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ixnay
Jun 11, 2002

rainbow dash why are you making such a cool face?!
Heck, it wouldn't even need to be a monthly subscription for me. I'd pay like 10-15 bucks to have access to the whole library for a couple hours while people are over for a party, and then go back to the DLC I've bought for myself the rest of the time.

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Pops Mgee
Aug 20, 2009

People all over the world,
Join Hands,
Start the Love Train!

Brocktoon posted:

I can't believe people are still hung up on this...

Someone post the Green Day floating guitar gif please.

HelfMyselp
Nov 2, 2004

Dude, check it. It's a trash can. And a rollerblade.

Now shovel some cheese curls into my trash hole...

Pops Mgee posted:

Someone post the Green Day floating guitar gif please.
Sure.

Sir Tonk
Apr 18, 2006
Young Orc

That's not very next-generation of them :colbert:


lol, it's still great.

AeolisCams
Jun 5, 2004
That Other Fat Guy
The only thing that could have convinced me to pick up an XB1. Microsoft owes HMX something. It's particularly funny because I just (as in day before the announcement just) bought my "post mortem" XB360+HDD so I can start transferring all my saves and customs and not lose my DLC catalog. My current (8th I think? So many Red Rings over the years) XB360 is on its last legs.

The first time I picked up a midnight release was for GH2 and I was still living at home. God I've got a career now and you'll pull my wooden Strat from my cold, dead hands.

Orange Harrison
Feb 24, 2010

All through the day, I me mine
Wait the Xbone is HDMI only? And doesn't even support interlacing?
How was this piece of junk NOT $200 right out the gate?

Dr Zaius
Jan 2, 2001

Smells Like Team Spirit
Really? That's a pretty out there complaint. Maybe buy a TV made in the last 7 years.

Pirate Jet
May 2, 2010

Orange Harrison posted:

Wait the Xbone is HDMI only? And doesn't even support interlacing?
How was this piece of junk NOT $200 right out the gate?

I'm pretty sure the PS4 doesn't either.

World's moving on. Composite and component are on their way out.

Empress Brosephine
Mar 31, 2012

by Jeffrey of YOSPOS
I've never had a good experience with a music game in HD that isn't on a PC, so if they manage to pull it off without lag then i'm in.

Dr Zaius
Jan 2, 2001

Smells Like Team Spirit
Considering all the Rock Band games have been just fine something tells me they can pull it off. They have manual and automatic tools for adjusting for delay, it takes about 30 seconds to setup.

Croccers
Jun 15, 2012
Ouch, no cross-platform porting for DLC? I was 360 last gen, PS4 for current.
It's already a hard sell since I'm in :australia: and I only have Gen 1 gear (With a keyboard). So if I can't drag over my 360 stuff to PS4 I'm just not going to bother. :(

whypick1
Dec 18, 2009

Just another jackass on the Internet

Croccers posted:

Ouch, no cross-platform porting for DLC? I was 360 last gen, PS4 for current.
It's already a hard sell since I'm in :australia: and I only have Gen 1 gear (With a keyboard). So if I can't drag over my 360 stuff to PS4 I'm just not going to bother. :(

This really shouldn't be a surprise considering MS/Sony get a cut of the DLC sales.

I would've added Nintendo to the list, but let's be real, no one bought DLC on the Wii

Croccers
Jun 15, 2012
Too bad it's impossible to get number on how many are going to skip because they're in the same boat as me. I personally know five others that had Rock Band and DLC purchases on the 360, only one of them got the Xbone, the rest of us went to PS4.

pksage
Jul 2, 2009

You are an experience!
Make sure you're a good experience.
No idea why they didn't make all RB2+ instruments generic USB devices that operate independently from controllers. I know this is different for everyone, but I've had maybe two or three times in my entire life where we really wanted multiple profiles connected at once for scores/characters/etc. The vast majority of the time it was my profile and "guests". I would have happily sacrificed individual profiles to prevent three consoles' worth of instruments from clogging store shelves and putting us in our current situation.

fake edit: Obviously this doesn't solve the DLC issue, just sayin'

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

pksage posted:

No idea why they didn't make all RB2+ instruments generic USB devices that operate independently from controllers.

