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Moogle posted:If we're talking demographics I picture the perfect Star Citizen Investor as an overweight furry with generalized anxiety and/or depression who makes a healthy income in IT middle management and is in the midst of a mid-life crisis.
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# ¿ Jan 22, 2016 14:38 |
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# ¿ Apr 27, 2024 11:16 |
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Hillary Clintons Thong posted:man someone posted a picture of erriss or whatever wearing a bowtie and a fez cap somewhere in the past 10 pages and that got me irrationally mad...
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# ¿ Jan 22, 2016 19:53 |
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Reverse The Verse (with Sandi Gardiner!)
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# ¿ Jan 22, 2016 19:58 |
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With Sandi in the room, there's a lot less talk about Wing Commander lore and a lot more discussion about the work people have done over the last week...
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# ¿ Jan 22, 2016 20:04 |
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Sandi leaves, and Ben starts talking about Wing Commander again. What a, uh, surprise...
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# ¿ Jan 22, 2016 20:38 |
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fuctifino posted:Yeah, you can watch it here http://www.twitch.tv/cigcommunity/v/35616376
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# ¿ Jan 22, 2016 21:06 |
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A Neurotic Jew posted:that RtV mentioned a "summit" for the various CIG studios next week, which is when EightAces said Roberts was holding a big meeting about how to handle the fact that they have no product for the upcoming year. Can't wait to see cynical misinformation campaign 2.0 Or it would be odd if it was not CIG... G0RF fucked around with this message at 02:39 on Jan 23, 2016 |
# ¿ Jan 23, 2016 02:21 |
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This cracks me up because Frontier actually apologized recently for taking 72 hours to reply to a ticket. They considered that unacceptable and stated they were fast tracking plans to remedy it...
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# ¿ Jan 23, 2016 07:48 |
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Mirificus posted:It's always weird when Star Citizens compete over how much they've suffered at the hands of CIG.
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# ¿ Jan 23, 2016 08:06 |
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"...the things you're patiently waiting for..."
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# ¿ Jan 23, 2016 19:52 |
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Toops posted:Ok here's a serious question. How the are they making even 75k a day? Let's do some math. I am really curious how the IRS treats CIG's ship sales / donations / gifts. Maybe this has been discussed before-- if so, I'd love to be enlightened. Are they virtual goods? Retail software items? True "donations"? What are CIG's tax liabilities for such transactions?
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# ¿ Jan 23, 2016 21:18 |
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REDDIT:"...The new collisions are incredible!" That wee little Mustang packs quite a punch! It's like the pick-up truck in Super-8...
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# ¿ Jan 25, 2016 00:09 |
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Eonwe posted:I'm going to Vegas in a couple weeks --- The Mandarin Bar has a really spectacular view (although beautiful views are a dime a dozen on the strip.) --- On the gambling front, sports betting is a better way to enjoy yourself than games of chance, unless you know what you're doing. The Aria's sports bar is lovely, as is the Wynn. (There are others-- countless others. But those two are lovely.) --- The Hoover Dam tour is a ways out but if you want to marvel at a modern wonder of engineering, you could do worse. (Book your visit early - tours can sell out...) Hope it's fun trip, Eowne. G0RF fucked around with this message at 08:02 on Jan 25, 2016 |
# ¿ Jan 25, 2016 07:47 |
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EightAce posted:from the Imperium forum: Just out of curiosity, do you believe that SQ42 and Star Citizen are at this point completely hopeless endeavors? Or do you think they remain so primarily because of Chris Roberts' micromanagement/scoop creep/unreasonableness? I assume SQ42 is going to be a pile of shiite no matter what, due to the script and the near impossibility of reshoots with core cast members. Star Citizen seems a far more malleable property, even if the feature-complete vision is beyond the reach of CIG. If Chris were out, and Erin steering a streamlined version of the game to completion, do you think Star Citizen could be salvaged? Gilganixon posted:this thread has made me realise that I really enjoy Elite: Dangerous which is a game featuring spaceship that you can see out of
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# ¿ Jan 25, 2016 18:29 |
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CAPTAIN CAPSLOCK posted:why do people think that Erin Roberts is some magical savior manager who would actually produce a good game but that his mean old brother is holding him back?
