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# ? Apr 19, 2024 15:15 |
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Character List Chilblain's character: Faye the Monk A lady with a burning sense of justice that just doesn't stop, she's looking to bulldoze through the labyrinth on determination alone. She'd try to walk through a brick wall if you told her she didn't have the willpower to do so. theshim's character: Cassandra the Hoplite Mature, sensible, and straightforward, Cassandra got into adventuring out of a desire to keep her friends from doing truly stupid things. Times have changed and people have moved on, but she still retains that protective streak, though some might call her overly conservative (or, behind her back, a coward). Though generally levelheaded, she is secretly extremely excited to explore new places and make discoveries, and works to build friendships and trust with her guildmates...which can lead to friction with people she thinks are "irresponsible" or who "lack commitment". Has somewhat unreasonable standards. Likes cats. Dislikes fish. Level Seven's character: Sidney the Arbalist As a hunter of monsters, he decided to pick Armoroad's unexplored labyrinth as his next territory to conquer. Currently looking for a new guild to join as the last one didn't work out. Suicidally overconfident, he'll challenge every enemy he runs into given the chance. He's doing this to get some bragging rights against another hunter who had some fame slaying some wrathful dragons. Endorph's character: Akatsuki the Ninja Far across the eastern sea, on a small island shrouded by mist, there exists a tiny, insular clan: the KUROI KIBA (Translator's Note: Kuroi Kiba means Black Fang). Masters of ninjitsu, assassinations, and illusion, the Kuroi Kiba have had a small hand in every war known to history... though the Kiba themselves aren't mentioned in any texts. Born with no memories of his parents and no family to his name, Akatsuki was adopted, named, and trained by a disgraced 'failure' of an assassin - a one eyed, no-armed killer named HAYABUSA-SENSEI (Translator's Note: Sensei means teacher). He came to look to Hayabusa-sensei as a father, but the man's advanced age meant he wasn't long for this world. On his death bed, as the sakura petals fell (translator's note: sakura means cherry blossom), Hayabusa-sensei made one final request of his student. "Go to the west," he croaked. "Across the sea. See the world that I was never able to explore. Help those I was never able to help." His surrogate father's words clinging to his ears, Akatsuki fled in the night, carrying only his katana and a kokoro wish. (Translator's note: Kokoro means heartfelt.) Related GIFs: cdyoung's character: Asteria the Zodiac An aspiring astrologist and scholar, Asteria always looked to the stars for guidance and inspiration. She hails from a kingdom that has been known to have severely unstable weather and as a result, Asteria has dedicated a bit of her studies into learning about phenomena related to the sky and clouds, resulting in a preference for Volt based magic. She's not an idealist, or a pessimist, she considers herself a realist and generally has an analytical or sophomoric response to questions and likes making weather based puns. Tyty's character: Scott the Buccaneer Decided to be a pirate, but turned away from the life while he was still getting his sea legs to make a more honest living when he heard of the treasures of the labyrinth. Despite his very brief stint in piracy he knows quite a few sea shanties and is more than capable of manning a ship. Somewhat cocky and arrogant, with a bit of a silver tongue, as to be expected of a pirate. Likes rum. blizzardvizard's character: Alice the Farmer Alice never asked for this. She was just tending to her garden when she fell into a hole and found herself trapped on an alien island. She went to this building full of tough-looking people, trying to find someone who can help her go home and also to look for shelter, since christ she almost got killed by a butterfly, the hell's wrong with this place but she was mistaken for an aspiring adventurer. Alone and homeless, she decided to stay so she can at least get a bunker to sleep in, and tag along adventurers while trying to find her way home. Orange Fluffy Sheep's character: The daughter of a relatively well-to-do fish salesman, she knows exactly two things: 1) how fishing works 2) she wants to be the Grand Matriarch of the Entire Universe Seeing the labyrinth as a chance to recruit some fine servants, as she'll naturally take the role of person who tells them what to do, and to expand her sphere of influence from just her family's allowance to the known cosmic reaches, she joins the guild. She insists being referred to by her suitably dramatic title that she plans to use when she rules all creation, and says that must be yelled at all times in deference. MEGAQUEEN is not actually all that bad of a boss, and can't help but see her peons as human beings, rather than the disposable pawns her position would demand. She's just been told to chase her dreams and was never told that ruling the entire universe is perhaps somewhat implausible of a dream. Her real name is Susan, a name she laments as being far too dull for the future-greatest ruler to ever live. W.T. Fits' character: Rose the Gladiator Having grown bored with fighting other people, Rose has journeyed to Armoroad to test herself against some of the most deadly enemies in existence - the monsters of the Yggdrasil Labyrinth. Tends to be a bit reckless, but tries to reign it in when things start getting serious. Has a very competitive personality, constantly seeking to establish a friendly rivalry with anyone who'll put up with her doing so. Scared of bees and other stinging insects. Arcade Rabbit's character: Fang the Wildling A young boy from the tribe of Wildlings from some far off, unexplored lands. His love for animals is unmatched even by the others of his tribe, but he soon grew to wonder about the other amazing animals living elsewhere in the world. Stowing away on the nearest ship, he quickly makes for the Labyrinth to learn all about the wonderfully horrifying monsters that live there. Fun, personable, but has never been to a city as big as this one. He's fascinated by the monsters of the maze and quickly tries to make friend with every horrifying monster they meet. But when the creatures inevitably bite back, he's quick to call on reinforcements. He loves everything the monsters do, no matter how horrible or violent it is and is always there to give words of encouragement to them. Even if its the enemy monsters who are doing it to the rest of the guild. Ragnar Homsar's character: Charlotte the Shogun Charlotte insists that she's the child of Etrian nobles, taken and raised by the Duchy of High Lagaard due to "ancient dragon powers." ...she was raised by people from Lagaard, that much is true. However, everything else is patently false; she was raised by a well-off but not noble family after having been adopted from an orphanage. From an early age, Charlotte demonstrated an aptitude for tactics: she would routinely best her adoptive father at chess, and preferred studying archives of maps and battle plans to language and mathematics. She's terse in communication and