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Schenck v. U.S.
Sep 8, 2010

Mokinokaro posted:

We're only scratching the surface.

It gets absolutely hilarious how much the game tries to apologize for his character later.

Does the game ever admit that Aiden bears a lot of responsibility for the girl's death, because he made stupid decisions that put his family at risk? Because I think if you steal a bunch of money from the Outfit or whoever they were robbing in the intro, you should probably acknowledge the risk of them finding out and trying to kill you. Like, is there a scene where he wakes up from one of those flashback dreams and just says, "boy, I sure regret trying to rob the Outfit!"?

Or is just straight "how dare those fuckers kill that girl by accident because she was in a car with me, their actual target" the whole way through?

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Toma
Jul 18, 2011

Behold my elaborately animated eyes.
In the dystopian cyberpunk Chicago the government even restricts the access to gravity.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe

EvanSchenck posted:

Or is just straight "how dare those fuckers kill that girl by accident because she was in a car with me, their actual target" the whole way through?

This, unless I'm forgetting something (is this spoilers?)

But I'll discuss that later on in the plot. There are a few scenes that could've been framed in a far more interesting manner than they are.

dismas
Jul 31, 2008


The random descriptions remind me of the employee descriptions in Theme Hospital.

Great Joe
Aug 13, 2008

ThatPazuzu posted:

The weird thing about Watch_Dogs is that Aiden hates Big Brother. But Aiden has no problem hacking into people's private files, stealing from them, and secretly watching his sister and nephew. He is the thing he hates, which could be interesting, but they don't do anything with it. Who watches the Watch_Dogs?
Aiden is never inconvenienced by ctOS, because he lives off the grid, deleted his own files and censors every camera he approaches, not because he's on the run from Big Brother, but because other criminals might get him. He never says anything against ctOS, he smugly praises it for letting him play the creepy weird uncle and helping him work on his revenge plot which everyone around him says is a bad idea. He doesn't help anyone in trying to get ctOS removed, and his putting hidden cameras and microphones in his sisterwife's house might in fact be helping Blume spy on his own family. Everyone who meets Aiden is more aware of the consequences of Aiden's actions than Aiden himself, and that makes him insufferable.

mmtt
May 8, 2009
The game gets a 100% better when you play it wearing a fedora to be the ultimate creep goon.

DeafNote
Jun 4, 2014

Only Happy When It Rains
I hope we actually prevent some crimes in this game

who am I kidding

Opiomorphone
Nov 30, 2014
One of my biggest problem with the game is still how they call Aiden Pierce a 'hacker', he isn't a hacker, he is a script kiddy, or skiddy. A hacker would be busy writing code and creating programs and such, which would be very hard to do with a phone. But he just downloads them. The game just really doesn't care to put little details in at all. They could have easily had him sit down on his computer after the first mission instead of going to bed. Or thought up some names for stores.
But Aiden is just a terrible protagonist. He is pretty much a complete psychopath, but not in the typical film way, like Jordi. But in the bland realistic way. It is something they probably accidentally wrote in, I don't think he is supposed to be a psychopath, but in their efforts to make him cool, they just make him emotionless, not connecting with anyone, just using people for his own end.
Like I really don't think I have ever hated a protagonist as quickly as Aiden. Even the protagonist from the Trainspotting chapter "Bad Blood" is less immediately unlikable.

I do like the opening bit the filters they use on the memory of Aiden's niece getting killed. It makes it seem like there is some intrigue or mystery to it. Like Aiden doesn't fully remember the event or we don't have the full information. But no, it is just some cool filter that serves no greater purpose. The only real twist to the game is that Aiden is supposed to be the good guy. There are some good things about this game, but the story really isn't.

But I still don't get why open world games are so desired right now, like everything is trying to be open world. Why? What is wrong with a linear game. It gives focus to the story and helps the narrative a lot. I like open world games, some of my favourite games are open world. But so many games are being open world to their detriment. I don't just mean in terms of focus. It takes a lot more effort to make a really good open world game, at least in comparison to a linear game. You need to think about who the protagonist is a lot more than with a linear game, and the story is way more difficult to do right. Saints Row games are some of the best made open world games, they are fantastic to be honest. There is just loads of effort in little places. It is just a lot more important than in a linear game, since the player is going to be around your big level a lot more.