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# ¿ Jan 25, 2016 18:44 |
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For those of you who've never read it, a story about the calm before the Ion Storm.quote:"Hot new computer game maker ION Storm appears to have all it needs for success -- top talent, plenty of money, and legions of anxious fans. So why is its future so cloudy? quote:It was a time of giddy optimism. quote:the place where the "designer's vision is king" has turned into a toxic mix of prima donnas and personality cults quote:The company has run through $26 million and is spending at a rate of nearly $900,000 per month. Every month the number of copies of Daikatana it needs to sell goes up. quote:[Tell Wilson], 'You better be loving glad we wrote off your car and house, you loving rat-faced bitch,' quote:"Game developers are a special breed," he explains. "They're very loyal, and all you have to do is treat them with a minimal amount of respect, and they'll stay with you forever. But if you don't, these guys have talents, and they're going to go off. You can poo poo on them only so many times." quote:"According to seven of the 10 who were at lunch, the Daikatana team was seriously disenchanted." quote:"VERY VERY VERY concerned about Daikatana not shipping on time (as well as the other titles)...VERY VERY VERY concerned about people leaving Daikatana--though I tried to assure them that most of [those] who left were poo poo anyway...VERY concerned that John's heart is not in Daikatana...VERY VERY VERY concerned about the AI in Daikatana and that there is a TREMENDOUS amount left to do.". quote:"In other words, for ION Storm to reach that mark and survive the dilemma it has created for itself, the company may need all the magic that Romero and pals can muster. It may need a real daikatana."
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# ¿ Jan 25, 2016 22:07 |
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Scruffpuff posted:So the backpedaling in today's 10FTC begins at 6:00 PM EST right?
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# ¿ Jan 25, 2016 23:18 |
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Happy Sisyphus posted:from the 2.1.1 live feedback post on reddit They're getting lower by the minute! REDDIT: What is really going on with Star Marine?
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# ¿ Jan 25, 2016 23:50 |
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YOUTUBE: Ten for the Chairman First! I'm only one question in and the tone is very subdued. Um... Collectible, procedurally generated fauna confirmed! If you attack inside a Green Zone, a bounty will be placed on your head and NPC police will be dispatched to deal with you. Or something different. He's especially mealy-mouthed on this one, though he's yet to repeat his earlier claim that griefers would just be instanced with other griefers... He actually rejects this suggestion as overcomplicated and suggests as simpler version will be implemented. You heard it hear first. Star Marine, the FPS that was supposed to be as good or better than Battlefield and Call of Duty, is already in the game and will be incrementally improved... Eventually it will be playable also as a separate map so as to improve your shooter skills. Yeah, sure, we'll do that. G0RF fucked around with this message at 00:12 on Jan 26, 2016 |
# ¿ Jan 25, 2016 23:55 |
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fuzzknot posted:Space flowers? Space car jacking? WTF. But don't forget the hunting of procedurally generated alien life forms. You'll be bagging alien pelts, skins, teeth as well.
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# ¿ Jan 26, 2016 00:30 |
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trucutru posted:So, this is the first time I watch 10 for the chairman. Are you basically telling me that every freaking week Croberts gets in from of the camera and adds* months of extra promises to the content he is supposed to deliver? Holy poo poo! He's up to Episode 75, and thus has answered 750 questions, almost always affirming even outlandish or horribly complicated requests. Rare is the occasion he flatly answers no (maybe once every few episodes he might). So there are at least 600 specific feature-related promises-- many of which are new or double down on commitments made in the original crowdfunding pitch and in stretch goals. Which is what makes tonight's Star Marine answer quite interesting. Consider what was promised in Episode 59 of "Ten for the Chairman". quote:"AS FAR AS THE FPS IS CONCERNED, WHAT GAMES HAVE YOU DRAWN ON FOR INSPIRATION? WOULD YOU DESCRIBE THE STAR MARINE MODULE AS HAVING A FAMILIAR FEEL OR FLAVOR? HOW WILL THAT PORTION OF THE GAME DIFFER FROM OTHER TYPES OF FPS EXPERIENCES? Star Marine: (2015) Battlefield 4: (2013)
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# ¿ Jan 26, 2016 01:10 |
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Mirificus posted:I wonder when/if they realized they have a trademark issue. Although even without that issue, their technical incompetence would probably have torpedoed the module anyways. (And she still probably hasn't broken the news to Chris or Sandi, because who wants to break the news to their capricious bosses that they are absolute idiots? Especially the one with who studied "Marketing, Business Management, and Law and that sort of thing" at a very prestigious college she did not really attend?)
