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Insetik
Mar 30, 2010

MERRY GLIZZMAS


**************************************************************************

:siren:MOST RECENT VIDEOS:siren:

Let's Play BMX XXX Bonus: Park Editor Mode

Text Link

Let's Play BMX XXX Part 15 - Completing All Challenges

Text Link

**************************************************************************

:siren: GENERAL INFORMATION :siren:

In 1999, a game called Tony Hawk's Pro Skater came out. We won't be playing that.

Instead, we're playing all the other games that came out that tried to do the same thing but with different XTREME sports. Since the summer of 2012, I have been skating, snowboarding, biking, blading, and...uhh...even scootering for your guys' enjoyment. How many games will I be playing, you ask? TOO MANY.

Sometimes these games are just derivative and boring. Sometimes they bring something fresh to the table and are actually fun to play. And sometimes, oh man, sometimes it all goes badly. I will be covering games for Playstation 1, 2 and 3, Gamecube, Xbox, and Xbox 360. Maybe I can emulate an N64 or Dreamcast game if there is something special you think I'm leaving out. The main generation for these game is the PS2/Xbox/Gamecube generation, so that is where most of the games come from.

So what will the LPs be like?

I’ll go through the single player modes, usually showing off a level per video. If the game is about doing various goals in the levels, I’ll try to do them all, and if the game’s just about beating levels and advancing then I’ll do that. The main games will have post-commentary and editing, but if a game is so bad it only deserves a single video highlight, I'll do those as live highlights in a special "Let's NOT Play" segment. blanktester (NO CAPS) is my buddy and he's pretty much with me all the time in commentary. I usually do over-the-internet Skype commentary as well with a variety of guests.

What do you think about spoilers?

I really have no idea if you can even spoil these games. None of them have a plot Some of them have really stupid plots, and all of them are really just a collection of levels. So you can pretty much say whatever in this thread, unless that becomes a bad idea and I modify the rule.

What is your schedule for the LP?

I’ll try to get one out at least once a week. Usually it's 3 to 7 days between updates. If I vanish for two weeks or more, call the police.

I'm new to this series! What games do you recommend I watch?

From "actually good" to "incredibly bad":

Downhill Domination is probably the best game we've done in the series. Fast-paced downhill bike racing with a great combination of speed, skill, tricks, combat, and large levels.
Wakeboarding Unleashed is a very underrated game that applies solid mechanics to a unique sport that requires unique game design.
ESPN X-Games Skateboarding is the perfect example of a derivative game made to bring in cash, but it was our introduction to prior thread fan-favorite, Rick McCrank, the coolest skater you've never heard of.
Crusty Demons is a weird game that really tries way too hard to be extreme. You're a motocross rider riding for the devil, and you go across the world crashing into everything and doing all sorts of stupid poo poo.
Jonny Moseley Mad Trix is an absolute trainwreck and is probably still the funniest game I've done. Washed up skiing star Jonny Moseley teleports across the map and just generally breaks every law of physics in this clusterfuck of a game.

The second post has links to all the games I have done on a Google doc, and all the extra videos that I did along the way. Head to the third post to see the start of this thread's content.

Insetik fucked around with this message at 01:04 on Jul 28, 2016

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Insetik
Mar 30, 2010

MERRY GLIZZMAS
:siren:THE OLD THREAD:siren:

The old thread can be found HERE. Scroll through and watch as people respond to videos and I release the next videos, or relive the...uhh...glory days.

*********************************************************************************************

:siren: FULL GAMES LIST :siren:

I have put together a google doc that shows every game I've done for the series since starting, with a little detail about the game and a link to the youtube playlists.


Text link to full games list

I will do this to save space, and I will be adding games to that list when I finish them. They are in chronological order right now, from first game I did to the last of the previous thread.

*********************************************************************************************

:siren:ONE-SHOT GAMES:siren:

Sometimes, blanktester and I get really lovely extreme sports games and do one video showing them off and making fun of them, or maybe something only lasts one video and isn't a full thing. Here are the collected games:

