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I'm already dying two updates in. This is wonderful. You are wonderful.
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# ¿ Jun 3, 2015 16:06 |
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# ¿ Apr 29, 2024 18:35 |
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vilkacis posted:......
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# ¿ Jun 5, 2015 00:33 |
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vilkacis posted:"Hello, Padre. Look at your archer."
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# ¿ Jun 9, 2015 15:28 |
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I continue to be torn between and at your edits. Also why the heck is that a Shaman using Lightning, what have you done vilkacis
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# ¿ Jun 12, 2015 02:16 |
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This update was great it had metal joints you saved all the green dudes here's 10 silver points
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# ¿ Jun 18, 2015 15:07 |
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The Wolt promotion straight-up slew me. Goddamn.
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# ¿ Jun 26, 2015 04:43 |
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vilkacis posted:
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# ¿ Jul 2, 2015 14:54 |
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I mean, everything about this whole endeavor has been glorious, but this right here? This is just one hundred percent magical.
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# ¿ Jul 9, 2015 01:28 |
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Rabbi Raccoon posted:It always struck me as odd that, in the GBA games at least (the only ones I've played) they imprison mounted units with their mounts.
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# ¿ Jul 23, 2015 14:58 |
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Orange Fluffy Sheep posted:Mostly because your main frontliners there are a free knight, pegasus knight, and axe knight. And Leaf I guess.
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# ¿ Jul 23, 2015 17:53 |
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Yeah, this basically describes how I'm feeling right now
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# ¿ Jul 28, 2015 21:58 |
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vilkacis posted:
Okay I literally burst out laughing at that one. Well loving played.
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# ¿ Jul 29, 2015 03:20 |
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vilkacis posted:
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# ¿ Aug 5, 2015 19:34 |
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Guin Bolg.
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# ¿ Aug 6, 2015 22:15 |
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Kusari-Guinma
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# ¿ Aug 7, 2015 15:31 |
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Sanger's son Wolt. You absolute bastard. This was a glorious and wonderful ride and I applaud you for every step of it.
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# ¿ Aug 13, 2015 15:52 |
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# ¿ Apr 29, 2024 18:35 |
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Onmi posted:In short, You can, but why the hell would you? The rest of the engine does not support making maps of that size (Enemy unit cap, can't section off areas with invisible walls like FE4 does) and frankly unless you build the game around that concept (upping move and the like) it just turns it into Cavalier/Flyer Emblem boogaloo.
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# ¿ Aug 14, 2015 02:06 |