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# ¿ Jan 26, 2016 06:23 |
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Junk Puncher posted:Anyway, I read "scoop creep" and now envision that being a thing CR has a problem with. Maybe in another 75 episodes of "Ten for the Chairman", he'll have deflated the expectations bubble enough to deliver that space pew-pew game he pitched back in the day...
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# ¿ Jan 26, 2016 07:42 |
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B_of_InfoRedux posted:Because ultimately, you're right - and I'm wrong (not sarcasm). Sorry for falling into the defensive trap when I should have known better.
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# ¿ Jan 26, 2016 07:51 |
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Here is my CIG-centric take on the lyrics to "Sabotage". Revisions in bold italics. quote:Sabotage
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# ¿ Jan 26, 2016 08:14 |
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trucutru posted:Those are really good lyrics. But I would like them to be more CIG-centric. Bold italics would also help.
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# ¿ Jan 26, 2016 08:36 |
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REDDIT: Let's talk about Star Marine Sorry if this was posted in thread and I missed it. The guy got Reddit gold (twice) for this daring to ask some obvious questions.
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# ¿ Jan 26, 2016 17:16 |
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D_Smart posted:If you are wondering why no feature updates to the Star Citizen PU, it's because they are focusing on SQ42 & putting it in maintenance mode.
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# ¿ Jan 26, 2016 19:39 |
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Booblord Zagats posted:Yeah, it's a version of an X-52 with a bunch of plastic poo poo glued on to it
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# ¿ Jan 26, 2016 19:44 |
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Hillary Clintons Thong posted:is that poo poo for real? There's no way they'll ever have a VR-friendly game-- Chris foreclosed on that option by mandating forced, violent animations for entering and exiting every drat chair, bed, ladder and whatnot. But even if they got VR to work by throwing away all the faked immersive fidelity that prevents them from having actual immersive fidelity, their abominable keyboard/joystick experiment would be unusable with a headset on. It's yet another example of Chris embracing overcomplication as a design philosophy and destroying function in the process.
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# ¿ Jan 26, 2016 20:15 |
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Hillary Clintons Thong posted:oh, what I meant was, did they render that joystick in the game because that would be hilarious.
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# ¿ Jan 26, 2016 20:30 |
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Alright gents, this is a bloody long Effort Post that remains, despite considerable time spent, incomplete. But I figured it would be worth putting some of the key Star Marine dates into a single hyperlinked timeline. Forgive me in advance for minor errors. I know most of this isn't news to the Regulars here; my hope is to enlighten the casual visitors, particularly those who are skeptical of our skepticism. I may be overestimating the power of deductive reasoning here. If so, drat you hopelessly irrational nerds! Okay, here we go! --- PAX AUSTRALIA - November 5th, 2014 Chris Roberts debuts promising footage of the upcoming FPS shooter component of Star Citizen to a rapturous audience. Later in the presentation, he introduces Illfonic, the contractor developing the game. --- STAR CITIZEN PAX EAST PRESENTATION - March 6th, 2015 Chris Roberts shows improvements made in the last quarter to the FPS component. He explains that the FPS will release in "3 weeks time", as soon as they finish transition animations and finish modeling trickier elements like Zero-G combat. He then states that CIG's goal is to have "the best playable soldiers on the simulated battlefield". Not long thereafter, he introduces the in-game fiction name of their combat module, "Star Marine", apparently unaware that the trademark has already been registered by another party for use in video game and film properties. --- INTERVIEW WITH REDBULL.COM - June 4th, 2015 In an interview with RedBull.com, Chris Roberts says of his FPS ambitions that "Star Citizen has to be as good or better than anything out there." He later speaks of his plans to add a procedural system for destructible environments, to improve upon Battlefield 4's scripted events. --- POLYGON, OTHERS REPORTS "STAR MARINE" MAY BE DELAYED INDEFINITELY- June 30th, 2015 Seizing on either ill-chosen or confessional disclosures in the latest "Letter from the Chairman", Polygon reports: quote:"Chris Roberts' Star Citizen, the spiritual successor to the Wing Commander series and unprecedented crowdfunding success, has encountered serious technical and gameplay issues that will indefinitely delay one of the game's key modules, a first-person shooter called Star Marine." These rumors generate consider alarm in the fanbase. --- BEN