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Today I learned that miner's cap + blood shovel can break gold walls... and kill you
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# ? Jul 28, 2015 04:17 |
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# ? May 6, 2024 04:42 |
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Anatharon posted:I don't think Bolt is that bad with the exception of (wait for it) King Konga and maybe Death Metal. That happens if you bomb the shriner or any of the shrines you haven't paid for. This can be used to your advantage http://www.twitch.tv/jackofgames/c/6980119
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# ? Jul 28, 2015 04:41 |
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Races will be happening soon at twitch.tv/eladdifficult $250 prize pool
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# ? Jul 31, 2015 23:33 |
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Does anyone have any tips for Dorian and Monk? Got them to do still, and Bolt too, I guess. I mean and Aria but the tip there is git gud
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# ? Aug 11, 2015 00:45 |
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Monk: don't be afraid to miss beats while you assess your next move. Keep a bomb or two on hand. Die to a coin you didn't see at the last possible moment. Tear your hair out and curl into the fetal position.
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# ? Aug 11, 2015 01:57 |
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Well I beat Monk. sort of I found a seed with ring and dagger of phasing and did it over and over until I got it On the plus side I feel much more confident flawlessing some bosses. Also I have #1 seeded monk speed run but I didn't save the replay I guess?
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# ? Aug 11, 2015 05:46 |
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Necrodancer's out on Ps4/Vita now! Pretty decent control schemes and two additional soundtracks. the value.
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# ? Feb 4, 2016 05:38 |
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an update has happened http://steamcommunity.com/gid/103582791435526671/announcements/detail/611738382089044545 2 new soundtracks, bug fixes
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# ? May 1, 2016 21:07 |
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Afraid of Audio posted:an update has happened Ohh poo poo, i love me some new soundtracks. Best thing that could have happened for this game apart from announcing the content DLC.
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# ? May 1, 2016 21:23 |
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This is good news since it looked like the new soundtracks were going to stay playstation exclusive.
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# ? May 1, 2016 21:25 |
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Digirat posted:This is good news since it looked like the new soundtracks were going to stay playstation exclusive. Nah they never were, Ryan just kind of handwaved it any time we asked him. FWIW I created mods that replaced the soundtracks anyway and had been playing with those. Anywyay the new programmer working on the DLC and bug fixes is a really great guy who knows the game inside and out and the DLC / balance changes should be great
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# ? May 3, 2016 00:35 |
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DLC announced! The Necrodance never ends.
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# ? Sep 6, 2016 21:20 |
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Hopefully it's accessible for the non-hardcore, as I couldn't even get a few steps with Aria.
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# ? Sep 6, 2016 22:14 |
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Stabbey_the_Clown posted:Hopefully it's accessible for the non-hardcore, as I couldn't even get a few steps with Aria. I couldn't beat the final boss with Aria I'm proud of myself for getting there, at least.
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# ? Sep 6, 2016 22:18 |
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Bogart posted:DLC announced! The Necrodance never ends. Better come out for PS4, I can't go back to playing this game on a laptop/without a controller. Yes I know I can plug a PS4 controller into the laptop, shut up.
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# ? Sep 6, 2016 22:20 |
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Grapplejack posted:I couldn't beat the final boss with Aria I'm proud of myself for getting there, at least. There's actually a not very obvious trick to fighting that boss that turns it into one of the easier fights when you learn it. It involves hitting him twice before every attack. The first strike on him deals 1 damage as normal, but the second attack when he's confused deals bonus damage. You end up killing him before he's even able to summon the second wave of dragons, which was a huge stopping block for me, at least. The setup for damaging him is easy to execute but it's easier to just show it instead of explain it in text: https://www.youtube.com/watch?v=FpzKEvml23Y That guy is going for speed, but there's no reason that you can't just back off every time you double hit the boss to clean up mobs or whatever. Just be mindful of the Lute's independently moving body and it's pretty much an easy clear. Definitely better than death metal 3 or some of the other nonsense bosses.