Because the specific functions of a controller like the guide button and whatnot and having it work to the standards imposed by the console make that impossible, AFAIK, unless they shipped them with a converter box, which may have gotten them the hairy eyeball from console makers. It's a huge pain, I can think of multi-console controllers, but they're almost always aftermarket devices for specialist markets like fighting sticks and DDR pads from the PS2 / Xbox era. I don't know how viable that would be for a third-party manufacturer to make them, but I'd certainly like to see them.

There was less of a need for that sort of thing in general because the 360 version was so dominant, but it's looking like things might be much more complicated now.

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice
I mean, PS4 owners dug their own grave when they decided to purchase the PS4 but what could Harmonix do to allow 360 to PS4 support?

pksage
Jul 2, 2009

You are an experience!
Make sure you're a good experience.

Alien Rope Burn posted:

Because the specific functions of a controller

Right, so you don't make them controllers -- they're like microphones, and just act as GRYBO input machines. No guide button, no attachment to a profile, you would just press Start on one and it would take up a slot at the bottom of the screen. I have to imagine that MS/Sony have legal protections in place against "pseudo-controllers" like that, because there's no way they didn't consider it at the height of their hardware issues.

I fear that the closest we're ever getting is the MIDI adapter, and I really doubt we'll get XB1/PS4 specific MIDI adapters, so here's hoping those are included in whatever wave of forward-compatibility we end up getting for peripherals.

Pirate Jet
May 2, 2010

Hitlers Gay Secret posted:

I mean, PS4 owners dug their own grave when they decided to purchase the PS4 but what could Harmonix do to allow 360 to PS4 support?

Literally nothing. It would require cooperation on the part of both Sony and Microsoft.

Astro7x
Aug 4, 2004
Thinks It's All Real

pksage posted:

Right, so you don't make them controllers -- they're like microphones, and just act as GRYBO input machines. No guide button, no attachment to a profile, you would just press Start on one and it would take up a slot at the bottom of the screen. I have to imagine that MS/Sony have legal protections in place against "pseudo-controllers" like that, because there's no way they didn't consider it at the height of their hardware issues.

I fear that the closest we're ever getting is the MIDI adapter, and I really doubt we'll get XB1/PS4 specific MIDI adapters, so here's hoping those are included in whatever wave of forward-compatibility we end up getting for peripherals.

I can almost guarantee they did it the way they did so that you must have each instrument to play each part. So no accidentally loading up the guitar part on the drums and vice versa.

It would also prevent cheaters from playing parts on the controller and ruining the leader board.

Cyberball 2072
Feb 17, 2014

by Lowtax

Hitlers Gay Secret posted:

I mean, PS4 owners dug their own grave when they decided to purchase the PS4 but what could Harmonix do to allow 360 to PS4 support?

In my case, and some like me, it seems to put the onus on Harmonix to deliver on one thing, make a game so much better playing than Rock Band 3 that it justifies either ditching my 900+ library to get the game on my current console, or the purchase of an Xbox One. I am one of those folks that fell off at least a year before they stopped releasing dlc and I have enough currently to keep me occupied far longer than I have free time, the promise of more new dlc doesn't mean a ton to me. The game itself has to be that much better on it's own.
I don't and never expected anything to carry over, seemed like the world was done with plastic instruments, Harmonix giving it another go puts them in a weird position with what I expect to be a somewhat large number of previous fans, I am interested to see what refinements to the game they can make as those will be my main deciding factor.

Republicans
Oct 14, 2003

- More money for us

- Fuck you


I always wanted to get a pro drums kit (only ever had the lovely RB1 kit) but I waited too long and they became stupid expensive so this sounds great! Too bad for the keytar and pro guitar but I still have my PS3 hooked up and can always go back to RB3 for those.

