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Doc Morbid posted:Cool, another game where we get the authentic "Chicago Arena" experience. In this rare instance I'll defend EA. From what I've heard and even read (not sure where) some arena's just want a poo poo ton of money to use its likeness. Its also dually layered if I recall because you have to get clearance from the team/arena itself but also get clearance from the name rights holder as well. In the past I recall MSG wanted a poo poo ton of money. Like an absurd amount...not sure if it changed. It wouldn't surprise me if management in Chicago were being huge dickheads about getting paid to use the arena likeness.
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# ? Jun 29, 2015 07:47 |
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# ? Mar 29, 2024 06:04 |
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Maybe they just have played the game.
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# ? Jun 29, 2015 07:50 |
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Named United after the airlines? And they want a shitload of money for something small and stupid? Why I neeeevaaah
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# ? Jun 29, 2015 09:29 |
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Duke Chin posted:Named United after the airlines? And they want a shitload of money for something small and stupid? Probably why I am a lovely businessman, but wouldn't you rather take what EA is offering rather than, i dunno, zero?
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# ? Jun 29, 2015 17:11 |
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Darth Ballz posted:Probably why I am a lovely businessman, but wouldn't you rather take what EA is offering rather than, i dunno, zero? Nah man, you can't dilute the brand of 20 year old stadium by letting it be used
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# ? Jun 29, 2015 19:45 |
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sba posted:I hope everyone comes off hiatus for EASHL 16, I miss the drama from not us I'm pretty excited about playing again, and while I'll never be a 7-night-a-week grognard like some of you beauties, I definitely miss it.
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# ? Jun 30, 2015 00:13 |
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2 minutes of shaky cam early build footage from E3: https://www.youtube.com/watch?v=ht2SY45vvbw Its hockey, I guess?
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# ? Jul 4, 2015 21:17 |
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Well... Huh. That didn't look terrible terrible. It's not that same shuffling puck-glued-to-stick-while-carrying animation FINALLY Something something cautiously optimistic Duke Chin fucked around with this message at 23:07 on Jul 4, 2015 |
# ? Jul 4, 2015 23:05 |
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that sure was video game hockey in that video
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# ? Jul 5, 2015 11:37 |
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The feedback system where it tells you when to pass and shoot and why you lose face-offs sounds really great. Though hopefully it'll work even on the average difficulty level - in NHL 15 I can dominate any team on rookie but if I hop up to Pro I lose 3 out of every 4 games.
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# ? Jul 7, 2015 03:04 |
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Huh... I think Rammer / EA is just trolling us or trying to piss us off at this point: http://www.operationsports.com/news/846926/nhl-16-mascot-screenshots-mick-e-moose-jets-youppi-canadiens/ ed: I forget, did we cover this already?
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# ? Jul 10, 2015 03:52 |
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http://www.operationsports.com/news/847148/nhl-16-eashl-announcement-coming-later-this-month-for-nhl-15/EA Sports posted:Attention EASHL fans. EASHL Beta Test maybe?
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# ? Jul 10, 2015 09:29 |
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That would be awesome
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# ? Jul 10, 2015 20:47 |
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EA released some videos today: https://www.easports.com/nhl/news/2...s=1436894158803
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# ? Jul 14, 2015 18:07 |
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"1:25 – Silfverberg’s stick makes contact with the defender's legs which causes him to lose control of the puck." Finally. It doesn't look bad, but I'm comparing it to NHL 15 so how could it. But I'm optimistic.
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# ? Jul 14, 2015 18:27 |
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Highlights: You can now skate/do crossovers side to side instead of having to turn that direction and skate Some players have skate guards on their skates
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# ? Jul 14, 2015 18:28 |
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Doctor Butts posted:
It has taken forever EA to implemented some kind of pivoting system in their games. Fifa 16 has defensive swing steps as a new feature this year.
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# ? Jul 14, 2015 18:39 |
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so that looks like the same stupid game as 15 with some very minor improvements in collision detection
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# ? Jul 14, 2015 20:01 |
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THE MACHO MAN posted:so that looks like the same stupid game as 15 with some very minor improvements in collision detection .....and I'll still play
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# ? Jul 14, 2015 20:39 |
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THE MACHO MAN posted:so that looks like the same stupid game as 15 with some very minor improvements in collision detection
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# ? Jul 14, 2015 21:27 |
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Heh it's just the NHL 13 trailer reskinned. "Hey guys, we [SKATING TWEAKS DOG WHISTLE BUZZWORDS] and new to NHL 16 we modeled the ice like ice." Even the guy doing the VO sounds bored as gently caress.