NRA Gun Club: Youtube
Gravity Games Bike: Street Vert Dirt: Youtube
ESPN Winter X Games Snowboarding: Youtube
AMF Xtreme Bowling 2006 Part 1: Part 1 / Part 2 (highlight of the year at 10:00 in Part 2)
Wave Rally: Youtube
MYSTERY GAME: Youtube
Razor Racing: Youtube
Carol Vorderman's Sudoku: Youtube
Disney Extreme Skate Adventure: Youtube
Winter International Sports 2002: Youtube
Snocross 2: Part 1 / Part 2 / Bonus Video
Snocross 1: Part 1 / Part 2
Petz Dogz 2: Youtube
Smashing Drive: Youtube (Despite being on this list, the game is actually amazing. It's still a one-shot, though, so it's going here)
Transworld Surf: Main Episode / Bonus Glitches
Surfing H3O: Youtube
MYSTERY GAME #2: Main Episode / Bonus Video
Antz Extreme Racing: Youtube
Shrek Smash N' Crash Racing: Part 1 / Part 2
ATV Racers: Youtube
ATV Quad Power Racing 2: Youtube
4x4 Evolution: Youtube
Snowboarding (PS1 Game): Youtube
Street Sk8er: Youtube




*********************************************************************************************

:siren:FAN-ART:siren:

Daigerus was inspired by my trip to Ocean World in Wakeboarding Unleashed:

Daigerus posted:

Also, I was inspired by that Ocean World wackiness and this thread deserves some fanart.

So here's Anonymous Wakeboarder doing the world a favor and showing that mascot what for:


And in an alternate universe, the managers finally found a better-looking mascot based on Zippy and decided to stage some faux-charity boxing match for some of the more hardcore fans:


Meanwhile, my commentary buddy blanktester shows us that Jonny Moseley Mad Trix are for kids. Or, I guess it would be 'is' for kids in this case...hmm

blanktester posted:


IntelligentCalcium posted:

If I were any good with photoshop, I'd do like, the Trix rabbit really pissed off on a pair of skis.

Mad Trix, get it? Ohhohohoho, etc.



While we were coming up with a plot for Mountain Bike Adrenaline AKA 'Hill Bike Boredom', Serious George lays down an excellent front cover. For context, uhh, this game was garbage and we passed the time by trying to create a giant plot that tied these games together.

Serious George posted:


IntelligentCalcium posted:

I've got it! Skier X is the one who made it snow everywhere in Johnny Moseley's game! He's in league with Demonic to ruin XTREME SPORTS forever! The scooby doo gang has to collect all the gold metals before Skier X buries them under permafrost; going with BioEnchanted's idea, the mountain bike kids then have to use these medals to revive the fallen Xtreme Heroes that have been placed in an icy stasis by Skier X and Demonic. Together they shred and skate in an event SO XTREME it warms the Earth back up to normal and restores the glory of XTREME SPORTS.

Starring Willem Defoe as Demonic and Gary Oldman as Skier X. In theaters XTREME-mas 2014.

I feel like this is one of those stories where the villains totally steal the show.



Then, Daiger gave us this for our 'give Toxic Grind a better plot' challenge.

Daigerus posted:

What am I, some kind of magical art-related genie here to grant your every wish? Well, sorry to dash your expectations, but I only got this crappy sketch thing instead, so there. Like, if Toxic Grind really wants to be extreme, then it needs to ditch the bikes and be more truthful to its actual title. Like it needs some actual toxic grinding, and oh, let's make them (suggestively) naked too to drive up those ratings. Cause that's what that game really needs. And hexagons.



seriously the rampant, excessive violence was the only good thing about the game

Later, Daiger discovered blanktester and I's secret identities.

Daigerus posted:

For the record, it all began with this innocuous image I found in the depths of the interweb:

What I didn't know was that this image was linked to a website, which had long been shut down by the time I've compiled this post, so what you're about to see is the best of what I've recollected together and assembled after several incidents of being chloroform'd and fighting off cyborg ninjas down uneventful mountain bike trails, which may or may not be related to me uncovering said conspiracy.

People of the internet, I present to you the true(ish?) story behind Insetik47 and blanktester:




And last, someone on deviantart whipped up another sick album from our Splashdown boy Amman Ra! Man, some of those diss track look intense!




Fanart done by JacobTaylor13, in case you were interested in seeing the rest of his page.

Insetik fucked around with this message at 00:23 on Mar 17, 2016

Insetik
Mar 30, 2010

MERRY GLIZZMAS
:siren: KICKING OFF THE THREAD WITH A DOUBLE FEATURE :siren:

I've got two games to kick things off here! I'm putting up one video for both now, then I'll start alternating games for the next videos.

Let's Play Free Running



What is this game?

Free Running is a game about parkour. Take control of a new parkour enthusiast as you run, climb, hop, and flip your way through several levels. Each level tests your skills in moving about the map, doing all the coll stuff that freerunners do instead of, like, taking the stairs.

