|
gradenko_2000 posted:Favorite edition is a toss-up between B/X and 4e This guy gets it.
|
# ¿ Jul 3, 2015 17:08 |
|
|
# ¿ Apr 29, 2024 05:14 |
|
Helical Nightmares posted:For 13th Age, what is the escalation dice and what are icons? The Escalation Die is a d6 that starts at 1 on the second round of combat, and increases by one each round. It's added to the PC's attack rolls (to represent the spinning-up in combat), and some abilities trigger when the die hits a certain point. Barbarians can rage for free when the Escalation Die is 3+, instead of it coming out of their daily allotment, for instance. Icons are the major setting NPCs, who the characters have relationships with due to working for or against them. It's a way of having powerful important NPCs that don't make the PCs irrelevant, because the Icons are generally busy doing things like running the world to deal with smaller-level threats, which is what they need PCs for. They're also sources of gear, information, and threats for the characters. It's a way of solving the Elminster problem; if Elminster is the most powerful wizard in the world and can snap his fingers and solve any problem, then why does he risk having the PCs do it? In 13th Age, it's because the Archmage (the Elminster equivalent) is too busy researching and casting spells that hold reality together or stop mad gods from steamrollering the world to deal with that poo poo.
|
# ¿ Jul 3, 2015 23:55 |
|
If you don't like 13th Age, you are my enemy. Please update your shipping charts accordingly.Countblanc posted:The palicos are basically the best thing to ever happen to gaming.
|
# ¿ Jul 4, 2015 02:39 |
|
DOWN JACKET FETISH posted:are all the monthly TG chat threads like this Unfortunately.
|
# ¿ Jul 4, 2015 17:57 |
|
Helical Nightmares posted:So I am the recent owner of Sine Nomine's Silent Legions (). I'm not any kind of expert on sandbox play, but doesn't the book explain how it's expected to be run? Speaking of which, I know a lot of people around here enjoy Crawford's games; why aren't there any PbPs of them going on?
|
# ¿ Jul 4, 2015 21:55 |
|
FactsAreUseless posted:For a limited definition of "work." The definition being "an 8-hour stretch of tedium".
|
# ¿ Jul 5, 2015 00:34 |
|
Hey, he's the Steve Jobs of MMO Marketing, not MMO Management.
|
# ¿ Jul 6, 2015 17:10 |
|
|
# ¿ Jul 6, 2015 17:14 |
|
A bunch of developers on Google+ (including one who's a friend of mine) are posting pics of the old Torg d20 and saying "The Storm Is Coming". I want a new edition of Torg so badly I'm willing to kill up to four of you guys to get it, but I also know it's probably not going to have a better system.
|
# ¿ Jul 9, 2015 20:49 |
|
inklesspen posted:Good news: They've licensed the Palladium® Megaversal™ System©. I will loving cut you.
|
# ¿ Jul 9, 2015 20:54 |
|
DocBubonic posted:I heard its going to be back using Savage Worlds rules. Which sucks, because if I can't get a Fate-powered Torg (which I know I'll never get because God loving forbid we don't use the old system because), Savage Worlds would have been my second choice.
|
# ¿ Jul 9, 2015 21:41 |
|
I hate that I live in a world where Rifts gets a fuckin' Savage Worlds version but Torg doesn't.
|
# ¿ Jul 10, 2015 14:48 |
|
Len posted:Angry nerds are the angriest people. And I love it. Why is he burning his WarHams and electronics?
|
# ¿ Jul 10, 2015 16:37 |
|
The thing about stuff like this that always gets me is how he thinks he's making some statement about how upset he is and how he was stabbed in the back by GW, but what he's really saying is "I am a jackass who takes this poo poo waaaaaaaay too seriously."
|
# ¿ Jul 10, 2015 16:58 |
|
It's important to bear in mind, too, that when SW first came out, the concept of a complete, single-book generic digest-sized RPG was unheard of. Especially at a $10 price point. I remember when it came out, a lot of people were saying "instead of buying a $50 D&D book, I bought five copies of Savage Worlds and gifted them to my group."oriongates posted:Also, despite repeated attempts it just does not work as a system for super-heroes.
