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Getting some memories at the bar seems important. Does dropping in on Elizabeth prevent that?
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# ? Sep 1, 2015 19:59 |
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# ? Apr 24, 2024 17:57 |
SelenicMartian posted:Getting some memories at the bar seems important. Does dropping in on Elizabeth prevent that? Maybe . Whichever one we do first, I'll try to do the other one afterwards, but I am not making any guarantees... Also, the order in which you do things can often make a difference in this game. SimonChris fucked around with this message at 22:49 on Sep 1, 2015 |
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# ? Sep 1, 2015 20:02 |
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There doesn't seem to be much context to guess which option is the mistake here...
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# ? Sep 1, 2015 21:39 |
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Well, delivering the letter can be described as a short walk I suppose? One added to by the metro.
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# ? Sep 1, 2015 23:00 |
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If our current personality is carefree and easy-going then maybe our best course of action is to remain in character and take our time, exploring the rest of the city looking for clues etc. Though it might also be prudent to ask ourselves if the carefree personality is the most suitable to have given our current predicament.
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# ? Sep 1, 2015 23:37 |
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You still around, OP?
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# ? Sep 28, 2015 00:09 |
Anoia posted:You still around, OP? Yeah, I'm still here. I've just been really busy lately, but I hope to have the next update ready within a week or so.
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# ? Sep 28, 2015 08:09 |
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These are good news.
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# ? Sep 30, 2015 22:19 |
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Yeah, I was thinking that last episode was a really awkward sort of cliffhanger, considering. I'm really enjoying this LP and appreciate you translating everything, by the way. This game is a real gem, I just wish some sort of English patch existed cause it seems like it has a ton of replay value.
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# ? Sep 30, 2015 22:36 |
Anoia posted:Yeah, I was thinking that last episode was a really awkward sort of cliffhanger, considering. I have some good news for you! While googling for information about the game, I came across this post on a Danish game development forum: http://www.spiludvikling.dk/viewtopic.php?f=8&t=3599. Apparently, a new team of developers, including the original tech lead, have acquired the rights and assets to the game and are planning to Kickstart a tablet version in the near future. Updating the game is possible, because most of the game logic is stored in text files, using a custom scripting language. Not only that, but I e-mailed the team, and it turns out that the original developers DID produce an English version of the game, with full English VA and everything. It just wasn't published, because the international publishers cancelled the project, but the tablet version will have an English language option. Of course, this means that my subtitle translation will be outdated, but I suppose there might still be some interest in watching the Danish original with subtitles In other good news, I have finished recording for the next update and hope to be able to finish the subtitling during the weekend.
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# ? Oct 2, 2015 10:26 |
In this episode, we learn a ton of background information and start to piece together what is going on. It seems like we need to figure out how to get a head in the game. SimonChris fucked around with this message at 20:02 on Oct 3, 2015 |
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# ? Oct 3, 2015 19:24 |
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I wonder if anyone chose to flirt with her after finding out about Elisabeth being your half sister...
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# ? Oct 3, 2015 21:03 |
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Great to see you're back. Also really interesting to hear about that tablet version kickstarter.
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# ? Oct 5, 2015 17:44 |
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SimonChris posted:I have some good news for you! While googling for information about the game, I came across this post on a Danish game development forum: http://www.spiludvikling.dk/viewtopic.php?f=8&t=3599. Apparently, a new team of developers, including the original tech lead, have acquired the rights and assets to the game and are planning to Kickstart a tablet version in the near future. Updating the game is possible, because most of the game logic is stored in text files, using a custom scripting language.
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# ? Oct 6, 2015 03:08 |
I wanted to get this episode up tonight, so I will post the full book translations later. We have some important choices to make now: The four choices vis-a-vis Bob are: 1) gently caress him up 2) Run away 3) Blackmail 4) Explain Secondary choice: Should we try to work something out with Elisabeth or just leave her out of this entirely? Edit: The full translations of the texts in the book are posted below: Journal entry posted:I can hear you grinding your teeth, but your lungs are burned away!!!! Letter from mom posted:Dear Gabriel Letter from dad posted:Gabriel SimonChris fucked around with this message at 19:58 on Nov 1, 2015 |
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# ? Oct 14, 2015 20:32 |
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Things are heating up... I'm unsure about what the best way to deal with Bob is. Playing though and attempting to use the head as blackmail might work, but I don't know if our protagonist is up to the task. We definitely should have another chat with Elizabeth. I doubt the old lady would hurt her.
