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Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

:siren: New thread: http://forums.somethingawful.com/showthread.php?threadid=3762132 :siren:

:gaz: toot

https://www.youtube.com/watch?v=vz_NnHtyqyc

:itjb::siren::spidey:IF YOU LIKE DIABLO 2 AND/OR MARVEL, START YOUR DOWNLOAD NOW BECAUSE THIS GAME IS RAD AND YOU WILL LIKE IT. YOU CAN READ THE OP WHILE YOU WAIT FOR IT TO INSTALL.:spidey::siren::itjb:

Download it on Steam HERE!

If you don't like Steam, you can get it here.



Iron Fist is now available!
His bundle includes his modern white outfit(default) and his classic green outfit.


Game Features

Here's a list of cool things about this game.

- Over 45 unique character classes, each of which has 3 skill trees and flashy Signature and Ultimate powers, and you can unlock them all for free!
- Fight alongside your own personal Team-Ups, AI controlled partners with their own levels and skill trees.
- Hundreds of costumes spanning every era of Marvel, letting your hero sport your favorite look.
- Special Enhanced Costumes that change characters into other ones with similar powersets, like Hawkeye to Kate Bishop, Scarlet Witch to Wiccan, Thor to Beta Ray Bill, and many more.
- Co-op gameplay for teams of up to 5 players, and group challenges or raids for teams of 10.
- Fantastic voice acting from established Marvel voice actors, including banter between heroes while you play.
- New characters, team-ups, and other content added monthly, and sometimes even more frequently than that! (We basically get new costumes weekly)

https://www.youtube.com/watch?v=ENc8NgACZqg


Okay, I'm interested, what is Marvel Heroes?


Marvel Heroes is a Free To Play Action-RPG set in the Marvel universe, initially designed by David Brevik (who you might know better as the lead designer on Diablo 1 and 2). It blends traditional ARPG gameplay with a flashy superheroics, and has an in-game shop reminiscent of something like League of Legends. The key difference between this and other ARPGs like Diablo or Torchlight is it takes place in an MMO style, massively multiplayer environment. You're going to see dozens of players helping you clean the streets of New York, fighting dinosaurs in the Savage Land, storming Doctor Doom's castle in Latveria, and even facing off against Red Onslaught in the ruins of Genosha.


So How Do I Get Started?



Choosing a starter Hero:

When the game starts up, you'll be asked to pick a 'starter hero' from a small selection of characters. Pick whoever you want here, because once you're in-game you can press the T key to bring up the hero roster and change to anyone else.

You can try out every hero up through level 10. To get any further you have to pick one to unlock permanently- for free! Try out any you think are cool and make an informed decision before picking one to unlock.



- Captain America (400 Splinters): Acrobatic melee fighter with fun shield-toss powers and an interesting secondary resource. Easy to learn and effective to play.

- Scarlet Witch (200 Splinters): Cool looking powers, tons of area abilities and DoTs, and quick teleport-based travel ability.

- Juggernaut (400 Splinters): A melee hero that plays unlike any other, Juggernaut builds Momentum by moving and spends it by elbow dropping so hard it kills people 20 feet away. Tons of fun and a unique playstyle.

- Hulk (400 Splinters): Hulk smash. It's as simple as that. Don't want to manage Spirit? Like jumping into orbit and slamming a meteor into the ground? Want to use cars as boxing gloves? Play Hulk.

- Cyclops (400 Splinters): The smoothest ranged hero experience around. Cyclops has focused beams, wide area attacks, and the ability to do call-in moves that get the other X-Men to attack for you. Also grants a 10% extra EXP Synergy at lv50 that can be used on all of your heroes, so he's a nice first choice.

- Punisher (400 Splinters): Mister Guns, Professional Gunsman. Rocket launcher, shotguns, pistols, machine guns, minigun, flamethrower, davy crocket portable nuke. Van full of explosions. If this sounds good then he's your man.

- Iron Man (600 Splinters): Lasers, missiles, and even punching for when you gotta bust a Hulk. Iron Man can do it all, and he's got Suit Power instead of Spirit, which buffs his damage output based on how high the maximum is. So build that Suit Power up high with your gear and unleash it with your lasers.

If you'd like to see the full roster with information on what everyone can do, please check the second post in this thread for a guide to that.

Your first hero unlock is 100% free, but after that you can unlock more heroes by collecting and spending Eternity Splinters. Eternity Splinters are a currency primarily used to buy new heroes and team-ups, which drops from everything in the game. You get it at a pretty good rate, which should let you unlock new characters every 1-3 weeks, depending on who you want to buy.

When you log in on your second day of play, you get 400 Splinters. Heroes are divided into three pricing tiers of 200 Splinters, 400 Splinters, or 600 Splinters. There's also a 'Random Hero Box' available for 175 Splinters- which can give you anyone, but has a chance to give you a duplicate of someone you have. They're all weighted randomly so it's a good idea to buy early on, but as you unlock more heroes the Random Box becomes a worse and worse proposition. Spend your free Splinters wisely, but know that it's not hard to get more as you play.

From there, just go fight bad guys. Stop Doctor Doom's plan, team up with your friends. Have fun.



What's a Team-Up, and do I need one?

