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E sounds nicely unpredictable.
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# ¿ Aug 23, 2015 20:45 |
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# ¿ Apr 29, 2024 17:22 |
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Wentley posted:Also C E C B. We've got all day to get over to the shelter, after all.
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# ¿ Aug 24, 2015 16:48 |
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Wentley posted:A. Precisely.
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# ¿ Aug 24, 2015 21:03 |
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I'm getting a little confused about geography. Is Los Santos where tonight's raid is going down, or is it some unrelated side-thing?
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# ¿ Aug 25, 2015 17:49 |
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hollylolly posted:Los Santos is where the raid or drive by or angry yelling is going down, tonight. OK, cool. I just wasn't sure if that was the case or not. I'm assuming it's a GTA reference, so I'm half-considering trying to start a "Go visit Grove St" bandwagon How long should Jane realistically allow for getting over to the shelter? Anyway, um, 2C, and 1E -- drive up to Eel and tell him to keep a lid on things here (B, but with Eel, who seems less likely to inflame tensions), then Billy gets on heading up to Los Santos. Eel can join him a bit later, once the danger is past.
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# ¿ Aug 25, 2015 18:05 |
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AE.
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# ¿ Aug 26, 2015 19:14 |
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Outrail posted:C "... and we got a kid who can turn a handful of rocks into a grenade barrage, we'll lend him to you for a night if you help us out" Yeah, I like this.
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# ¿ Aug 27, 2015 13:30 |
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D A C.
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# ¿ Aug 29, 2015 12:39 |
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hollylolly posted:fake edit: is this too boring? only three votes in 24 hours has me doubting everything No, it's cool. For 1, I'll vote B, 'cos just having some handy in case sounds fair enough. What's the point of being rebels if we're all "THE FDA SAYS WINNERS DON'T DO DRUGS." For 2, I have no fecking idea. I'm not a strategist, I have no idea about actual layouts or operational risks, and there's no way in hell I can guess something. For votes like this, maybe give us a few options, with strengths and weaknesses? For 3, it's totally up to you. Again, no possible way to guess. Do you have nothing planned for the day? Great, take us to the evening. Do you have stuff going on that could be interesting? Great, take us to that instead. But we don't know what you're going to write! In game design, it's a general truism that blind choice is worse that no choice. Asking the players if they want to go left or right -- with no context to give meaning -- isn't interactive, it's just annoying. The best decisions are ones that clearly give a chance to demonstrate the character of the decider, the nature of the world the decider is in, or both. Question 1 above is a good example. If they go on to also have interesting effects, so much the better -- freeform games shine here. You're doing fine, but try to shy away a bit from blind choices, and have the confidence to roll with what we're choosing and develop it.
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# ¿ Sep 1, 2015 20:15 |
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hollylolly posted:I don't really have anything planned before the rumble tonight. If we skip ahead it'll be to where we meet up with Eel and Billy in Los Santos, probably to about dinner time, in game. That all sounds good. Your is undeserved... All good stories have ebb and flow, and they dance past the down-time with a word here or there. Most of life is really tedious, even on adventures. Always jaunt past the dead spaces to the places where you see stuff happening Have faith in your visions!
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# ¿ Sep 1, 2015 21:22 |
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Tran posted:Voting for this then. Yeah, E. Let's get more details.
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# ¿ Sep 3, 2015 13:53 |
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Wentley posted:C Probably safest, yes.
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# ¿ Sep 3, 2015 21:19 |
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"ASAP" isn't "immediately", and I at least don't much care how crazy/evil she was, at least not right now. A.
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# ¿ Sep 4, 2015 11:44 |
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ElrondHubbard posted:C: These two put together Works for me.
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# ¿ Sep 4, 2015 20:05 |
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I'm thinking we should be behind the palm trees on the south side of Banyon. That will keep us the most hidden from anyone heading North up Lemon or Orange, and give us a bit of cover from being spotted early by the Shelter. Billy and Wildfire at the ends, as our more offensive people, with us and Eel between them.
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# ¿ Sep 5, 2015 19:17 |
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B. EDIT: Update on previous page.
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# ¿ Sep 7, 2015 22:46 |
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Tran posted:D: Things are under control right now, but as the boss we need to keep a handle on the wider situation. Also shout at Tin man there that if he wants to help, he should help Billy watch the back. Plan Tran Bandwagon!
