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Don't let them walk it into the slot and it doesn't happen. Scrub tier defending ITT
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# ¿ May 25, 2015 12:47 |
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# ¿ Apr 28, 2024 04:49 |
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Oh cool, they're bring EASHL back but you won't be able to use your player for drop in matches - OTP is going to be the same as it is now on Current Gen. Why EA, why?!
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# ¿ Jun 2, 2015 12:28 |
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NHL Trailer out today around 4pm EST - I'm excited to be disappointed!
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# ¿ Jun 15, 2015 12:11 |
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http://www.gameinformer.com/games/nhl_16/b/playstation4/archive/2015/06/15/60-things-we-know-about-nhl-16.aspx No custom jerseys for EASHL teams RIP RGR N* jerseys, we hardly knew ya.
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# ¿ Jun 16, 2015 12:29 |
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2 minutes of shaky cam early build footage from E3: https://www.youtube.com/watch?v=ht2SY45vvbw Its hockey, I guess?
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# ¿ Jul 4, 2015 21:17 |
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http://www.operationsports.com/news/847148/nhl-16-eashl-announcement-coming-later-this-month-for-nhl-15/EA Sports posted:Attention EASHL fans. EASHL Beta Test maybe?
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# ¿ Jul 10, 2015 09:29 |
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Oh gently caress you EA, the Beta is right in the middle of when I'm on holiday. I'll make it back for like the last few days of it but welp
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# ¿ Jul 23, 2015 13:05 |
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Got a few games in on a pubbie team yesterday, game felt pretty good outside of some camera fuckiness. Its nice that you can't dangle around everyone, passing and team work looks to be really important which is good but also frustrating as my Sniper was bobbling soft passes everywhere - going to pick a playmaker instead next time I play and see if that feels much better. Can't really comment about the hitting although I did notice a distinct lack of any of it in the games I played. Game desperately needs a drop in mode though.
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# ¿ Aug 4, 2015 11:02 |
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The 2BC guy put a montage vid up of all the goals they've scored so far: https://www.youtube.com/watch?v=-3KwBlgtkn8 Basically keep passing until you score and play smart.
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# ¿ Aug 4, 2015 16:51 |
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Yessss my body is ready!
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# ¿ Sep 15, 2015 12:18 |
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Huzzah my copy arrived a day early, time to download a release day patch for when I get home from work later.
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# ¿ Sep 16, 2015 15:12 |
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SlimBrady posted:For anyone curious on the current skater stats for each EASHL/OTP build: http://imgur.com/a/EPGmV Thanks for these – I went maximum try hard and pulled these into Illustrator and created a grid so I could compare the Attribute breakdowns for each player build. I went even maximer tryharderer and collated this info into a spreadsheet with filters and poo poo that you can all view here: http://tinyurl.com/EASHL16Builds Incidentally it looks like PWF / TWF are the best all round builds depending on your preference for scoring or passing, Snipers could be excellent but they are literal glass cannons and you should never ever under any circumstances pick an enforcer.
