines for any of the attractions after all!

Archenteron
Nov 3, 2006

:marc:

Leavemywife posted:

Plus, we're fighting a giant cat robot.



Who can throw down with the best lyrical wordsmiths of our time.



In multiple languages too!. Ah, Gonzales~.

Archenteron fucked around with this message at 07:12 on Feb 27, 2015

Bregor
May 31, 2013

People are idiots, Leslie.

Leavemywife posted:



I didn't transcribe this line because those of you who haven't played before may not have believed me. And yes, Lucca is doubting Chrono's game.

Stay jelly, Lucca. :quagmire:

Quovak
Feb 2, 2009

See, the problem with online communication is that you can't feel my beard through the HTML.

EponymousMrYar posted:

Which is the point. You can spend as much time as you want pre-Telepod demonstration whether that's 2 minutes to trip all the right flags to progress or 20 minutes to see all of the faire and everywhere else open to you.

Yeah, Chrono Trigger is one of the few RPGs that actually seems concerned with streamlining and replayability. On your first runthrough, there's quite a bit to play around with (including a whole continent to the south), but within a few minutes you get a clear focus. The game naturally encourages you to explore the fair by putting neat stuff around, but it doesn't give you so much that you'll waste your time and refuse to progress. There's just a great and effortless progression from "Sure, the game wants me to go to the fair" to "Oh neat, what's over here" to "Huh, who are you?" to "Oh right, the machine" to "Oh poo poo". It's organic. And on a second playthrough it takes less time than reading this post.

What I really love is how light it is on exposition. Sure, your mom reminds you to see Lucca's invention and a kid says we fought a war, but it's written like actual dialogue and never feels like an infodump. The details of the setting are shown rather than told, and you immediately get a sense of who the characters are (even the silent one). The fact that nobody sees something weird with a cat v. knight v. lizard race or a singing robot cat tells us all we need to know about the tone. There's no datalog to explain Melchior's a mysterious swordsmith, or a forced tutorial on how MP works, or a single character saying "As you know..."

NikkolasKing
Apr 3, 2010



This is an unexpected and pleasant surprise. Guess it's too late to name Crono Serge though.... Any chance of a Chrono Cross LP in the future?

Also what about posting music? This game has a great soundtrack and a couple of my fave songs have gone by at this point.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

The song that plays when you first exit that little area back onto the world map is one of my favorites in the whole game.

George
Nov 27, 2004

No love for your made-up things.
I'm too late for my fake name suggestions, Chrono, Luccha, and Mahrle.

Bifauxnen
Aug 12, 2010

Curses! Foiled again!


Leavemywife posted:

The alternate thread title came about as I love Gato and wanted to have some sort of Gato-esque rhyme, but that's the best I could do. I've the rhyming capabilities of a deaf howler monkey.

Gato certainly has some mad rhymes.

Valiantman
Jun 25, 2011

Ways to circumvent the Compact #6: Find a dreaming god and affect his dreams so that they become reality. Hey, it's not like it's you who's affecting the world. Blame the other guy for irresponsibly falling asleep.
YESSSS! A Chrono Trigger LP!

I said it in the FFVII thread but I never got further than a couple of hours in in this game before losing interest. Now I'll get to see what the fuss is all about! :) Don't you dare to spoil anything, goons!

Thom711
Mar 21, 2013
After so many years it still annoys me the gate isn't centered between the two telepods.

chubican
May 3, 2009
Finally, a reason to post this. It never fails to amuse me.

FeyerbrandX
Oct 9, 2012

chubican posted:

Finally, a reason to post this. It never fails to amuse me.

Damnit Nappa, now Crono's Mom's voice is that in my head.

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.

chubican posted:

Finally, a reason to post this. It never fails to amuse me.

Two things.

One, this is amazing.

And two, I went back and added some music links. I think I got 'em all, but if I missed one, let me know.

ShallowKnave
Sep 9, 2011
Fun Shoe
One of my favorite things about fights in this game is that when your ranged attackers are too close to an enemy, instead of shooting at them, they just swing their weapon and smack the enemy upside the head with their crossbow/whatever.

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.

ShallowKnave posted:

One of my favorite things about fights in this game is that when your ranged attackers are too close to an enemy, instead of shooting at them, they just swing their weapon and smack the enemy upside the head with their crossbow/whatever.

I meant to show this, but Gato didn't want to cooperate and get close enough to Marle to get bonked with the butt of her bowgun.

Edit: I'm a goddamned liar.

Leave fucked around with this message at 23:18 on Feb 27, 2015

FinalGamer
Aug 30, 2012

So the mystic script says.
Awww MAAAAAN an LP from Leavemywife holy poo poo I'm so glad I caught this :syoon: totally excited to see your spin on this game with your LP style man.

now entering North Dakota
Feb 22, 2013


Fun Shoe

ShallowKnave posted:

One of my favorite things about fights in this game is that when your ranged attackers are too close to an enemy, instead of shooting at them, they just swing their weapon and smack the enemy upside the head with their crossbow/whatever.