Dr Zaius
Jan 2, 2001

Smells Like Team Spirit
Pretty sure Harmonix didn't have a crystal ball when they were designing things for Rock Band 1 nine years ago or whatever. These aren't the kind of problems anyone was thinking about then or could really foresee. Not many people thought Microsoft would gently caress things up that much and cause a ton of us to jump ship either.

It's a pretty easy formula if you love Rock Band and want to play 4. Is the price of an xbone cheaper than rebuying all the DLC you own? Anyway, I'm going to wait until the release is upon us and there are the usual deals on consoles. They'll be cheaper then than now.

ApexAftermath
May 24, 2006

Hitlers Gay Secret posted:

I mean, PS4 owners dug their own grave when they decided to purchase the PS4 but what could Harmonix do to allow 360 to PS4 support?

As if anyone made their next gen console choice based on anything to do with Rock Band. Hell most people thought another Rock Band wasn't going to happen for quite some time. When faced with the prospect of sticking with my 360 purchased DLC and customs, or having to buy an Xbone and lose customs plus the RB3 disc songs and everything else until they catch back up, I have to say I choose the former for now.

Eventually I will buy an xbone for rock band so I can transfer all my 360 stuff, but it won't be until way later when I've seen that everything is all caught up and all the old DLC has been moved over. If they had announced you would get all DLC previously purchased regardless of previous console it would have been a day one buy on PS4 for me in the big band edition set version. Honestly the 360 version with customs is doing just fine still. I also want to see what level of support for previous gen instruments they actually have as I have an Ion set and it would be weird going back to normal rear end basic drums.

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice

Pirate Jet posted:

Literally nothing. It would require cooperation on the part of both Sony and Microsoft.

It was a rhetorical question.

Die Sexmonster!
Nov 30, 2005

Republicans posted:

I always wanted to get a pro drums kit

Skip it and buy a midi drum kit. I spent way too much money on broken Fisher Price cymbals instead of getting an instrument. I love my drums now.

farottone
Oct 18, 2013

C3 Author

Pirate Jet posted:

Literally nothing. It would require cooperation on the part of both Sony and Microsoft.

I disagree. I agree 100% that they could not have foreseen the success of the franchise when they designed RB1, but once they did RB3 things were pretty clear. On RB3 they could have added some sort of user login and gather information with that (much like they did with RB2 for the Web based customization features). With that in place you know which user has what DLC and with that information, regardless of the platform the user is on, you can manage some sort of free download for previously owned songs. I'm not saying they are at fault for not doing that (heck, porting over DLC inside the same system is already an amazing feature in itself) but technically I think it would have been doable.

Dewgy
Nov 10, 2005

~🚚special delivery~📦

farottone posted:

I disagree. I agree 100% that they could not have foreseen the success of the franchise when they designed RB1, but once they did RB3 things were pretty clear. On RB3 they could have added some sort of user login and gather information with that (much like they did with RB2 for the Web based customization features). With that in place you know which user has what DLC and with that information, regardless of the platform the user is on, you can manage some sort of free download for previously owned songs. I'm not saying they are at fault for not doing that (heck, porting over DLC inside the same system is already an amazing feature in itself) but technically I think it would have been doable.

Your solution doesn't magically make cross platform DLC possible though, and there's not a snowball's chance in hell that licensing like that would ever be accepted. Seriously do you not even understand the original problem here? They can't just "manage" to give away free downloads out of their own pockets, because when downloads are free, that's who's paying for them.

Your solution ends with "instead of me buying the DLC on the other platform, Harmonix does it".

ApexAftermath
May 24, 2006

Dewgy posted:

Your solution doesn't magically make cross platform DLC possible though, and there's not a snowball's chance in hell that licensing like that would ever be accepted. Seriously do you not even understand the original problem here? They can't just "manage" to give away free downloads out of their own pockets, because when downloads are free, that's who's paying for them.

Your solution ends with "instead of me buying the DLC on the other platform, Harmonix does it".

