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Episode 51 - Power of Love We encounter two more spirits, one captive and one captor!
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# ? Nov 19, 2015 03:22 |
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# ? Apr 20, 2024 02:37 |
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Episode 52 - Ditching the Dead We take a look at what might have been had we acted a little differently and finish up the City of the Dead!
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# ? Nov 20, 2015 10:26 |
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Episode 53 - Carnival of Clay We make our way into the Eye of Clay and see the return of a very annoying enemy!
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# ? Nov 21, 2015 00:53 |
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The Eye of Clay looks like it's going to be full of fun fuckyou traps. Also the ghost story was sad though I wasn't expecting such a hilariously tiny high-pitched voice to come out of the big evil guy.
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# ? Nov 24, 2015 02:46 |
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Episode 54 - GD Teleporters Title says it all!
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# ? Nov 24, 2015 04:23 |
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Episode 55 - A Small Sacrifice We meet with the Council of Clay and find a strange old man in a secluded cave!
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# ? Nov 25, 2015 00:44 |
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First you meet clay Doug, then Sean Connery.
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# ? Nov 25, 2015 04:41 |
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Episode 56 - Should've Prayed We fight our way into Gorge Keep and catch up with another potential protagonist!
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# ? Nov 26, 2015 01:25 |
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Cuckoo posted:The Eye of Clay looks like it's going to be full of fun fuckyou traps. Just wait until you see the poo poo they pull in Gorge Keep!
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# ? Nov 26, 2015 01:26 |
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I've been really enjoying this LP. I doubt I'd have the patience to play this game myself, but it's a great game to watch. I wish I had known about it when it came out. I, for one, am really enjoying watching you skewer enemies with that crazy spear. I'll admit that I've spoiled myself on weapons and the top tier swords are really cool. You owe it to yourself to take the one advantage you're given. I bet you could estimate how much damage it does (and thus whether its damage is affected by spear skill) by using an untrained weapon type for a while to gauge enemy's HP. My guess is that its damage is based on spear skill, it seems to be doing too much damage for that not to be the case, but who knows. Do you know exactly what magic levels do? Obviously they increase the damage of your spells by a lot, but do they also reduce spell costs?
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# ? Nov 26, 2015 14:28 |
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Hey, guys. I'm sorry to say that due to a recording issue there won't be an episode today. I'll try to put up two tomorrow, though.Heithinn Grasida posted:Do you know exactly what magic levels do? Obviously they increase the damage of your spells by a lot, but do they also reduce spell costs? I believe magic levels increase damage / duration of spells, but they don't reduce the cost. I'll check the manual sometime tonight and if I find anything different I'll let you know.
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# ? Nov 27, 2015 01:14 |
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Episode 57 - On Ice We work on solving ice man's problem and go through a nasty portion of Gorge Keep! Episode 58 - Turn Around We have to go back to go forward, and that means another trip through Gorge Keep!
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# ? Nov 28, 2015 05:21 |
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Christ, what a way to end that last video. I said it before and I'll say it again, this is Dick Moves: The Game.
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# ? Nov 28, 2015 07:20 |
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Cuckoo posted:Christ, what a way to end that last video. I said it before and I'll say it again, this is Dick Moves: The Game. I dunno if you can blame that last one on the game, he kept backing up onto some spikes That dungeon is an interesting idea, I'm glad you stumbled into the spear exploration method.
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# ? Nov 28, 2015 11:27 |
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Episode 59 - Mowing the Lawn Back in the Reed Plain, we have to cut down both grass and enemies!
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# ? Dec 1, 2015 02:17 |
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Looks like I'm going through the backlog of this series because holy crap, you are entertaining to watch. Great audio quality, you made me chuckle, and this game intrigues me, even if I'd never play it myself.
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# ? Dec 1, 2015 02:42 |
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LaneWithCheese posted:Looks like I'm going through the backlog of this series because holy crap, you are entertaining to watch. Great audio quality, you made me chuckle, and this game intrigues me, even if I'd never play it myself. Thanks, hope you enjoy!
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# ? Dec 1, 2015 23:37 |
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Episode 60 - Size Matters We make our way to the other side of the Reed Plain and into the Iron Titan!
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# ? Dec 1, 2015 23:39 |
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Those loving Arachinfants The giant guy is pretty creepy, too. Too bad the Ettin had to die, he was funny.
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# ? Dec 3, 2015 00:53 |
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Episode 61 - Ups and Downs We work on a solution for the giant fellow, with amusing results!