Team-Ups are customizable AI partners that can fight alongside you, who gain XP at their own rate and even have their own gear loadouts and skill trees. There's a lot of different ones to choose from, ranging from playable heroes like Spider-Man or She-Hulk to not-yet-playable buddies like Quicksilver, Falcon, and Gamora. They're fully voice acted (even Groot, though he just says the same thing like 10 ways) and interact with other heroes and team-ups just like your playable characters do.

Team-Ups can be set to one of three modes. Active, in which they're always around fighting alongside you, and 10% of the damage dealt to you is redirected to the Team-Up instead. Assist, where Team-Ups can be called in for 30 seconds with their damage output buffed to 200%, then go on cooldown before you can call them in again. And Passive, where Team-Ups grant you a minor stat boost and can use their 'while away' proc abilities to occasionally appear in combat, do an attack, and vanish instantly. All of these modes have their uses.

You can use any Team-Up on any character. They're a secondary roster, think of them like Assists in a fighting game. They don't bind to anyone, and their progress is their own- you can use a lv1 Team-Up on a lv40 hero, or a lv60 Team-Up on a lv1 hero. They scale to your current level, but the higher their level the stronger they'll be at any range.

Do you need a team-up? I would say no, not right away. But it's a good idea to get at least one when you get the chance, because they can add a lot to combat. They can do good damage, some can heal you and your allies, and some even buff your damage output. What Team-Up should you choose? Whoever you think would be fun to have around.


Ok, I finished the Story Mode. Now What?

Here's more stuff you can do:

Terminals: Small instanced dungeons with a boss at the end. Available in three difficulties, Green, Red, and Cosmic. Higher difficulties have better rewards. Cosmic is locked until you're lv60.

Group Challenges: X-Defense pits a team of five against hordes of enemies, each stronger than the last, defending students at the Xavier Institute. SHIELD Holosim has two players team up to fight off waves of objective-based SHIELD simulations. Age of Ultron has you race against the clock to complete four different phases and culminates in a fight with Ultron himself. Midtown Patrol and Industry City Patrol set you loose in open-world zones with continual waves of bosses, events, and other stuff to do. Both patrol zones also come in a very hard Cosmic difficulty available only at lv60.

Raids: At the level cap, groups of 10 players can tackle the hardest content in the game. Raids have Green and Red difficulties, just like terminals. Greens are easy as long as you have lv60 gear, but Reds require some optimization. There are currently two raids, Surtur in Muspelheim and Red Onslaught in Genosha.

Legendary Quests: Starting at level 20, you'll start getting assigned Legendary Quests. The objectives of these vary wildly, but reward some of the best XP in the game. Most people focus on these when leveling after they hit 20. (as long as they've already finished story mode at least once)

Achievements: You probably got a lot of these just by doing story mode already, but there's some cool rewards linked to doing specific things, like new costumes or free team-ups. Check them out.

Return To Story Mode: If you blitzed through the story, you might want to go back and find any hidden rooms or event bosses you missed. There's achievements and other rewards.

Fire VS Ice PvP: Don't play PvP it's bad. Single-lane moba inspired map, powers behave entirely different than they do in normal play. Underpopulated and generally disliked by the game's community.




Ok, this all sounds good, but F2P with micro-transactions? How much will I be spending?


The game's free. ZERO content is paywalled. ZERO mechanics or gameplay items are paywalled.


Here's what spending money can get you:

Costumes: Cosmetic only. Also, while extremely rare, almost all costumes are available as drops.

Heroes: All heroes are also available with earnable in-game currency (Eternity Splinters).

Team-Ups: All Team-Ups are also available with earnable in-game currency, just like heroes, and can be earned at roughly the same rate as a new hero.

Cybernetic Pets: While you can buy them for cash, they also have a rare chance to drop in the world, can be obtained with earnable in-game currency, and are frequently given out for free during special events.

S.T.A.S.H. Space: While your inventory isn't excessively small, the base amount of 'bank' space is pretty limited. This is, unsurprisingly, where the developers make a lot of their money. They have to get a profit somewhere. There is no way to unlock this with in-game currency but they have very, very rarely given out free ones during events.

Temporary XP/Credit/Item Find boosts: These also show up as drops in-game(via Fortune Cards) and are frequently given out for free.


You cannot buy character strength, you cannot buy gear, and all new gameplay content is always free to players.



FAQ



Q: There's so many classes, won't it be hard to get gear for the one I'm playing?

A: Loot drops are weighted to your currently played character. You'll find loot for other heroes, but 90% of what you find is going to be for who you're playing as. This includes rare loot like Uniques or even costumes, so if there's something you want for a character your best bet is to play as that character.


Q: Where are the builds? I see no builds in the OP.

A: There are like 50 characters in this game and they all change so often I don't personally keep builds updated in the OP. However, another goon does keep builds organized and updated here, so check it out.


Q: How often does this game update?

A: Frequently. It's rare to go more than a week without at least some sort of minor patch, and we're seeing new heroes get added to the game at a rate of about one a month. A lot of games like to claim they'll have major updates monthly and never deliver, but Marvel Heroes has maintained this momentum for nearly two years now and has no sign of slowing down.


Q: What's the conversion rate for cash into Gs?