LESNICK POSTS "SOME THOUGHTS ON CONCERNS!" IN THE RSI FORUMS - July 2015 Seeking to dispel the alarm of backers, and to take shots at those promulgating them, Ben Lesnick writes a lengthy missive at RSI. It opens with an update on the status of Star Marine: quote:"What is happening? The weekly updates from the team will give you a better idea, but the short story is that Star Marine was not ready for launch when we had hoped (and planned.) We spent several weeks expecting that resolving a then-current crop of blockers would allow a PTU publish. When this didn’t happen, we conducted a full review of the module lead by our top technical folks from around the company. What they determined was what you read in Chris’ letter two weeks ago: we need to rebuild several ‘boring’ backend pieces and we need to fix serious animation issues before there would be any benefit to a release. GUIDE TO STAR MARINE - July 2015 This is a well-made, fan-generated overview of the game from July of 2015. Note that there is no speculation here; the fan has simply condensed material (video, lore, weapons, interfaces and gameplay info) that had been previously disseminated by CIG since they debuted FPS gameplay at PAX Australia in November of 2014. Introduction Game Modes & Maps Customization The Armory Advanced Mastery Access The Firestorm: Microwave Cannon (Don't mind this; it never existed!) --- DEREK SMART PUBLISHES "INTERSTELLAR CITIZENS"- July 6th, 2015 Game Developer Derek Smart offers his first lengthy critique of Star Citizen. It is notable for a variety of reasons, including the fact that he writes over 4000 words (not kidding) of preamble before finally addressing his concerns with Star Citizen and commenting on the rumored setbacks with Star Marine. Derek Smart posted:"The RSI devs have all the same insurmountable problems that I have encountered over two decades of chasing this whale, and which have not only led to their delays, but also the recent announcement that the first person module was on hold came as no surprise to me. In response to the chaos caused by his first strike, the over decade long love/hate cycle between Derek Smart and Goons sees the first flowers of Spring bloom. --- GAMESCOM 2015 - August 7th, 2015 One month after that fan video was released, Chris Roberts shows a live, multiplayer playthrough of illfonic's "Star Marine". In an attempt to rebut rumors that Star Marine had been cancelled, Chris Roberts states: Chris Roberts posted:"Just to show you basically its not cancelled, that its in development, it exists... We're hoping to have that to you guys before CitizenCon." This was the last build of Illfonic's now-scrapped game that they showed at a Citizen event. Janky though the player animations were, it appeared to have more weapons (including grenades and an electric shotgun) that have since vanished. (It is mildly interesting to note that CIG has left their low-res Gamescom presentation on Youtube as their master-- but they deleted their Twitch master. A note on the Youtube account promises, "In cased you missed it LIVE on Twitch, here's the entire, uncut, raw Gamescom Presentation. May take a little longer for the 1080p version to process with YouTube, but we wanted to get this to you as soon as we could. Thanks to everyone for making this possible!") --- CITIZENCON - October 10, 2015 Curiously, there was a much-derided hype teaser for Star Marine right before CitizenCon 2015. The chilly reception of fans (and open mockery of critics) prompted CIG to table discussion of "Star Marine" at the show. --- STAR MARINE STATUS UPDATE - October 17th, 2015 After weeks of openly frustrated progress reports by Jason Hutchins, the last entry in CIG's ongoing series of Star Marine updates appears on the RSI site. It is here that an early conflation of "Star Marine" with the PTU Alpha begins, though it's worth noting that even at this date, "Star Marine" was still being referred to as a module akin to "Arena Commander". quote:"Meanwhile, work on Star Marine proper continues. Some of the deeper features are taking a back seat this week we roll out the basic movement and gunplay that will be available to all players on the Crusader map. This allows us to focus our attention on making the time players are outside their ships a good experience. What’s not included in Star Citizen Alpha 2.0? Game systems such as the score screen and Star Marine lobby UI, as well as some gameplay engineering and design work that is needed for Headquarters game mode. Have no fear, though, for Star Marine will return and your appetite for first person combat will be whetted by the action on Bravo station in the Crusader map. We will continue developing features and gameplay modes that are ultimately for use within Star Citizen, and we will continue to use Arena Commander and the Star Marine modes as a test bed for them. For now, and into the future, the FPS experience will be an integral part of Star Citizen Alpha, and we can’t be more happy about that!" --- 10 FOR THE PRODUCERS - November 23, 2015 "Just stick to the script, Jason" In an interview with Jason Hutchins (don't forget the name), he describes Star Marine as "a test bed for new features, new game types, new mission objectives and maps" and later, a means to roll out "new enemy AI behavior for certain monsters or other NPCS out there". The point, he notes, is to allow upcoming FPS