Also, this game is either PAL-only, or it is VERY RARE to come by in the US. However, fellow SA user BioEnchanted is recording the game for us and will be on the videos as well to walk us through the game. Since I have not played it, I won't rate the game until the end of the LP, but so far it looks well-put together, and the levels give a lot of opportunities for all the moves at your disposal. Are there too many moves, though? The tutorial takes, like, 15 minutes to walk you through them all. You decide yourself after watching the first video.

Free Running Part 1: Gym (Tutorials)

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*************************************************************************************

Let's Play Transworld Snowboarding



What is this game?

Transworld Snowboarding is an Xbox-only game licensed from the magazine of the same name. In it, you pick from one of ten riders and go across the world to a bunch of levels that can fall under several categories. They can be standard slopestyle, big air, halfpipe, race, or backcountry tracks. Each has their own set of goals, usually tweaked to focus on the type of level the place is.

Well, that sounds pretty standard. Nothing really stands out there. However, this game is not that well-made. It's not a complete trainwreck like Jonny Moseley, but there wasn't a ton of thought put into it. That means there are a few things you will see when I start playing the game:
  • You can spin like a madman and land things you really shouldn't have. However, you shouldn't do that, because:
  • landing poorly cuts your entire combo in half. Had a 10x? Say hi to 5x. And that's an issue because:
  • You really don't get that many points from anything. You need to get, like, 10x combos or higher to get anywhere. Luckily:
  • There are a bunch of tricks I've figured out to cheese this game. You will see all in due time.

So a few things make the game broken in both a good and bad way. I guess it balances out? Enough to give the game, like, a 5-6 out of 10? Still, there isn't much footage of the game online and I want to show the full thing for anyone interested.

Transworld Snowboarding: Bavaria and Lapland

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Insetik fucked around with this message at 22:56 on Apr 8, 2015

Insetik
Mar 30, 2010

MERRY GLIZZMAS

blanktester posted:

BioEnchanted just linked this to me, and it blows my mind.

Why is that website still up???

Ohhh man that website is...something. So much enthusiasm about a game that doesn't make any cultural impact at all.

Just look at this contest for Free Running 2, guys.

quote:

Competition!!

To win the latest Adidas Microride training shoe and apparel and the first copies of Free Running on PS2 and PSP, we thought we'd open the door to your ideas on the upcoming Free Running 2 videogame. We'd like your thoughts on what are the latest and best moves, tricks, environments and even locations (has anyone ever free run through the Bronx in New York or the carnival streets of Rio?). If you want to sketch something out, we'd take that too. The best suggestions will help form the basis of the new game, and in return we can even name a character after you (plus your other prizes of course). Just send a 200 word (no more than this!) summary and any sketches/designs etc to the email below. Please include a daytime telephone number which we can contact you on (oh, and don't forget your shoe size. Shoes sizes available 8-12). All entries must be in by February 28th 2007 and the winners will be notified in March. Good luck!

I heard that due to VERY LOW response, they're still taking letters today! Map out a freerunning line for your dumb town and send that in (don't actually send them anything (ok actually please do)).

But apparently it's on Playstation Network for all you euro goons, so yeah, now you can play it on your PS3. If it's cheap enough, maybe give it a try. I'm not bagging on the actual game here. It does look solid and well-put together. I've heard from BioEnchanted that later levels get extremely tough, but I have yet to see that myself so I won't make complaints about that yet.

I think Free Running will be the game that gets its next video out first. Admittedly, you guys didn't really get to see any gameplay in an actual level.

Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

Oh, you've got a PAL user on the team. That means you can do Skate Attack... http://www.midasinteractive.com/products/sony-ps2/skate-attack.html

Or this http://www.midasinteractive.com/products/sony-ps2/snowboard-racer-2.html
And this sounds X-treme! http://www.midasinteractive.com/products/sony-ps2/x-treme-express.html

As for snowboarding, I like "find the halfpipe" objective. Write a plot about your character searching the world for a halfpipe full of Nazi gold, using snow_boarding as their cover. His superhero sign is the dickbutt aurora borealis.

Oh poo poo, we might need to do a Midas Block sometime. And for that last one, I've heard of games that are on rails, but this is out of control.

And blanktester is already working on this plot premise. It will have some of the other riders from the game in it. For example, Tina Basich is gonna be a super basich bitch, like, shops at whole food markets and such, Also Kevin James will be playing Kevin Jones, that's for sure.