That logic falls apart once you really think about it. It's a digital good not something on a shelf. I've already paid for it and it's trivial for them to just say ok you bought it already we will just flag your account as having already purchased it regardless of system as long as you can provide the credentials for the original purchasing account. Looking at it the same way as a physical good is dumb. Hell I would even be willing to pay a one time transfer fee to move it to ps4.

Obviously it's probably not happening so I will be waiting to purchase until later.

pksage
Jul 2, 2009

You are an experience!
Make sure you're a good experience.
Even if we ignored the huge quagmire of legal/licensing issues with multi-platform DLC, you'd be stuck at the very end with Sony (for example) paying for server space and bandwidth to host DLC that Microsoft was paid for. No way.

Dewgy
Nov 10, 2005

~🚚special delivery~📦

ApexAftermath posted:

That logic falls apart once you really think about it. It's a digital good not something on a shelf. I've already paid for it and it's trivial for them to just say ok you bought it already we will just flag your account as having already purchased it regardless of system as long as you can provide the credentials for the original purchasing account. Looking at it the same way as a physical good is dumb. Hell I would even be willing to pay a one time transfer fee to move it to ps4.

You have the same account on Xbox Live and PSN? Like, I dunno, this is like expecting any other game company to let me cross-buy on Xbox and PS4. I don't get how anyone in their right mind would ever expect that to happen, and it's the same situation here.

farottone
Oct 18, 2013

C3 Author

Dewgy posted:

Seriously do you not even understand the original problem here?

Considering I manage a company that has done exactly that in the past (giving access to digital goods cross-platform) for itself and as a service provided to content sellers, I have a vague understanding of the problem, yes. Giving access to digital goods regardless of the platform is a thing that companies have been doing for years: you can buy songs, magazines, books, etc. and have access to them, provided that who's selling them has elected to do so, on any platform for which they are available.

I don't even know what "instead of me buying the DLC on the other platform, Harmonix does it" means. It's a matter of licensing, which as I said could have been done at least starting from RB3. Again, I'm not saying they should have done that, I think that the "simple" access to DLC on the same system is just amazing. I'm just saying it's not black magic.

Brocktoon
Jul 18, 2006

Before we engage we should hang back and study their tactics.

As funny as this is, it still doesn't make me give a poo poo about guitar strap. It's maximum work for minimal return, and I'd rather they focus on more important things.

ApexAftermath
May 24, 2006

pksage posted:

Even if we ignored the huge quagmire of legal/licensing issues with multi-platform DLC, you'd be stuck at the very end with Sony (for example) paying for server space and bandwidth to host DLC that Microsoft was paid for. No way.

Hosting DLC they were already going to be hosting because both systems are getting all the DLC carryover. It's nothing they wouldn't already be storing on their servers and it would just be a matter of a flag saying "hey this account already has access to this". The bandwidth argument doesn't hold any water with me because you can already go to your PSN download list and re-download any piece of content as many times as you want so I don't see this being a huge concern for them and if it is that would be very petty of Sony. Also like I said before I would be totally fine with them charging me a fee to transfer cross platform. That is something I think would be fair so if they do have a bandwidth concern then charge me a transfer fee and be done with it.

Dewgy posted:

You have the same account on Xbox Live and PSN? Like, I dunno, this is like expecting any other game company to let me cross-buy on Xbox and PS4. I don't get how anyone in their right mind would ever expect that to happen, and it's the same situation here.

.....what? What are you even saying? The same account on Xbox Live and PSN what? You're over thinking this big time.

All it would involve is a website or whatever where you supply the XBL or PSN account info that originally purchased, and then you get prompted for which system you want to transfer to, you then supply the credentials for the account you want to transfer to.

I don't know why in gods name you are making it so complicated thinking the account names on both systems need to be the same or whatever.

Astro7x
Aug 4, 2004
Thinks It's All Real

ApexAftermath posted:

All it would involve is a website or whatever where you supply the XBL or PSN account info that originally purchased, and then you get prompted for which system you want to transfer to, you then supply the credentials for the account you want to transfer to.