Aerdan
Apr 14, 2012

Not Dennis NEDry

Opiomorphone posted:

But I still don't get why open world games are so desired right now, like everything is trying to be open world. Why?

Skyrim was very successful and people are trying to cash in on its popularity.

The Vosgian Beast
Aug 13, 2011

Business is slow
Let's be honest here, the open-world game's popularity goes back to at least the PS2.

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer

Aerdan posted:

Skyrim was very successful and people are trying to cash in on its popularity.
Also explains the lack of effort put into worldbuilding.
But really, it's more or less Ubisoft's thing. They are trying to reuse the formula that started way back when with Beyond Good and Evil and was run to the ground by AssCreeds.

The Vosgian Beast
Aug 13, 2011

Business is slow

anilEhilated posted:

Also explains the lack of effort put into worldbuilding.

I hope this game also has an in-game pornographic novel.

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer

The Vosgian Beast posted:

I hope this game also has an in-game pornographic novel.
Which is completely copied from another game.

kalonZombie
May 24, 2010

D&D 3.5 Book of Erotic Fantasy
They put effort into this game in really weird places.

Name all the stores so players can have effective landmarks to recognize where they are without the need of a minimap? gently caress that, "Grocery" is fine.

BUT GOD FORBID EVERY CAR THAT SPAWNS IS FLAWLESS.

Seriously, some cars will spawn with dents in them or missing a rearview mirror or something. Some scratches. It's nice that every car isn't pristine. But why the gently caress would you do that instead of just naming your actual loving stores?

The Vosgian Beast
Aug 13, 2011

Business is slow

anilEhilated posted:

Which is completely copied from another game.

Just have an in-game text dump from some lovely porn game for Japanese perverts. I feel it would add to Aiden Pearce's character.

DeafNote
Jun 4, 2014

Only Happy When It Rains
also I am now blaming Aiden for the power failure that happened across my province one month ago

Mr. Highway
Feb 25, 2007

I'm a very lonely man, doing what I can.

Great Joe posted:

Aiden is never inconvenienced by ctOS, because he lives off the grid, deleted his own files and censors every camera he approaches, not because he's on the run from Big Brother, but because other criminals might get him. He never says anything against ctOS, he smugly praises it for letting him play the creepy weird uncle and helping him work on his revenge plot which everyone around him says is a bad idea. He doesn't help anyone in trying to get ctOS removed, and his putting hidden cameras and microphones in his sisterwife's house might in fact be helping Blume spy on his own family. Everyone who meets Aiden is more aware of the consequences of Aiden's actions than Aiden himself, and that makes him insufferable.

I'm sure if the developers/writers were better, they could have established the characterization that, even though Aiden fights against Big Brother, he views himself as above the ctOS, allowing him to rise above the moral implications. If Aiden functions at a mental plane higher than others, the others cannot comprehend his reason, which would make Aiden's reasoning (in Aiden's view) appear random to others regardless of how sound it may actually be. Aiden already has the view, somewhat, when it comes to petty crimes. Aiden wants to prevent these crimes in progress, so it is justifiable for him to steal cars or harm individuals. After all, the crimes he commits are always(?) less than the crimes he stops. Aiden may view the ctOS as an overreach into civilian lives, but since he has a moral superiority he can access and utilize it without becoming a "victim" of ctOS's reach. While every illiterate poet and Medal-of-Honor-winning forklift driver depend of ctOS to maintain the bare minimum of their lives, which makes ctOS bad, Aiden commands the ctOS, effectively punishing an entity unaware of the concept of punishment.

The problem, though, lies in that the characterization is bad. What we get (admittedly from what I have only seen) is an attempt at making a flawed but still redeemable protagonist, all of whom populate a lot of current media, that fails to remember the "but still redeemable" part.

kalonZombie posted:

Seriously, some cars will spawn with dents in them or missing a rearview mirror or something. Some scratches. It's nice that every car isn't pristine. But why the gently caress would you do that instead of just naming your actual loving stores?

Because coming up with names is hard!