Insetik
Mar 30, 2010

MERRY GLIZZMAS
Alright, maybe if I show a bit more of Free Running off, you can actually see how the game plays out. Levels are made up of several challenges like running through a line of rings, collecting various tokens, or hurling yourself off ledges to rack up points. I think I can already guess everyone's favorite to watch.

Free Running Part 2: Starting 'Home'

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Now that you've seen a bit of gameplay, what do you think? BioEnchanted tells us that the first few levels are a bit more 'general' and focuses less on specific lines, though I am still seeing a good amount of ways to get from point A to point B. What do you see?

Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

It's strange to see a game where you hurt yourself not for the glory of Satan.

The level seems to have a hub area around the starting point where you can play around, and then it extends into specific paths, like the one wrapping around the outer wall near the end.

Maybe the first level is just trying to be a 'catch-all' type of level. Except that they also made it smaller than the later levels, so the hub and the other paths just feel...short. We finish up (or make good progress on) that level and move on to the next level in the next Free Running video, and that level feels like everything is laid out with enough room.

Insetik
Mar 30, 2010

MERRY GLIZZMAS

Daigerus posted:

It looks rather fun, if a bit clunky in execution, and the tutorial could have been made shorter if it combined similar moves like the Wall Walk and Pharaoh Walk where the only difference is just the animation. Also, more sport games need more explosions where the player can have hilarious fun injuring their player avatars.

Just curious, is it possible to chain ground tricks into walls, like doing a Flying Dragon or Flick Flack towards the wall and then doing the Tic Tac? Also, is there a limit to how far you can fall (outside of falling out of the level boundaries) before doing a Breakfall or Precision Landing isn't feasible and you're forced to take a lot of damage? I presume that falling out of the level means losing all your health and forcing you to restart.

I can't answer this, but I went straight to BioEnchanted to find the answers to your questions.

BioEnchanted posted:

There is a limit to how far you can fall, and you cannot chain tricks into wall moves.

So there you go. If you do a ground trick wrong, you're eating some wall with your face, and if you fall off a high place, GG.

Alright guys, let's get some more Transworld Snow up in here. Today, we're heading to our first halfpipe and our first backcountry. In the halfpipe, we have to bust all the sickest tricks, and then on the backcountry, we go hunting for key places to find in the level...along with busting the sickest tricks.

Also, I'm expecting to see some gifs of...uhh...that part of the video.

Transworld Snowboarding Part 2: Karelian and Lost Resort

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Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

I've... found a Midas-published game that even their official website did not include in the list of crap they've released.

JP, PAL only

http://www.amazon.co.uk/dp/B000087H89/

13 moves!

Oh crap, it has a gamefaq. http://www.gamefaqs.com/ps2/257427-ultimate-sky-surfer/faqs/7505

Shouldn't it?

It appears, there's also a cheat to ride a dirt bike.

Gameplay for anyone interested. I skipped around this video and my jaw dropped more and more as I watched.

SelenicMartian, thanks to you, I will be mailing so many things to BioEnchanted's doorstep soon. If you find more ridiculous games, keep posting them in this thread. There may be a few I know about (and one or two that I own right now), but especially for PAL-only stuff, I don't know about those.

Anyways, speaking of, it's time to get back to some more Free Running. In this next video, we spend a bit more time in Home before moving on to the next level, Flats.

Free Running Part 3: Home Pt. 2, Flats Pt. 1

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Insetik
Mar 30, 2010

MERRY GLIZZMAS

Daigerus posted:

I think the pacers must have misheard "strip poker" at one point and that's why our guy is getting clothes as prizes, one article at a time. Though it would have been more hilarious if the player was redoing missions they've beaten and their opponent is just wearing boxers. Speaking of which, is there an option to wear as little clothing as possible like in that snowboarding game?


We haven't really touched on it so far, but the different clothes are actually giving us stat boosts. However, there is one stat that is always pushed into the negative, which leads me to think that running naked would be our best option there. We'll touch on more of that in the next Free Running video

Insetik
Mar 30, 2010

MERRY GLIZZMAS

Segmentation Fox posted:

Ah, the incredibly important 'dong waggle' stat.

The tighter the whiteys, the less fun the run. #Words2LiveBy #FreeRunningFreeBalling #MyBallsLikeMyFlowBlowFreeInTheWind #InsetikStrats #IfYouThinkThisHashtagIsTooLongYouShouldSeeMyOtherHashtag

Insetik fucked around with this message at 05:07 on Apr 21, 2015

Insetik
Mar 30, 2010

MERRY GLIZZMAS
Alright, y'all, we're going back to the slopes of Transworld Snowboarding to do some intense racing action before we bust more tricks.