not that fantastic with numbers, but her ability to pinpoint even the smallest weak point in an enemy's strategy is only matched by Lagaard's highest military minds. Her actual combat abilities are less than ideal, but still passable enough that she could realistically participate in a battle while also leading it. Charlotte's also an absolute sucker for romance. Not a quality you'd exactly expect in someone well-versed in military tactics, but she is absolutely enamored with seeing other people fall in love. She routinely tries to play matchmaker for people who are close to her, and keeps a massive journal of the current happenings between the would-be couples...which also consists of her eavesdropping in on their conversations. She even rates the current status of each of her gambits, giving them ranks of C to S. She believes fully in something she calls "the power of bonds;" essentially an idea that soldiers who feel affection for one another perform better on the battlefield than those trained to be mindless drones of war. Whether her fascination with romance is derived from this philosophy or the other way around is up for debate. Charlotte began her career as an explorer training as a Ronin in Etria; however, the profession lacked two crucial things for her. The first was a focus on cooperating with one's allies; the other was modest clothing. She wasn't that big a fan of the chestwraps that seemed to be common among Ronin her age. She eventually travelled to Armoroad, where she studied to be a Shogun, finally finding a profession she excelled at. However, she found herself out of work for a long while, due to the Senatus's strict rules about what guilds could recruit Shoguns. A commander without an army is akin to a brain without a body, after all. Months passed, almost a year, before word reached her of a guild finally authorized by the Senatus to recruit Shoguns: Guild Tidehunt. An excellent opportunity...after all, she'd already been studying Tidehunt's members while at the Butterfly Bistro. Mr. Vile's character: Smith the Yggdroid It turns out that when a giant telepathic tree tells you how to make robot supersoldiers and you have an underwater city that needs cleaning, knowledge of how to make said robot supersoldiers tends to get co-opted. One of the results of which is Smith. Armed only with his trusty cyber-mop, Smith was tasked with cleaning and maintaining the Deep City, which is no small task even for an untiring robot - the roof tends to leak, see. Despite many attempts to join the Yggdroid army, Smith was always denied his rightful calling and pointed straight back to that stubborn stain in the hallway carpet. So when he happened to overhear a conversation about a guild on the surface looking for robot recruits, Smith quietly finished cleaning up the latest spillage, slung his mop bucket over his back and headed straight for Armoroad. As a janitor, Smith does not have the array of lasers and blades that come standard on most Yggdroids, but he's hoping to pick up a few combat tips from the guild members and put his natural robotic strength to use. Thanks to being repeatedly rejected from the army, Smith has cultivated an amiable, easygoing personality just to spite those uptight military droids and their synthesised "AFFIRMATIVE" barks. Everyone knows they only do that to show off anyway. While he's generally amiable enough to get on with just about anyone (outside the Deep City military, anyway), don't let him see you littering or generally making a mess. Just don't. Fanart MShadowy shows how MEGAQUEEN plans to conquer the universe. Not necessarily fanart, but Orange Fluffy Sheep came up with a very apt writeup for the post-game superboss. (Well, everything before the "AI Script." Everything past that point was my own writing.) Orange Fluffy Sheep submitted this in regards to the censorship of the almighty MEGAQUEEN in one update. Orange Fluffy Sheep also submitted this in regards to her gun-toting prowess. Soundtrack for your Listening Pleasure Araxxor fucked around with this message at 02:00 on Nov 1, 2017 |
# ? May 18, 2015 16:34 |
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Update 1: A Stormy Adventure Begins As if tacitly admitting it, the Senatus ruling over Armoroad have invited explorers to their city. The invitation drew throngs of eager explorers who gathered to traverse the undersea maze. But none of the throngs who came to challenge that maze were strong enough to master it. The impenetrable ruins came to be known as the Yggdrasil Labyrinth, and its legend spread further... You yourself are an explorer who has heard its legend and now sail to Armoroad to investigate. Your only objective: to challenge the Labyrinth and win fame and fortune. Your hour is at hand! Only one place we can go to at the moment. A little side note: The DS Etrian Odyssey games have two versions of the soundtrack. The PC-88 version, and the version that you would actually hear while playing this on a Nintendo DS. The Nintendo DS doesn't really have good audio quality, so the soundtracks got compressed to accommodate for that. For the record, I recommend listening to the PC-88 version since the audio compression really lowers the quality of some of the tracks in this game. I'm here to supervise all the explorers who find themselves in our fair burg. Here's a little something I give every new guild for signing up. Now, let's get to it. First, write your guild name on the space provided on the certificate. Think hard, because that name may be known someday across the seven seas. It all depends on you. Whatever you type in here is what all the NPCs will refer to you as, so this is essentially your name. You can vote on a guild name later. If no one wants to come up with one, then this is the name I'll be going with, since this is what I went with in my playthroughs. Well then, step two is registering explorers in your guild. You’ll need to hire a few folks, but it’s up to you whether or not you want to become a member too. Choose your favored classes from the list and form a party of up to five explorers. At this point you can create your party by selecting the Register option. Type in your character's name. And choose what class you want them to be. There are ten classes available to us right now, with two being locked at the moment. You can see the starting stats of each class at the top. They all start out with the same pieces of equipment. From here, you can choose your character's appearance from four portraits. But new to this game are palette swaps! Each class has two color schemes to choose from, so you technically have 8 choices on what you want a party member to look like. Now EO3 went with a completely new set of classes, unlike EO1 and 2 which shared classes. As such, these classes function a bit differently than the ones used in the last two games. Let's go over their roles, shall we? Prince Those of royal blood from kingdoms large and small. Their orders raise morale to turn the tide. Supporting combatants on either line. The Prince is a support class that's all about buffing the party. They can buff their allies' physical attacks and defenses as well as being able to provide some passive healing to the party. They're very durable and can operate on the front lines if they need to. They have