A: $1 = 100G. Pretty simple. If you buy Gs through Steam you also will get Steam Cards that you can resell or whatever. Places like Gamestop, Target, and other video game selling retailers should also be carrying $20 game currency cards if you want to go that route.


Q: It's annoying to run around so much, especially since my inventory is so small! How can I sell things and get back to where I left off faster?

A: Your B key is for 'Bodyslide', or basically the town portal button. It's a two-way thing, not only taking you back to the level-appropriate hub area, but also letting you teleport back to exactly where you left off, if used a second time. You can do this from anywhere, in the middle of Midtown or dungeons or terminals or even the Classified Bovine Sector. Sell your loot and sell it often. This does have a cooldown on it, but it's a short enough one that you shouldn't be too worried about conserving it or anything like that.


Q: Is there any sort of Auction House, secure trading, or player economy functionality in the game?

A: Trading is in at long last, and there's a thriving trade economy in the game and on it's official boards. There is not, and never will be an auction house. Especially not a real money one. Don't be silly.




What playable characters do we know are coming?

These characters have been confirmed as in the works, though some may be a year or two away:

- Kitty Pryde and Lockheed (September)
- Blade (October)
- Black Cat (2015)
- Iron Fist (2015)
- Magik
- Wasp
- Nick Fury
- Angel
- Beast
- Black Bolt
- Green Goblin
- Ms. Marvel (Kamala Khan)
- Spider-Man (Miles Morales)
- Howard the Duck
- Obviously more


How do I play with other goons?




In-game, our supergroup is named Groot Force. Usually. Sometimes it's other weird names.

To get in the group, either contact us in the Discord channel(text is fine, you don't need a mic!), the Mumble channel, or send a message in-game to one of our officers.


Groot Force Officers include:

- KelpPlankton
- ICR
- NotALizardman
- PyronicEX
- Aarontagg
- AfraidofAudio
- Ajjax
- clgibcount
- davebo
- deathplague
- Gwalidir
- Jubelio
- khrits
- Lvxx
- Lozareth
- moderndayknight
- Phyresis
- Preliquary
- Rufiooo
- And possibly more?

We can't invite you unless you're online and we're online, so try to catch one of those folks in-game. If you're having trouble, add some officers to your friends list and ask them when they come online. Don't ask for an invite in the thread.

Tell whoever you're talking to your SA username. We don't have a crazy auth requirement or anything but we just want to make sure you at least know what Something Awful is before inviting you to the guild.





:siren:Groot Force now uses Discord for text and voice chat.:siren:

If you want a Groot Force invite, click this link and ask for one in the channel. There's a mhinvites channel for invites and an mhchat channel for hangin out and talkin about things.

If you'd like to join us for voicechat then feel free to hop into the Marvel voice channel, which is open to all users. You can gain access to the other channels by sending Moon a private message via Discord and he'll tag you as having access to those (and all text chat channels).



There's also an IRC channel, #marvelheroes on synIRC. I don't personally use it but it could be pretty good too!


In summary,

https://www.youtube.com/watch?v=BsDl-l5teBg

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Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

The Roster



Ant-Man (900G or 400 Splinters): Melee-focused hero with some ranged attacks, deals physical damage. Has an 'Ants' secondary resource he spends on 'Ant Constructs' like giant fists made of ants. Some size-change stuff too, including a giant footstomp.

Black Panther (900G or 400 Splinters): Melee hero, both energy and physical damage. Uses his claws, daggers, and traps. Has a stealth power.

Black Widow (450G or 200 Splinters): Melee and Ranged options, a mixture of energy and physical damage. Spy gadgets, stun batons, stealth tech, and calls in a SHIELD squad for her Ultimate.

Blade (900G or 400 Splinters): Melee and ranged hero. Deals physical damage. Uses his katana, guns, and vampire hunting devices. Has a hunger/serum mechanic based around his vampiric bloodlust and when it's best to rely on it for strength or negate it for survivability.

Cable (900G or 400 Splinters) : Fully ranged. Energy damage for weapons, mental damage for psionics.

Captain America (900G or 400 Splinters) : Melee with ranged shield throw attacks. Physical damage. Has a resource that builds when you block damage and is spent when using a cooldown power, reducing it's cooldown. Combo move with the Avengers for his Ultimate power.

Colossus (900G or 400 Splinters): Melee hero with physical damage. Very sturdy, has some summons but people don't use them, hits really hard. Has the yell from the X-Men arcade game.

Cyclops (900G or 400 Splinters): Ranged hero, primarily Energy damage. Also has some physical damage melee attacks. Has really cool 'assist' moves that call in other X-Men to do an attack for you, but is really all about the lasers.

Daredevil (450G or 200 Splinters): Melee hero, physical damage. Has a 'Combo System' mechanic which works pretty well. Kind of bland, but a good hero.

Deadpool (1350G or 600 Splinters): Melee/Ranged hybrid hero, deals physical damage. Guns, swords, explosives, and regeneration.

Doctor Doom (1350G or 600 Splinters): Melee/Ranged/Pet hybrid hero. Deals all three damage types. More abilities than most other heroes, an army of robots, master of magic and technological genius. Also foot dive. Doctor Doom does as he pleases. :gaz:

Doctor Strange (1350G or 600 Splinters): Ranged hero, Mental damage. Super flashy, some of the coolest looking powers in the game. #1 pick for visual spectacle.

