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zennik posted:APTAA Server is up. Mods and various crap is still up for discussion/modification. Sweet, I'll join sometime later this evening. In other news, I found a couple pics of the goatse ship I was talking about : That's you, flying your ship right up the wazoo. Along with that pic, I found a pic of my old cockship: If I recall correctly, it was designed to pick up ore that was mined and left to float. I think at the time, we had set up some miners that basically had no cargo, and would vomit their ores out into space in a line behind them. the cockship had gravity generators in those arms that would catch and funnel the ores into the shaft, which would move them to storage in the balls. And when the cockship filled up, it could shoot the ores out the tip or dock somewhere via that point and unload. Looking forward to building more classy loving ships like that. EDIT: Zennik, what's your steam name? If you're the Zennik I think you are, then Steam says you haven't been online in 200 days. neogeo0823 fucked around with this message at 00:14 on Jun 8, 2018 |
# ? Jun 7, 2018 22:10 |
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# ? Apr 26, 2024 07:01 |
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neogeo0823 posted:Sweet, I'll join sometime later this evening. In other news, I found a couple pics of the goatse ship I was talking about : Incorrect account! I have a few. https://steamcommunity.com/id/horatio42/
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# ? Jun 8, 2018 00:55 |
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Add Dadtoucher on steam. I enjoy exploding ships by accidentally smashing into asteroids.
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# ? Jun 8, 2018 01:01 |
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zennik posted:Incorrect account! I have a few. I do have that account on my list as well, so that's good. Firos posted:Add Dadtoucher on steam. I enjoy exploding ships by accidentally smashing into asteroids. And I added you as well. For anyone else who wants to add me, I'm THE WORST GUY ON THE TEAM on Steam.
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# ? Jun 8, 2018 01:11 |
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neogeo0823 posted:I do have that account on my list as well, so that's good. I don't have you on MY list though. That or you're not neogeo on Steam. Message me.
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# ? Jun 8, 2018 02:03 |
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Will this server be listed in PGS soon?
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# ? Jun 8, 2018 02:22 |
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zennik posted:Incorrect account! I have a few. Sent a request, I'm RandomBlue on Steam as well.
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# ? Jun 8, 2018 02:45 |
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Danny Glands posted:Will this server be listed in PGS soon? Once I'm done sorting out how I want it setup. I'm having issues getting asteroids to spawn with the host I'm using right now. Might just dust off a server and host it at work again.
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# ? Jun 8, 2018 02:54 |
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neogeo0823 posted:
Oh hey, I remember that one! I designed the original non-cock version and brought it into the Goon server at the time. I actually still have the Blueprint for my original Dongfighter too! Though modern upgrades mean we can make far superior penile starfighters now.
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# ? Jun 8, 2018 03:10 |
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Updated IP, the host in Chicago wasn't doing so great. 104.143.77.69:28015
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# ? Jun 8, 2018 03:48 |
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PGS Thread is up!
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# ? Jun 8, 2018 04:55 |
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I'll add that link to the OP when I get home.
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# ? Jun 8, 2018 05:15 |
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neogeo0823 posted:Hey, I remember playing with you waaaay back when on this game. We had a couple other goons, and I recall one of them building a giant goatse ship that we flew some ships right through, and then whoever built the thing got out to take screenshots of the damage, and didn't realize the ship was spiraling off into the void forever. Good times. Sup?
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# ? Jun 8, 2018 05:19 |
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Neddy Seagoon posted:Oh hey, I remember that one! I designed the original non-cock version and brought it into the Goon server at the time. Yes! I remember that as well! I can't wait till we got surface to space dong cannons shooting mineral wealth to the stars. My cholesterol! We've got most of, if not all the gang now. We need to jump in on this.
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# ? Jun 8, 2018 21:39 |
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Well, I think this may well be the dumbest thing I've ever made. Behold; THE WHACKY WONDER BOUNCY BALL! Push the button, and off it goes! It does its best to bounce away from players for a full minute before shutting down, unless someone manages to tap the button to keep it going. Just hope that it doesn't stop while up in the air.
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# ? Jun 27, 2018 12:37 |
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I've been getting the itch to build some kind of wheeled, ground hugging miner like 5~7 blocks tall tops. The idea being that the drill(s) would be on a hinged piston system that would swing down then dig a hole straight down. the problem I've having is the longer pistons mods all seem to be broken, so I'm at a loss on down to do this. is it safe to chain the stock pistons? or is there another piston mod not on the workshop I could use?