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# ? Sep 7, 2016 00:59 |
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I know the guy who works on the DLC, and the community pitched him a bunch of ideas. BTW here's the Necrodancer discord I started. It has over 424 members https://discord.gg/0SqK0Wh35llhjdKA
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# ? Sep 7, 2016 01:05 |
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https://www.twitch.tv/gamesdonequick Necrodancer races going on right now. Both players have somehow died twice to this seed and the back and forth has been great.
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# ? Sep 18, 2016 20:41 |
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rip jack
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# ? Sep 18, 2016 23:29 |
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staplegun posted:rip jack Sorry! Staekk and Joe are really good friends so it's fine. I played well all season but wasn't on my game today.
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# ? Sep 18, 2016 23:34 |
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Loving how many of these races are coming down to the last round. Since I've started watching I haven't seen any cases where someone just won 3 in a row and that was it.
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# ? Sep 19, 2016 02:34 |
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Digirat posted:Loving how many of these races are coming down to the last round. Since I've started watching I haven't seen any cases where someone just won 3 in a row and that was it. Basically - at the top level, and I'd say there's 5 of us - it more or less comes down to who's better at certain builds or who checks the right shop or who's on form that day. The Top 5 would be: mudjoe2, SpootyBiscuit, incnone, Staekk, and me. We've all got ~2500 hours in the game except Staekk who's almost done nothing but cadence racing.
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# ? Sep 19, 2016 03:17 |
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I just ran through as cadence after not playing this game for 4 months I'm pretty sure I'm traumatized by aria, I felt uneasy until stage 4 and then was going "ah yes, I have all of these patterns perfectly memorized"
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# ? Sep 21, 2016 06:56 |
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quadrophrenic posted:The game is entirely controlled by the arrow keys (though there is controller and -dance pad- support!) Whoops, caught an error in the summary. Should read, The game is entirely controlled by the dance pad (though there is controller and arrow key support!)
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# ? Sep 21, 2016 09:37 |
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Got a few questions for any speedrunners itt. Is there an educated way of guessing where zone 3 exits are located? Any tricks for efficiently dealing with beetles and blademasters with cat? Are certain wallshops guaranteed to spawn besides zone 1 blood shop? Anyways this game owns and it's pretty much all I've been playing the couple of weeks
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# ? Nov 26, 2016 08:41 |
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when is the dlc out i want more songs
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# ? Nov 26, 2016 11:13 |
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bad metaphors posted:Got a few questions for any speedrunners itt. Is there an educated way of guessing where zone 3 exits are located? Any tricks for efficiently dealing with beetles and blademasters with cat? Are certain wallshops guaranteed to spawn besides zone 1 blood shop? Anyways this game owns and it's pretty much all I've been playing the couple of weeks zone 3 is hard to read, zooming out is the best way to deal with it but otherwise no. DOWN JACKET FETISH posted:when is the dlc out before the end of the year iirc
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# ? Nov 27, 2016 09:44 |
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I'm late to this party but this game is super fun. However, screw Dorian in the Necrodancer fight, he's such a massive liability. Only four hearts and healing items or spells don't work on him. Three times now I lost because he died to a bomb. I'm getting better at it, though, and at least I'm getting to that fight more often, although only when I stick to my ideal setup (longsword/spear/bow, and some kind of healing is pretty much mandatory). It'd be real nice if using a ham, for instance, healed each of Cadence and Dorian for two hearts instead of Cadence for four. I guess I need to keep him as far away as possible once I pick up the lute. Is there a benefit to turning off the light?
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# ? Dec 4, 2016 09:23 |
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Nobody can see you! (so you can take items from shops for free)
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# ? Dec 4, 2016 09:53 |
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Oh, hah, that's pretty useful. I'll give that a try some time.
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# ? Dec 4, 2016 10:02 |
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That's just the ring. The shrine removes torches from the walls which reduces enemy vision. It's great for speed running.