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# ? Dec 3, 2015 02:58 |
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Episode 62 - Downs and Middles It seems like we're going around in circles as we try to shrink giant bro's middle. Also, he might want to hit the gym! Episode 63 - Pits, Plates, and Portals We cover new ground in a room we've already visited and fall into some more pits, mostly deliberately!
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# ? Dec 5, 2015 01:10 |
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Thanks for LPing this! I homebrewed the spiderbabies into my d&d game and the party was so disgusted by them they asked me to never use them again.
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# ? Dec 5, 2015 04:39 |
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I don't think you ever noticed this lever https://youtu.be/OU7MSE4TInM?t=16m56s
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# ? Dec 5, 2015 16:51 |
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Boom McLoud posted:I don't think you ever noticed this lever I think you're right. I'll try to make sure I check it out next time we're in the upper level.
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# ? Dec 6, 2015 22:50 |
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Episode 64 - Losing Weight We find a switch hidden in plain sight (the same one that Boom McLoud found and I very foolishly passed right by) that opens up some new areas to explore!
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# ? Dec 8, 2015 03:57 |
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Episode 65 - Possibly Invincible Iron We obtain an item that may be critical to our quest and a really sweet piece of gear!
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# ? Dec 9, 2015 05:07 |
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Episode 66 - Door Number One We finish exploring the Iron Titan and take one last look at a locked door!
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# ? Dec 10, 2015 05:59 |
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Hey, guys. Just wanted to give you a heads up that there won't be a new episode possibly until Monday. I'm pretty sick and not feeling up to recording.
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# ? Dec 11, 2015 03:15 |
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Feel better soon!
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# ? Dec 11, 2015 04:06 |
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Get well soon! It's a crummy time of year to be sick.
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# ? Dec 12, 2015 01:21 |
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Thanks for the well wishes! Anvil of Dawn will resume starting tomorrow.
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# ? Dec 15, 2015 05:22 |
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Episode 67 - Mud Stomping We move on to our next location and find a very interesting item!
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# ? Dec 16, 2015 04:01 |
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Episode 68 - Back and Forth We visit the portal area in the Quagmire and find that they are not easily traversed! Episode 69 - Ambush We visit an unexplored section of the Quagmire in search of more coins and run into a horde of little green men!
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# ? Dec 18, 2015 04:23 |
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Episode 70 - Whispers on the Wind We go to claim our new sword and companion, but find more areas to explore on the way!
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# ? Dec 19, 2015 05:09 |
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It's too bad there isn't a very big (or at least, that I've seen) modding community for this game. It seems like it could really benefit from some little changes, like to the draw distance to build some atmosphere.
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# ? Dec 19, 2015 21:35 |
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bawbzilla posted:It's too bad there isn't a very big (or at least, that I've seen) modding community for this game. It seems like it could really benefit from some little changes, like to the draw distance to build some atmosphere. A modding community for this game would be great. One could probably create their own dungeons and monsters fairly easily these days since they are all basic tilesets. Those Mirelurk enemies look really cool and make me want to see a Daganoth playthrough sometime. I wonder if the dialogue is any different and the humans snub him (probably not, it looks like the dialogue is identical between Bryce and Nalu playthroughs so far.)
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# ? Dec 21, 2015 04:48 |
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Episode 71 - Fireborne We find a way to the Warlord's tower, but we have one other area to visit first!
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# ? Dec 22, 2015 06:06 |
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bawbzilla posted:It's too bad there isn't a very big (or at least, that I've seen) modding community for this game. It seems like it could really benefit from some little changes, like to the draw distance to build some atmosphere. Cuckoo posted:A modding community for this game would be great. One could probably create their own dungeons and monsters fairly easily these days since they are all basic tilesets. Yeah some mods would be pretty cool. I imagine that ship has sailed, though someone did send me a YouTube message about a save game editor / fixer that they made, which could be interesting to play around with. You can find a link to the tool on the GoG forums here. I sort of wonder if someone could more or less remake this game with the Grimrock 2 tools. As far as Daganoth goes, I think he's pretty much identical, but with some FX on his voice. I'm a little bummed we haven't seen him (or Foxwen for that matter). Here's to hoping that I didn't miss anybody during my exploration, but it seems fairly plausible that I may have.
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# ? Dec 22, 2015 06:14 |
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Episode 72 - Seeing Purple We continue our search for the Black Gnarl in Fire Mountain, but are constantly harried by the resident hagborn!
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# ? Dec 23, 2015 04:59 |
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# ? Apr 20, 2024 02:37 |
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Episode 73 - Pit-iful Start We come across a surprise in our search for iron marks and have a little trouble staying on the right floor!
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# ? Dec 24, 2015 06:08 |