Emma Frost (900G or 400 Splinters): Ranged/Melee hybrid hero. Ranged attacks are Mental, Melee attacks are Physical. Shifts in and out of Diamond Form depending on what attacks you use. Can 'Enslave' a single enemy at a time to fight alongside her, then detonate them whenever she's done with them.

Gambit (900G or 400 Splinters): Ranged/Melee hybrid hero. Bo staff is physical, kinetic cards are energy.

Ghost Rider (1350G or 600 Splinters): Ranged/Melee hybrid hero. Hellfire is Mental damage, Chains are Physical. Slow rides, takes it easy.

Hawkeye (450G or 200 Splinters): Ranged hero. Physical damage. Has chance to fire his Trick Arrow powers as procs on his normal arrow attacks, which is pretty cool.

Hulk (900G or 400 Splinters): Melee hero. Physical damage. HULK SMASH! Uses Anger instead of Spirit, Anger builds quickly in combat and decays when not fighting, but is not spent on powers. Instead it makes them stronger when at high levels. Has his meteor super from Marvel VS Capcom.

Human Torch (900G or 400 Splinters): Ranged hero. Energy damage. Lights everything on fire, lots of DoTs and AoE.

Iceman (900G or 400 Splinters): Ranged/Melee/Pets hybrid hero. Energy damage. Can freeze enemies and then shatter them for bonuses.

Invisible Woman (900G or 400 Splinters): Ranged hero. Energy damage. Tons of AoEs, lots of defensive team support, and a passive that suffocates enemies. Oh and invisibility.

Iron Man (1350G or 600 Splinters): Ranged hero. Energy damage for his beams and some missiles, some Physical on other missiles and melee attacks. Can be built a lot of ways.

Jean Grey / Phoenix (900G or 400 Splinters): Ranged hero. Mental damage as Jean, Energy damage as Phoenix. AoE and DoT heavy. Form-based hero.

Juggernaut (900G or 400 Splinters): Melee hero, physical damage. Tons of movement powers, high defenses and CC resist, hits like a truck. :itjb:

Kitty Pryde (and Lockheed) (900G or 400 Splinters): Melee/Ranged hybrid hero, deals both physical and energy damage. Kitty fights with a mixture of martial arts, phasing powers, and her sword. Lockheed can also assist her, with his own separate spirit bar, breathing fire and stuff.

Loki (900G or 400 Splinters): Ranged hero. Mental damage. Can summon illusionary Loki pets, lots of AoE, and has a teleport that makes him invisible and breaks CC.

Luke Cage (900G or 400 Splinters): Melee hero. Physical damage. Has some useful summons, but most people favor Iron Fist because he heals you. Throws an infinite number of cars.

Magneto (900G or 400 Splinters): Ranged hero. Energy damage. Lots of AoE, DoT, and crowd control. Has a 'Debris' secondary resource you generate with some powers and spend with others. Also throws an infinite number of cars.

Moon Knight (900G or 400 Splinters): Melee/Ranged hybrid hero. Physical damage. Basically Batman. Punches dudes, throws boomerangs, and has a flying attack vehicle. Khonshu talks to you a lot and he's rad.

Mr. Fantastic (900G or 400 Splinters): Melee hero that pretends he's ranged because he punches really far. Physical damage. Tons of AoEs and great animations.

Ms. Marvel (900G or 400 Splinters): Ranged/Melee hybrid hero. Punches are physical damage, beams are energy damage.

Nightcrawler (900G or 400 Splinters): Melee hero. Physical damage. Lots of AoEs, tons of teleporting, very quick hero.

Nova (900G or 400 Splinters): Ranged/Melee hybrid hero. Energy damage. Can place Pulsars on the ground and detonate them with other powers. Big on movement abilities.

Psylocke (900G or 400 Splinters): Melee/Ranged hybrid hero. Mostly mental damage, but does some physical ninja stuff. Has a toggle that replaces her normal katana with a psi-katana and changes it's damage type accordingly.

Punisher (900G or 400 Splinters) Ranged hero (surprise?). Physical damage. Uses 'Ammo' instead of spirit, which he has to use a 'Reload' power to restore. Power cost reduction items instead reduce the cooldown of his reload power. Also has a portable nuke and a van.

Rocket Raccoon (and Groot) (900G or 400 Splinters): Ranged hero. Energy damage. Summons Groot to fight alongside him. Can specialize in either space guns or placing turrets.

Rogue (1350G or 600 Splinters): Whatever you want. Ranged, melee, energy, physical, mental. All of it at once if you'd like. Rogue is extremely unique because while she has one tree of 'normal' powers, her other two trees are 'Steal From Friends' and 'Steal from Foes', meaning you get to steal abilities from other players, bosses, and team-ups to build Rogue into whatever you want her to be. She's unique, not just amongst this game's roster, but for the ARPG genre itself.

Scarlet Witch (450G or 200 Splinters): Ranged hero. Mental damage. Lots of AoEs and DoTs, tons of abilities that weaken or slow enemies.