There is something to be said about how the eye recognizes shapes before it can read words and that when driving in hot pursuit of a baddie the player won't have time to examine the scenery, so only the basic information is needed. However, I don't feel I can defend the game with this because it wants you to explore the city, on foot, paying enough attention that you hack a singing bass.

Mr. Highway fucked around with this message at 15:56 on May 3, 2015

Arsonist Daria
Feb 27, 2011

Requiescat in pace.
This game is not very good, but I'm excited for Chicago Chat, the closest metropolis to me.

Also I do not like that the Cubs and Sox have been merged into the soulless Chicago Chicago's. I do not like it quite a drat lot.

Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe

Tempo 119 posted:

I heard about that before I started playing and I tried it. It basically spoils the entire story all at once and then dumps you out to the main menu, and you have to do the whole intro sequence again if you actually want to play the game. No regrets.

I was told it was the better ending, since you actually want to hang out and have fun with that dude, and that joining the resistance is dumb and everybody on it is dumb.

Accordion Man
Nov 7, 2012


Buglord

Suspicious Dish posted:

I was told it was the better ending, since you actually want to hang out and have fun with that dude, and that joining the resistance is dumb and everybody on it is dumb.
It's also the most logical in-universe ending because Pagan Min only wants to help the protagonist and the protagonist really has no reason to leave Min's palace and start shooting dudes in an attempt to overthrow him aside it from being an FPS video game and its expected that you're going to shoot dudes.

It's actually a really clever ending, which is surprising coming from the AAA side of UbiSoft.

Accordion Man fucked around with this message at 16:08 on May 3, 2015

Schenck v. U.S.
Sep 8, 2010

Mokinokaro posted:

This, unless I'm forgetting something (is this spoilers?)

I don't know if it's spoilers. :shrug: I never played the game but basically every single review or reaction to it made sure to note that the main character was a horrible, badly written sociopath. Between that and the Chicago lore I'm really looking forward to this LP. The thing I found really jarring about the videos so far was that Maurice, the hitman, clearly feels bad about the kid getting caught up in his business and killed. Aiden isn't sad or regretful at all, just vengeful. There's even that audio log where Aiden is like, "aha, this guy is able to feel guilt, perhaps I can use his human emotions to my advantage".

His relationship with his sister is also weird. I guessing she somehow thinks that her daughter died in a normal car accident because she doesn't seem to blame Aiden at all and even wants him to spend as much time as possible around her and her remaining child. Which would mean that he's been lying about how her daughter died for a year, and hasn't told her she and her son might still be in danger. I find this really funny because it's a transparent attempt to get players to accept Aiden as a relatable protagonist instead of a creepy psycho, but it just winds up highlighting the worst aspects of the character. He has a hidden camera in their house so he can spy on them from his conspiracy bunker in a seedy motel, and of course at the exact moment he tunes in they're talking about how he's a great guy but also dark and mysterious. If I didn't already know that the game was stupid I'd be wondering if it was a "Spec-Ops: The Line" unreliable narrator plot: Aiden's family hates him, he's stalking them, and he just has delusions that they actually love him and want him around.

Also I have to echo the question of why they didn't just make Aiden a dad. It reads like the plot was written and rewritten so many times that nobody was keeping track, because the kids clearly act like he's their dad rather than their uncle. Nobody likes their uncle that much. Why not say they're his kids and he's divorced but still friendly with their mom?

Aerdan
Apr 14, 2012

Not Dennis NEDry

EvanSchenck posted:

It reads like the plot was written and rewritten so many times that nobody was keeping track,

Fun fact: There were (IIRC?) five separate studios with creative control in charge of this trainwreck. Yeah.

President Ark
May 16, 2010

:iiam:

Spiritus Nox posted:

The year is 2012. It is the future.

This is the future. This is the year 1997.

Arsonist Daria
Feb 27, 2011

Requiescat in pace.

EvanSchenck posted:

Also I have to echo the question of why they didn't just make Aiden a dad. It reads like the plot was written and rewritten so many times that nobody was keeping track, because the kids clearly act like he's their dad rather than their uncle. Nobody likes their uncle that much. Why not say they're his kids and he's divorced but still friendly with their mom?

I would argue that putting a hidden camera in your ex-wife's home would actually be even creepier.