Why would Microsoft ever agree to do this? Most people had the 360 version, which means they have to buy an XBO to take their DLC with them to Rock Band 4. You expect them to allow people to just take their DLC to the PS4? They are going to try to see these people an XBO.

Sure, yeah... it's technologically feasible, but no company would allow this to happen.

pksage
Jul 2, 2009

You are an experience!
Make sure you're a good experience.

ApexAftermath posted:

that would be very petty of Sony

quote:

capitalism

We're having some fun theorycrafting in this thread, but real life always follows the path of least (financial/legal) resistance in cases like these.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
I would certainly be willing to pay a sizable chunk of money to be able to re-sign my content on a PS4 as opposed to a One, if it meant I wasn't paying for it again entirely. Like, 50 cents per original track purchase or so. It probably would never happen, but my wallet's out if Sony should happen to want a huge wad of bills. Of course, I imagine Microsoft might have something to say about that...

Dewgy
Nov 10, 2005

~🚚special delivery~📦

farottone posted:

I don't even know what "instead of me buying the DLC on the other platform, Harmonix does it" means.

It's pretty easy: Who's redeeming all of those downloads on PSN or Xbox Live if you, the end user, don't have to pay for it?

There's not a snowball's chance in hell there's a way for this to be done for free, and the implication is if the end user isn't paying for it, Harmonix would be to support their product.

And I don't think you understand what cross-platform means in the world of video games, we're not talking multiple devices and operating systems here, you're talking about going from closed ecosystem to closed ecosystem. You want to start getting into how this is stupid and should change, I'm not gonna stop you, but there has never been a single game with cross-marketplace DLC and it's likely to stay that way. If your company has a magical way to help Harmonix set this poo poo up, by all means please get in touch with them so I don't have to buy an Xbone, but I'm not gonna hold my breath.

ApexAftermath
May 24, 2006

Regardless, if you are already using customs and have to buy a bone to play RB4 there's really no harm in waiting until next year. Everything I'm reading is giving me the impression it will be awhile before all that DLC actually is moved over to RB4 and all the poo poo is sorted out. I'd rather wait for that to happen before buying a new console just for my drunk band gatherings.

sellouts
Apr 23, 2003

pksage posted:

No, like...you don't own the DLC as it comes out, your subscription would give you access to the whole catalog. You could buy songs to own forever, or instead pay the $20/month to get access to the full catalog as long as your sub is active. I could still see people griping about new releases, but with the legacy catalog included, they wouldn't have a leg to stand on.

The licensing of masters is not set up that way for their previous agreements. There is no rate or Permission for a streaming version, only perm downloads. And I can tell you the accounting isn't either as it flows through the statements from the actual store (Xbl/psn) which tracks downloads. Again, not sure if hmx could use third party billing or a store on the consoles. But I doubt it.

I should try to find our agreement with them.

Atomicated posted:

I've never used it before but there's at least something resembling this kind of option in some karaoke game on the 360. It's not an autorenewing sub or anything but it is paying for timed access to DLC rather than owning it as far as I understand.

This is an entirely different beast if they're using covers as I suspect. Rock band is using master stems.

All of this could change but they haven't said anything to the DLC owners like myself yet.

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sellouts
Apr 23, 2003

ApexAftermath posted:

All it would involve is a website or whatever where you supply the XBL or PSN account info that originally purchased, and then you get prompted for which system you want to transfer to, you then supply the credentials for the account you want to transfer

Yeah each company is going to allow a third party developer to mine purchase data at an account level, because that information certainly isn't useful and there's no chance for abuse.

Each company then is going to create a new accounting bucket for these free legacy downloads that accounts for them while allowing them to otherwise be for sale but isn't tied to any specific redemption code. Because that's trivial to do and again certainly no chance for abuse.

Not to mention facilitate the move out of their ecosystem to their competitor.

Why can't I do a similar thing on Amazon and iTunes? What's stopping them?

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