I believe it does less damage too.

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.
So, Nuvan, the wonderful poster he is, linked me to a fantastic music thingy on Youtube, where Chrono Trigger tracks were done with a metal flair.

Unfortunately, the video itself contains some spoilers, but I think I found a solution. As we reach the music in question, I'll post up these links of it. I wish I knew the guy who did this, so I could properly credit him, but he's on there as 331Erock.

Anyways, Chrono's Theme, Metalized!

RareAcumen
Dec 28, 2012




ShallowKnave posted:

One of my favorite things about fights in this game is that when your ranged attackers are too close to an enemy, instead of shooting at them, they just swing their weapon and smack the enemy upside the head with their crossbow/whatever.

I never really got that, personally. It's not like the bolt would be less effective if you had eight feet between you or not right?

I'm not knocking that they went the extra mile to give ranged people different animations or anything I'm just a bit lost on why you wouldn't just have them back up a bit and then take a shot at them.

Runcible Cat
May 28, 2007

Ignoring this post

Bogart posted:

Has anybody tried the iOS port of Chrono Trigger? The FF7 thread convinced me to get it so now the question is just on what platform.
The controls suck incredibly, especially when you have to, um, run fast uphill in a straight line and then stay still behind something for a while. If you've played CT you know just which bit this makes insanely frustrating.

RickVoid
Oct 21, 2010
If you've played/beaten the game before go look up the video (Chrono Trigger meets Metal, by 331Erock. Between the guitarist absolutely Loving This poo poo, there's some other great stuff going in with it.

RareAcumen
Dec 28, 2012




You guys could always try throwing the links through Polsy so they don't show other videos.

http://www.polsy.org.uk/play/yt/

RickVoid
Oct 21, 2010

RareAcumen posted:

You guys could always try throwing the links through Polsy so they don't show other videos.

http://www.polsy.org.uk/play/yt/

It's less the related links and more that it lists spoilers as song names.

FinalGamer
Aug 30, 2012

So the mystic script says.

RareAcumen posted:

I never really got that, personally. It's not like the bolt would be less effective if you had eight feet between you or not right?

I'm not knocking that they went the extra mile to give ranged people different animations or anything I'm just a bit lost on why you wouldn't just have them back up a bit and then take a shot at them.
Isn't there something about a crossbow being kinda bad for short range due to needing the velocity when going through air in order to make it more deadly? Like I dunno, I'm just seeing a guy try to shoot an arrow point blank and having no distance to let it ramp up its lethal point straight into a guy's face enough.

Fleve
Nov 5, 2011

Hot dang. I never finished this game. I don't even know why, I was enjoying it immensely and then I just stopped somewhere close to an ending. Looking forward to this.

I've still got an .avi on my PC from 2002, that I imported from PC to PC for over 13 years, a video from some sort of convention with 2 girls playing the Frog theme on violin and cello. The only drawback are the two assholes talking while it played otherwise I'd have uploaded it. There are some pretty good versions on youtube anyway.

Fister Roboto
Feb 21, 2008

FinalGamer posted:

Isn't there something about a crossbow being kinda bad for short range due to needing the velocity when going through air in order to make it more deadly? Like I dunno, I'm just seeing a guy try to shoot an arrow point blank and having no distance to let it ramp up its lethal point straight into a guy's face enough.

Uh

I don't know how you did in physics class, but projectiles don't tend to accelerate on their own while flying through the air. Quite the opposite in fact.

Seyser Koze
Dec 15, 2013

Mucho Mucho
Nap Ghost

RareAcumen posted:

I'm just a bit lost on why you wouldn't just have them back up a bit and then take a shot at them.

Backing up is not a free action. :colbert:

Nidoking
Jan 27, 2009

I fought the lava, and the lava won.

FinalGamer posted:

Isn't there something about a crossbow being kinda bad for short range due to needing the velocity when going through air in order to make it more deadly? Like I dunno, I'm just seeing a guy try to shoot an arrow point blank and having no distance to let it ramp up its lethal point straight into a guy's face enough.

You're probably thinking about blocking a gun barrel. The closest equivalent for a bow of any kind would probably be if someone has their hand on the actual projectile and can hold it in place to prevent the string from snapping taut. The same pressure will still be there, though, and it'll move with just as much force if it moves at all.

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EggsAisle
Dec 17, 2013

I get it! You're, uh...

FinalGamer posted:

Isn't there something about a crossbow being kinda bad for short range due to needing the velocity when going through air in order to make it more deadly? Like I dunno, I'm just seeing a guy try to shoot an arrow point blank and having no distance to let it ramp up its lethal point straight into a guy's face enough.

Not unless you were so close that the weapon couldn't operate properly (say, if the bolt were to hit something before leaving the string.) Otherwise, closer means harder-hitting.

E: Beaten to the punch. But I'm totally qualified, you guys, I subbed for a physics class once! Err... a biology class, actually. But there were physics posters on the walls!

EggsAisle fucked around with this message at 20:31 on Feb 28, 2015

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