SoggyGravy posted:This >>IS<< Pox Nora no? No secondary market though
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# ¿ Jan 7, 2016 17:31 |
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# ¿ Apr 28, 2024 04:40 |
I scummed my way up to rank 10 on budget Lyonar and now I'm having a ball playing absolute garbage decks. Apparently there's a hidden matchmaking rank besides your actual rank because my first ten games I got destroyed but now I'm getting matched against people who are clearly doing the same thing, playing wacky garbage. Got some nice friends/chats out of it too.
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# ¿ Jan 21, 2016 10:07 |
Tin Tim posted:Is there a good streamer or yt channel that shows ranked play from gold and upwards? Kinda want to break into diamond this season, but since I'm playing for like a week, I still don't know about all the staple ladder decks and what they do to me. So basically I'm just looking for help that goes beyond the usual beginner tutorials and guides to get better Archon's Firebat recently got into the game and has been streaming some pretty good content that sort of lets you learn along with him.
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# ¿ Feb 9, 2016 16:52 |
The daily puzzle thing they added is pure genius. I hadn't started the client in ages (too swamped with other games/stuff) but a cool little puzzle every day? Sign me the gently caress up.
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# ¿ Jul 20, 2016 09:42 |
chumbler posted:I was faked out. Ha! Awesome, me too.
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# ¿ Sep 30, 2016 12:34 |
Tuxedo Catfish posted:With apologies: boss fights suck, they didn't work in Hearthstone either, bring back daily puzzles. If I have to choose, then I agree with this.
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# ¿ Feb 20, 2017 13:53 |
My main frustration with the bosses so far has been that they serve to rub my nose in the fact my collection is far from complete so it's all well and good trying to think of cool tricks to pull but then not having the cards for it is disappointing. That and I love love love the puzzles so seeing them go away made me very sad. So far none of the bosses has been fun/interesting/rewarding enough for me to play them again meaning that now instead of a cool daily thing I have a weekly frustrating thing. I understand the two changes aren't linked per se but that's how they happened and it made me sad. e: extra salty about the no diagonal attacks thing that happened as well, cost me some games. e2: please don't take me wrong though, while sad about the current state of affairs I'm very happy to see you guys innovating & trying new stuff. Just giving my feedback.
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# ¿ Feb 21, 2017 12:26 |
Tuxedo Catfish posted:taking away control from the player is the exact opposite of what would change my mind about NPC battles
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# ¿ Mar 6, 2017 19:44 |
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# ¿ Apr 28, 2024 04:40 |
Kronikle posted:We had someone whose job it was to make daily challenges for every day of the week. This was such a time consuming task that it was pretty much his primary responsibility. After several months of running the daily challenges it was determined that they had 0 impact on player retention so the project was scrapped because it wasn't really benefiting the company enough to have an entire team member (from a small team) make them. For what it's worth I really loved the daily challenges too. For what it's worth they were the main thing getting me to boot up the game as well.
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# ¿ Jan 26, 2018 08:01 |