Transworld Snowboarding Part 3: Transworld Summit and Transworld Park

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After you watch that, I want to hear from you guys what you think of the game. Transworld Snow is just so...so loose. You either have to land right on your face or fall, like, 200 feet onto flat ground to crash. Otherwise, you'll land and ride off no problem. Also, as you see in the video, the developers didn't waste too much time blocking off the outside of levels. There isn't much detail outside of the actual level, but you can just go cruising out there and take in the sights.

On the other hand, the developers had no idea how many points you really get or how hard it is to pass some of these score/drop challenges. Getting 300k points means you need about 4 or 5 20x combos to get anywhere close to passing. It feels like another huge oversight, but this one drags the game down and prevents you from really trying to experiment.

Sometimes, the game is very forgiving, and then for a single challenge or two, they are almost impossible. What do you see from the footage?

Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

Looks rushed? Pretty much everything seems to lack a coat of paint. The project was probably reasonably planned but poorly managed, so they've got the basics of everything done first, but didn't have the time to fully test the level borders, the physics or the challenges.

Not sure, why our wood-grinding superhero is trying to pick a fight with the audience at the finish line of every event though.

Did they really want to do more than this? Maybe this was the finished product from day 1.

Speaking of finished products, there is something at the end of this next Free Running video that you guys need to see. If the level is really boring you (and man, it really doesn't have much going for it), skip to 19:45 in the video or so to watch what happens when your game really doesn't get finished.

Free Running Part 4: Mill Part 1

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Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

Free Running is going downhill fast. The slopes seem especially bad because they were too steep and you can't see where they end because the camera is too slow to rise.

A PSP version of FR exists. How badly does that control?

After recording more Free Running, it really does get better once we move on to level 4. It's like it gave you three whole levels of tutorial which also have a ton of challenges in them. So, uhh, wait it out for a couple more episodes?

But now we're going on to Transworld Snowboarding, where you always know exactly what you expect, up until you find a brand new corner that they've cut. At the end of this next video, we are halfway through the game, so we get to unlock our character's bio and learn a bit about Daniel Franck himself. Now, if only the bio was interesting or well-done at all.

Transworld Snowboarding Part 4: Road Gap and Transworld Pipe

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Insetik
Mar 30, 2010

MERRY GLIZZMAS

Daigerus posted:

My favorite character is the shark mascot from Wakeboarding Unleashed - he'd give Left Shark a run for his money. Or maybe Zippy the orca from the same level.

Also, that bio video was very jarring to watch - it's like the people behind it didn't know how to edit action scenes and interviews together decently. Or at all. At least we always have our moose flying into sub-orbit. And church-vandalizing. But hey, at least this game acknowledges that religion exists, but now I'm wondering who'd even build a church up high, or who'd even go up that high in the first place just for a sermon.

If anyone ever interviews me about my LP cred, I'm going to answer every question like Daniel Franck.

"Why am I so funny? I need to make jokes, you know, they're good jokes, and I need to make them, you know?"

SelenicMartian posted:

That sounds promising, you know. Yeah?

Nice Daniel Franck impersonation, I gotta step up my game.

Insetik
Mar 30, 2010

MERRY GLIZZMAS
Alright, today on Free Running, we go back through the first set of levels to do more challenges in preparation for the second set. That's...basically it, really.

Free Running Part 5: Cleaning up Levels 1-3

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Insetik
Mar 30, 2010

MERRY GLIZZMAS
Also, Bio and I are talking about maybe shifting up how the Free Running videos are going and how we cover the levels. If we do something different, it'll be in a couple videos from now. Maybe it might speed the game up or be a little more interesting, hopefully.

And now we're back to Transworld Snowboarding. I have to say, I really am surprised by the 'freedom' you have in the levels. Sure, sometimes there isn't much, but there's something to be said about making a path down the mountain and just leaving the rest of the mountain in. There's a point in this next video, during the first race, where I jump out of a shortcut and basically make my own shortcut down the slope. Of course, the mountain looks like poo poo here, but the fact that I wasn't blocked from doing so is...pretty cool, actually.

After that, we go back to Salt Lake City. How many times are we gonna see SLC before this is over? I think we've been there more often than we have New York or L.A!

Transworld Snowboarding Part 5: Alps Road and SLC Ghetto

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Insetik
Mar 30, 2010

MERRY GLIZZMAS
According to BioEnchanted, the next part of Free Running is better than the first part. According to me, it looks that way.

