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Woo, finally caught up, good stuff. I'm in favor of not bothering with mucking up the video lengths to create artificial tension for the audience. Just because it's a short video doesn't mean they didn't get at least one screwed up attempt in there somewhere. Bought this game when it came out but haven't really gotten to play very many bombs. Need to fix that at some point.
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# ¿ Nov 15, 2015 22:25 |
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# ¿ May 8, 2024 18:05 |
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chitoryu12 posted:An update: disaster nearly struck when Junior Bomb Defuser Fiyero got his head stuck in a hole in the cardboard. Is... is he gonna be okay?
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# ¿ Nov 16, 2015 17:25 |
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This game may not go out of its way to set those up, but if it's not immensely satisfying when you pull them off.
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# ¿ Nov 22, 2015 04:16 |
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Not to mention there's always the possibility of being in the middle of a Simon Says only for a Needy module to demand your attention, then having to remember what the sequence was once you've dealt with that.
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# ¿ Nov 22, 2015 21:04 |
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Ramengank posted:Didn't someone mention that the module sometimes displays "Detonate? Y/N" or was that just a suggestion to change up the module? Yes, that's a thing it actually does. The whole idea being that it lulls you into complacency by constantly asking "Vent Gas?" Y/N" to the point where hitting "Y" becomes rote, and then while you're busy with other stuff and not really paying attention... "Detonate? Y/N" "Y" *BOOM*
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# ¿ Nov 28, 2015 01:43 |