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# ? Jul 6, 2018 19:29 |
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Yeah, you can stack them. Just checkbox share inertia tensor on the stack minus the first piston connected to the main grid.
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# ? Jul 6, 2018 22:03 |
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Neddy Seagoon posted:Well, I think this may well be the dumbest thing I've ever made. The game doesn't sound interesting enough. It needs laser turrets that fire at anyone near it whenever it's in the air.
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# ? Jul 6, 2018 22:30 |
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https://steamcommunity.com/sharedfiles/filedetails/?id=566142426 This piston mod works fine for me. But be aware you will need to manually set their force limits since those were introduced after these pistons were made and they don't default to a usable setting, same settings as a normal piston will work fine.
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# ? Jul 6, 2018 22:57 |
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The new multiplayer update is out...this week!
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# ? Jul 17, 2018 16:27 |
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This makes me want to play SE again.
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# ? Jul 18, 2018 19:02 |
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New MP code is live! APTAA has been updated! Click here for server info!
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# ? Jul 19, 2018 20:42 |
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Looks epic: https://www.youtube.com/watch?v=dVPbVBLRBrY
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# ? Jul 19, 2018 21:08 |
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quote:Hello, Engineers! Something for the multiplayer server; Be aware the shield mod was broken by a variable change in the new update, but the creator's apparently patched a temporary fix that may have it working again in the meantime.
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# ? Jul 20, 2018 04:47 |
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So are PCU's effectively currency now? I'm guessing they're not calculated based on actual hardware performance of a server but can the budgets be adjusted through mods or server settings? Or would a beefy dedicated server have the same PCU cap as an i5 desktop rig used to host?
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# ? Jul 20, 2018 12:09 |
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Neddy Seagoon posted:Something for the multiplayer server; Be aware the shield mod was broken by a variable change in the new update, but the creator's apparently patched a temporary fix that may have it working again in the meantime. It's been updated/fixed.
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# ? Jul 21, 2018 01:04 |
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So is https://steamcommunity.com/groups/spacegoongineers the official goon steam group and are there any active discord groups?
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# ? Jul 25, 2018 19:16 |
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The steam group doesnt get used for anything as far as I know, and the discord for the (only?) Goon hosted server SE server is link expires in one day.
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# ? Jul 26, 2018 00:52 |
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McGiggins posted:The steam group doesnt get used for anything as far as I know, and the discord for the (only?) Goon hosted server SE server is link expires in one day. Sadly it's a US server and I've got 270ping to it. On joining the spawnship got tossed around in random directions, then I managed to head in a straight line with repeated connection warnings before an entire planet appeared 10KM in front of me. I logged out at 5km from the surface with the ion thrusters ineffective. I might try and setup a UK/EU server if I can get the right mods to work.
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# ? Jul 26, 2018 01:30 |
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I play from with next to no issues. The server might just have been undergoing issues from its generally retarded player base at the time. Did you check the server and local sim speed via shift-f11 to see if the issue was on your end, the server end, or just a distance problem? 270 is about par for me, and I dont encounter those issues.
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# ? Jul 26, 2018 02:22 |
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Verizian posted:Sadly it's a US server and I've got 270ping to it. On joining the spawnship got tossed around in random directions, then I managed to head in a straight line with repeated connection warnings before an entire planet appeared 10KM in front of me. I logged out at 5km from the surface with the ion thrusters ineffective. I have had this problem on joining also, poo poo can be super janky while you're receiving information after connecting but tends to be pretty ok afterwards.
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# ? Jul 26, 2018 12:22 |
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# ? Apr 26, 2024 07:01 |
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Yeah got back on, waited until one thruster suddenly started firing in a random direction then burned away to avoid the planet. 10 minutes in and things are a lot more stable apart from rubber banding and constant connection errors flashing onscreen. Seems playable though. -edit when the rubberbanding doesn't crash your lander or cause you to die by trying to walk through an open doorway because it thinks you just collided at 300m/s with something solid that's not there. I've setup a European server as a test hosted by verygames.net in London. 145.239.203.199:27015 with a bunch of mods. Nanobots, Defense shields, Mexpex, CmdrBob's, Azimuth megapack, Spinal Weapons, Rotary airlocks, Zombies replacing wolves/spiders, plane wings, a choice of thrusters & reactor types, and lots more. I'll see how it goes and adjust as needed when something goes wrong, which it will because Space Engineers. Contact me through PM's on here or Discord through Verizian#3516 if you've got any suggestions or questions. Verizian fucked around with this message at 17:38 on Jul 28, 2018 |
# ? Jul 26, 2018 22:41 |