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I want that more than you can imagine.
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# ? Nov 12, 2015 02:10 |
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# ? Apr 25, 2024 12:58 |
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I'd watch that. Hell I want to play that myself.
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# ? Nov 12, 2015 02:14 |
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I'm a fan of randomizers. As a bonus, that sounds awesome.
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# ? Nov 12, 2015 02:14 |
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So can this randomizer put, say, the bow where you'd normally get the Fierce Deity Mask? I'd definitely at least check such an LP out. Your production values have been good with your main videos, but streaming (especially if you're going to do live commentary) is a different bag. But hey, if you feel you can do it justice, then go for it.
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# ? Nov 12, 2015 02:22 |
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Do it. That sounds amazing.
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# ? Nov 12, 2015 02:22 |
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Yes I love this idea, please do it.
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# ? Nov 12, 2015 02:25 |
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Do it.
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# ? Nov 12, 2015 02:35 |
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You absolutely should.
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# ? Nov 12, 2015 02:44 |
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I'd love to see it. Go hog wild.
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# ? Nov 12, 2015 03:00 |
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Suspicious Dish posted:Do it and also try to give us a live insight into your routing process as the game continually fucks you over. Do it with this stipulation.
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# ? Nov 12, 2015 03:11 |
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Wow ok, didn't expect such a quick response. I'll go ahead and do that then.TooMuchAbstraction posted:So can this randomizer put, say, the bow where you'd normally get the Fierce Deity Mask? So I'll probably talk about it when I play it, but it seems there are some checks to avoid impossible situations. Obviously you can't check all possible situations so there could be some issues. But yes I think that can happen, it's not a problem though. And yeah I've streamed and talked while doing races and stuff, so I'm not too concerned, but I'm not sure the best way to both stream and upload to youtube. Ideally I'd want to stream lower quality while recording high quality, for both audio and video, but I don't really know the best way to do that. So I might just not stream, I'm still thinking about it. DoctorKill fucked around with this message at 03:20 on Nov 12, 2015 |
# ? Nov 12, 2015 03:15 |
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DoctorKill posted:And yeah I've streamed and talked while doing races and stuff, so I'm not too concerned, but I'm not sure the best way to both stream and upload to youtube. Ideally I'd want to stream lower quality while recording high quality, for both audio and video, but I don't really know the best way to do that. So I might just not stream, I'm still thinking about it. Xsplit lets you set your bitrate for video and audio, streaming and local recording individually. You can stream at 1000 kbps and you can record at 3000 kbps if you want, for example. I don't know a thing about OBS if you use that instead, though.
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# ? Nov 12, 2015 03:27 |
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Suspicious Dish posted:Do it and also try to give us a live insight into your routing process as the game continually fucks you over. Absolutely this. It's good that the randomizer has some sanity checks, or we'd potentially have a Chaos Mode on our hands (well I'd watch that too).
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# ? Nov 12, 2015 05:14 |
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Maple Leaf posted:Xsplit lets you set your bitrate for video and audio, streaming and local recording individually. You can stream at 1000 kbps and you can record at 3000 kbps if you want, for example. It totally does let you do that too.
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# ? Nov 12, 2015 05:14 |
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Just found this thread. I really enjoyed the OOT thread, looking forward to bingeing your videos this weekend. Are we still doing the spoiler gimmick? If so...Sega's desperate last push to remain relevant in the console race produced a system with a fantastic library and ahead-of-its-time features that still died an early death at the hands of the Playstation 2, but left many classic games as its legacy. That's a spoiler for anyone reading up on the history of the console wars.
