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I thought the ending for the genocide run was pretty interesting. I find it tends to fall flat when games just tell you you did I bad thing. Yeah I did choose to take the obviously morally incorrect option you gave me, so what. But Undertale doesn't do that - it puts you directly into the shoes of a villain by showing that you'll go on a methodical rampage and sever any emotional attachment you had to the characters just because there's nothing else left to do. It's a good explanation of Flowey's motives and a meta-message on completionism.
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# ¿ Sep 29, 2015 23:15 |
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# ¿ Apr 29, 2024 13:08 |
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I don't think the game ever makes any moral criticism of you. Sans is certainly saying "gently caress you" from his perspective as an in-game character but he never says you're a bad person - he just points out the absurdity of what you are doing.
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# ¿ Sep 30, 2015 00:01 |
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UberJew posted:It's Flowey who criticizes you for watching rather than killing yourself. I don't think Flowey is actually a vehicle for toby's opinion
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# ¿ Sep 30, 2015 00:08 |
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The second room of Hell in Cave Story is frustrating but I don't think it's legitimately unfair in the same way that the genocide boss is. e: I was thinking about the second one, not the first.
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# ¿ Sep 30, 2015 00:36 |
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IronicDongz posted:I don't think Sans is unfair at all.
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# ¿ Sep 30, 2015 01:33 |
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There's a Steam thread OP with grey people listed. Maybe it's missing some info but at least it's readable. https://steamcommunity.com/sharedfiles/filedetails/?id=520337707 I saw some rumblings in the thread that maybe it's a system time related puzzle since Gaster is scattered in time, which would kindof make sense. Maybe it's just intended for a future patch though.
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# ¿ Sep 30, 2015 10:56 |
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Money didn't seem that important in the pacifist run - you don't need weapons and your tiny HP pool means you don't need expensive food either.
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# ¿ Sep 30, 2015 13:39 |
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Speaking of Sans: There's something lying around in his secret room that looks a bit like a code. I haven't seen anyone mention it before, do people already know what it means? https://www.youtube.com/watch?v=EoxUZmuZr8M I'm seeing Japanese characters in it but that's probably wrong.
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# ¿ Sep 30, 2015 15:03 |
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That's what your character says, but looks a lot like a sequence of four symbols rather than blueprints to me.
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# ¿ Sep 30, 2015 15:17 |
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Oxyclean posted:People are still figuring its blueprints and somehow tied to Gaster, and or Sans' time travelling ability. I can't remember if the game outright says the machine under the tarp is a time machine or if that's just what everyone is figuring. Also IIRC the lab logs state that Alphy made the Determination machine from blueprints that weren't hers.
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# ¿ Sep 30, 2015 16:19 |
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I mean if you want total immersion from a game you're probably not going to get it out of a game that constantly makes jokes about genre conventions and game mechanics. Flowey does feel rather out of left-field at the end of a neutral run though - I felt the save/load metaplot didn't fit that well at that point. He has a bit more setup if you've gone straight to pacifist.
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# ¿ Sep 30, 2015 21:47 |
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Internet Kraken posted:This game is confusing me. I kill Papyrus in my first run and Undyne is, unsurprisingly, not very happy with me. I don't kill him in my second run and she doesn't even care. In fact, her intro had her being more angry.
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# ¿ Oct 1, 2015 02:06 |
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You have to clear each area before fighting its boss to stay on the route.
Irony Be My Shield fucked around with this message at 17:41 on Oct 1, 2015 |
# ¿ Oct 1, 2015 17:39 |
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I found a Reddit post with transcripts of most neutral endings. The not-quite-genocide one is especially interesting. https://www.reddit.com/r/Undertale/comments/3mq3bg/spoilers_how_about_a_compilation_of_all_of_the/
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# ¿ Oct 2, 2015 01:51 |
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Tallgeese posted:How did Flowey absorb all the monster souls, again? Human souls yeah, but the others? Does he not count as a monster?
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# ¿ Oct 2, 2015 02:47 |
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Iretep posted:I just realised why Undyne makes you send a letter to Alphys. Alphys lives in the molten area so Undyne cant go there herself. Basically she isnt being shy, she literally just cant take the message to Alphys herself. Alphys is making their relationship harder by living in a place Undyne cant go to.
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# ¿ Oct 3, 2015 06:14 |
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The elevators basically take you back to the boatman from MTT. The only time I had a problem with backtracking was getting back to the start of the ruins at the end of the game.
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# ¿ Oct 3, 2015 17:50 |
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The sign on the wall explicitly tells you it's the first 8. I solved the piano puzzle by literally humming out loud, I think it's harder to remember tunes than people think.
