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Beta Backer here, too. I love the concept. Only thing I am slightly annoyed with is that information about this game is really spread out and while the FAQ helps it still seems like you have to dig through countless topics to be up to date.
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# ? Apr 6, 2015 18:58 |
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# ? Apr 20, 2024 01:47 |
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I really like the concept of this game. Waiting to hear some impressions from the backers once the beta comes out before I jump in. I've definitely wished for a Dominions "control an elder god" type game that's a little less focused on troop movement.
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# ? Apr 6, 2015 19:11 |
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StarkRavingMad posted:I really like the concept of this game. Waiting to hear some impressions from the backers once the beta comes out before I jump in. I've definitely wished for a Dominions "control an elder god" type game that's a little less focused on troop movement. Oh, the beta is not out yet?
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# ? Apr 6, 2015 20:28 |
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Brackhar posted:Oh, the beta is not out yet? Supposedly sometimes in April.
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# ? Apr 6, 2015 20:32 |
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Brackhar posted:Oh, the beta is not out yet? the game currently exists in the developer telling cute stories format. which i guess means this game is dwarf fortress.
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# ? Apr 6, 2015 21:09 |
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Never got into Dominions because I suck at it, but the concept for this is so intriguing its building up my interest again. You can also catch some more info, including more story fluff (spoilers, if you care about that sort of thing), at their wiki page http://thatwhichsleeps.gamepedia.com/That_Which_Sleeps_Wiki
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# ? Apr 6, 2015 22:08 |
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I remember seeing the kickstarter, i'm pretty glad this is getting made. I 've got a holiday coming up soon, two weeks of doing nothing in the country side. So if the beta is out in the next two weeks i'll probably buy in.
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# ? Apr 6, 2015 22:29 |
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extraordinary posted:Beta Backer here, too. I think the most useful thread is the 'Ask us anything' thread for finding out info apart from the art update stuff in the development subforum.
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# ? Apr 6, 2015 22:35 |
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going to the bay12games forum and searching for that which sleeps and then filtering for the dev's posts is also pretty good. The official forums are like, 90% the dev talking with two guys who are just basically asking "can i mod this??" over and over.
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# ? Apr 6, 2015 22:49 |
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Normal Adult Human posted:going to the bay12games forum and searching for that which sleeps and then filtering for the dev's posts is also pretty good. The official forums are like, 90% the dev talking with two guys who are just basically asking "can i mod this??" over and over. The official forums are pretty much dead until beta starts. Apart from the odd dev update there's really nothing to discuss.
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# ? Apr 6, 2015 23:04 |
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Normal Adult Human posted:going to the bay12games forum and searching for that which sleeps and then filtering for the dev's posts is also pretty good. The official forums are like, 90% the dev talking with two guys who are just basically asking "can i mod this??" over and over. Yeah, I read that thread. I am actually really hyped for this game, the designers come from the right place. I just wish they would hurry up and release a beta instead of spending all their time on the modding tools.
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# ? Apr 6, 2015 23:09 |
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There is going to be a poll for a new race added to the game up in the next day or so. From what I remember one of the potential races will be minotaurs?
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# ? Apr 7, 2015 08:42 |
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I wonder if you can uplift one of those tribal or non-civs into civs rather than using them as-is as fodder? It doesn't seem clear.
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# ? Apr 7, 2015 08:54 |
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Geokinesis posted:There is going to be a poll for a new race added to the game up in the next day or so. From what I remember one of the potential races will be minotaurs? Bloodly posted:I wonder if you can uplift one of those tribal or non-civs into civs rather than using them as-is as fodder? It doesn't seem clear. I just want to digg into the AI and see how they coded all of that, tbh. Or rather, I want to see a playable version and see if all that works as they said. Or could work.
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# ? Apr 7, 2015 09:53 |
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I read about this a couple of moths ago and disregarded it as a clone of Plague Inc. Happy to see that I was wrong. Did they implement the corporate takeover win condition? As in, convert the populace so they welcome you with open arms?
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# ? Apr 7, 2015 10:52 |
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Nobody has any idea how win conditions work beyond a vague "the world can no longer resist you" summary and Azlan automatically winning when it wakes up.
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# ? Apr 7, 2015 13:22 |
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I think you can influence nations through the ages during world gen if you play endless mode (as opposed to scenarios). The devs talked about it running through a few hundred years of history and every few decades you can make a limited amount of changes and influence the world as you sleep. One option I remember specifically was planting a totem of sorts in a coastal village that then had a chance to create a fish cult in the PoI. If left alone it would eventually take over the whole village and let you recruit fishmen mutants and other cool things there when the game starts. Presumably you could influence uncivs in the same manner but in scenarios I think they're sticking with some base point of lore where orcs and a few others are unciv. Personally I like the idea of creating a scenario where colonists arrive at a new continent ruled by aztec style lizardmen in a vast jungle. The idea for that would be these new fangled conquistadors and trade companies would disturb your tomb and cause your awakening as they smash through the jungles and the lizardmen temples searching for gold and riches.