Free Running Part 6: Docks

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The Docks has a much better distinction between its freerunning lines, mainly because of the huge height difference between them. You're either on the ground, on some lower shipping containers, or up on the higher path. We've gone running on roofs before, but it was usually a large area that just acted as another isolated section of the level. Here, that verticality now gives you multiple ways to get from point A to point B that go through the same parts of the level. Also, we finally see something I could consider a "setpiece" - something that is fun to play around with and looks swag as hell when you spin and flip across it. I'm sure you'll see what I'm talking about.

This video and the next one mark the start of our attempts to condense the game a little more. From now on, we'll be doing (mostly) one new level per video. If Bio has any bonus events he wants to show, those will go into bonus vids. So if this level wasn't your thing, next video will be a different location.

Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

It's impressive that in a 3-minute TAS of Tony Hawk's 2 for the GBA the game doesn't look half as broken as some of the stuff you've played here.

https://www.youtube.com/watch?v=FC_Oh_REllI

Honestly, that game looked really, really well-made. I didn't know how the Tony Hawk portable games looked. That looked really fun. Thanks for showing that.

And yeah, sorry for the slow start of Free Running. I mean, doing all the challenges isn't busy work if you need to do them to progress, but the viewers don't need to unlock more themselves. Still, there's cool stuff in all the levels, so you should still see what you want to see. And any, I mean ANY crash test events that we come across are going in those vids. Guaranteed (right?).

Insetik
Mar 30, 2010

MERRY GLIZZMAS
Next up on Transworld Snowboarding, we get another short video with a big air and a halfpipe in it. That means you you get to see me flailing about trying to get the perfect combo back to back with me busting the biggest tricks and easily blowing the point goals away! Balance, everyone!

Transworld Snowboarding Part 6: Train Gap and Tokyo Indoor

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Insetik
Mar 30, 2010

MERRY GLIZZMAS
And in Free Running, we go on to level 5, the Freighter. Here, we run back and forth on a boat, vaulting and climbing all over that poo poo. We're going to keep up the pace of this game now. We're sticking to a new level per video.

Free Running Part 7: Freighter

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Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

The freighter map looks evil. So many paths, so many lead to a drop to the bottom.

Hey man, you have to hit bottom before you hit top.

Insetik
Mar 30, 2010

MERRY GLIZZMAS

Oh god, not again!

Anyways, today on Transworld Snowboarding, we're going into the last fourth of the game. Again, the cycle goes on and we hit up another race and another slopestyle. This race track is bright, neon, futuristic, and Japanese. That may or may not sound familiar to other snowboard game fans from the era. Then, we go to bust some big tricks on one of the biggest jumps in the whole game. Remember that massive drop all the way back in that Shaun Palmer level? Well, this one might just give it a run for its money.

Transworld Snowboarding Part 7: The Tube and Canadian Rockies

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Insetik
Mar 30, 2010

MERRY GLIZZMAS
Alright, today on Free Running we are going through level 6, the Warehouse. In it, BioEnchanted and I have a little discussion about the order of the levels, especially those in the latest set (Docks, Freighter, Warehouse). At the moment, the set starts with the big, open area before getting to a medium-sized one and finishing with the smallest of the set. Also, the Warehouse is the easiest of the three by far, while the Frieghter seems to be the hardest. Should they have rearranged the levels in a different order, or was this fine? Personally, I needed to see the Docks and its much more interesting level layout and jumps after three levels of generic city. But what do you guys think? Here's the video for the sixth level, Warehouse.

Free Running Part 8: Warehouse

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About the level itself: Man, it's so weird that you have this whole upper area which is literally separated into a "left wall" and "right wall" line. The game, again, forgot that the point of Free Running is having a good amount of freedom in getting from point A to point B.

Insetik
Mar 30, 2010

MERRY GLIZZMAS
Well, that's one vote for "out of order". I maintain that it was at least interesting to see the Docks when we did, even if it made the flow a bit wonkier. Here's just a radical thought that I can't fully flesh out at the moment - what if the whole game's level order was switched around? What if we didn't have 'level packs' and instead the order was based on scale or such. Warehouse could be, like, level 2 (since level 1 was obviously easy introduction purposes) and Docks would be later in the game. The last few levels, from what we recorded, all seem to be large and tough so there would still be a difficulty curve or sorts. I don't know, just thinking here. It would add a bit of (forced) level variety to go back and forth between locations.

Insetik
Mar 30, 2010

MERRY GLIZZMAS
Alright, it's time to finish strong on Transworld Snowboarding! In this last part (of career mode), we finally get another backcountry track to smash more ice walls in, and then we power through one more race to beat the world tour. And what is our prize for doing so? A bonus level, of course! And what is in that bonus level? Watch the video, silly!