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# ? Jul 14, 2015 21:30 |
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Awesome, you still can't stickhandle and skate, at the same time. Good to know homoerotic defense tactics are still in place where you skate rear end-out backwards into the puck carrier's crotch area.Doctor Butts posted:Some players have skate guards on their skates Wait, what? Why? Are there actually professional hockey players who have their parents lace their skates, at home, before the game? Is it some ghetto rink with no dressing room and the players have to walk across a parking lot, fully geared up? liquorlanche fucked around with this message at 21:46 on Jul 14, 2015 |
# ? Jul 14, 2015 21:39 |
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Yeah they have run out of words to use for their "new" skating engine.
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# ? Jul 14, 2015 21:40 |
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liquorlanche posted:Awesome, you still can't stickhandle and skate, at the same time. Good to know homoerotic defense tactics are still in place where you skate rear end-out backwards into the puck carrier's crotch area. oh no I guess I meant the puck guard things you put over skates to protect your feet from shots
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# ? Jul 14, 2015 21:51 |
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the AI stutter step is still there lol
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# ? Jul 14, 2015 21:54 |
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Doctor Butts posted:oh no I guess I meant the puck guard things you put over skates to protect your feet from shots Haha I was trying to figure out why they'd need to bother rendering skate guards as well, but then I just shrugged and figured it was an EA thing
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# ? Jul 14, 2015 21:55 |
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T-Bone posted:the AI stutter step is still there lol Yep. Saw that early on, too. "Am I gonna skate backwa-ahh gently caress it no gonna go forw-WAIT nope gonna go backward" but REMEMBER guys they totally improved the AI for the players who didn't have the puck in NHL 14. Then they totally improved the AI again for the players who didn't have the puck in NHL 15. lol they didn't do poo poo and there's videos all over youtube proving it.
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# ? Jul 15, 2015 01:14 |
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Can't wait for everyone to complain that the pumped up collision detection is RUINING THE GAME because of turnovers every 3 seconds and EA tunes it back to where sticks go through legs and poo poo
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# ? Jul 15, 2015 01:16 |
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Guys. Don't buy the loving game. I am now on year 5 of NHL boycott. It hurts but it is what it is.
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# ? Jul 15, 2015 01:46 |
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soggybagel posted:Guys. Don't buy the loving game. I am now on year 5 of NHL boycott. It hurts but it is what it is. The games aren't going to get any better, just roll over and accept it. If there was some kind of mass boycott they'd just can the series or devote even fewer resources to it (if that's possible).
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# ? Jul 15, 2015 04:02 |
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prom candy posted:The games aren't going to get any better, just roll over and accept it. If there was some kind of mass boycott they'd just can the series or devote even fewer resources to it (if that's possible). To be honest, I think this is the best option because its clear having only one company monopolize the sport isnt ever going to work so if EA walking away leads to multiple other developers stepping in, we all win (and EA loses which is just an added bonus).
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# ? Jul 15, 2015 04:18 |
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Furnaceface posted:To be honest, I think this is the best option because its clear having only one company monopolize the sport isnt ever going to work so if EA walking away leads to multiple other developers stepping in, we all win (and EA loses which is just an added bonus). "Well folks, profits in the video game hockey market are slim and falling. I think NOW is the time to invest in an incredibly expensive entirely new product built from the ground up! Strike while the iron is hot!" *hops into his 96 Jetta with a "PROUD UNIVERSITY OF PHOENIX SCHOOL OF BUSINESS GRAD" bumper stick emblazoned on the back* Despite the nitpicking, it's a perfectly adequate product. The stripped down version for Xbox One and PS4 sucked, but everything of note has been brought back at this point. I'll probably end up buying it, at it's core it's still a decent facsimile of real hockey.
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# ? Jul 15, 2015 12:59 |
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6v6 EASHL/OTP without headphones on will still be pretty fun
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# ? Jul 15, 2015 15:26 |
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yeah I mean the concept of 6v6 is just inherently awesome even with all the gently caress ups. It's always the execution that is majorly lacking.
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# ? Jul 15, 2015 15:27 |
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Look at all that snow kicked up. e: Also, the "goalie falls straight to his rear end to make a save" is still in. gg Hockles fucked around with this message at 21:05 on Jul 15, 2015 |
# ? Jul 15, 2015 21:01 |
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Is it just me or is the commentary not very good either? BRING BACK GARY THORNE AND BILL CLEMENT AND YOU'VE GOT A SALE!
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# ? Jul 16, 2015 01:25 |
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soggybagel posted:Is it just me or is the commentary not very good either? BRING BACK GARY THORNE AND BILL CLEMENT AND YOU'VE GOT A SALE! It just sounds like doc in an iso booth reading lines from a script and not actually watching any footage - it's lifeless as hell. Much like EA's apparent interest in keeping this franchise going. My stance on Gary and Bill goes way back. SOMETHING SOMETHING CANNONADE!!!
