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I am a child who still thinks Space Jam remixes are funny, so here you go (spoilers for Bad Time path).
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# ¿ Sep 27, 2015 03:49 |
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# ¿ Apr 29, 2024 12:14 |
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GlyphGryph posted:You still haven't gotten any sort of ending yet. Keep going, then restart if you want to. Speaking of which: if you actually do manage to run your first playthrough without killing anyone, do you fight Omega Flowey before you go back for the true pacifist stuff? On my pacifist run, the six souls came out and Flowey said something like "oh, get on with it" and just gave up.
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# ¿ Sep 28, 2015 20:04 |
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a cartoon duck posted:You can't, I assume Incoherence has done a different run before doing a pacifist run.
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# ¿ Sep 28, 2015 20:44 |
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Macaluso posted:I uh uhh buh wu buhhh buhhhh
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# ¿ Sep 29, 2015 03:35 |
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atomicthumbs posted:Do not click to the rest of thiks blog to find more undertale art. Do not click it at all
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# ¿ Sep 29, 2015 05:13 |
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Heroic Yoshimitsu posted:I killed Toriel the first time I played, thinking there was no other way out of that fight.
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# ¿ Sep 29, 2015 22:51 |
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Dominic White posted:Keep on at it! Believe in yourself! quote:I managed to nail it all on my first try and I have no idea how.
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# ¿ Sep 30, 2015 01:45 |
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Oxyclean posted:Maybe you ran into a bug? I only remember one or two "crashes." One at the start/before the fight, as a gut punch to follow the twist...so that he could do the fuckery when you start up the game again, and then maybe once more during the fight? Honestly its been so long since I did the fight.
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# ¿ Sep 30, 2015 22:30 |
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Genocyber posted:Crashing a game purposefully is cool and should be done a bit more (in the right context, of course, not just willy nilly). It's also pretty obvious in context that it's done intentionally.
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# ¿ Sep 30, 2015 22:53 |
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Internet Kraken posted:Okay I'm stumped.
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# ¿ Oct 1, 2015 05:20 |
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Cicadalek posted:So I just got this and I'm wondering, do I lock myself out of something if I kill enemies? I find it enjoyable to do the non-lethal stuff, but only having 20 hp is a pain and causing me to die a lot. Well, unless you have a bad time, but it's difficult to do that by accident.
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# ¿ Oct 1, 2015 22:29 |
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Mighty Dicktron posted:Toriel also specifically takes a ton more damage once you reduce her to a little under half health and kills her immediately, when I'm willing to bet the baseline that most people are going for to test that is like 25% health. It catches you super off guard.
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# ¿ Oct 2, 2015 08:11 |
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Kaubocks posted:piano puzzle was extremely easy
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# ¿ Oct 3, 2015 21:02 |
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SynthOrange posted:Plus there's one utterly evil irredeemable character in the game So you can "redeem" yourself, but the way to do so is to not play the game again (or, I guess, replay the game only to run true pacifist again).
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# ¿ Oct 5, 2015 10:19 |
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Dominic White posted:Okay, I lied, one last Undertale link.
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# ¿ Oct 6, 2015 02:49 |
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SynthOrange posted:Precisely for that reason. You skip a lot of dialogue because people are dead/gone.
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# ¿ Oct 6, 2015 04:33 |
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BlackFrost posted:Does adorable ghost buddy Napstablook come back at all after the fight with him? I really hope he's a recurring character.
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# ¿ Oct 6, 2015 06:16 |
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Erata posted:It's been weird. Steel your whole self for the head cannons.
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# ¿ Oct 7, 2015 22:25 |
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Fat and Useless posted:Question why does Sans bleed if he's a skeleman?
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# ¿ Oct 7, 2015 23:06 |
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Vib Rib posted:Yeah he really doesn't seem to have any major complaints other than all the gripes he makes stemming from "HOW WAS I SUPPOSED TO KNOW THAT???". He refers to sparing them as the most obtuse secret, a "mystery switch" that just turns on, rather than being worn down after many turns and proving a point about conviction and determination. The metanarrative is sort of a weakness of the game, but only in the sense that you don't want Undertale to be someone's first RPG: the game's criticism of achievement-hunting and obsessive completionism doesn't land if the player isn't trying to do the exact things the game is trying to critique, and the game relies on players having a certain level of familiarity with RPG tropes. (Not to mention the opera scene from FF6.)
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# ¿ Oct 13, 2015 21:01 |
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Alabaster White posted:I actually was looking around to answer this question, and the highest score I can see is 83 for Super Mario Maker. Everything else released recently has shockingly low scores (70-50) range because all the reviews are unnecessarily harsh, and reading a few user comments reveals that apparently this site intentionally gives everything noticably low scores as part of a clickbait scam! That review is bad for separate reasons. vaguely posted:nah undertale is about hugging and being nice to each other, and has several instances of The Gay Incoherence fucked around with this message at 22:16 on Oct 13, 2015 |
# ¿ Oct 13, 2015 22:12 |
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Pomp posted:What monsters do you NOT have crushes on, goons?