balanced stats all around. A fun little fact is that the class name will change to Princess if you choose a female portrait. It doesn't make a difference which row they're placed on, since their buff skills don't benefit from row placement, and they have high enough defenses to survive on the front lines. Gladiator Courageous and strong, they eschew armor to display their trained bodies and fight with swords and hammers. Vigorous attackers of the front line. The Gladiator is an offensive class that can operate on the front lines. They can use two different weapons: swords and clubs. Their sword skills involve attacking multiple enemies, while their club skills focus on attacking a single target, but also have the potential to debilitate the enemy. They're very durable in terms of HP and defense, and their strength stat is very high, so they're a pretty safe choice for an offensive class. Hoplite Their golden armor gives them unequalled defense, while their spears provide a strong offense. Defense specialists on either line. The Hoplite is a support class that's focused on the art of defense and protecting others. They provide a lot of defensive support, such as being able to reduce the amount of damage the party takes from physical and elemental attacks, and can protect other party members by taking damage in their place. Being the resident tank class of this game, they're the most durable class, especially since they have a passive that drastically reduces the amount of physical damage they take. They can operate on either the front or back lines, though the front lines are usually the best place for them. Their offensive capabilities are heavily lacking, but the utility they provide with their defensive capabilities more than makes up for that. Buccaneer These descendants of pirates learned to fight in gangs, supporting each other rather than dueling. Cooperative attackers of the front line. The Buccaneer is also an offensive class, but they can function on both rows depending on what weapon they equip. They can use both rapiers and guns, and like the Gladiator, they have separate skills for each weapon. Rapiers deal single target damage and can debilitate the enemy, while guns can attack multiple enemies and be used from the back row. They also have the ability to “chase” attacks, which means that if an enemy is struck by an attack of a certain element from another class, the Buccaneer can hit the targeted enemy again as long as the enemy keeps getting struck by the attack of the chosen element. They're less durable than the Gladiator, and don't deal as much damage, but they're one of the fastest classes in the game. And they have some more utility than Gladiators in that they can lower the enemy's defense drastically, and charge up their Limit meters faster than any other class. Ninja They hide in shadows and use the art of ninpo, the advanced practice of which can create duplicates. Special attackers who work on either line. Ninjas are supports who can dish out status ailments and binds. They're mostly a utility based class, as they can bait enemies into attacking another party member, and instantly kill enemies. They can summon decoys for enemies to waste their attacks on, or a clone which acts like them in every way. Ninjas are the fastest class in the game and are fairly evasive, but are very fragile. While they mainly use melee weapons, one of their passives enable them to deal full damage from the back row, so there's little reason for them to be placed in the front. Monk With the power of qi, they can both heal and inflict wounds. Their bare hands are stronger than weapons. Healing specialists of either line. Monks are basically healers, and they're really good at that job. They can cure status effects, undo binds, and revive the dead on top of healing. They also have the capabilities to be a front line fighter with their fist skills, although investing in those means that they won't be good as at healing, and there are better offensive classes to go with for that purpose. They do have a fairly decent strength stat, in fact it's a bit higher than the Buccaneer’s, but their technique stat is far higher and let's them be much more effective at healing than attacking. If your Monk is a healer, they're best placed on the back lines. Zodiac Scientific magicians who manipulate the etheric energy of the stars. Highly valued in battle. Elemental attackers of the back line. Zodiacs are back row attackers that specialize in elemental attacks. This class is all about dishing out the damage, both single and all target, though they do have some powerful utility skills. They can completely nullify elemental attacks, and make it so that a row doesn't have to spend any TP to use their skills on the turn it is used. They specialize in exploiting weaknesses, as one of their passives grants them bonus damage if they do just that. As powerful as they are offensively, they have little in the way of HP and defense, so they're best used from the back row. Wildling Their rapport with beasts gives them command over many animals. Some can even control lions. Beastly summoners of the back line. Wildlings specialize in inflicting status effects and binds, and are by far the best class for that job. They can summon beasts which will attack the selected targets on the initial cast, and then randomly attack the enemy and try to inflict their respective ailment while they're at it. The Wildlings themselves can also lower all enemies' offense and defense in addition to summoning animals. They have high technique and luck stats, which also helps in inflicting ailments. The class itself is lacking in durability, so they're best used on the back lines. The animals they can summon can survive and deal more damage on the front lines, although their infliction rates are the same if they're on the front or back rows, which is something to keep in mind. Arbalist Experts in giant bows and cannons as big as they are, the fire-power they provide is a worth asset. Long-range attackers of the back line. Arbalists are ranged physical attackers that are all about the damage and shooting things until they're dead. This class is the definition of a glass cannon, as they have the highest strength stat out of all the classes, but their defenses are very lacking. This class has very little in the way of utility, since most of their damage skills solely deal damage, unlike some of the other offensive classes where some of their damage skills tend to have an additional effect. While they are fragile, they hit very hard. Even harder than the Gladiator. Normally a fragile class like this should be placed on the back row, however, one of their best skills benefits from them being placed in the front. Farmer These farmers seek to apply their wisdom to navigating the Labyrinth despite their clumsiness in battle. Exploration specialists of the back line. Farmers are more focused on exploring the Labyrinth rather than actually fighting monsters. They lack combat utility, both in offense and support, but they have a wide arsenal of field skills that make actually exploring the Labyrinth easier, such as being able to gather from any item point, eliminating random encounters for a while, making camp grounds heal your party for a lot more than they normally do, and nullifying