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# ? Nov 12, 2015 06:25 |
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DoctorKill posted:Wow ok, didn't expect such a quick response. I'll go ahead and do that then. Having watched the first couple of OoT videos you did, I think I can say that your LP really hit a better stride when you had a guest to explain things to and bounce conversation off of. If you're looking to still have guest commentary available, you can always stream with someone there to be amazed at the situations you get into. There's also a way to use a program called VoiceMeeter to send the audio of whatever's happening on your computer through a Skype call for instance, meaning you could have one person in a call with you viewing what you're doing through Skype screen share and also hearing the game audio, all without having to run a stream at the same time. I'm working out this exact setup for a project Faerie Fortune and I are planning and she's the one that taught me how this VoiceMeeter setup works. I know she also uses it for her Pikmin LPs.
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# ? Nov 12, 2015 07:31 |
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Oh yeah I definitely plan on having co-commentators for this as well, having guests makes it more fun. And I've looked into all that, I think I could set up a skype stream like that just fine, but doing a livestream would also be cool I think. Still working that out though.Suspicious Dish posted:Do it and also try to give us a live insight into your routing process as the game continually fucks you over. Definitely, routing out stuff is probably my favorite part about glitching honestly.
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# ? Nov 12, 2015 08:12 |
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I'd be interested in guest commentating for the randomizer run. I've thought of offering for the main LP but my commentary style is very snarky and smartassy, and you've got a lot to explain and don't need me getting in the way of that.
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# ? Nov 12, 2015 09:11 |
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DoctorKill posted:Majora's Mask Randomizer. Oh my god they did it with Majora's Mask?! I tried the Zelda 1 randomizer and it was insane, triforce pieces were in regular kill rooms! This'll be twice as insane I bet. I enjoy doing co-commentary quite a bit myself, as well, so I'd be interested.
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# ? Nov 12, 2015 10:37 |
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Ephraim225 posted:Oh my god they did it with Majora's Mask?! Is there one for Link to the Past? I'd be interested in playing that.
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# ? Nov 12, 2015 16:50 |
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I've commented before, I'll comment again. It sounds interesting and fun.
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# ? Nov 12, 2015 18:00 |
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If you're willing to reach back in the co-commentator recycle bin I'd totally be down to commentate again for a randomizer. I've never watched a randomizer run for MM, that'd be pretty fun to see and do!
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# ? Nov 12, 2015 18:40 |
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I would... like to comment on a video. If you'll have me.
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# ? Nov 12, 2015 18:53 |
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Late to the party here but I've never really heard of a randomized item order and that sounds perfect.
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# ? Nov 12, 2015 21:35 |
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I would be down for commentary if possible.
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# ? Nov 13, 2015 03:39 |
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Always up for some sweet Zelda action. I could watch you break these games apart all day. Uh, in a platonic way, of course.
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# ? Nov 13, 2015 06:01 |
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If randomization works for Toejam and Earl, I can't wait to see how it works for Majora's Mask!
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# ? Nov 13, 2015 06:09 |
Zeikier posted:If randomization works for Toejam and Earl, I can't wait to see how it works for Majora's Mask! Can't wait to see him go crazy looking for the bow only to find it in a chest in a hole in Termina Field. Or, you know, in the Great Bay Temple behind an eye door.
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# ? Nov 13, 2015 06:16 |
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Ignatius M. Meen posted:Or, you know, in the Great Bay Temple behind an eye door. Ice Arrows from Cycle One to the rescue!
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# ? Nov 13, 2015 08:32 |
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Ephraim225 posted:Oh my god they did it with Majora's Mask?! Ignatius M. Meen posted:Can't wait to see him go crazy looking for the bow only to find it in a chest in a hole in Termina Field. Just to clarify, while I haven't played the Zelda 1 randomizer, I don't think the MM randomizer is as whimsical. It only randomizes inventory items among themselves, so it's not like random rupee chests will now have an important item. All important items are just a different important item. It's still pretty disjointed but not to a crazy extent.
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# ? Nov 13, 2015 08:54 |
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That's probably for the best. Majora's Mask can get pretty obtuse with its puzzles sometimes, not to mention the potential to be screwed over by a major item being in any random chest would be very high I'd imagine. This coming from someone who has played a randomizer of Metroid Prime.