Opiomorphone
Nov 30, 2014

EvanSchenck posted:

Nobody likes their uncle that much. Why not say they're his kids and he's divorced but still friendly with their mom?

The worst thing about this, is that I am sure everyone has that uncle who they just don't like, or is poo poo or whatever. But the game is literally implying, that if they do something stupid or bad, that you could be killed for it. It is kind of unsettling. Like the villain is literally like "Yeah harm the people around him, like his nephew or niece."
They could have had no connection to him at all. He didn't know that.

Also the thing game publishers should have take away from Skyrim is that it was 5 years of effort and 1 less year of effort would have made the game terrible and everyone probably would have hated it. It just isn't something your average studio can't do anymore unfortunately.

But yeah Watch_Dogs has some polish in weird places, that you just don't expect.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe

Lumberjack Bonanza posted:

This game is not very good, but I'm excited for Chicago Chat, the closest metropolis to me.

Also I do not like that the Cubs and Sox have been merged into the soulless Chicago Chicago's. I do not like it quite a drat lot.

It came up on the previous unfinished LP how a lot of open world games based on real places lose some important landmarks due to licensing (which is why no game has had a realistic recreation of a real NFL stadium outside of the NFL series.) You do have to license the appearance of buildings if they're too close to the original as those designs are copyrighted. This also usually means there's rules on what you can do with said buildings. For example, in Infamous: Second Son you can't climb to the top of the Space Needle during normal gameplay as there was some debate with the building's owners about not wanting to encourage jumping from it.

Wild Knight
Mar 27, 2010

Foul villain! I do not flee. I will never turn my back on you and run away!

[he says, running away]
I didn't actively turn on this game like everyone else did, but the game that came out was definitely less impressive than the initial teaser. That wasn't even why I really stopped playing it, though -- the PC version was really poorly optimized and kept crashing, and I just stopped bothering after a while, even though I'm pretty sure they've released stability patches to fix it.

Also, I had spent like the entire half-year beforehand playing the poo poo out of Assassin's Creed 4. I got to something like 95% completion on that game and that was probably the worst gaming choice I've made in a while, because I am so burnt out on Open World Games With Skill Trees and Millions of Collectibles, even today, and this game being so aggressively mediocre did not help matters. I barely managed to get through Shadow of Mordor and I'm afraid I won't even be ready when Arkham Knight comes out.

Anyway that is my watchunderscoredogs story that no one cares about. I'm already enjoying Ironicus having the same kind of conniptions I had when I played GTA4 while living in New York City, though, and Chip playing the game with as much respect as it deserves. That motorcycle slowly cruising into the clothing store was hilarious.

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

kalonZombie posted:

They put effort into this game in really weird places.

Name all the stores so players can have effective landmarks to recognize where they are without the need of a minimap? gently caress that, "Grocery" is fine.

BUT GOD FORBID EVERY CAR THAT SPAWNS IS FLAWLESS.

Seriously, some cars will spawn with dents in them or missing a rearview mirror or something. Some scratches. It's nice that every car isn't pristine. But why the gently caress would you do that instead of just naming your actual loving stores?

Probably to make it easier to reuse the store assets so people don't wonder why there's like 5 Vito's Grocerys.

General Ironicus
Aug 21, 2008

Something about this feels kinda hinky

Waffleman_ posted:

Probably to make it easier to reuse the store assets so people don't wonder why there's like 5 Vito's Grocerys.

Vito is a powerful man. Do not cross him.

Vox Valentine
May 31, 2013

Solving all of life's problems through enhanced casting of Occam's Razor. Reward yourself with an imaginary chalice.

Waffleman_ posted:

Probably to make it easier to reuse the store assets so people don't wonder why there's like 5 Vito's Grocerys.
Rivaled only in popularity by Boss Gelato.

InequalityGodzilla
May 31, 2012

The Vosgian Beast posted:

I hope this game also has an in-game pornographic novel.
Well ya say that...

There's worse things in the game then that

Arsonist Daria
Feb 27, 2011

Requiescat in pace.

pkfan2004 posted:

Rivaled only in popularity by Boss Gelato.