She-Hulk (900G or 400 Splinters): Melee hero. Physical damage. Builds combo points with some powers and spends them with others. Lots of lawyer jokes. Has a special 'Surprise Witness' summon that pulls a random Team-Up out temporarily to fight alongside you- even ones you don't own.

Silver Surfer (900G or 400 Splinters): Ranged hero. Energy damage. Uses 'Power Cosmic' instead of Spirit, which has much larger values but works the same way. Powers look very cool too.

Spider-Man (1350G or 600 Splinters): Melee/Ranged hybrid hero. Physical damage. Using ranged attacks buffs his melee attacks.

Star-Lord (900G or 400 Splinters): Ranged hero. Energy damage. Has an elemental ammo mechanic that changes what his attacks do on the fly. Cool ship-related powers too.

Storm (450G or 200 Splinters): Ranged hero. Energy damage. Lots of AoEs and DoTs. More control ability than many heroes.

Squirrel Girl (900G or 400 Splinters): Melee/Ranged hybrid hero. But that's a lie, she's actually pet-based. Physical damage. Dozens of squirrels murder everything for you while giant acorns rain from the sky.

Taskmaster (450G or 200 Splinters): Melee/Ranged hybrid hero. Physical damage. A mixture of powers from Captain America, Hawkeye, Daredevil, and Spider-Man but a few of his own as well.

Thing (450G or 200 Splinters): Melee hero. Physical damage. Insane amounts of HP and defense. A street brawler who can use food carts, stop signs, and manhole covers to take down foes, as well as call in members of the Fantastic Four for some special team-up powers. And summon the Yancy Street Gang to brandish baseball bats and throw pies at... well, mostly at his enemies.

Thor (900G or 400 Splinters): Melee/Ranged hybrid hero. Hammer is Physical damage, Lightning is Energy. Builds 'Odin Force' with some powers and spends it with others.

Venom (900G or 400 Splinters): Melee/Ranged hybrid hero. Physical damage. A mixture of brawling, webbing, and symbiote tendril stuff. Uses 'Ichor' instead of spirit, which you build with some powers and spend with others.

Vision (900G or 400 Splinters): Melee/Ranged hybrid hero. Deals physical and energy damage. Switches between 'Dense' and 'Phased' stances, which alter how his powers work. Can permanently mind-control any robot enemy to fight alongside him.

War Machine (900G or 400 Splinters): Ranged/Melee hybrid hero. Deals physical damage. Has 'Suit Power' instead of Spirit, which grants damage rating based on how high your gear makes it, as well as a 'Heat' mechanic where some attacks build heat up until you Overheat which locks out some powers, and then a few powers can cool you down. Lots of guns and explosions, very cool.

Winter Soldier (900G or 400 Splinters): Melee/Ranged hybrid hero. Physical damage. Uses a variety of weapons, including guns, knives, and his bionic arm. Has the mine launcher from the movie.

Wolverine (900G or 400 Splinters): Melee hero. Physical damage. Uses 'Fury' instead of Spirit, which he builds by dealing or taking damage. High Critical chance and Brutal chance, lots of bleeds, and the ability to bypass the damage speed cap to double your attack rate.

X-23 (450G or 200 Splinters): Melee hero. Physical damage. Uses 'Wrath' instead of Spirit, which she builds by dealing damage. Lots of bleeds, lots of movement powers.


That's a lot of characters! Who's the best? Who should I play?

When in doubt, play whoever you like from comics/cartoons/movies. You'll enjoy characters more if you already like them. That said, if you want to know who's the most effective right at this very moment, ask the thread. This changes constantly, sometimes without the game even patching, as people discover new gear setups and new builds for characters. With over 40 different classes in the game, 'the best character' is changing all the time.

WHERE ARE THE BUILDS? I NEED TO KNOW HOW TO MAKE MY CHARACTER BE GOOD

:siren:GO HERE, THE BUILDS ARE OVER HERE:siren:

If a build seems to be excessively outdated on that spreadsheet, ask the thread. Someone can make a new one for you, or let you know that it's old but still current.

What costumes are there? I NEED 20 DIFFERENT IRON MAN ARMORS

Click here to go check out a site that lists and has pictures of all the costumes. And you're in luck, because Iron Man has more than 20.

What about Kate Bishop, Superior Spider-Man, Beta Ray Bill, Mar-Vell, and these other characters I see people playing as? They're not on the list.

Those are ENHANCED COSTUMES, special outfits for a character that change them into someone else with roughly the same abilities. They have unique voice-work, emotes, and sometimes totally different animations or power icons. There's also some of these that change your hero into a different version of that hero, like Gambit's 4 Horsemen outfit or Thing's Fear Itself.



Team-Ups



Team-Ups supplement your hero. You can use any team-up on any character, but some are better suited to being paired with particular heroes. These are added to the game at roughly the same rate as new heroes.

