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I don't think I've ever actually witnessed a game of Catan through to the end so it'll be cool to see it all play out - excited to see what other board games end up played. Is there a steam group for tabletop sim?
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# ? Oct 25, 2015 21:47 |
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# ? Apr 20, 2024 11:40 |
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X_ThePerfect posted:I don't think I've ever actually witnessed a game of Catan through to the end so it'll be cool to see it all play out - excited to see what other board games end up played. That's a good question. More specifically, I'm wondering if there's a goon group.
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# ? Oct 25, 2015 21:58 |
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64bitrobot posted:That's a good question. More specifically, I'm wondering if there's a goon group. Yes, and also yes. http://steamcommunity.com/groups/TabletopSimulator Here's one of the many generic groups for it. http://steamcommunity.com/groups/satabletopsimulator And a tiny, SA one, although it's invite only, for some reason. There's also a really-really-really quiet thread over in Games: http://forums.somethingawful.com/showthread.php?noseen=0&threadid=3626765 That could conceivably be used to arrange games, or talk about TTS and/or modding for TTS. Unfortunately, Goon interest in TTS has been pretty low, but I'm hoping a lot more people will get into it thanks to this LP.
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# ? Oct 25, 2015 23:39 |
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SubNat posted:Yes, and also yes. I did manage to find that thread a little earlier. And actually there's apparently two SA groups. One was made around page three or four and the next was posted about two pages after. Interest is pretty scattered, it seems.
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# ? Oct 26, 2015 02:01 |
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I really hope this thread ends up playing Chess and Go. The last two or so Chess LP threads went nowhere but I'll keep my hopes up. I want to see the simplest of games played with the fiddliest of controls.
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# ? Oct 26, 2015 13:56 |
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Blitz chess, with a time clock on the table.
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# ? Oct 26, 2015 14:02 |
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I'm not terribly skilled at Chess, and Tabletop Simulator's clocks are really not super ideal for being used as Chess clocks, so Blitz Chess is unlikely. One thing I would like to do, though, is Exchange Chess (also known by the rather unfortunate name of Bughouse) if I can find 3 other people who would be good for it.
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# ? Oct 26, 2015 14:49 |
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We should totally play blitz chess. Not for the actual chess part mind you, but just to see how long we can go without flinging pieces off into the stratosphere.
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# ? Oct 26, 2015 17:51 |
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BGG Link | Module (plus Custom paper figures by me) 2004 | Thematic | Bruce Glassco, et al. | Avalon Hill "Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. [...] Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late!" Sorry about the wait, I've been finishing this off all day! This was interesting, but ran a little long, so I've made the episodes slightly longer on this one. Unfortunately it kind of drags towards the final part, but it's a neat little thematic thing and we'll probably give this another go eventually!
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# ? Oct 31, 2015 00:58 |
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I forgot how tired I was during this recording...
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# ? Oct 31, 2015 12:50 |
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Ooh, this game looks pretty cool. (Good choice of music too.) Catan had an interesting concept, but this one certainly has more entertaining gameplay.
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# ? Oct 31, 2015 14:19 |
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Yapping Eevee posted:Ooh, this game looks pretty cool. (Good choice of music too.) Catan had an interesting concept, but this one certainly has more entertaining gameplay. The first time you play it. Then it's always the same rooms as before and eeeeh.
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# ? Oct 31, 2015 14:57 |
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The most twisted of cliffhangers; will Manic X know that he put the knowledge circle way too loving high or will he cheat himself +3? Truly, the horror of Tabletop Simulator.
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# ? Oct 31, 2015 20:30 |
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Yapping Eevee posted:Ooh, this game looks pretty cool. (Good choice of music too.) Catan had an interesting concept, but this one certainly has more entertaining gameplay. Betrayal is an interesting idea that's quite often not very fun to play. The lopsided nature of some of its scenarios coupled with random house generation can result with a really unsatisfying end game.