That is also Vito, he just figured "Boss Gelato" made for better branding.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

FinalGamer posted:

HAhahahaha, ahahahahaha

It's gonna be like Remember Me was isn't it? Like it's going to look like some kind of ironic statement but in the end is just one huge-rear end hypocritical loving waste of writing cuz nobody bothered to remember the point of their story other than "HACK1N6 1Z C00L Y0!"

Remember Me at least kept true to it's original thread. Sensen was created with absolutely no sense of accounting for the horrific abuses it would allow, and bringing it down is probably for the best. Nillin is conflicted about it, but realizes that since she's lost her memories and Edge isn't feeding her the whole story she has no way to go but forward. Nillin is aware that she's a hypocrite and tries to resolve it internally, and the degree to which Edge is a hypocrite is actually a huge plot point.

Aiden is a giant hypocritical douchebag that's at least as bad or not worse than the men he's hunting, but since he's "The Vigilante" the game wants us to just think it's okay. I can't remember if the other NPCs call him out on it or not but he's not in this to bring ctOS down, he's in it to get revenge for his neice, everyone else can get hosed.

Zwiebel
Feb 19, 2011

Hi!
I have a newly found appreciation for the Ducktales now because that pulled off nephews being super attached to their weird eccentric uncle a whole lot better.
I guess cartoons made for literal children have enough respect for the intellectual capabilities of their audience to provide context for the actions of their characters as opposed to multi-million dollar video game WATCH_DOGS.

Huey, Dewey and Louie also have a neat excuse for being recoloured versions of each other, whereas Aidens potential wardrobe doesn't. That's just lazy.

Duckburg 2 : Chicago 0

InequalityGodzilla
May 31, 2012

Zwiebel posted:

I have a newly found appreciation for the Ducktales now because that pulled off nephews being super attached to their weird eccentric uncle a whole lot better.
I guess cartoons made for literal children have enough respect for the intellectual capabilities of their audience to provide context for the actions of their characters as opposed to multi-million dollar video game WATCH_DOGS.

Huey, Dewey and Louie also have a neat excuse for being recoloured versions of each other, whereas Aidens potential wardrobe doesn't. That's just lazy.

Duckburg 2 : Chicago 0

You also can't dive into a giant pool full of stolen digital currency. Duckburg 3 : Chicago 0


Well, I guess you can but you'd just be cracking your head open on servers instead of that sweet, sweet, gold.

Accordion Man
Nov 7, 2012


Buglord
Scrooge could also kick Aiden's pasty white rear end with his eyes closed and his arms tied behind his back.

Parasara
Sep 17, 2014

Next time I see that woman, I'm shooting her, and not in the knee.
I've never been quite sure if I dislike this game because its bad, because there was way too much hype, or because all I wanted was Person of Interest: The Game and instead we got...this.

Nomad175
Oct 14, 2012

By not beating me, he has beaten me.

GeneX posted:

This game could have been cool if he was actually using the CTOS system to prevent crimes and not as a thin veneer for a generic "my kid died" revenge story.

Set him up as a technocop (or vigilante if you want to do the whole ~antihero~ thing,) ease the player in with minor crimes, make the story about, I dunno, events that build up to a major gang/rogue agent/whatever hijacking the entire system, leaving you to clean up the mess as Chicago slowly breaks down from the electricity going loving haywire

So basically Person of Interest: The Game? poo poo, I'd be down for that.

edit: I'm not sure if that counts as beaten or not.

Arsonist Daria
Feb 27, 2011

Requiescat in pace.

InequalityGodzilla posted:

You also can't dive into a giant pool full of stolen digital currency. Duckburg 3 : Chicago 0


Well, I guess you can but you'd just be cracking your head open on servers instead of that sweet, sweet, gold.

tbf if you dove into a pool of gold coins you'd break your neck just as easily

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TheLoser
Apr 1, 2011

You make my korokoro go dokidoki.
This game also completely ignores one of the most important details that makes its setting. Chicago is by far the most racially segregated city in America. The whole place is made up of super homogenized neighborhoods established in a long-running history of the city shafting minorities.

Does Watch_____Dogs ever mention any of this once? Of course not; this is a AAA game. Ubisoft would just like to recreate some real buildings, throw them on a map that makes no sense and call it a day.

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