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apostateCourier posted:The difference is that illuminate scouts don't take anti-tank munitions to kill!
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# ? Dec 31, 2015 06:08 |
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# ? Apr 26, 2024 01:30 |
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Insert name here posted:Everyone complains about the Illuminate walls but the real bullshit is IFVs sending up alert flares with no wind-up the second they enter the screen those don't kill you instantly and can be countered by running the gently caress away which you do a lot of in all higher difficulty levels anyway
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# ? Dec 31, 2015 08:33 |
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Coolguye posted:There is no defense against photon walls, and the warm up time is frequently not enough to reasonably dodge or change directions. The only change I ask for is that if a photon wall hits someone, they get shunted out suddenly and violently, as opposed to simply evaporating. I'm pretty sure that the solution is to be stationary when they come on and you'll be pushed aside instead of vaporized, both on foot an in vehicles.
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# ? Dec 31, 2015 10:11 |
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I feel like this game could massively benefit from a general chat thing that you could use to seek groups and talk about stuff. I'd like to complete that rank 10 retaliation mission but finding pubs who want to do it is kind of a bother. It'd be even cooler if the ship was actually a Phantasy Star Online-styled lobby with players running around but I guess we'll have to wait for Helldivers 2 for that
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# ? Dec 31, 2015 15:36 |
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Flakey posted:I'm pretty sure that the solution is to be stationary when they come on and you'll be pushed aside instead of vaporized, both on foot an in vehicles. WHAT. please be true
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# ? Dec 31, 2015 19:37 |
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Coolguye posted:WHAT. I take no responsibility for accidentals, or other deaths, that may result from testing this theory.
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# ? Dec 31, 2015 19:52 |
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New thread is here, please update your bookmarks! http://forums.somethingawful.com/showthread.php?threadid=3758257
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# ? Dec 31, 2015 23:58 |
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# ? Apr 26, 2024 01:30 |
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I'm retarded.
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# ? Jan 2, 2016 20:33 |