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# ? Oct 31, 2015 20:40 |
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Benach posted:The most twisted of cliffhangers; will Manic X know that he put the knowledge circle way too loving high or will he cheat himself +3? Truly, the horror of Tabletop Simulator. I just double checked this and it's sitting halfway between the correct one and the one above it. I'm not going to check later videos but there's a good chance he corrected it right there, and if not, it sucks but it's not going to matter that much. Zanzibar Ham posted:The first time you play it. Then it's always the same rooms as before and eeeeh. I think there are enough rooms and cards that you won't see them all your first 2 games; but that said, I can't imagine it being interesting enough to last you through all 50 haunts. senrath posted:Betrayal is an interesting idea that's quite often not very fun to play. The lopsided nature of some of its scenarios coupled with random house generation can result with a really unsatisfying end game. Yeaaaahhh we'll see a little of that...
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# ? Oct 31, 2015 20:44 |
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The T posted:I think there are enough rooms and cards that you won't see them all your first 2 games; but that said, I can't imagine it being interesting enough to last you through all 50 haunts. The first time I played the game we managed to get almost through all the rooms before finally getting to the haunt. We kept rolling high on the haunt rolls.
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# ? Oct 31, 2015 20:45 |
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Yeah, this is a fun game that's dictated too often by dice rolls. You can get the game ending one turn after the haunt, or it's so stacked in one person's favor that you can't do anything, or whatever.
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# ? Oct 31, 2015 21:28 |
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I've had games of this that ended with someone becoming a horrific zombie lord or what have you and then buffed up Ox Bellows turns around and goes "zombies huh?" and 1 hit K.O.s the zombie master with a punch. Game all over in 1 turn! Also every single game I play I end up getting immediately grabbed by generic enemy zombie / cat / whatever when the haunt starts before I can even have a turn. I still enjoy the game though.
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# ? Nov 1, 2015 00:26 |
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So I'm clearly a fount of terrible ideas, and therefore imagined someone making a Dark Souls tabletop game based on Betrayal. - Time and space in Lordran/Drangleic are already messed up, so that works with the whole random room layout aspect. There's even areas like the Dragon Shrine and Anor Londo to replace the upstairs rooms, and stuff like Lost Izalith and Black Gulch to serve as the basement. - Writing special text for some rooms should be fairly straightforward. The Junk Room can be the Doors of Pharros, because odds are you're not getting out of there without a ratbro encounter. - There's a bunch of items available for those cards, between all the weapons, armour and consumables. (Just watch someone find the 'Very Good!' carving.) - Events could be traps, wandering items, vagrants, NPC encounters, etc. And then I suppose the Haunt could be someone getting corrupted by the Abyss, or joining the Brotherhood of Blood or something. It's a silly idea, but one I needed to type up to get out of my head. I'm looking forward to see how the rest of the game plays out!
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# ? Nov 1, 2015 01:06 |
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Galaxy Trucker is straight up my favorite board game of all time. That would be great for tabletop simulator.
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# ? Nov 1, 2015 01:07 |
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Yapping Eevee posted:Dark Souls *eyes glaze over*
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# ? Nov 1, 2015 01:19 |
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Betrayal can be a fun game, but the rule book is not the best written, and balance-wise, while it is probably on average just fine, has a large standard deviation with some games feeling totally lopsided in the heroes side, and other games ending on the traitors side. I remember when I first played with friends, our first game ended the turn after the haunt because my friend assumed monsters moved their full movement every turn, when instead you have to roll their speed in dice, and that's how many tiles they can move. Also I noticed a few rules errors in the video but I mean, it's probably okay, they're relatively minor. Aside from that, the game has quite a lot of flavor, so it's best played with friends willing to enjoy the flavor of it.
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# ? Nov 1, 2015 01:25 |
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The T posted:*eyes glaze over* Surely reactions like this are the point of Tabletop Simulator; letting people play whatever kind of tabletop game actually suits their tastes. And I did say it was a terrible idea.
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# ? Nov 1, 2015 01:31 |
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64bitrobot posted:my friend assumed monsters moved their full movement every turn, when instead you have to roll their speed in dice Welp, add that to the list of things we hosed up.
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# ? Nov 1, 2015 01:49 |
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64bitrobot posted:I remember when I first played with friends, our first game ended the turn after the haunt because my friend assumed monsters moved their full movement every turn Whoa dude, spoilers.