Also, if you have become a fan of Daniel Franck, please continue. However, if you are somehow still a fan of Jonny Moseley, look away. He gets yet another verbal thrashin' for his slow speed and stupid game.

Transworld Snowboarding: Helidrop and Alpe D'Huez (Plus Bonus Level)

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After this, there will be a bonus video. In it, you'll see a sample of the random crap that you can find outside the level boundaries.

Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

The bonus level looked neat. They've put more effort into it that they did in half of the normal stages, though I wish they did more things with fire, like setting the board ablaze and igniting a rocket or something.

I wish setting your board on fire actually made a noticeable difference! Sure, it would end up happening because a fire would always be at the top of a big jump, but I didn't feel like the bonus mattered at all.

Now, it's back to Free Running. In the last part of the game, we've ramped up the difficulty and the level size. I guess if you thought things were tough before, they...took it to the next level? Like, I don't know. But things definitely seem tougher now, and I think they'll stay that way.

Free Running Part 9: Plaza

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Insetik
Mar 30, 2010

MERRY GLIZZMAS
Okay, so normally I use youtube to auto-crop the video back to 4:3. This is the first time it's decided to auto-stabilize along with cropping the video.

Uhh, sorry about that. It should be fixed now.

Insetik
Mar 30, 2010

MERRY GLIZZMAS

Croccers posted:

Are you always racing the same shirtless hippy?

In the normal races? Uhh, you might. I don't know. As we've seen, the special races have real people 'as themselves', but you might just keep defeating the same middle-aged shirtless dude over and over again.

Now, we're on the the very last episode of Transworld Snowboarding. The developers were fairly loose in their efforts to keep you inside the level, and you can escape most levels by simply riding over a ridge or hopping over a fence. Outside, in the fairly vast terrain, we can see some weird poo poo going on. Join us in a bonus video as we check it all out.

Transworld Snowboarding Bonus: Out-of-map Exploration

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Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

The one-sided crowds, hill snowboard adrenaline, ghost vehicles, air surfing, and the game going "..." at your trick chain... This was worth waiting for :magical:

What's next?

Probably a couple one-off vids while Free Running finishes up. There might be another game block coming up, but I'm on the fence about it, mainly because don't want to pick more just-boring games to do in a row. I need to get more of a feel for them.

Insetik
Mar 30, 2010

MERRY GLIZZMAS
Updated the Google Doc of finished games to include Transworld Snowboarding.

SelenicMartian posted:

Meanwhile some crazy people have started on the story mode of Skate 3 with team rear end Pandas
http://forums.somethingawful.com/showthread.php?threadid=3724298

Surprisingly, I never really got into the Skate series. I guess I'll be watching it as well.

Now, we're back to Free Running, where the levels get bigger, the challenges get harder, and the lines get...uhh...really confusing. It's like they hit a sweet spot of 'flow' in the middle of the game and now all the flow is getting stripped away for all these difficult, precise routes. Is this what you guys expected 'end-game' difficulty to look like?

Free Running Part 10: Building Site

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Also, in the video, we talk about the game's soundtrack a bit. If you're interested in hearing it, here is a link to a youtube playlist of the songs.

Insetik fucked around with this message at 23:43 on Jun 6, 2015

Insetik
Mar 30, 2010

MERRY GLIZZMAS

Daigerus posted:

Actually, it was kind of close to what I expected, except for the horrible camera angles. Like you guys said in the video, if the camera had pulled back a bit farther, those oddly precise lines would have been more reasonable, since you'd be able to see possible routes and your intended goals ahead of time. It doesn't really do the game in any favors to have the camera fixate on the player's body 90% of the time when one needs to see where they're going in the first place. I do enjoy how creative these lines are, at least.

I never really explained what I was trying to say in the Free Running video. A good level would have both 'obvious' lines and also allow the player to make their own lines, but neither would be exactly 'forced'. You should be able to find your own way from A to B. It seems weird when the game now drops these complex lines as THE way to go about doing things.


arcsig posted:

Have you ever played 3Xtreme? It's a combination skateboarding/rollerblading/BMX racing game for the PS1. I totally forgot about it until I was browsing around my local game store today and saw it on the shelf for $3.99. I remember it being pretty awful to control but maybe I was just bad.

I haven't played it, but it's in my collection and is coming up, probably along with 2Xtreme. We'll see how Xtreme we can get.