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# ? Nov 13, 2015 14:50 |
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FPzero posted:This coming from someone who has played a randomizer of Metroid Prime. How on earth would that work? There's only two chances to get the missile launcher (space jump and the actual launcher) that I can think of before you're stuck. I'd love to see someone do a run off this.
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# ? Nov 13, 2015 18:34 |
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pointlessone posted:How on earth would that work? There's only two chances to get the missile launcher (space jump and the actual launcher) that I can think of before you're stuck. I'd love to see someone do a run off this. It's very hard. Serious answer, by default it does not randomize the locations of Morph Ball, Missile Launcher and Bombs so you have some chance to progress. However, a lot of settings you will need to have extensive knowledge of the glitches and out of bounds travel methods, otherwise known as wallcrawling. There is a setting on the randomizer that doesn't require any wallcrawling but you still might need to know some of the more basic, less technical speedrun and sequence breaking tricks. On the other hand, it's a lot of fun to blow open a wall in Chozo Ruins and get Plasma Beam. Most runs are impossible due to beams being trapped behind areas you need that beam to get into but the randomizer can now check for impossible wins and just generate a new run without you even having to play it. It's still very hard.
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# ? Nov 13, 2015 19:05 |
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Does the MM randomizer work such that without abusing bugs the game is always winnable?
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# ? Nov 13, 2015 19:38 |
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Carbon dioxide posted:Does the MM randomizer work such that without abusing bugs the game is always winnable? Without abusing bugs is it actually possible to break the main sequence at all? I mean I guess the randomizer could hypothetically put a bunch of key items in place of all the easy-to-get masks (Bremen, Kafei, etc.) to keep you from getting stuck, but Majora's Mask isn't really intended to be a nonlinear game.
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# ? Nov 13, 2015 19:41 |
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DoctorKill posted:Just to clarify, while I haven't played the Zelda 1 randomizer, I don't think the MM randomizer is as whimsical. It only randomizes inventory items among themselves, so it's not like random rupee chests will now have an important item. All important items are just a different important item. It's still pretty disjointed but not to a crazy extent. Hahahaha you really have no idea. I tried it out and it made buying green potions give me a bottle of gold dust. I also got the Goron Mask instead of the Deku Mask, and the banker gave me the bow instead of the wallet. Looks like I'm doing Snowhead first. Hope the Fire Arrows weren't moved. Oh yeah, your filename is also the random seed for this, so you'll presumably get the same result if your filename is "Link" like mine. I think the randomizer might lead to some interesting dungeon orders, and you'll probably be able to sequence break them a bit. Though I don't expect much from the dungeons, they're probably the same as always.
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# ? Nov 13, 2015 20:43 |
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Hey y'all, time for a new episode! With me this time is Azzanadra, and together we steal from all the dead in Ikana and solve Woodfall's problems. Part 7: Grave Rob Em, Blaze Problems, Slaying Mobs Like It's Sodom I think Woodfall temple is less impressive than all the other ones, probably because it's supposed to be the first temple, but there's still a few good tricks. Next time I'll actually go ahead and kill DoctorKill fucked around with this message at 03:31 on Nov 15, 2015 |
# ? Nov 15, 2015 00:37 |
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What happens if you keep duping bottles beyond six? Will they start to take over the inventory screen like duplicating hearts does?
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# ? Nov 15, 2015 01:53 |
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DoctorKill posted:Next time I'll actually go ahead and kill Gohma, I know this is a typo, but wow, that would be an impressive glitch!
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# ? Nov 15, 2015 03:00 |
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# ? Apr 25, 2024 12:58 |
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Mak0rz posted:What happens if you keep duping bottles beyond six? Will they start to take over the inventory screen like duplicating hearts does? No, it just keeps overwriting the first bottle slot.
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# ? Nov 15, 2015 03:35 |