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# ? Apr 7, 2015 19:43 |
This looks ace and I'm shocked this is the first I've heard of it. A Cthulhusim is right up my alley
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# ? Apr 7, 2015 20:32 |
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Just found this thread and I am really tempted to pick this up as a beta once I have gotten some birthday money, anyone know which old one they are planning to play as? That and/or wether there are any plans for a "build a satan" mod option?
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# ? Apr 12, 2015 08:02 |
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Josef bugman posted:Just found this thread and I am really tempted to pick this up as a beta once I have gotten some birthday money, anyone know which old one they are planning to play as? That and/or wether there are any plans for a "build a satan" mod option? The game seems to be going for preset Old Ones, and I don't recall any mention of a Build Your Own Satan™ option, though Sisyphus (the first dude I want to try out) seems to be closest in spirit to that, as you shape him and his abilities by interacting with the Chosen One, which I think is pretty cool. Also, am I the only one getting Skyrim vibes from Inatha?
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# ? Apr 12, 2015 08:24 |
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CommissarMega posted:The game seems to be going for preset Old Ones, and I don't recall any mention of a Build Your Own Satan™ option, though Sisyphus (the first dude I want to try out) seems to be closest in spirit to that, as you shape him and his abilities by interacting with the Chosen One, which I think is pretty cool. Hadn't even noticed that, but it is only a matter of time now before some mods in "Fus Ro Dah" every time you use a vocal power in game isn't it? And that is a shame, I wanted to build a Sauron/Morgoth equivalent to stride around making up races and crushing people in real life. I'm planning on playing Sisyphus first too, I am waiting to hear what his abilities are like based on the past though first.
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# ? Apr 12, 2015 08:34 |
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Josef bugman posted:Just found this thread and I am really tempted to pick this up as a beta once I have gotten some birthday money, anyone know which old one they are planning to play as? That and/or wether there are any plans for a "build a satan" mod option? They're all in the OP. There might be a 9th one in the works too.
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# ? Apr 12, 2015 20:29 |
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Normal Adult Human posted:They're all in the OP. There might be a 9th one in the works too. I think the devs said there'd be a poll for a new old one? If so I really want the sentient war machine to win.
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# ? Apr 12, 2015 20:34 |
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Geokinesis posted:I think the devs said there'd be a poll for a new old one? If so I really want the sentient war machine to win. What are the options?
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# ? Apr 12, 2015 20:36 |
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TWIST FIST posted:What are the options? No idea just the dev mentioned this in answer to a question before: quote:The Wraith Lord archetype is one of the two new Old Ones we identified as good choices for the next polls, the other being a sentient War Machine from the Age of Wonders - both offer a lot of interaction with procedural generation and ruins as well as having ability trees that are very unique compared to the base 8.
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# ? Apr 12, 2015 20:38 |
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That's really loving cool. I can already see the awakening phase being a matter of not just collecting power orbs but also amassing slaves to work on your broken form and restore it to its former glory. Bonus points if it requires specific parts scattered around the game world.
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# ? Apr 12, 2015 20:41 |
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TWIST FIST posted:What are the options? Spooky clown ghost who specializes in religion, big robot made by dwarf fortress forums, and greedy sleeping dragon that wakes up whenever someone steals his gold.
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# ? Apr 12, 2015 22:17 |
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Oooh, see I do like the idea of playing as , but the sentient war machine sounds fun.
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# ? Apr 12, 2015 22:52 |
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intentionally baiting heroes into stealing from you because briefly waking up is a net gain in power seems really gamey to me so i don't like that goo too much.
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# ? Apr 12, 2015 23:13 |
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If it was just implemented as pay to wake up, yes. But I'm sure you could make it much more involved than that, make it so that your horde isn't just gold, but items. Wait longer to wake up, or risk a hero stealing an item that will be used against you. Maybe the more of your horde you have managed to retain, the more powerful you will be once you do wake up. Curse your horde and deliberately loose the lot, then when you wake up you will be very weak and almost impotent yourself but you'll have a bunch of lord of the rings style wraiths awaiting your orders, ect ect. I'm sure it could be made interesting. Plus you can be , which I think is the most important point here.