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# ? Nov 1, 2015 03:13 |
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Hello everyone, I did something dumb!! I made... The Official GeekList for Let's Play Tabletop Simulator! It's... naturally, a little sparse right now, but as we play games, more stuff will get added. And to make things easier for us, I've also made a GeekList of games you all have suggested, including the reasons why you suggested them! In the future, I encourage everyone who suggests something to tell us why you're suggesting it. This is still optional, of course.
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# ? Nov 1, 2015 03:50 |
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When I was in college, my friends and I started to play boardgames, so I'm still getting into them. So, I'll be using this LP as a way to preview games. I don't know how feasible it is, since the games pretty old, but I would suggest the Are Afraid of the Dark? boardgame based solely on how terrible it is. One of my friends brought it to college and we had the worst times playing it. There is no strategy, only luck. The player in dead last could win with one lucky throw. One unlucky throw could keep you in the same square for hours.
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# ? Nov 1, 2015 04:45 |
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Mr. Highway posted:I don't know how feasible it is Feasibility is just based on how possible it is to get images of all the components, whether they be provided by you all, found online, or uploaded by someone else onto the Steam Workshop. Naturally, the complexity of the games' contents, like how many individual cards it has, can play an aspect in this.
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# ? Nov 1, 2015 05:00 |
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The Mystic Elevator isn't optional unless you're the haunt. It activates as soon as you enter it. e: also suggesting Stone Age if there's a module. It's the game that got me into Euros. NoNotTheMindProbe fucked around with this message at 05:15 on Nov 1, 2015 |
# ? Nov 1, 2015 05:12 |
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NoNotTheMindProbe posted:The Mystic Elevator isn't optional unless you're the haunt. It activates as soon as you enter it. After a discussion in our Skype chat, Ax/SubNat has suggested we change the thread title to "Let's Play Tabletop Simulator: Roll 15 dice to estimate fuckups". We've at least changed the Skype chat title to that.
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# ? Nov 1, 2015 05:27 |
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gardenald posted:Galaxy Trucker is straight up my favorite board game of all time. That would be great for tabletop simulator. Do Space Alert too.
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# ? Nov 2, 2015 22:46 |
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The "flip table' button on this simulator is a terrifying harbinger of doom. Is it as overpowered in this system as it was when my little sister used it during games of Sorry as children?
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# ? Nov 3, 2015 02:26 |
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Dee Ehm posted:The "flip table' button on this simulator is a terrifying harbinger of doom. Is it as overpowered in this system as it was when my little sister used it during games of Sorry as children? Nope. The host can disable it, so no other users can press it; and even if it is pressed, you can press rewind to undo it.
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# ? Nov 3, 2015 02:52 |
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I tried to flip the table a ton in our most recent recording (which will go up in a few weeks I guess?) but it was locked
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# ? Nov 3, 2015 02:57 |
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This is clearly an abuse of power. The "Flip Table" button belongs to the people!!
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# ? Nov 3, 2015 22:28 |
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occupy tabletop simulator
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# ? Nov 3, 2015 22:33 |
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Recommending Castles of Mad King Ludwig, because it's one the most fun tile-laying game I've ever played, a large part of which is because of the Master Builder mechanic.
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# ? Nov 4, 2015 00:24 |
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Lords of Waterdeep would be good. I'd play with you all if you needed another (this also applies to any other game!).
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# ? Nov 4, 2015 03:20 |
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Part 2 In which a haunt begins, we check lots of rules, and still get most of them wrong. Posting this a day early, because I have big internet related plans that I'm not allowed to talk about on SA because of silly rules, but that if you were curious about you could find out about on my YouTube page! Not that I'm telling you to or anything! Either way, wish me luck!
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# ? Nov 5, 2015 23:37 |
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# ? Apr 20, 2024 11:40 |
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Have you guys tried Sentinels of the Multiverse? http://store.steampowered.com/app/337150/ I think there's already a module for it on TTS but the official app just had online multiplayer added and it's one of the best adaptions I've seen for a table top game.
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# ? Nov 6, 2015 03:40 |