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Bubble-T posted:Yep. Workers score relatively poorly by themselves, though - many of the worker generating tiles score no points at all and the winter tiles that count workers are the hardest to score significant points with in my experience. If you're playing with 6 players, one of the boats is '1 VP per worker you have at the end' and it's bonkers.
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# ? Jun 18, 2015 12:48 |
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# ? Apr 29, 2024 00:42 |
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gently caress you Crackbone. Add 2 Blue to my Key mine Bid.
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# ? Jun 18, 2015 15:47 |
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Just bought Keyflower based partially on the volume of swearing early doors in this game.
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# ? Jun 18, 2015 21:10 |
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I don't know how many people new to the game are watching this but I can try for a summary of the game if people are curious. 64 keyples left. 42 skill tiles left. 20 greens not in circulation. bobvonunheil Aston ETB Crackbone
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# ? Jun 18, 2015 23:56 |
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It'd be nice to have a summary after each season?
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# ? Jun 19, 2015 00:09 |
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Bid one yellow on Keystone Quarry
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# ? Jun 19, 2015 00:20 |
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ETB posted:gently caress you Crackbone. Just trying to stimulate the economy, resources are obviously being undervalued. Market has to correct itself you know?
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# ? Jun 19, 2015 00:22 |
Crackbone posted:Just trying to stimulate the economy, resources are obviously being undervalued. Market has to correct itself you know? Ffffuck I'm having Container flashbacks now.
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# ? Jun 19, 2015 00:31 |
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Crackbone posted:Just trying to stimulate the economy, resources are obviously being undervalued. Market has to correct itself you know? In my village, economics will be banned. Banned, I say!
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# ? Jun 19, 2015 01:08 |
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ETB posted:In my village, economics will be banned. Banned, I say! Seems like it would pretty easy to enforce when you enter summer with just your home tile.
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# ? Jun 19, 2015 01:15 |
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Durendal posted:Seems like it would pretty easy to enforce when you enter summer with just your home tile. ETB is looking likely to bring Key Mine home. One of those non-economic mines, I guess.
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# ? Jun 19, 2015 01:33 |
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64 keyples left. 42 skill tiles left. 20 greens not in circulation. bobvonunheil Aston ETB Crackbone
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# ? Jun 19, 2015 01:39 |
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Bubble-T posted:ETB is looking likely to bring Key Mine home. One of those non-economic mines, I guess. Don't jinx me!
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# ? Jun 19, 2015 01:40 |
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PRIMER So... my updates don't exactly explain much, unlike Mage Knight. What the gently caress is going on? Keyflower is played as four seasons. Each season there will be an auction not just for tiles to add to your village, but also for who gets to pick first choice of the incoming boats to add more workers to their village. At the same time, people can choose to work the tiles in the auction, or the tiles in their village, or the tiles in other people's villages. This is important, because every time you use a tile it will cost one additional worker, and all workers on and around a given tile have to be the same colour. Ultimately, a lot of the game involves attempting to block people's plans either by using the tiles they want to use or else playing a different colour on the tile first - ideally, one the player hasn't picked up many of. Everyone works or bids a tile in order, unless they choose to pass. The season keeps going until everyone has passed in a row - but if someone is still doing things, other players can opt to reenter the game even after passing. All players start with 8 keyples of different colours, which they can use at whatever rate they like, and if they get outbid on something they can redirect their keyples to another bid instead, provided it would actually win them the bid. At the end of the season any of your workers that did not win a bid come back to your hidden stock, together with any workers on your village tiles, together with any workers from whichever boat you choose. The goal in Keyflower is to gain VP, and these are gained in three primary ways:
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# ? Jun 19, 2015 03:33 |
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Move 2 Yellow from Alehouse to bid on Keywood
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# ? Jun 19, 2015 07:35 |
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64 keyples left. 42 skill tiles left. 20 greens not in circulation. bobvonunheil Aston ETB Crackbone
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# ? Jun 19, 2015 09:28 |
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bobvonunheil posted:Move 2 Yellow from Alehouse to bid on Keywood Yeah you'd better run! Use the Alehouse with 1 Yelllow - he's earned it.