damage taken from damage tiles. They can also warp the party back to town as long as they have enough TP, which can be handy if you happen to forget to buy an important item for your trips into the Labyrinth. Aside from luck, their stats are terrible all around, so they're best suited for the back row. So, with all that in mind, go ahead and feel free to create some guild members for this LP. The specific rules and format will be at the bottom of this update, but first. Let me demonstrate a bit of the gameplay. This was the party that I used for my first playthrough, so I'll do a bit of a combat demonstration with them. Once all your characters are created, make a party with them. You can have up to five characters in a party. You can go with less, and there are some advantages to doing that, but for the most part I don't recommend doing that. Within the menu, you can level up your classes' skills with some skill points. While most skills require 10 points to max out, some only need 5 or 1 point to reach their maximum potential. When you get into a battle within the Labyrinth, you'll see that transition. Video: Battle Watch the video to get an idea of how combat works and flows in EO3. Fanged Fish Level: 1 HP: 40 STR: 5 VIT: 3 AGI: 11 LUC: 5 TEC: 7 Attack Type: Slash Exp: 38 Item Drops: -Drop 1: Red Scale - 50% Drop Rate. 1 needed for Scale Jerkin (Clothes.) 10 needed for Fortune Book (Book.) --Hard scale that covers the Fanged Fish's body. -Drop 2: Sharp Tooth - 10% Drop Rate. 1 needed for Kopis (Sword.) --Long tooth that always finds its target. -Gold Drop: N/A Description: This river fish is no threat singly, but a school of them is cause for concern. Damage Resistances: Slash: 100% Strike: 125% Pierce: 100% Fire: 100% Ice: 100% Volt: 100% Ailment Resistances: Sleep: 100% Confusion: 100% Plague: 100% Poison: 100% Blind: 50% Curse: 100% Paralysis: 150% Bind Resistances: Head: 100% Arm: 100% Leg: 100% Other Resistances: Death: 100% Petrification: 100% Stun: 100% Skills: Sharp Fang: Uses the Head. Deals 130% STR-based Slash damage to a single target. Has an accuracy of 99. Has an action speed of -5. Whenever I come across a new enemy, I'll put up a bio like this. Now all the resistances listed are multipliers, so higher numbers are better. When an attribute's resistance is listed as 100%, it means they don't resist it at all, but they're not weak to it either. There's another important mechanic involved in Ailment and Bind resistances, but I'll cover that later. I'll do have a bit more to say about this enemy later, but it doesn't have much going for it. Right here we can choose from a bunch of options. Most of them are self explanatory. Each class has a different set of skills they have access to. The Princess is a buffer, and she can buff a row's physical attack power for 3 turns with this skill. Hoplites can protect others with their skills, and what this does is reduce the physical damage the chosen row takes for the current turn. The Arbalist is an offensive class, so most of their skills revolve around doing damage. Though some damage skills on the various classes have additional effects. This skill has a special effect that you'll see in a moment. Zodiacs are basically mages and have access to elemental attacks. Mine only has access to a Fire attack at the moment. You can see which character is acting in the turn if the outline of their box is highlighted a light blue. New to this game is the ability to fill up the 6th party member slot. A few classes have some special abilities that lets them summon a helper of some sort to fill up the empty slots in the party, including the 6th slot that's impossible to fill up in normal circumstances. In this case, the Ninja can create a decoy that attracts enemy attacks. Attack buffs are represented by a red overlay on top of a character box. Unfortunately, attacks have a small chance of missing, which depends on several factors that I'll go over later. When an enemy attacks, the game lets you know which one does so by darkening the sprite a bit. And the decoy goes down. Ah well, it did its job of protecting the rest of the team. Unfortunately, now that the decoy's gone, my Princess takes the hit from the other Fanged Fish. At least Line Guard reduced the amount of damage she took. Of course, that can be healed up very easily. Returning from the 2nd game is the Switch option, although it operates differently in this game. In Etrian Odyssey 2, it swapped the rows. In this game, you can chose to have the selected character swap positions with another party member, but this uses up the turn of the character that initiated the swap. Another thing to keep in mind is that you can't swap with empty spaces, so you can't fill up your front or back line with 3 members. This can get a bit problematic when summoned units get involved, as they disappear on death. And if a character swapped with them previously for whatever reason, they can't return to their old spot without forcing another character out of the same row. Ah, and the Princess is as good as new. It's like she never took any damage in the first place. And thanks to Attack Order, Heavy Shot did enough damage to kill the Fanged Fish in one hit. And they're all dead! Once all the enemies are dead, the total exp (which is displayed in the top right corner) is divided among the surviving party members. The less people alive at the end, the more exp the survivors get. So with all that in mind, go on and create your character. If you wish to get a full body view of the character sprites, click here. This is going to be a narrative LP, so just come up with a name (Which has a 9 character limit), and choose which portrait you wish to go with (and if you want to use the Normal or Alternate color palettes), and a small bio detailing their personality or whatever. Now if a lot of people wish to create a character, I'll pick and choose from the lot. But if not enough people make one, I'll be doing first come, first serve in regards to choosing which characters get in. Oh, and only one character per person. Now as for party composition, you can vote on that too throughout this LP! You can even vote on the party that I will start out with. Or not, if you want to have mercy. For this initial vote only, you can choose between Democracy if you want me to use the most popular classes that you all vote for, or LPer's Choice if you wish for me to choose the party. (The earlygame of any Etrian Odyssey game are notorious for being the toughest part of the game until you reach the postgame.) The rest of the votes will only operate on Democracy since the game gets easier after the first Stratum. My initial party if the LPer's Choice option is chosen might be Prince/Hoplite, Arbalist/Ninja/Zodiac. Keyword, might. I may not go with that party at all depending on the circumstances. At any rate, no matter which option you choose, vote for up to three different classes that you want to see me use if the Democracy option wins. Also, don't forget to come up with a guild name (That will default to Tidehunt if no one decides to come up with one.) Araxxor fucked around with this message at 23:52 on Aug 11, 2017 |
# ? May 18, 2015 16:34 |
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GROUND FLOOR. You are completely batshit insane and we love you for it.