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# ? Jul 16, 2015 01:35 |
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I don't actually care about presentation but clearly EA does so hire a fuckin professional makeup guy this time. Olczyk looks like a drat vampire in the intros.
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# ? Jul 16, 2015 07:44 |
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The way Gary Thorne yells "Scorrreessssss" is always good.
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# ? Jul 16, 2015 08:08 |
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# ? Mar 29, 2024 06:04 |
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Been reading through the QA area and while some of this might be reiterating some things we already know, it might contain a few things that haven't been explained all that well yet. I'm just quoting what the answers are, and they're either answered by the Masala Menace/Cutthroat Curry/Most Hated Man in EASHL, Stock Photo Asian Man, or by Smuggo What they're saying in the Q&A: About Jerseys in EASHL: quote:In EASHL 16, you will be able to use the logos and jerseys from the real-world teams for your club. Though this isn't complete customization, the team currently has it on the list of ideas for future iterations and it is something we will continue to look into. quote:At this time players only have the option to assign a home and away jersey for their Hockey Ultimate Team. In EASHL, you will have access to 3rd/alternate jerseys from around the hockey world, but you will have to assign those as your home or away jersey. Player customization in EASHL: quote:We have added a lot of customization to our players this year. The prime starting point was to ensure that we not only added variety to character creation but that everything we added also allowed us to make our NHL players more authentic. We looked through the top stars in the NHL and added items such as ear guards, visor types, stick and sock tape styles among others to help in hitting that authenticity and variation. We didn't focus on custom hair styles this year but did add a lot more variation to our player head selection and also added the long requested feature of playoff beards this year and since they can grow dynamically in the playoffs, this has also allowed us to add quite a lot of variation/length differences to our facial hair styles. EASHL Stats and progression: quote:Hi Joe. If I'm not mistaken I think you are talking about progression and the ability to boost a player's attributes. With the player class system in NHL 16, the aim is to have all the strengths and weaknesses of each player be visible and transparent to each user. While you can still customize the way your created pro looks, we took a new direction with the player stats such that they are locked based on the player class you select. quote:Hi Scott, thanks for your question. When we set out to develop the new EASHL, our goal was to create a balanced, competitive experience. One of the first things on our list of things to tackle was whether or not to allow progression that boosted attributes. While we get progression was a rewarding design in the previous EASHL, it didn't necessarily create an even playing field for users who started playing later or didn't boost their stats, etc. quote:In NHL 16 we have changed the EASHL attribute system based on research and fan feedback. What we learned through that research and fan feedback is that there were three things that were critical for the new EASHL: 1. Created characters so you could play as yourself 2. Even playing field so skill (individual and team) is the determining factor in the outcome of games 3. Customization of characters so each player can look unique Playing Defense: quote:We are still tuning balance so not everything is complete yet but there has been a big focus on giving defenders control over their positioning and ensuring that defenders will be successful when in the correct position. They should do a much better job on average of both deflecting and intercepting passes. We have also fixed some issues in the past where stick lifts weren't breaking up one timers and sometimes players would still get shots off when defenders had done a good job bumping them off the puck. This is working much better now. quote:We are always adding improvements within physics for collision detection. We have also improved the detection of stick on stick & stick on body collisions to tune when pucks get dislodged/collide per game style. We have also added the ability to tune how stick on stick contact effects puck control from different angles to simulate the strength the defender would have vs. the offensive player. These are the types of improvements you can expect to see in NHL 16. quote:We will not be adding a new defensive skill stick in NHL 16 but what we are doing is ensuring that all defensive mechanics are tuned and balanced so that it's fun to play every position on the ice. For example, Precision Skating will help you on the defensive side of the puck giving you the ability to close passing and shooting lanes more effectively. Random: quote:Custom cameras are currently lower on our priority list. At the moment, we're working on a new camera for Be A Pro, OTP and EASHL. quote:Yes. NHL 16 will allow a user to access specific highlights through the Action Tracker which tracks all hits, shots, penalties and goals in a game and allows the user to then select them and view them. quote:Our goal is to always provide a gameplay experience that does not require the use of micro transactions, but that option will be there in modes like HUT in order for some fans to enhance or expedite their experiences. quote:There is a new training mode in NHL 16 which we're calling the Visual On-Ice Trainer. The great thing about this feature is that it gives you hints on both controls and some of the basic rules of hockey all during gameplay. For me personally, the best part about this feature is that it adapts as you play continuously progressing you to more and more complex moves so that both new and experienced fans will benefit.
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# ? Jul 16, 2015 19:16 |