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# ? Apr 12, 2015 23:18 |
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Here are the mockups of the two loser old ones: Moloch was the winner and was added to the game. These two might be in the next vote for a 9th god. They call him the Sire of Serpents, the First Dragon - but he is as far removed from those creatures as they are from man. Anaxas rides the Planar Winds, a voyager driven by greed and cursed with capricious cruelty. There are those who pursue his legend and they count themselves fortunate to catch his trail for he lingers long enough only to strip a world of all that glitters before returning to the winds with his horde intact. Abilities All That Glitters - Even those who defeated Anaxas knew better than to steal from his treasury, for Anaxas sleeps softly and slumber has not weakened his greed. The Legends of his Endless Wealth will bring Heroes from around the world to steal from his hoard, but doing so will allow Anaxas to waken for a limited period of time. Take Advantage of this opportunity to savage your enemies armies, slay those who despoiled your horde, or teach Ancient Magic to your Agents. While you sleep have your Agents bring you treasures and gold for your horde, strengthening your resolve. Planar Sense - At one with the Planes you will find that this Old One exists outside the spatial realities of this world, capable of sending his Agents and Armies quickly about the map. Anaxas may also sever the ties of the Arcane to those in the world, rendering them weak without the powers they rely on - or call forth Eldritch Horrors that bend the mind by their very comprehension. Strategy Luring Heroes to their death is easy by spreading word of the Horde, or instead let them take their pick pf treasure and let your rage take to wing. Tactical strikes with Anaxas will make early gains strong enough to consolidate into a victory if combined with proper distractions and judicious use of Planar Rift, or you could make use of Anaxas' lucidity to teach otherwise difficult to learn Rituals to your Agents. Have them prepare their Arcana and when Heroes come to stop their spell release Anaxas and make the world re-think disturbing your schemes. The Laughing God was gifted a name drenched in blood for the poxy that afflicts those touched by his grace, leaving a tell-tale posthumous grin. Tzadar is chaos, but not entropy - in order he finds the potential for his devotee's absolution. In the sacred he brings out the profane, in the aesthete he overwhelms the senses, and in the midst of civilization he breaks all decencies. Abilities Endemic Discord - One may escape the influence of Tzadar entirely, or be plagued each day of their life. Chaos strikes randomly throughout the world, only later in his rise can it be controlled to some degree - you will find Events randomly altered, Quests gaining or losing dangers, and sudden unexplained surges of emotion in otherwise stoic leaders. Mark your Agents to make them bearers of Discordance and let the world go to hell. Word of Sin - Invocations to the Laughing God find their home in the actions of the most debauched and depraved, and with his return a profane meaning emerges from their heresies. Tzadar benefits from an immediate religion when he begins to awaken, and his followers spread through acts of insanity, sin, and depravity. Call on madmen, drunkards, and fools to start your ragtag faith, but in the end even Kings cannot die the allure of Sin. Strategy Tzadar has a modest sleep timer and a weakened Agent pool but compensates for this with Religion and the spontaneous generation of cults. His powers of Discord are a wild card, but with certain mechanisms can be tamed to focus their benefits - and you can have your agents bear the Mark of Chaos and carry it to the furthest lands. The key to victory will be in keeping a respectable appearance to your depraved faithful until they establish legitimacy in positions of power. Once you've achieved this landmark, the power of his Religion will really shine.
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# ? Apr 13, 2015 01:27 |
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Normal Adult Human posted:intentionally baiting heroes into stealing from you because briefly waking up is a net gain in power seems really gamey to me so i don't like that goo too much. It sounds like having more gold will provoke more people more people into trying to steal from you so in the end your goal is still to get as much treasure as possible.
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# ? Apr 13, 2015 02:22 |
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Beta backers Race Vote! http://www.kingdinosaurgames.com/forum/viewtopic.php?f=3&t=270 quote:Minotaur quote:The Dhaath quote:The Yizrii Vote for magic bugs!
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# ? Apr 13, 2015 10:13 |
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Update http://www.kingdinosaurgames.com/forum/viewtopic.php?f=4&t=271 quote:Project Update There is also some art of the Rake agent and heroes corrupted by Limos.
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# ? Apr 13, 2015 10:20 |
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Been watching the dev logs on youtube this weekend. It's a pity (at least for me) the devs are focusing more on explaining how moddable the game is rather than telling us about the game itself, because so far I have really no idea about how the game works. The tidbit about tracking the history of the Chosen One and gaining advantages by targetting his/her weaknesses is spot on what I expect of the game, so that's great.
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# ? Apr 13, 2015 11:14 |
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Oh that sounds fantastic. I am really looking forward to playing Sisyphus solely to ruin this one guys life.
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# ? Apr 13, 2015 12:13 |
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It is pretty neat that Sissyphus has an ability that elaborately scores how well you're loving with a guy. He's gone from one of the least interesting Goo's to one of the most.
Normal Adult Human fucked around with this message at 13:24 on Apr 13, 2015 |
# ? Apr 13, 2015 13:22 |
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I was looking forward to Sisyphus as soon as I'd heard of him, and now he's become all the more amazing
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# ? Apr 13, 2015 13:32 |
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Geokinesis posted:Beta backers Race Vote! Hrm. Not a beta man. I'm all about the Minotaurs(Because they never get much in the way of credit), but as told here, the bugs link to the old one 'Seraph'. Which is also cool.
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# ? Apr 13, 2015 13:36 |
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# ? Apr 20, 2024 01:47 |
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CommissarMega posted:I was looking forward to Sisyphus as soon as I'd heard of him, and now he's become all the more amazing Agreed totally. I don't suppose any of the Beta people could tell us any more than what we may have seen already about Sisyphus?
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# ? Apr 13, 2015 14:17 |