|
# ¿ Jul 10, 2015 19:10 |
|
Helical Nightmares posted:Never played Torg. Skimming the wikipedia page it seems to be a multigenere mashup where anything goes. The setting. The idea is that Earth is invaded by six alternate realities that "overwrite" parts of the world. A large chunk of North America has been replaced by a Lost World-style jungle full of dinosaurs and fanatic lizardpeople where technology flat-out does not work. England and northern Europe have been overwritten by a Generic Fantasy World. Northern Africa has been replaced with a 30's pulp reality run by an insane mad scientist Pharoh and his Ningyou posted:its sole noteworthy quality was the game name sounding like a pokemon and you would be surprised how effective 'naming your game after a pokemon you just kind of made up who is also an anime cyberpope' is as a marketing strategy holy poo poo
|
# ¿ Jul 11, 2015 02:04 |
|
Kai Tave posted:My favorite game store thing is when they have dusty copies of 10-15 year old products still sitting on shelves somewhere still going for full MSRP. Sure thing dude, that copy of Everway hasn't sold yet but keep holding out hope. There's a good not-local game store I go to that still has about half a bookshelf full of old 3.X products at full price. Their inability just make a dollar bin for books that are just taking up space is pretty much the only point against them, though.
|
# ¿ Jul 17, 2015 17:30 |
|
Gravy Train Robber posted:Cheers for the mecha/kaiju recommendations, I"ll take a look at Last Stand. A little surprised it was pulled from DTRPG and stuff. Wasn't it a successful goon kickstarter? I usually follow hilarious kickstarter drama but have no idea whats happened.
|
# ¿ Jul 20, 2015 03:26 |
|
Len posted:Why? A combination of: 1) Being a poster here (particularly in grognards.txt, although she stopped when FunHaver started). 2) Drawing the ire of a few Noted Industry Douchebags. 3) Trying to make non-traditional, inclusive gaming products.
|
# ¿ Jul 20, 2015 03:33 |
|
In other news, I may have just tanked a chance to work on the upcoming TORG reboot/reissue/whateverit'sgonnabe. So there's that.
|
# ¿ Jul 20, 2015 18:45 |
|
Megaman's Jockstrap posted:I know that you really wanted this to happen - sorry to hear that. I don't even know if it was a chance to work on it in the first place; I'm just assuming because my friend keeps trying to get me working in the industry more. I'm just assuming the worst due to my general pessimism. e: Basically there's going to be some sort of announcement about TORG tomorrow, and a lot of people have been teasing pics of Torg dice set to "2016", so whatever happens I'll know more tomorrow.
|
# ¿ Jul 20, 2015 19:15 |
|
quote:CLASSIC ROLEPLAYING GAME TORG RETURNS AS TORG ETERNITY
|
# ¿ Jul 21, 2015 17:57 |
|
Apparently the main announcement will be at GenCon this weekend, but in the meantime here's what noted Gaming Person "Morrus" had to say about it.quote:I have to admit that as someone who reports on RPGs for a living, it's probably criminal that I am completely unfamiliar with Torg. However, there's a new edition coming called Torg Eternity, which is an updated take on the original game and seeing from 1990. The co-creator of Torg, Greg Gorden, is involved, and the project is being spearheaded by Shane Hensley (of Pinnacle Entertainment Group and Savage Worlds fame). "What's Torg? Uh, well, it uses terms like 'scenes', and employs dice. Also, I guess it's a book? With cards?" e: Jesus I am so far behind on my Torg review in F&F... Evil Mastermind fucked around with this message at 18:22 on Jul 21, 2015 |
# ¿ Jul 21, 2015 18:17 |
|
I can't decide if I want the Cyberpapacy's tech to be high-tech based off current understanding of computer technology, or if they're still stuck with the old 80's cyberpunk stuff based off 90's computers. Malraux comes down his bridge, cybered to the gills, proclaims "BEHOLD MY SUPERIOR DIVINE TECHNOLOGY", doesn't have wifi capability.