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# ¿ Oct 14, 2015 01:57 |
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Baal posted:Hahahaa oh man, he just loving wrecked me
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# ¿ Oct 14, 2015 02:01 |
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The tempo matching on this one is off and it's driving me crazy.
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# ¿ Oct 14, 2015 09:38 |
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I love how Toby is so humble that the hosts can't quite believe it.
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# ¿ Oct 16, 2015 04:22 |
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Panic Attack posted:Mm, it was when a friend mentioned that he was sad that a really fun gameplay idea was 'stuck in a game he can't bring himself to play again' that the thought occurred to me. I've probably said this mutliple times in the thread already, but interaction during your attacking and defending phases in an RPG is brilliant, and i'm surprised not to have seen it executed as well as Undertale has before now. (Or at least, if it was, i've not heard of it.)
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# ¿ Oct 16, 2015 19:41 |
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This is... out of this world?
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# ¿ Oct 16, 2015 23:46 |
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Alabaster White posted:The real problem with Undertale's advertising is... well, what else would you put there? It's truthful, but comes across badly because we're jaded from all the other games that tried the same things and failed. Also, all the really cool stuff to advertise is enormous spoilers and would ruin the surprise.
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# ¿ Oct 20, 2015 07:53 |
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I think I mentioned this like 50 pages ago, but the only major fault I have with Undertale is that it's an RPG about RPGs: sort of the video game equivalent of those Oscar-bait movies that everyone rolls their eyes at. A lot of the game relies on you having preconceived notions about RPGs and knowing at least some of the references (the opera scene was the funniest goddamn thing for me but it's entirely possible that someone hasn't played the game it came from and it turns into Mettaton wasting your time with a musical number for no reason). This is why I'm sort of okay with it not being the highest-rated game of all time; it's still really loving good but it relies on prior knowledge in a way that isn't true of a lot of the other "top N games of all time".
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# ¿ Oct 22, 2015 05:35 |
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dancingbears posted:You feel like you're going to have a bad Tem (Genocide spoilers)
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# ¿ Oct 23, 2015 18:02 |
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All Hail Temmie.
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# ¿ Nov 17, 2015 03:12 |
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bucksmash posted:So I just got to the end of the game and...I thought it crashed.
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# ¿ Dec 7, 2015 07:50 |
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bucksmash posted:So I beat the neutral path not too long after that post and I just now finished the true pacifist. This game I even explored everything, so I got quite a surprise going back to the ruins, finding Asriel and then getting a huge plot dump about the other human (which I'm guessing is an allusion to the genocide path?)
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# ¿ Dec 7, 2015 10:17 |
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Ranzear posted:OOT just has zero engagement in the first two hours for me now. The "Where do I go? Why do I care?" effect is off the fuckin' charts and the constant progress gating is just horrendous. I say this of it now because I'll admit the irony of needing gamefaqs to get through most of the temples as a kid, so I didn't memorize the first half of the game like I figure those who can ignore all that did. Part of it is that a lot of what was new about OoT then feels well-worn now: the later 3D Zeldas are all pretty similar mechanically but more inventive plot-wise (because OoT covered one of the straightforward paths), with mixed degrees of success. Judging novelty on a game that's been out for 20 years is hard. Megaspel posted:Woah, I never realized you could burn the web. I always just climbed to the top and jumped off into it.
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# ¿ Dec 15, 2015 23:41 |
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Stefan Prodan posted:like on mobas and poo poo if you get brutally one shot you just got dunked. There's even a champ in league of legends that yells "geeeeet dunked" when she ults you so I mean I still really feel that phrase fits better since that's exactly what just happened when you see the message
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# ¿ Dec 16, 2015 10:00 |
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scamtank posted:After you get the happy ending, even Flowey mentions that the only way the timeline is getting reset anymore is if you specifically start loving with it again. He's found his peace, the loop's done.
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# ¿ Dec 16, 2015 10:33 |
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Lizard Wizard posted:This is information that you get later, isn't it? Couldn't it be as simple as the player character viewing it as equal to the other Snowdrake-shaped thing he's seen so far? That said, none of the other amalgamations are identifiable as other characters (more so than just monster types), so I could see it either way.
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# ¿ Dec 20, 2015 06:28 |
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Top Hats Monthly posted:edit: Holy poo poo, genocide spoilers I just realized when you cut undyne trying to murder monster kid...her sprite starts sliding apart.
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# ¿ Dec 24, 2015 01:51 |
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BiggerJ posted:I've just realized something: in Genocide, when Chara destroys the world and eventually moves on to another version of it, it's a metaphor for a player beating a game, uninstalling it and reinstalling it later.
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# ¿ Dec 24, 2015 05:18 |
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# ¿ Apr 29, 2024 12:14 |
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Internet Kraken posted:There's zero reason not to spare everything on your first playthrough and not doing so will make the game significantly less satisfying depending on what you kill. ZeeBoi: suffice it to say that you will be fine no matter what you do.
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# ¿ Dec 28, 2015 09:51 |