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# ¿ Sep 5, 2015 22:25 |
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# ¿ Apr 28, 2024 12:46 |
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# ¿ Sep 12, 2015 18:52 |
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JamieTheD posted:So all I need to do now is Let's Play one of the Virtual Battlespace engine products, I believe it was Resistance that had a scripted cutscene which got stuck at the highest graphical settings. The optional detailed terrain feature added random bumps to the map, and one of them blocked the line of sight for a sniper who was supposed to take a shot and kill a dude to trigger the rest of the cutscene. SelenicMartian fucked around with this message at 07:55 on Sep 19, 2015 |
# ¿ Sep 19, 2015 07:52 |
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kalonZombie posted:Oh hey, the game throws some "variety" at us at last. Too bad it all pretty much sucks. The Search for Spock.
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# ¿ Sep 27, 2015 16:49 |
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kjetting posted:For how bad everything else in the game is, the animation of the main character is pretty fluid. I wonder which game they traced her movements from?
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# ¿ Oct 13, 2015 21:50 |
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Pound of Ground looks kinda like Armed & Dangerous but worse in every single way.
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# ¿ Oct 14, 2015 14:25 |
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anilEhilated posted:Cutscenes or gameplay? Because there's quite a difference there.
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# ¿ Oct 14, 2015 17:06 |
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Banzai Pecan still seems slightly better than that The Tick game. The pits killing you are an extra nice touch.
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# ¿ Oct 24, 2015 21:02 |
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*rap video finishes* *hero takes out his sword* Yeah, that was... uh... a thing. The bosses were kinda like the skater mooks in Maken Shao.
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# ¿ Nov 12, 2015 09:06 |
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Combat Lobster posted:How about a game where the A.I. is constantly bumping into poo poo including each other? Even better, how about a game where each and every race requires you to drive a lovely rear end tractor over a LOOOOOOOooog stretch of road with no differences in terrain other than the occasional left and right turn? Has anyone got Lada Racing Club?
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# ¿ Dec 3, 2015 10:00 |
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kalonZombie posted:Do NOT miss this Star Trek update. Even if you've been ignoring the LP up until now. This is absolutely required viewing for this thread.
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# ¿ Jan 31, 2016 14:40 |
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Major_JF posted:Drunk whomever's constant laughing exasperated my headache.
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# ¿ Jan 31, 2016 20:10 |
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Nidoking posted:Sometimes, you encounter a game that leaves you wondering whether the people who made it even bothered to play it before foisting it on the world and trying to see how much money they could rake in before word got around that it was a pile of unplayable bytes.
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# ¿ Feb 22, 2016 08:08 |
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Nidoking posted:I've never played it - are you talking about the music in the actual game or the tune I used for the subtitle frames (which is from Undertale)?
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# ¿ Feb 23, 2016 06:51 |
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# ¿ Apr 28, 2024 12:46 |
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Physics.
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# ¿ Mar 27, 2016 17:21 |