Now, up next is something a little bit different. I really can't commit on any specific game for the next week or two, so I'm trying something out. It's been a while since we played Kelly Slater's Pro Surfer, so it's been a while since we went SURFING!

That's why we're about to start a :siren:SURFING BLOCK:siren:

But since I haven't played any of the games before, and since surfing games might be likely to do the same things over and over, we're going to get our feet wet (eh? EHHEHEHEH?) for each of the three. We'll do a single video for each game at first, checking to see if it's a decent game or if it's garbage. Hopefully, one of the games will be good enough or decent enough to do a full playthrough of.

First up, we just finished with Transworld Snowboarding, so why not try Transworld Surf?

Transworld Surf



What is this game?
Transworld Surf is a surfing game licensed from the Transworld brand. The other game in the brand's series delivered loose gameplay that didn't care too much about forcing you to abide by 'rules' or 'level geometry'. What will Transworld Surf bring to the table? Will we pick it to do the full game? Find out below.

Transworld Surf: First Impressions

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Insetik fucked around with this message at 02:17 on Jun 11, 2015

Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

Can you break the levels in this one and go surfing on the beach?

Further Testing is needed.

EDIT: Jesus Christ that was so easy.

Insetik fucked around with this message at 00:13 on Jun 12, 2015

Insetik
Mar 30, 2010

MERRY GLIZZMAS
Okay, so last night I tested some stuff out and recorded some footage. It turns out all you need to do to break Transworld Surf is try the most obvious thing. This vid had a quick turnaraound, so the quality is a little worse and it has subtitles explaining things rather than normal commentary.

Transworld Surf Bonus: Extra Glitches

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Insetik
Mar 30, 2010

MERRY GLIZZMAS
True love developing in this thread here.

Speaking of Free Running, let's finish this poo poo up! On the last level, we get back on the roof and pull more death-defying stunts! Now if only someone could tell me how to get down, like, legit, hot the f*ck do we get down?

Free Running Part 11: High Rise

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Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

Huh. I went into the gallery, started the intro (the only video you get at the start), went back, and the game didn't crash. It did take a really long pause to load the unlocked tricks list though.

It plays smoother than it looks in the videos, at least in the gym. I'll investigate further later.

There's the possibility that BioEnchanted is a huge grom and Free Running is the bee's knees. If you start pulling the sickest tricks and...well...you know, make sure to post your own updates.

Insetik
Mar 30, 2010

MERRY GLIZZMAS
Alright, it's time to keep going on this whole 'surfing block' showcase. The second game in the block is a slap in the face of science itself.

Surfing H3O



What is this game?

Surfing H3O is a very early PS2 game developed by some shmucks but published by Rockstar in the U.S. The game feels like an arcade game, since the levels are really about riding a wave to collect a point goal before you hit the end. If I told you any more, it would spoil the...um...events that take place in our recording,

First Impressions: Surfing H3O

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Insetik
Mar 30, 2010

MERRY GLIZZMAS

SelenicMartian posted:

The video makes it look like a part of the Wipeout series.

Well we certainly did wipe out a bunch, if you know what I mean.

Insetik
Mar 30, 2010

MERRY GLIZZMAS

Daigerus posted:

Maybe you guys would have better luck in not wiping out if you did the paddling thing with L1/R1 buttons to build up speed before standing up, but this game seems very lackluster in terms of content. They should have at least given you a practice mode if they were going to follow the arcade format.

I fully admit, I forgot about the L1/R1 thing as soon as I started, but everything after I stand up is the best I could do. Thinking back on it, unless the point totals get higher, I should have just focused on getting the point bubbles and then getting the extra time bonus, instead of trying to do tricks. Then I think I could have passed the level and gone on. I will try the game out more once I'm back in town (out for a week to meet some of the online buds in person).

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Insetik
Mar 30, 2010

MERRY GLIZZMAS
You know, when I first picked the three games for the Surfing Block, I had the least hope on the movie tie-in game to be any good. After playing the other two, however, that opinion has reversed.

Surf's Up



What is this game?

Surf's Up is a 2007 movie tie-in game for the animated film by Sony Pictures. I haven't seen the movie, but by all accounts it was okay or alright. This game came out back in the days where every movie got a video game version, and not many of them had the best quality control. Still, by this point, if the game had any amount of quality control, it had more than the previous games in this block did.

Also, this live comm features two of our recurring guests with us together, in the flesh! We met up recently for a week to hang out and do all types of random skullduggery, and recording stuff for this series was one thing on the list.

Surf's Up: First Impressions

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