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# ? May 18, 2015 16:46 |
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Character name: Chris Raven or C/raven , whatever. Stupid 9 characters! Class: Buccaneer, male portrait 1, palette swap Wishes he could be intimidating, but always ends up being the lousiest pirate alive. Goes down with his ship without lifting an eyebrow. Has a penchant for spewing out insults, wishes he had a hook so he'd get more pirate cred. Totally looking forward to this, still my favorite EO game.
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# ? May 18, 2015 16:54 |
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Princess Minalinski (Mina for short) - Prince/ss Normal Portrait 2 - Hailing from a land where titles and roles in society are purchased, not inherited, Mina was a mere peasant, not used to seeing fame or hierarchy. She had saved one year's worth of pay at the local tavern to purchase her title, which she obtained only because it sounded cute. A few years later, she went to Armoroad to visit her family, but when she mentioned she was "Princess Mina", the guards quickly started treating her differently and even got an ornate sword for her to have, though she's never used it. Mina's kinda confused about what a "Princess" should act like, never actually having been royalty, but she figured treating everyone (including monsters and bad guys) with kindness would be close. Also, Democracy, and Guild Name: Bedouin.
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# ? May 18, 2015 16:56 |
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LPer's Choice for party setups Reco fucked around with this message at 23:47 on May 18, 2015 |
# ? May 18, 2015 16:58 |
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Lila Arbalist, Portrait 4, Normal A peppy and energetic woman. She enjoys killing monsters, watching things burn, and all sorts of gadgets which can be used for either purpose--she wants to explore the ruins to find better ways to do just that. She is a neat freak who can't stand getting messy, though, which is why she uses a giant crossbow to fight from a distance. Her dream in life is to someday own a weapon so big and so powerful she can use it to destroy a ship in a single blast. And then use it on a Fanged Fish, because there's no kill like overkill. I'm all for LPer's Choice for the first stratum. I'm super looking forward to this LP, this is the EO I played the most out of back in the day and your EOII thread was amazing.
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# ? May 18, 2015 16:58 |
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Kumog, Wildling, first portrait Always felt more at home in the wilds vs working in the shipyards building boats; figured he'd have a better time in the wilds trying to tame a platypus buddy than listen to sailors jabber on about building a boat properly. He has yet to find a platypus. e: Democracy: Wildling, Farmer, Hoplite I'm fine with Tidehunt Kumog fucked around with this message at 17:06 on May 18, 2015 |
# ? May 18, 2015 17:01 |
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Democracy - Farmer, Hoplite, Arbalist Cassandra - Hoplite, portrait 4. Mature, sensible, and straightforward, Cassandra got into adventuring out of a desire to keep her friends from doing truly stupid things. Times have changed and people have moved on, but she still retains that protective streak, though some might call her overly conservative (or, behind her back, a coward). Though generally levelheaded, she is secretly extremely excited to explore new places and make discoveries, and works to build friendships and trust with her guildmates...which can lead to friction with people she thinks are "irresponsible" or who "lack commitment". Has somewhat unreasonable standards. Likes cats. Dislikes fish. theshim fucked around with this message at 17:05 on May 18, 2015 |
# ? May 18, 2015 17:03 |
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Name: Ignatia Class: Princess Portrait: 4, Alternate. Bio: The seventh or eighth princess of some podunk kingdom from someplace, doesn't really matter. She gave up on being a true ruler long ago. She's so far back in line for succession that even if she did make it to the front of the line, all she'd have to look forward to is spending her twilight years ministering a backwater kingdom of little real standing. The more likely outcome was getting married off to some other royal nobody for political reasons. Instead, she gave up her claim to the throne to travel the land and live her life as she saw fit... which, it turns out, is a blast when you're fabulously wealthy and aristocratic royalty. Before she realised that ruling her home kingdom was a pipe dream, she tried to prepare herself for the role by studying all the great leaders and rulers from eras past. She found herself drawn especially to the old military leaders and strategists, and even after her desire to be a ruler faded she kept reading about them. From there she developed a taste for games of strategy, starting with simple board games and progressing to more and more complex "games" like leading mock battles. Eventually even that lost its luster, however, and she found herself moving on to the ultimate strategist's game (short of actual war): leading adventurers into dungeons and defeating evil. So she found herself drawn to good ol' Armoroad and the Yggdrasil dungeon, eager to join the guild and beating the dungeon once and for all. Because of course any adventuring party she led would be able to manage such a feat: she's the best. Ignatia sees herself