Currently Available:

- Spider-Man
- The Falcon (Captain America: Winter Soldier)
- Firestar
- Magik
- Domino
- Gamora
- Drax The Destroyer
- I AM GROOT
- She-Hulk
- Beta Ray Bill
- Wasp
- Havok
- Spider-Woman
- Clea
- Arachne
- Deadpool 'The Kid' (he is a cowboy)
- Quicksilver
- Agent Coulson (Buy with Omega Event currency)
- Black Suit Spider-Man (Mk6 Fortune Card reward)
- Old Man Thor (Asgardian Fortune Card reward)
- Future Foundation Doctor Doom (Future Foundation Fortune Card reward)
- Brood Infested Wolverine (Halloween mystery box reward)
- Holiday Groot (Christmas 2014 reward)
- X-Force Wolverine (200 day login reward)
- Angel (Classic)
- Captain America (Sam Wilson)
- Carnage (Axis)

Future confirmed team-ups:

- Agent Venom
- Rescue
- Spider-Gwen
- Sunspot
- Archangel (X-Force)

A character being playable or being a team-up makes it more likely we'll see them added as the other thing, not less, so don't freak out if your favorite character is added as one of these before they're made into someone playable later on.



So this is a loot game right? Tell me about the loot!




At the start of the game, your Hero has 5 Gear slots (Traditionally: Weapon, Armor, Belt, Boots, Head. But they vary by Hero), a Medal slot, and 2 Artifact slots.

Gear: Your Gear 1-5 slots will fill with slot-appropriate Hero-specific items ranging from White->Green->Blue(Rare)->Purple(Epic)->Cosmic(Yellow)->Unique(Brown). Cosmics provide +1 to all Powers in addition to having affixes like Epic Gear. Uniques are untradeable, many can be used by multiple characters, and they tend to be stronger than many other items.

Rings: Rings unlock at level 25 and serve as an effective 6th Gear slot. They follow the same progression as any other gear, including Uniques.

Insignias: Insignias unlock at level 35 and drop in green, blue, and purple rarities. You can upgrade an Insignia to Cosmic using some event currency. The primary affix on an Insignia is applied as an aura to all nearby players, but they don't stack, so it can be worth your while to pick an uncommon affix in raid content.

Medallions: Dropped from bosses, these come in 3 versions: Medal (below level 24), Medallion (level 24+, +1 to all powers), and Cosmic(any level, additional +1 to all powers).

Artifacts: You start the game with 2 artifact slots and acquire a 3rd and 4th at level 45 and 55 respectively. Artifacts are fixed level gear, each kind only dropping in a specific level range. They are usable by any Hero and are tradable. Artifacts can be 'Blessed' for the cost of 100 Odin Marks, gaining additional special affixes that can add a lot of oomph to your character.

Legendary: Your legendary slot is available at level 1, but you'll need to collect Odin Marks to buy one. They are incredibly strong items and many have unique procs. There are two tiers of Legendary items, lv70 and lv80. lv70 cost 300 Odin Marks and are refundable, lv80 are much more powerful but cost 1000 Odin Marks and cannot be changed back into Odin Marks once bought.

Relic: Relic slot unlocks at 20. Relics are items with small individual stat bonuses that stack in your Relic slot up to 1000 Relics. The more you stack, the stronger the bonus.

Uru-Forged: Uru Forged items come in 2 tiers: Level 25 and 50. Each gives a small fixed stat bonus. Their value lies in their ability to be enchanted by powerful runewords. The runewords scale to the level of the item.

Costume: Costumes have stats that you give them, never predetermined and never pay-to-win. The crafter will let you add a Core to your costume, as well as a number of affixes to buff it further. This is why you want to level up your crafter.

Cybernetic Pets: Equippable on any hero and don't bind to them. You feed your pets loot to make them grant stats, either by pressing J to vaccume the loot up, dragging it onto them from your inventory, or setting up automatic loot vaporization in your game options.

Team-Ups: While not technically gear, Team-Ups are AI-controlled characters that you can unlock via Eternity Splinters or by purchasing them with Gs (real money) in the in-game store. They have their own gear slots, their own gear types, their own skills, and their own inventory space. They're due for a rework soon though so I would hold off on getting more than one.



How about this Crafting thing?


You've got 2 basic categories of crafting: Your Enchanter and Crafter.

Your Enchanter crafts Runes, Runewords, and Blessings:
Runes: Adds a rune to one of your Gears in slots 1-5. Gives a small stat buff. Scales to item level.

Runewords: Powerful combinations of stats that can be added to your Uru-Forged item, requiring specific runes to make. Some are very strong. Scales to Uru-Forged level.

Blessings: Attach to Artifacts and provide some very useful buffs. Used as a trade currency, and cost Odin Marks (100 each)


Your Crafter has a large amount of items and effects available to craft. Some highlights:

Unique Exchange: Trade in multiple of the same Unique for something else. You can turn them into other Uniques, into credits, into Relics, all sorts of stuff. The only cost is the Uniques themselves, so it's really nice for avoiding clutter in your stash.

Add Affixes To Costume: Each costume has 4 Affix slots that you can roll on. This is the main credit sink in the game(other than rerolling rare items). These affixes scale up to the level of Core added to the costume.

Costume Blender: Destroy 3 Costumes to get a new random costume. Used largely with duplicate costumes received from Prestiging, or defaults replaced after buying one from the store.


USEFUL LINKS!

Feel free to suggest more useful links for me.

How to add more hotkeys than are available on your hotbar. Useful for a number of heroes.

The Build Spreadsheet is over here.