|
# ¿ Jul 21, 2015 18:39 |
|
Yawgmoth posted:Go right in the middle. He has wifi, but it's like 2600 baud. and tubes everywhere. Just randomly placed cathodes. Based on things I have heard, I'm currently "cautiously optimistic leaning towards fully optimistic" on the new edition.
|
# ¿ Jul 21, 2015 18:45 |
|
I think it's a pre-release press release, with the more detailed announcement coming at GenCon. Unless you're talking about that Morrus said before the release itself, in which case yeah that's a terrible announcement.
|
# ¿ Jul 21, 2015 20:14 |
|
Apparently the mechanics are being updated and streamlined. Thank the lord.
|
# ¿ Jul 21, 2015 20:20 |
|
Serf posted:The game will now require only one graphing calculator at the table instead of one for each player. No, in Old Torg (oTorg?) only the GM had to deal with the math. The players just totaled up what they rolled and the GM did all the heavy lifting with the logarythmic scale tables. That made it rules-light!
|
# ¿ Jul 21, 2015 20:26 |
|
I do love that Morrus does lead off with "yeah, I don't know a thing about this" but couldn't be bothered to Google it or ask for more detail or anything. "Is it based on 3e? No? Yawn."
|
# ¿ Jul 21, 2015 21:01 |
|
unseenlibrarian posted:Not to temper the TORG excitement but remember that technically _Masterbook_ is a streamlined version of the TORG rules, so... Please do not undercut the only good news I've had all week.
|
# ¿ Jul 21, 2015 23:15 |
|
Lichtenstein posted:My fav dealing with humans is Greg Stolze's Out of the Violent Planet setting, which hinges on them being ordinary and boring. Basically, after making contact with alien civilizations it turns out the humans are the only known sentient species that lack psychic powers, which led them to develop all sorts of unbelievable ideas such as "guns", "destroying your enemies' poo poo rather than taking it", or "it is safer to concentrate in one place" and completely shake up the galaxy's geopolitics. Fun stuff.
|
# ¿ Jul 22, 2015 15:26 |
|
Oh, it looks like the Cypher Core Book (the "generic Numenera") was released yesterday too; that's probably the other reason DriveThru's borked.
|
# ¿ Jul 22, 2015 15:42 |
|
01011001 posted:Generic in what sense? Just in the way of removing it from the setting or stripping out things like the remotely interesting foci? I might end up picking it up today because I'm having a lovely-rear end day and have a tendency to eshop to make myself feel better.
|
# ¿ Jul 22, 2015 20:49 |
|
I'm still not sold one way or the other on Numenera; I feel like I should like it because it has elements I enjoy, but the only time I've ever been able to play was with a terrible GM who kept forgetting rules and didn't think to have the characters be appropriate for the adventure in a one-session demo.
|
# ¿ Jul 22, 2015 21:08 |
|
alg posted:holy moly the tears on the Roll20 forums over their redesign What happened with Roll20?
|
# ¿ Jul 22, 2015 21:09 |
|
Cyphoderus posted:Are Drivethru downloads down for you guys or is it something on my end? They've been up and down all week. I tried to download something a few hours ago and got the "all servers are busy" error, but I tried again twenty seconds later and it worked fine.
|
# ¿ Jul 24, 2015 03:21 |
|
Happy Gary Gygax Day, everyone.
|
# ¿ Jul 27, 2015 14:34 |
|
I personally don't blame him for the insanity of his fans; if anything the edition warriors and One True Way-ists are making GBS threads on his legacy. I mean, I found a web site where they had this whole thing about how to honor Gary and part of it was a toast of "gently caress Loraine Williams". People need to let that the gently caress go, because let's be frank: TSR would have collapsed with or without her.
|
# ¿ Jul 27, 2015 15:35 |
|
A few more here.
|
# ¿ Jul 28, 2015 16:54 |
|
|
# ¿ Apr 29, 2024 05:14 |
|
unseenlibrarian posted:This is one of those things where the creator thinks something is bad only it's actually amazing, isn't it.
|
# ¿ Jul 28, 2015 17:29 |