as a great and respectable leader, but when dealing with actual people and not chess pieces she comes off more as a horrible soccer mom. She is very sparing with praise, is quick to point out mistakes, and even when things go right, well, it could always have gone better in her opinion. The only time this changes is in the presence of rival adventurers, at which point she'll trash talk them endlessly while boasting about how great and incredible her own adventuring party is, usually making trouble for everyone in the process. She's actually really good at organizing people in the heat of battle, though, always aiming for the best outcome with the least cost. Not keen on sacrificing someone's well being for some temporary advantage. History is full of foolish leaders like that who were lambasted for centuries for their mistakes, and she has no intention of being one. Edit: Oh right, LPers choice. I'm sure you can come up with fun combinations. Tuxedo Ted fucked around with this message at 17:30 on May 18, 2015 |
# ? May 18, 2015 17:03 |
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Bell Lionheart Ninja, Portrait 4, Normal In eons past, the Lionheart family has been one of noble warriors, legendary asskickers, you know the drill. Bell thinks that's the coolest poo poo ever, so she dedicated her formative years to becoming the New Asskicker Legend. Unfortunately, it turned out that her frail constitution was far too flimsy for her to be up close like those awesome Gladiators or those dashing Hoplites. Her family sent her into law school instead. Unfortunately for them, the day before she was accepted Bell ran screaming from the house with a Halloween mask she'd worn 8 years prior, shouting, "I'LL SHOW YOU! I CAN BE A HERO TOO!" Truly she dreams of being a badass front line fighter, the real noble warrior, but unfortunately for her, she's a Ninja instead. Edit: Her guild name is Aw Yeah! Kinu Nishimura fucked around with this message at 17:10 on May 18, 2015 |
# ? May 18, 2015 17:04 |
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Oh baby, I've been waiting for this. It's looking really good so far, where did you find all the enemy info, out of curiosity? Humphrey the Hoplite, Portrait 7 For fame and for glory he arrives at Armoroad and has an ego the size of his armour. He doesn't take injury or the cold too well, but really what could possible touch the invincible and immortal Humphrey von Tootenheimer? (His older sister calls him Tooty) LP'ers choice to begin with, I'm sure that won't last. I'm happy with Tidehunt, I'm rubbish at guild names. Crosspeice fucked around with this message at 17:08 on May 18, 2015 |
# ? May 18, 2015 17:04 |
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Medina Hoplite, Portrait 2 Alternate A young girl who tries to come off as more mature than she actually is, she adventures mostly because she feels like it. She tries to act like she's above the "call of adventure" and pretends she has some grand goal for participating in the labyrinth crawling, but she's really just in it for the thrills. She's quick to chastise others for acting childishly, and just as quick to ignore her own hypocrisy. She also finds what are generally horrific abominations cute. Edit: LPers Choice. I'm sure you'll make the game hard enough on yourself as it is. Lynkericious fucked around with this message at 17:11 on May 18, 2015 |
# ? May 18, 2015 17:09 |
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LP'ers Choice. Good god please LP'ers choice. P-H/A-N-Z is a drat solid choice, not very interesting though, recommend you switch it up come 3rd stratum. Ren, Ninja Normal 2 Lazy and easy going, but ironically a bit of an acerbic chatterbox. She's always there with a riposte, verbal or physical. Lays down burns like no person can with a tongue sharper than blades. Minimal physical effort is her forte. So yeah mechanical talk: Some classes don't even come close to being good during the first stratum. Some need a lot of skill point investment to become really effective (looking at you buccaneer, zodiac, WILDLING) so there is definitely an optimal party(ies) for the first and second stratums, but after that point it just becomes a free for all, whatever you can make work will work, and with great effect too. I'm looking forward to how you'll break the game. Rigged Death Trap fucked around with this message at 18:53 on May 18, 2015 |
# ? May 18, 2015 17:13 |
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I'm going to go with Democracy on this one. And while I'm at it, because it was stated as allowed in the previous thread, I'm going to once again make: Faye (Monk, normal portrait 4) A lady with a burning sense of justice that just doesn't stop, she's looking to bulldoze through the labyrinth on determination alone. She'd try to walk through a brick wall if you told her she didn't have the willpower to do so.
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# ? May 18, 2015 17:23 |
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Chilblain posted:I'm going to go with Democracy on this one.
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# ? May 18, 2015 17:24 |
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Can we see you re-use Firefly for the guild name? If not, Tidehunt is probably fine. Zhen Monk portrait 4 Alternate A long student of the martial arts, prone to spewing proverbs and mantras that may or may not actually have anything to do with the situation at hand. It might be because she's convinced she's the reincarnation of a great leader from the past, not that there's any evidence to support that.