All of the useful story mode rewards, quick way on how to get them

http://www.marvelheroes.info <-- an important website to know about for items, builds, etc

max/min stat rolls of stuff such as pet affixes, costume affixes, etc




all hail weed galactus

Sea Lily fucked around with this message at 22:46 on Oct 30, 2015

AllTerrineVehicle
Jan 8, 2010

I'm great at boats!
Never Cosmic

Midnightghoul
Oct 1, 2003

COME ON DON'T BE SCURRED
I don't get the joke with the thread title

jubelio
Dec 10, 2003
if you can balance a tac-hammer on your head, you can head off your opponent with a balanced attack
Rip age of Unfun.







jubelio fucked around with this message at 20:18 on Apr 29, 2015

Soothing Vapors
Mar 26, 2006

Associate Justice Lena "Kegels" Dunham: An uncool thought to have: 'is that guy walking in the dark behind me a rapist? Never mind, he's Asian.
Kelp you shitbird you closed the thread right as I was helping some newbie

MinibarMatchman posted:

im just getting to play this since I now have a laptop that isn't a piece of poo poo so I had two questions I didn't find in the OP:

1) every hero can be bought with splinters but how often do I get splinters? 200 or so is a lot and I might just plunk down money to get 2 of the higher cost heroes outright.

2) Are "team ups" dependent on heroes you own or are they just equips? Like, to do a teamup with Spiderman I need to own Spiderman? They're basically hires like from Diablo 2, right?

1.) You get splinters every ~8 minutes or so. Sometimes, you'll get multiples. Usually not. If you have the money, buying high-cost heroes with Gs is not a bad way to go. But buy as few as possible to keep you interested in the game and then wait for a sale; Gaz very often has BOGOs and poo poo.

2.) Teamups are a whole different thing from heroes, you have to buy them separately. You can buy teamups with eternity splinters too. They don't go on sale AFAIK.

Ahundredbux
Oct 25, 2007

The right to bear arms

Midnightghoul posted:

I don't get the joke with the thread title

Kainser
Apr 27, 2010

O'er the sea from the north
there sails a ship
With the people of Hel
at the helm stands Loki
After the wolf
do wild men follow
Never Stop Cosmicing.

Pretty excited about the Scarlet Witch review.

Midnightghoul
Oct 1, 2003

COME ON DON'T BE SCURRED

Maybe the joke is it's like Diablo I, not as good as II or III

Orv
May 4, 2011
Here's a stupid question, is there any way to make this like controllers? It lets you map the buttons, but since Move/Attack/Interact is coded the way it is, there's no real way to make that play nice. Is there anything I'm missing with a cursory google search or is that just a vain hope?

Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

It's in the OP but I'm going to reiterate it here.

Iron Man is temporarily a Starter Hero as part of the Age of Ultron event. He is normally more expensive than any other starter hero to unlock, either with cash or with eternity splinters. If you want to save a lot of time and/or money, make Iron Man your free starter unlock.

Hulk and Thor are temporary too and also both strong choices if you don't want Iron Man. They're the normal hero price though, Iron Man's part of the highest pricing tier.

NotALizardman
Jun 5, 2011

Soothing Vapors posted:

Kelp you shitbird

Soothing Vapors
Mar 26, 2006

Associate Justice Lena "Kegels" Dunham: An uncool thought to have: 'is that guy walking in the dark behind me a rapist? Never mind, he's Asian.
Final 'tism count for previous thread:

Only registered members can see post attachments!

mangler103
Jun 6, 2003

Metroid sighting huh? Well, I did just pour this coffee...it will still be there tomorrow.
So I last played this game last summer before grad school got in the way. But summer is coming up again and I'm going to try to get back into it. Any major changes since Silver Surfer came out?

triplexpac
Mar 24, 2007

Suck it
Two tears in a bucket
And then another thing
I'm not the one they'll try their luck with
Hit hard like brass knuckles
See your face through the turnbuckle dude
I got no love for you

Midnightghoul posted:

I don't get the joke with the thread title

Colossus isn't an Avenger

Ahundredbux
Oct 25, 2007

The right to bear arms
Decided to shoot some guns or arrows or whatever but the game crashed in MM bad game

Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

Orv posted:

Here's a stupid question, is there any way to make this like controllers? It lets you map the buttons, but since Move/Attack/Interact is coded the way it is, there's no real way to make that play nice. Is there anything I'm missing with a cursory google search or is that just a vain hope?

They're working on official controller support, but it's probably a while off. There's some weird joy2key hack type stuff people have figured out on the official forums if you search around, but it's kind of janky and I'm not sure I'd recommend it.

Soothing Vapors
Mar 26, 2006

Associate Justice Lena "Kegels" Dunham: An uncool thought to have: 'is that guy walking in the dark behind me a rapist? Never mind, he's Asian.

Midnightghoul posted:

I don't get the joke with the thread title

the joke is "45 unique classes" I think

nostrata
Apr 27, 2007

Yes you can make it work on controllers but it doesn't work well.

Orv
May 4, 2011
I figured as much, thanks.

Midnightghoul
Oct 1, 2003

COME ON DON'T BE SCURRED

Soothing Vapors posted:

the joke is "45 unique classes" I think

Or maybe "playable"

Soothing Vapors
Mar 26, 2006

Associate Justice Lena "Kegels" Dunham: An uncool thought to have: 'is that guy walking in the dark behind me a rapist? Never mind, he's Asian.