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# ¿ Sep 18, 2015 10:38 |
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The Rev posted:I've actually had some solid games as a DFD and like it as much as TWD. I'm not sure how much to read into the "numbers" thus far for the builds.TWD certainly handles and passes better, but I wouldn't call DFD a liability, you just can't try to thread ridiculous passes like in years past. I would be interested to find out what the full attribute sheet is/was for each class as well. PWF has supposedly the 2nd best shooting ability, but I'm betting thats all in slapshots because I can get bombs off with them if I can get time and space to wind up but my wrist shots are all soft and useless - Sniper the opposite. From a bit of experimenting yesterday playing with a Sniper, shooting off the rush isn't the auto goal it was most times in 14 and it seems that cycling really is everything in this game in terms of generating consistent chances - cross crease and dangles are pretty much out. For those unsure on how to set this up - its pretty easy: On the left side of the ice (mirror this for doing it on the right hand side) 1. LW (in this case the strong side wing) sets up on the half boards by the hash marks 2. RW (in this case, the weak side wing) comes from behind the net and sets up on the end boards right around where the Trapezoid line is 3. C (in this case, and pretty much always, the high man) sets up in the high slot, usually top/inside edge of the opposite circle 4. Weak side wing gets the puck and skates up the boards towards the LW 5. LW skates towards the slot/top of the circle 6. RW passes to LW, C starts to slide in to the back door / low slot 7. LW gets a shot off, C drives for rebounds Obviously if this was on the other side of the ice, LW and RW swap positions so that LW becomes the guy down low, RW the guy on the half boards. Equally if the first shot misses or ends up in the opposite corner, the C makes a good puck retrieval man either to take the strong side wing position or to hold it up and dump it back round the boards to the otherside. In terms of setting up off the rush, it seems to work pretty well if the winger carrying it in to the zone fires it around the boards (and then drives behind the net) to the other winger who should be driving down the opposite wing - they then pass it back behind the net and boom the cycle is set and ready to go. If you want to watch 20 minutes of a team destroying another with this tactic to get a better idea, you can check it out here: https://www.youtube.com/watch?v=Z0N7Deo26lA
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# ¿ Sep 21, 2015 12:13 |
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Henrik Zetterberg posted:One thing that continually pisses me off is when I hit R2 to call for a pass, but the dude passes it a fraction of a second before I hit it. When my guy gets the puck he automatically just flings it straight down the ice. If you've realised you've done hosed up, hold L1 it should cancel the pass. Same if you're charging a pass and realise its not on any more.
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# ¿ Sep 21, 2015 18:32 |
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The key to winning Faceoffs is to always use tie up and hope that your wingers are paying attention. E: Any idea if this patch has actually made a difference at all to lag? I probably won't get chance to play EASHL to the weekend. Zip! fucked around with this message at 14:47 on Sep 22, 2015 |
# ¿ Sep 22, 2015 12:27 |
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Soft Shell Crab posted:Any interest in Euro goon team? I would love to play with everyone here but the lag would be just too big. Whats your PSN? We'll get some drop in games in.
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# ¿ Sep 22, 2015 20:34 |
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Pleads posted:I mean, I would not drop console-money just to play it. I did not pay full price for NHL as is. Pretty much this - its a fun game to play, especially with Goons. Its worth picking up if you have a PS4, but it definitely should not be the reason you get one.
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# ¿ Sep 23, 2015 16:16 |
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shortspecialbus posted:Apparently they use the same AI as my last beer league teammates did. To be fair, EASHL is a pretty excellent beer league simulator what with people being unable to skate anywhere with any kind of control and all the flubbing of easy passes and shots.
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# ¿ Sep 24, 2015 15:43 |
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KDdidit posted:In BaP a defenseman broke his stick and my forward gave him my stick so I had to skate to the bench for another one. gently caress that, I didn't even get a prompt to give him my stick, get your own, idiot. Thats pretty funny, I like that. The CPU D man getting pinned behind the net off the face off is ultra predictable by now - I'm pretty convinced its supposed to be the AI trying to start a breakout and getting overwhelmed by pressure from human players. Its pretty easy to counter though. If I'm the board side winger I'll just skate to the corner and call for the pass before he reaches the boards, or if I'm the slot side winger I just skate to the opposite corner and do the same. Seems to avoid it most of the time. Conversely if its an attacking faceoff, both wingers need to be driving from both sides to retrieve the puck, center goes to the slot, pass out, goal.
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# ¿ Sep 25, 2015 10:16 |
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https://www.youtube.com/watch?v=bJNQovjxVhk I'm ready to be disappointed all over again!
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# ¿ Apr 26, 2016 17:12 |
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# ¿ Apr 28, 2024 04:49 |
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New features (things that should've been in the game years ago!) announced today: https://www.easports.com/nhl/features https://www.easports.com/nhl/features/new-ways-to-play https://www.easports.com/nhl/features/sharpen-your-game I'll admit I'm curious about the Customisable Arena stuff, that looks like it could be pretty cool.
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# ¿ Jun 7, 2016 21:31 |