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# ? Oct 15, 2015 10:54 |
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I guess we should probably explain. I don't get the feeling we're being deliberately malicious towards the widow -- we seem way too brain-burnt for that -- and it doesn't seem fair to get Kathe killed because we had an episode. Talking with Elizabeth is probably a good option, too.
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# ? Oct 15, 2015 13:36 |
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Oof, this is a tough one. I say try and explain, and also work something out in case things still go south.
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# ? Oct 17, 2015 16:48 |
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Oh god, our main character is a total goony weeaboo with his secret lair all decked out in hentai. Agreeing with explain and talking to Elizabeth.
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# ? Oct 17, 2015 23:11 |
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Accordion Man posted:Oh god, our main character is a total goony weeaboo with his secret lair all decked out in hentai. All the options look like they'll go terribly no matter what. It seems like the smartest choice would be to double-down and try blackmail whilst working with Elisabeth. Bob doesn't seem like the type who'd accept explanations, and the Widow seems resourceful enough that escaping is kind of out of the question. We got our asses handed to us by a group when we left a bar, so I don't think fighting is our forte. Teaming up with Elisabeth might give us some leverage against the Widow due to her desire to get along again with her daughter, and she may rein in Bob in that case- especially with the double-whammy of actually confirming the threat she suspected about us blackmailing them with the missing head. Or course, we can't follow up on the threat since apparently we don't actually know where the head is, but, y'know: they don't seem to know that.
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# ? Oct 18, 2015 04:31 |
ElTipejoLoco posted:Makes me wonder if there ever even was a fishmonger or whomever we were supposed to meet in what turned out to be our own hideout. I think my translation is a bit off here. "The old fishmonger" is an old fish store, in which our hideout is apparently now located. We weren't supposed to meet anyone there. A creepy attic atop a narrow staircase does seem like a weird place to sell fish, but maybe that room was used for storage or something. So far the votes seem to be: Explain: 3. Blackmail 2. I have been away for the weekend, but I will post the translated texts early next week and then check the final vote. One vote can still make a difference!
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# ? Oct 18, 2015 16:22 |
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SimonChris posted:I think my translation is a bit off here. "The old fishmonger" is an old fish store, in which our hideout is apparently now located. We weren't supposed to meet anyone there. A creepy attic atop a narrow staircase does seem like a weird place to sell fish, but maybe that room was used for storage or something. Ah so, "The old fishmonger's" then. Also, explain
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# ? Oct 18, 2015 16:36 |
Time flies, but here are the full texts of the letters from the attic:Journal entry posted:I can hear you grinding your teeth, but your lungs are burned away!!!! Letter from mom posted:Dear Gabriel Letter from dad posted:Gabriel It seems like the current consensus is to explain things to Bob and try to work something out with Elisabeth.
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# ? Oct 24, 2015 14:57 |
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SimonChris posted:Time flies, but here are the full texts of the letters from the attic: Man. Our parents really suck. We'd have been better off as the Widow's son.
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# ? Oct 24, 2015 20:18 |
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Those translations. That explains why we disassociate so much, I guess.
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# ? Oct 24, 2015 21:07 |
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Ghostwoods posted:Man. Our parents really suck. We'd have been better off as the Widow's son.
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# ? Oct 24, 2015 21:54 |
In this episode, almost everything goes according to plan. The poetry collection that Kathe wanted is "Gypsy Ballads" by Federico García Lorca and is available at http://www.bpj.org/PDF/V02N1.pdf. The poem we read in the library is "The Faithless Wife", which starts at page 15. SimonChris fucked around with this message at 20:02 on Nov 1, 2015 |
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# ? Nov 1, 2015 19:57 |
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Uh, oops. Probably should have waited for our hero to become more stable...