Midnightghoul posted:

Or maybe "playable"

kelp's got that dry wit

Ahundredbux
Oct 25, 2007

The right to bear arms

Soothing Vapors posted:

the joke is "45 unique classes" I think


Midnightghoul posted:

Or maybe "playable"

Yes it all makes sense now

Elucidarius
Oct 14, 2006

mangler103 posted:

So I last played this game last summer before grad school got in the way. But summer is coming up again and I'm going to try to get back into it. Any major changes since Silver Surfer came out?

In short: yes

Long version: A whole lot, with a whole lot more coming.

I AM THE MOON
Dec 21, 2012

the joke is youre posts

DLC Inc
Jun 1, 2011

Soothing Vapors posted:

Kelp you shitbird you closed the thread right as I was helping some newbie


1.) You get splinters every ~8 minutes or so. Sometimes, you'll get multiples. Usually not. If you have the money, buying high-cost heroes with Gs is not a bad way to go. But buy as few as possible to keep you interested in the game and then wait for a sale; Gaz very often has BOGOs and poo poo.

2.) Teamups are a whole different thing from heroes, you have to buy them separately. You can buy teamups with eternity splinters too. They don't go on sale AFAIK.

thanks, much appreciated. I think I'll get Juggernaut and someone else if I'm having a decent time with Hawkeye/Thing. Do teamups level up or get any stats/movesets of their own or do they have just a preset list of a few actions? i.e. Teamup Spidey vs Regular Spidey

Aphrodite
Jun 27, 2006

MinibarMatchman posted:

thanks, much appreciated. I think I'll get Juggernaut and someone else if I'm having a decent time with Hawkeye/Thing. Do teamups level up or get any stats/movesets of their own or do they have just a preset list of a few actions? i.e. Teamup Spidey vs Regular Spidey

Currently the latter, soon the former.

Soothing Vapors
Mar 26, 2006

Associate Justice Lena "Kegels" Dunham: An uncool thought to have: 'is that guy walking in the dark behind me a rapist? Never mind, he's Asian.

MinibarMatchman posted:

thanks, much appreciated. I think I'll get Juggernaut and someone else if I'm having a decent time with Hawkeye/Thing. Do teamups level up or get any stats/movesets of their own or do they have just a preset list of a few actions? i.e. Teamup Spidey vs Regular Spidey

Teamups have a very small list of actions right now. They're getting a review in the next few months, theoretically, that will make them a lot more interesting. Right now they're basically stat sticks you keep on passive and forget about.

nostrata
Apr 27, 2007

Also new guys, join the Super group. It's super noob friendly and there are lots of helpful people on to answer all your questions.

Also cosmic forever.

Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

If your question is "What's new since I last played?" the answer is usually "SO MUCH STUFF, HOLY poo poo", this game has been on a tear with adding content at a faster pace than basically anything else around, and they've been hiring new developers, programmers, and artists to make it happen even more quickly.

David Brevik wants the team to get to a point where we're frequently getting 2 new heroes a month instead of just 1, alongside a monthly new team-up and frequent new content. I don't know if they'll manage that, but even just maintaining their current speed of content creation is impressive.

davebo
Nov 15, 2006

Parallel lines do meet, but they do it incognito
College Slice
The closer I get to completing gta5, the closer I get to resuming my life's full-time poopsock on Marvel Heroes. Do you guys have any idea how stupid I feel dressing up as Wolverine just to jack cars and shoot cops? Pretty stupid, that's how.

Jusupov
May 24, 2007
only text
All the bugs

Soothing Vapors posted:

Final 'tism count for previous thread:



lies


Marvel Heroes 2015: See pages 6, 18, 31, 58, 70, 122, 263

Jusupov fucked around with this message at 19:11 on May 8, 2015

Grinning Goblin
Oct 11, 2004

How do you get colored names? Do they have yellow? It is my favorite color. If they do, how do you get it? I hope it doesn't take a long time.

Drythe
Aug 26, 2012


 

Soothing Vapors posted:

Final 'tism count for previous thread:



God I'm slacking.

Ahundredbux
Oct 25, 2007

The right to bear arms

I AM THE MOON posted:

the joke is youre posts

more like your a b*tch!!

Jusupov
May 24, 2007
only text

Grinning Goblin posted:

How do you get colored names? Do they have yellow? It is my favorite color. If they do, how do you get it? I hope it doesn't take a long time.

Yellow, the color of pee. Go full brown, it's the prestige after yellow with even less xp gains

Midnightghoul
Oct 1, 2003

COME ON DON'T BE SCURRED

Kelp Plankton posted:


David Brevik wants the team to get to a point where we're frequently getting 2 new heroes a month instead of just 1, alongside a monthly new team-up and frequent new content. I don't know if they'll manage that, but even just maintaining their current speed of content creation is impressive.

I seriously hope they never get to 2 new heroes a month, the amount of diminishing returns and hero bloat would be huge

Ahundredbux
Oct 25, 2007

The right to bear arms
if you don't color coordinate prestiges to your heroes what's the point of your existance

Jusupov
May 24, 2007
only text
Please don't post anymore until icr has a post on the first page

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Drythe
Aug 26, 2012


 
ICR is slacking

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