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# ? May 18, 2015 17:34 |
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Akatsuki (Ninja, Portrait 1) Far across the eastern sea, on a small island shrouded by mist, there exists a tiny, insular clan: the KUROI KIBA (Translator's Note: Kuroi Kiba means Black Fang). Masters of ninjitsu, assassinations, and illusion, the Kuroi Kiba have had a small hand in every war known to history... though the Kiba themselves aren't mentioned in any texts. Born with no memories of his parents and no family to his name, Akatsuki was adopted, named, and trained by a disgraced 'failure' of an assassin - a one eyed, no-armed killer named HAYABUSA-SENSEI (Translator's Note: Sensei means teacher). He came to look to Hayabusa-sensei as a father, but the man's advanced age meant he wasn't long for this world. On his death bed, as the sakura petals fell (translator's note: sakura means cherry blossom), Hayabusa-sensei made one final request of his student. "Go to the west," he croaked. "Across the sea. See the world that I was never able to explore. Help those I was never able to help." His surrogate father's words clinging to his ears, Akatsuki fled in the night, carrying only his katana and a kokoro wish. (Translator's note: Kokoro means heartfelt.) Guild Name: Hotaru (Translator's Note: Hotaru means Firefly) LPer's choice Endorph fucked around with this message at 17:44 on May 18, 2015 |
# ? May 18, 2015 17:39 |
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Rose, Gladiator, Portrait 4, Normal Having grown bored with fighting other people, Rose has journeyed to Armoroad to test herself against some of the most deadly enemies in existence - the monsters of the Yggdrasil Labyrinth. Tends to be a bit reckless, but tries to reign it in when things start getting serious. Has a very competitive personality, constantly seeking to establish a friendly rivalry with anyone who'll put up with her doing so. Scared of bees and other stinging insects. LPer's Choice - Hoplite, Gladiator, Monk Guildname: Tidehunt is fine.
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# ? May 18, 2015 17:41 |
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Karl Gladiator Portrait 1 A recent reject from the gladiator training college, Karl has come to Armoroad in an attempt to make something of himself. Unfortunately clumsy he is as much a danger to himself and his companions as he is to his enemies. LP'ers choice
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# ? May 18, 2015 17:42 |
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I really like Tidehunt myself. Lper's Choice Heather (Arbalist Normal Palette 2) A wannabe food connoisseur who heard of monster meat being used in skewers and wanted to turn it up to 11, is what she would like you to think. Really she just likes crossbows and being able to hunt her own food, fixing up her father's old harpoon gun seemed like a good place to start for both of those. 8_Escape fucked around with this message at 18:50 on May 18, 2015 |
# ? May 18, 2015 17:46 |
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Tidehunt sounds good to me. And for these early stages, just go with the LPer's Choice of characters. While I was tempted to give you a Princess character, you seem to have enough of those to choose from. Instead, try this one. Coo the Zodiac, Alternate picture 4 A shy girl who believes in the power of fate, and tries to use her powers to sense its flow. She hasn't had much success so far, but perhaps with some practical experience, that could change. She's nice enough when she has a reason to talk, but it might take something serious to fully break her out of her shell. In contrast to this, she is quite willing to fight for the benefit of the people she gets to know.
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# ? May 18, 2015 17:48 |
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Lets go with Lper's choice, the CalmSeas guild (we are intending to end the raging waves, after all), and as for the character: Tyler, Hoplite, Portrait 3, alternate A mercenary that has come to Armoroad to seek the riches deep in the labyrinth. He trained himself as a hoplite, knowing that every adventuring party would be crazy to not have one, so he would quickly find work. His bright golden armor and smug smile hides his considerable skills behind a mask of a newbie, as he believes that a new party would be uneasy to have a veteran such as him working with them. The only weakness that he is willing to admit is that he gets seasick, but it's not like he will be sailing around on the ocean, right? So yes, this guy is as smug as hell.
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# ? May 18, 2015 17:48 |
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Democracy - Monk, Arbalist, Zodiac As long as our monk takes a stint in punching mans instead of healing at some point... EDIT: Might as well do up a character too I guess. Scott, Buccaneer 3, alt color Decided to be a pirate, but turned away from the life while he was still getting his sea legs to make a more honest living when he heard of the treasures of the labyrinth. Despite his very brief stint in piracy he knows quite a few sea shanties and is more than capable of manning a ship. Somewhat cocky and arrogant, with a bit of a silver tongue, as to be expected of a pirate. Likes rum. Tyty fucked around with this message at 17:58 on May 18, 2015 |
# ? May 18, 2015 17:50 |
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Hecate, Monk, Portrait 8 A girl from a monastery on the island, named after a far away culture's goddess, Hecate learned very well how to control the Chi that runs through her body and the bodies of others. Young and new to her powers, she hopes that by joining the Guild she will be able to learn more as she traverses the Labyrinth with her guildmates. Cool and calm, though has her moments, she is very much a child at heart, but knows full well what she's doing. Also, LPer's Choice, Tidehunt
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# ? May 18, 2015 17:50 |
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Jane, Farmer portrait 2. Jane was raised to take up the family business, a medium sized respectable farm. Yeah, gently caress that boring poo poo, she's going on an adventure! The name Jane will go down the world over as the legendary heroine who conquered the Yggdradsil labyrinth! I mean, how tough could it be? Tl;Dr, in over her head big time, her delusions of grandeur areonly put up with because they need someone to gather stuff. Democracy, Farmer, Hoplite, Zodiac.
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# ? May 18, 2015 17:51 |
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Torben, Farmer, alternate portrait 3 A man down on his luck. Trained as a farmer, only to never find a field. Out of options, he decided to go on an adventure on the Labyrinth so he could get money to, you know, live. Which will get hard in this line of work, and he fully realizes this. In reality, he couldn't care less and knows he won't be of any help to anyone with his skillset (which doesn't include "fighting monsters"), and coupled with his life experiences, this has left him unfriendly, bitter and cynical. With some snark on his side, full knowledge of how he won't get out of this with just dying once, and the ability to constantly put down everyone, including and especially himself (yeah, sure, make the guy who trained to plow fields fight that giant white inhuman beast that's murdered a bunch of people, that'll go well), is he the help our heroes need?! Probably not! LPer's choice, because I'm sure there'll be less punishing moments to hurt Dr. Fetus. Also, since we're in the sea and all, Guild Strawhats. Become the Pirate King!
