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are the profession requirements going to be the same as pre-cu? one thing i liked about cu was the fact that you didnt need master marks to get bounty hunter, and combat medic didn't require master medic. one of my favorite builds ever was swords/cm. also is it going to be faster to level crafting professions than in vanilla pre-cu? i'm down to test, i posted in your thread as dayo, but i have work for most of friday and saturday. i'll try to get acquainted with it on those nights and really dive in on sunday/monday. the gr8 one fucked around with this message at 20:50 on Apr 15, 2015 |
# ¿ Apr 15, 2015 20:35 |
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# ¿ Apr 28, 2024 08:57 |
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Levarris posted:If you are a Master Bounty Hunter, you can pick up a support profession like Ranger to go along with it. i think the last guy was asking if dabbling was a thing (half bh half pistols) so can i choose any elite combat profession with any combat support profession?
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# ¿ Apr 16, 2015 06:48 |
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Levarris posted:Either cosmetic / appearance reasons, or perhaps we would simply have more complex armors capable of higher durability that will last longer. You struck up a good point. wouldn't damage types still be a thing? maybe normalize those so each armor set has a balanced amount of resistances/weaknesses.
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# ¿ Apr 16, 2015 17:39 |