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# ? Jun 19, 2015 12:11 |
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Aston posted:Yeah you'd better run! The Yellow people frighten easily, but they'll be back soon, and in greater numbers! (well probably not, but I didn't want to let the alehouse go for 2 anyway unless it was to me)
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# ? Jun 19, 2015 12:56 |
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Add 2 Yellow to Keywood Bid.
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# ? Jun 19, 2015 14:33 |
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So who else has named all of their workers and given them intricate backstories?
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# ? Jun 19, 2015 14:43 |
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ETB posted:Add 2 Yellow to Keywood Bid.
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# ? Jun 19, 2015 14:44 |
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Aston posted:So who else has named all of their workers and given them intricate backstories? I'd rather not get attached, since we're losing a lot of in this round. At least I am.
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# ? Jun 19, 2015 14:45 |
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You mean they're going on a big adventure together. Right?
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# ? Jun 19, 2015 14:48 |
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My blue keyples are brothers: Lucas, Theodore, and William. They went on this trip to escape the poverty of their homeland and send money back to their sickly mother. Little did they know their organs would be sold to establish control over the contested "Blood Mines", also known as the Key mine. At least their mother will receive a generous cut of the profits.
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# ? Jun 19, 2015 15:02 |
This is the best pbp
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# ? Jun 19, 2015 15:10 |
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63 keyples left. 42 skill tiles left. 20 greens not in circulation. bobvonunheil Aston ETB Crackbone
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# ? Jun 19, 2015 15:15 |
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ETB posted:I'd rather not get attached, since we're losing a lot of in this round. At least I am. If the past few rounds are any indication, I'll probably be getting those two yellows back into my hand
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# ? Jun 19, 2015 15:15 |
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Quick rules question: Can I move outbid meeples onto a tile to produce, or are they forever designated as bidding meeples?
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# ? Jun 19, 2015 15:23 |
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bobvonunheil posted:Quick rules question: Can I move outbid meeples onto a tile to produce, or are they forever designated as bidding meeples? You can repurpose them to producing keyples, so long as they stay in the same group. You can also move your bid to a different tile and add to the bid if it makes you a winning bid. edit: Remember that losing bids go back to their owners, so there's no pressure to "use or lose". Also remember used keyples on tiles go to the bid winner/tile owner. ETB fucked around with this message at 15:31 on Jun 19, 2015 |
# ? Jun 19, 2015 15:26 |
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21 keyples out of 33 used and not one bid on quarryman + a red, what the gently caress?
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# ? Jun 19, 2015 16:27 |
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Bubble-T posted:21 keyples out of 33 used and not one bid on quarryman + a red, what the gently caress? I know. I'm scared too
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# ? Jun 19, 2015 16:32 |
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Bid two red on Quarryman
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# ? Jun 19, 2015 16:33 |
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Also I was going to do that before I saw the posts.
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# ? Jun 19, 2015 16:41 |
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Good, good. Move the two yellow from Keywood to bid on Keystone Quarry Maybe now they'll finally know peace
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# ? Jun 19, 2015 16:43 |
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Aston fucked around with this message at 16:53 on Jun 19, 2015 |
# ? Jun 19, 2015 16:47 |
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Aston posted:Bid on Keystone Quarry with 4 Yellows did you get any other colours, like, at all?
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# ? Jun 19, 2015 16:50 |
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I've just checked my dropbox and apparently I don't have that many meeples left after all. Use Gold Mine with 1 Red
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# ? Jun 19, 2015 16:52 |
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Bid 1 Red on Boat Pick 1.
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# ? Jun 19, 2015 16:55 |
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Is there an official "fluff" explanation behind why only one color of keyple can be on a tile at any given time? Are they supposed to be different nationalities? Different families? Are they gangs of immigrant street thugs rumbling for territory "Gangs of New York" style?
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# ? Jun 19, 2015 19:09 |
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# ? Apr 29, 2024 00:42 |
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Medium Style posted:Is there an official "fluff" explanation behind why only one color of keyple can be on a tile at any given time? Are they supposed to be different nationalities? Different families? Are they gangs of immigrant street thugs rumbling for territory "Gangs of New York" style? They're racist.
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# ? Jun 19, 2015 19:16 |