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# ¿ Oct 3, 2015 19:57 |
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https://soundcloud.com/dragonxvi/bones-to-pick-undertale-boss-medley
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# ¿ Oct 4, 2015 03:38 |
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I find it funny how personally people take being owned by a cartoon plant
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# ¿ Oct 4, 2015 04:17 |
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Lets gently caress Bro posted:This is amazing! Pollyanna posted:God, that entire loving sequence creeps me the hell out. I don't know whether it's because of the low-fi nature of it or how it just keeps going, but the very last bit of the Genocide ending left me with a pit in my stomach. It might be because everything else you "attack" just kinda fades away with the same sprite all the time, but with this one you can actually see your target literally getting beaten to a pulp while showing one gently caress of an expression.
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# ¿ Oct 4, 2015 04:55 |
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That doesn't actually screw it up, you can still go back and kill stuff. You only leave the route if you fight a boss before you've grinded the kills out (or if you spare someone).
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# ¿ Oct 4, 2015 23:59 |
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The genocide route is the cool place to hang out. You can find most of the cool people there. On the genocide route you can just chill and do whatever and totally relax. "Take it easy" is the genocide route motto, for example, that's how laid back it is. Play it if you want to have a good time. Another good reason to do it is if you want to hang out with friends.
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# ¿ Oct 5, 2015 10:39 |
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For real I don't think the ending lands properly if you don't play through it yourself.
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# ¿ Oct 5, 2015 10:47 |
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You have to really go out of your way to get a genocide ending, is the point.
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# ¿ Oct 5, 2015 13:57 |
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IronicDongz posted:In what sense is he cheating? The only way I could see that being argued is for getting dunked on, but that's funny enough that it doesn't matter and also it comes before the actually hard part of the fight. Stuff like putting the moving bones on the menus is just adding additional fight mechanics.
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# ¿ Oct 7, 2015 02:07 |
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Neutral/Pacifist: I don't think this game really judges you particularly harshly. Like the only thing you get judged for outside of genocide really is killing Papyrus, and he a) is, as he openly states, never trying to kill you and b) surrenders when defeated so that's completely fair. The idea is more that it requires more effort and strength to understand and work with your enemies, I think.
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# ¿ Oct 7, 2015 05:06 |
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Red Mundus posted:The point in the game that kind of irked me was (not sure if a spoiler it's early-game in the ruins)when Toriel stops you from leaving the ruins after telling her you wanted to go home. She bars the player from leaving with a vague explanation then physically attacks you and can apparently even kill you. That raised an eyebrow from me. Still love her though, just caught me off guard when I played it. Exchange Toriel with Asgore for that situation and it could change the mood I'd think.
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# ¿ Oct 7, 2015 05:15 |
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Mettaton is a true hero and I will not hear otherwise.
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# ¿ Oct 7, 2015 05:27 |
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Yeah the random encounter system is entirely necessary for genocide to work.
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# ¿ Oct 7, 2015 18:09 |
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I think that crash part is the only time my game ever closed cleanly, so I knew something was up
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# ¿ Oct 8, 2015 06:26 |
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Comic Sans and Papyrus are famously bad fonts though. I wouldn't recognize many other fonts by name but I do know those.
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# ¿ Oct 9, 2015 19:39 |
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Speaking of OCs there was a $1000 tier reward stating "Your fantroll will become canon in UnderTale". Is that Undyne? I assume So Sorry and Muffet were from the $500 "FIGHTABLE MONSTER" tier.
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# ¿ Oct 9, 2015 21:53 |
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Oxxidation posted:SS and Muffet were the $1000 tier. There's only one $1000 tier reward, and two $500 ones. e: so he made two guys instead?
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# ¿ Oct 9, 2015 21:58 |
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Undertale's morality system is the best because it acknowledges that doing bad things in games is generally a result of boredom rather than being a bad person
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# ¿ Oct 11, 2015 17:06 |
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Secret tech: If you don't like what people are saying about something you can ignore it
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# ¿ Oct 11, 2015 18:12 |
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I meant more with regards to fans "ruining" the game. If it's retroactively affecting your experience you can just stop seeking out fans of the game
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# ¿ Oct 11, 2015 18:28 |
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Yeah there definitely could have been a lot more divergence, especially with regards to killing Undyne and Mettaton. Then again that would potentially require you to grind through the same scenes a lot of times to see all the content, I kindof appreciate that you only really have to play the game twice and it's very different on those two times.Turtlicious posted:instead it's going to be like "oh hey it's that furry loving children game." Irony Be My Shield fucked around with this message at 20:20 on Oct 11, 2015 |
# ¿ Oct 11, 2015 20:08 |
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Having a proper "choice map" helps a lot (the example that comes to mind for me is Virtue's Last Reward) but that wouldn't really work in Undertale due to the SAVE gimmick and the RPG elements.
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# ¿ Oct 11, 2015 20:23 |
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# ¿ Apr 29, 2024 13:08 |
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I think the important thing is that all the random encounters have a little bit of personality and charm.
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# ¿ Oct 11, 2015 20:48 |