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# ? May 18, 2015 18:05 |
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Crosspeice posted:Oh baby, I've been waiting for this. It's looking really good so far, where did you find all the enemy info, out of curiosity? I'm resourceful! I found it in another bout of internet dumpster diving. Along with a bunch of other info about the game. Rigged Death Trap posted:3 characters. While I appreciate your enthusiasm: Dr. Fetus posted:Oh, and only one character per person. The new character rules make it crazy already, and it's already hard to choose between a lot of the characters here. Araxxor fucked around with this message at 18:12 on May 18, 2015 |
# ? May 18, 2015 18:10 |
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Democracy Ninja, Farmer, Arbalest Guild name: Tide Hunt I would submit a character, but I have no ideas and the thread's going to be flooded with them anyways.
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# ? May 18, 2015 18:11 |
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Dr. Fetus posted:I'm resourceful! I found it in another bout of internet dumpster diving. Along with a bunch of other info about the game. Garbology saves the day once again!
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# ? May 18, 2015 18:24 |
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Carl, Arbalist, alternate portrait 3 A nerdy man of the 'Arbalist' subculture, Carl is obsessed with his toys/weapons. He spends most of his time talking about them or sometimes to them, and is constantly either maintaining them or trying to bling them up. Being a nerd, he often acts condescendingly towards those that do not share his knowledge about his fixation. Gives his arbalests lady names, being the weirdo he is. LPer's choice
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# ? May 18, 2015 18:47 |
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It's time! Can't wait to see how this LP turns out. EO3 is such a much better game than EO2, it really was a quantum leap in quality for the franchise. Now, for business...time to submit a character! Lily, Buccaneer, Portrait 2 (Alt) Once a pirate captain of the high seas, Lily Vandemont lost her ship and crew to a terrible storm two years ago. Since then, she's lived life as a sellsword, using her considerable skills and panache to get by. Serious, disciplined and graceful, she's unusually devoted to the pursuit of exploring the labyrinth, and seems to have her own reasons for exploring its depths. Usually focused, composed and skilled at coordinating her crew (though she's not above stinging her comrades with wicked barbs to get them to shape up), when the stakes are high she shows a wilder side. She might enjoy challenges and danger a little bit too much... (TL;DR: Since there's so many loonies submitted to the guild, have a straight woman who can sort and them all out! The best comedy always has somebody to ground it down a bit, after all.) --- As for the guild's name, since we're gonna be nautical murderhobos, let's honour the King of Pirates and name our guild Mompracem. And let's go with LPer's Choice for our beginning. As far as votes go in case we have to go democracy, I say...Buccaneer, Gladiator, Arbalist. Either our enemies will die or we will
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# ? May 18, 2015 18:48 |
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Dr. Fetus posted:While I appreciate your enthusiasm: Well reading was never my strong point. I Edited out two characters. (Also you guys voting farmers AND democracy...)
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# ? May 18, 2015 18:53 |
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Awesome, I am playing through this game the 2nd time right now actually. I've never quite managed a "broken-ly powerful" party in this one, like eventually with EO4, so looking forward to seeing you break this game like you did with EO2. I think the original stalled EO1 LP by 100percentjesusfree was one of the big things that got me into EO, but this is the first time there is an ongoing LP of an EO game which I have actually played through. Godspeed And for gods sakes everyone, don't vote for a Farmer like in the last LP
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# ? May 18, 2015 18:58 |
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Oh boy oh boy oh boy oh boy This is going to be fantastic! And hopefully I can provide some about stuff in this game (I might not know as much about it, depending on the overall subject matter.) Character time: Miya, Ninja, Portrait 4 (Alt) Miya is friendly, outgoing, and talkative - which are three bad traits for a ninja. She tries her hardest, but she's actually really bad at the whole 'being a silent assassin' thing. Everyone back home wasn't very talkative (that's what you get when you grow up in a household where being a ninja is the family business) so she got into the habit of talking to her duplicate. And she doesn't just talk to the duplicate when she's alone, unfortunately. Other than that, though, she's a very sweet girl. She's new to the adventure business, and this is her first outing without a family member with her. So of course somehow she got lost... She was supposed to go infiltrate some place called Laagard, wasn't she?
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# ? May 18, 2015 18:58 |
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i wish to provide a sample gif of my character:
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# ? May 18, 2015 19:00 |
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Rigged Death Trap posted:(Also you guys voting farmers AND democracy...) asvodel posted:And for gods sakes everyone, don't vote for a Farmer like in the last LP
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# ? May 18, 2015 19:01 |
Hurray, it's begun! Sidney, Arbalist, 3rd Portrait (blond gogglehead) As a hunter of monsters, he decided to pick Armoroad's unexplored labyrinth as his next territory to conquer. Currently looking for a new guild to join as the last one didn't work out. Suicidally overconfident, he'll challenge every enemy he runs into given the chance. He's doing this to get some bragging rights against another hunter who had some fame slaying some wrathful dragons. Originality. LP's Choice to start. Wilding, Hoplite, FARMER if the power of democracy wins.
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# ? May 18, 2015 19:02 |
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# ? Apr 19, 2024 15:15 |
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Democracy Gladiator, Hoplite, Farmer.
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# ? May 18, 2015 19:05 |