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# ¿ Sep 8, 2015 13:14 |
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hollylolly posted:I like plan Tran but remember that you have three bullets in you. If you calm down too much you're going to pass out. Can we keep ourselves wound up by anticipating sudden attack from every quarter? We would be checking for reinforcements/traps. Or we need to be more Crank-proactive about it, like repeatedly stabbing ourselves in the side with a screwdriver or something?
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# ¿ Sep 8, 2015 17:14 |
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hollylolly posted:Keeping yourself wound up by anticipating attack should work, for a few minutes. Hopefully that'll be long enough to see if more bullshit is coming, and if not, we can wade into the fray!
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# ¿ Sep 8, 2015 18:13 |
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Tomn posted:C 1. Works for me.
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# ¿ Sep 8, 2015 22:14 |
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AB 2
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# ¿ Sep 9, 2015 19:31 |
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A3. Let's call it a day, but via a spirited attempt to lead the cops to the Locos.
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# ¿ Sep 10, 2015 08:05 |
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A, spreading that to the mall as well. Have Eel start working on E in spare time, maybe get Intercept on D via putting in a good word on the web. We can work on B once the immediate poo poo blows over. EDIT: Yeah, that's La Vida Loco alright.
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# ¿ Sep 11, 2015 19:36 |
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Personally, I'd say don't take Vigilante into the shelter. She seems a bit unpredictable.
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# ¿ Sep 12, 2015 18:05 |
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Plan Tran works for me, but I'm also up for giving the shelter kids a party. Hearts and minds, indeed... Wouldn't Predatorbe a better name for Barbara than "Radio"? Or Spectrum?
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# ¿ Sep 15, 2015 20:24 |
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Outrail posted:Awkwardly talk/flirt with the guy while waiting for something interesting to happen (and get insider information). Sure.
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# ¿ Sep 16, 2015 15:12 |
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ElrondHubbard posted:E. Briefly head inside the building to inquire about getting a job (cover for why we're here), then go and get a close up inspection of the car without breaking in, attach a tracking device if possible (given our budget, it's a fancy word for cheap cell phone), and try to get a visual ID of the driver before leaving This seems good.
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# ¿ Sep 16, 2015 21:57 |
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C sounds good.
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# ¿ Sep 18, 2015 12:43 |
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A2. Creepy.
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# ¿ Sep 20, 2015 11:18 |
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Outrail posted:Find our what this shadow poo poo is. Don't do anything stupid. You're a highly trained vet, you know if it's safe. I like plan Outrail.
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# ¿ Sep 21, 2015 22:20 |
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Outrail posted:A. Really the problem is mutants going nuts. Occam's Razor says we take care of the mutants. Voting for this.
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# ¿ Sep 22, 2015 19:39 |
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hollylolly posted:Sound good? Sounds awesome!
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# ¿ Sep 23, 2015 23:06 |
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Outrail posted:Billy can B while we A. Yep.
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# ¿ Sep 24, 2015 20:18 |
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hollylolly posted:Are you still willing to sacrifice a hand/arm to shove her up into the van and onto the ice if need be? If A is what it takes, then so be it. But hopefully some encouragement (and C) will be enough Edit: Maybe Anna can make ice steps, or a slide!
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# ¿ Sep 26, 2015 18:50 |
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We're educational, we are
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# ¿ Sep 28, 2015 22:52 |
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Nice! That worked well, and hopefully should show Anna that we're prepared to put ourselves out for her and her people.
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# ¿ Sep 30, 2015 22:03 |
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I'd prefer A then C rather than jumping straight to C.
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# ¿ Oct 2, 2015 13:36 |
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Carlos is a timebomb of crazy. Let's take him out before he messes up the neighbourhood. B, with a side of E. What's the drat girl up to?
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# ¿ Oct 10, 2015 18:08 |
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B. "This started before Spectrum. I'm getting close to an answer, and as soon as I know, I promise I'll tell you." Then we _really_ need to have a chat with Vigilante. 1.5. Get Billy on it with Digger, give 'em some cash, tell 'em to keep it absolutely just to themselves until you give 'em the word.
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# ¿ Oct 18, 2015 22:03 |
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# ¿ Apr 29, 2024 17:22 |
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Arkanomen posted:Put her under house arrest. No phone. A room with only one guarded exit. Two man watch. That sounds kinda extreme, and probably beyond out resources anyway. How about we tell her precisely what we witnessed, and what we know about their mind-wiping ways, and go from there?
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# ¿ Oct 19, 2015 21:20 |