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# ? Dec 4, 2016 10:06 |
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I'm nowhere near speedrunning the game but that sounds like it might also be useful for Dove, with whom I've done a couple of runs. Here's another complaint - I never know how much damage I'm going to take from a given enemy. Just now I had three hearts and Dead Ringer one-shot me with a charge attack because I didn't think I should waste my ham in that situation. That's just annoying. With three hearts I feel safe for at least one hit, c'mon. I kind of wish damage was a fixed amount for enemies and bosses, e.g. regular enemies deal X damage, bosses deal Y damage, and armor maybe gives a chance to parry/negate it completely or something like that. As it stands I'm almost always in the dark about my safety/danger level in terms of health. I should probably just not get hit.
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# ? Dec 4, 2016 14:29 |
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Glare Seethe posted:I'm nowhere near speedrunning the game but that sounds like it might also be useful for Dove, with whom I've done a couple of runs. Dead Ringer's charges in second phase do four hearts base, which was probably what did the trick there.
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# ? Dec 4, 2016 22:50 |
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Glare Seethe posted:I should probably just not get hit. in fairness this is exactly what the game promotes. tanking with full plate, protection charm and a lot of healing will get you far less money than keeping an unbroken 3x modifier but yes some sort of damage-per-hit thing might be nice for bosses, if just on the boss splash screens. normal enemies you can just practice room on.
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# ? Dec 4, 2016 23:48 |
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Yeah there is no such thing as "acceptable damage" in this game. Never rely on intentionally tanking a hit. Armor and heart containers are great, but treat them as leniency on mistakes, not a resource you can expend.
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# ? Dec 5, 2016 01:17 |
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I've seen some neat 0.5hp blood runs but you're usually running blood fireball to keep you at that threshold. Only time I've seen someone intentionally take damage is when they got stuck with a lovely z1 blood weapon and wanted a quick kill
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# ? Dec 5, 2016 01:28 |
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Who do i have to kill to get more details on the expansion/dlc?
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# ? Dec 5, 2016 01:57 |
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Glare Seethe posted:I'm late to this party but this game is super fun. However, screw Dorian in the Necrodancer fight, he's such a massive liability. Only four hearts and healing items or spells don't work on him. Three times now I lost because he died to a bomb. I'm getting better at it, though, and at least I'm getting to that fight more often, although only when I stick to my ideal setup (longsword/spear/bow, and some kind of healing is pretty much mandatory). It'd be real nice if using a ham, for instance, healed each of Cadence and Dorian for two hearts instead of Cadence for four. I guess I need to keep him as far away as possible once I pick up the lute. Tips for the necrodancer fight, if you bring at least three bombs into the room with you, you can bomb up the middle of the stage to get right to the lute and the necrodancer. The boss' explosion attack has a tell where he shakes before blowing, if you don't have cadence within two tiles when he starts shaking, start moving to the middle of the arena as he always teleports after the explosion. Try to keep Dorian within a few tiles of cadence, but always remember what side of cadence he's on, and don't engage the boss if Dorian is between cadence and the boss. Try to engage the boss from above or below to avoid the freeze attack. You can start breaking those rules when you have the hang of it.
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# ? Dec 5, 2016 03:39 |
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DOWN JACKET FETISH posted:in fairness this is exactly what the game promotes. tanking with full plate, protection charm and a lot of healing will get you far less money than keeping an unbroken 3x modifier Yeah, I realized this pretty quickly since death was often so unexpected, but it can still be really frustrating to die out of nowhere so felt like complaining about it. I was most definitely not trying to tank Dead Ringer, he just got me fair and square. Thanks for the tips everyone.
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# ? Dec 5, 2016 08:50 |
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# ? May 6, 2024 04:42 |
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On that note, I know you can redirect a minotaur charge with a flail or ring of war, but can you redirect Dead Ringer on the charge?
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# ? Dec 5, 2016 13:48 |