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# ? Nov 1, 2015 20:57 |
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Huh. Unfortunate.
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# ? Nov 1, 2015 23:18 |
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Well, we were planning on leaving town anyway...
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# ? Nov 2, 2015 04:18 |
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Well gently caress.
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# ? Nov 11, 2015 18:29 |
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That was surprising, I didn't think our character would talk (was that him talking?).
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# ? Nov 14, 2015 00:44 |
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Mraagvpeine posted:That was surprising, I didn't think our character would talk (was that him talking?). We only ever hear our other self talk, but yeah, that's us. It's actually really clever from a game design perspective and drives home the whole feeling of being out of control.
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# ? Nov 14, 2015 11:36 |
We also spoke to Dr. Lütting back in Episode 5. Same cocky personality both times.
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# ? Nov 14, 2015 21:04 |
http://nordicgamebits.com/2015/06/19/the-1997-blackout-is-getting-remastered-for-tablets/ More information about the planned tablet version.
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# ? Nov 16, 2015 14:28 |
Well, that's all folks! I believe that's all four endings, but the mid- and endgame can differ significantly depending on your choices and what kind of person the game has decided you are. You don't always get to choose the ending either; on my initial playthrough, I went straight from the warehouse to the suicide ending. I'm happy that I had the opportunity to show off all the endings like this. Unfortunately, I just don't have the time to brute-force my way through all possible combinations of actions, to figure out how to trigger the various personalities. I've only actually seen one other personality myself, and there are no guides for this game to be found anywhere on the internet. Also, with an official translation apparently under way, I don't really feel like writing any more subtitles. So, I think we'll call this an LP. Thank you for watching . SimonChris fucked around with this message at 00:31 on Nov 18, 2015 |
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# ? Nov 18, 2015 00:22 |
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Congratulations on finishing your LP of this strange, interesting game. I wonder what the other three emotions would've resulted in in the two endings that seemed to be shaped by your 'psych profile,' though. Heck, I wonder if at that point where the 4 shadows are talking to you if the other three non-intellect ones can approach and talk to you. Ah well, hopefully the remake gets a PC release, since I lack an iOS or Android enabled device.
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# ? Nov 18, 2015 04:03 |
ElTipejoLoco posted:I wonder what the other three emotions would've resulted in in the two endings that seemed to be shaped by your 'psych profile,' though. Heck, I wonder if at that point where the 4 shadows are talking to you if the other three non-intellect ones can approach and talk to you. They can indeed. The shadow that approaches you is your active personality.
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# ? Nov 18, 2015 09:12 |
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Great job with the LP. It is one unique piece of work, whatever else you may think of it. I'll list some of the things I remember happening when I played the game that didn't show up in this playthrough. Spoilered, just in case. If you play as the aggressive personality, the dominatrix in the brothel will ask you to go beat up and extort the deadbeat father of her son, which you can do if you so chose. Also Kathe won't be as welcoming when you first meet her. You can make the thugs in the alley back down if you pick an option that suits your personality, try to fight them if you're aggressive etc. Since you can play that scene over and over again I believe you can use this to check which personality is currently dominant. Attempting to explain the situation to Bob doesn't go over so well. He'll beat you up, and right before you enter the warehouse there's a scene where he dumps what I think is Kathe's body in the ocean. It doesn't effect the ending though. There's a scene where you meet the blonde prostitute and she tells you that someone (probably you) burnt down her apartment, if I remember correctly.
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# ? Nov 18, 2015 14:14 |
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# ? Apr 24, 2024 17:57 |
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Fantastic work on the LP! I know it can't be easy translating, subtitling, and then intercutting the travel transitions, and I don't blame you for not bothering with all the other paths. I liked the style of humor your commentary had, too. It's not to easy communicating that through text. I want to thank you for sharing this with us. I'm really looking forward to trying the tablet version myself when it comes out.
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# ? Nov 18, 2015 14:23 |