gameplay additions to be tested in the module before they are added into the game proper (the PTU). Jake Ross adds, "And Star Marine is also used like 'Arena Commander' is used, like a simulation to practice your dogfighting skills. This is a simulator to practice your first person shooter skills." --- 10 FOR THE CHAIRMAN - January 25, 2016 Aside from discussion by Jason Hutchins in 10 FOR THE PRODUCERS, and despite ample opportunities available during both CIG's Anniversary and Holiday Livestreams, little attention was paid to "Star Marine" in the months of November and December. Chris Roberts finally addresses the elephant in the room during his first "10 for the Chairman" interview of the year. Chris Roberts posted:"So yes it is still in the pipeline. I do actually kind of like to say something because I sort of get annoyed sometimes when I see this pop up in comments like “Oh Star Marine is cancelled or Where’s Star Marine!?” Star Marine was just a game mode for people to play the FPS elements of Star Citizen until we could combine everything together: Flying, walking around, shooting, doing all the rest of the stuff, all together, that is what is in 2.0, that’s what it’s 2.1. In the span of only a few minutes, Chris Roberts introduces a revisionist fiction that completely contradicts literally hundreds of public statements made by him and other members of CIG and Illfonic over the course of the last year. There will be no Star Marine module, and there need not be one, as the features formerly promised are now available in the PTU. Deal with it. (As an aside, it's worth noting how this eerily parallels his wife's recent act of historical revisionism. After going to pains to deny that she was the wife of the founder of the world's most successful crowdfunding campaign, after demanding employees do the same, she acknowledges a once unspeakable fact and declares it as widely known. That the two most powerful figures in the organization both easily engage in public acts of brazen dishonesty should, for a fair-minded individual, be cause for alarm. Yet for many believers, hope springs eternal, even in the face of outright lies.) --- DEREK SMART REPORTS THAT CIG PRODUCER JASON HUTCHINS HAS RESIGNED - January 26th. If Jason Hutchins has truly left CIG, I don't take any joy in it. He seems like one of the good guys and had a thankless role. Frankly, it seems like most all the roles are thankless when all successes are claimed the work of the Roberts, and all failures declared someone else's fault. --- This is the end of my incomplete timeline. Sorry for the wall of words. I hope to redeem myself with this video I've been working on forever. Two weeks. GORF out! G0RF fucked around with this message at 02:32 on Jan 27, 2016 |
# ¿ Jan 27, 2016 02:27 |
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trucutru posted:He's just going going to write a blog about the 2 guys who left CIG. Prove us both wrong, Derek!
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# ¿ Jan 27, 2016 03:33 |
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G0RF fucked around with this message at 02:28 on Aug 2, 2016 |
# ¿ Jan 27, 2016 03:39 |
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fuctifino posted:http://resumes.actorsaccess.com/sandigardiner She was also tatted up for the holiday livestream (in December) but she dressed heavy to cover it up since she realized she's be corroborating the Escapist story and providing fodder for the anonymous hate campaign. There was at least one other before that time I think but I can't remember if it was November. I had assumed the tattoos were for her part in 'The Eighth House' but who knows. It's weird that it seems like she's been Type cast as a tattoo lady. She needs to get a better agent so she can land a part in higher quality programming... Oh wait- she's in Squadron 42 acting alongside some real pros-- so her agent must be GREAT!
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# ¿ Jan 27, 2016 04:27 |
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# ¿ Jan 27, 2016 04:50 |
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# ¿ Jan 27, 2016 04:57 |
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A Neurotic Jew posted:reading the reddit thread on star marine is so delicious. What's particularly great is that on top of the news about the cancellation, Chris Roberts' contempt for the backers was openly exposed, and people who don't even care about Star Marine are weirded out by it. And the posts discussing how disconcerting it is are being massively upvoted. Emergent lucidity on a popular Star Citizen thread -- en masse no less -- is highly disorienting. I want to believe this is a turning point of some kind-- yet it's hard to believe that, given that they seem most comfortable in a state of cognitive dissonance. I guess we watch the funding tracker over the next few days and weeks and see.
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# ¿ Jan 27, 2016 05:09 |
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Barnsy posted:Why do they have 3 huge flatscreens??
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# ¿ Jan 27, 2016 05:11 |
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# ¿ Apr 27, 2024 11:16 |
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G0RF fucked around with this message at 05:39 on Jan 27, 2016 |
# ¿ Jan 27, 2016 05:13 |