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Speedball
Apr 15, 2008

I like to think that feral ghouls are caused by normal ones ODing on radiation. If playing as a ghoul in Fallout was possible, that's how I'd handle it. Getting rads would heal you and would not inflict any negative status ailments on you, but maxing out your rad meter would still be game over 'cause your brain rotted and you went feral.

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Philippe
Aug 9, 2013

(she/her)

I think it's stated that every Ghoul ends up going feral after a while, excepting ghouls who obsess over something (there's one in the Fallout 3 DLC for instance).

Imagine living for 200 years as a skinless walking corpse after the nuclear apocalypse. It's not hard to see how your sanity would just go after a while.

Livewire42
Oct 2, 2013
NCR

Speedball
Apr 15, 2008

Tasteful Dickpic posted:

I think it's stated that every Ghoul ends up going feral after a while, excepting ghouls who obsess over something (there's one in the Fallout 3 DLC for instance).

Imagine living for 200 years as a skinless walking corpse after the nuclear apocalypse. It's not hard to see how your sanity would just go after a while.

Hmm, possibly, yeah. Ghouls who have something to live for.

BTW, ferals are loving NASTY in Fallout 4. They crawl out of vents, swarm you and smack you with radiation damage with each hit. Kudos to Bethesda for making them fearsome.

Sylphosaurus
Sep 6, 2007

Speedball posted:

Hmm, possibly, yeah. Ghouls who have something to live for.

BTW, ferals are loving NASTY in Fallout 4. They crawl out of vents, swarm you and smack you with radiation damage with each hit. Kudos to Bethesda for making them fearsome.
The Glowing Ones are even worse. Those fuckers bent me over the fence hardcore, despite me wearing Power Armor, the first time I encountered a gang of them..

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


Sylphosaurus posted:

The Glowing Ones are even worse. Those fuckers bent me over the fence hardcore, despite me wearing Power Armor, the first time I encountered a gang of them..

Pretty sure their radiation blast revives dead ghouls, too.

Also, install Meyers as sheriff. He's served his time, stayed out of the fighting in the jail and is a straight forward no nonsense kind of man. Keep Primm independent!

ultrabindu
Jan 28, 2009

red plastic cup
Apr 25, 2012

Reach WITH IN To your LOCAL cup and you may find A Friend And Boy...
Go with Meyers. You already paid to have him pardoned after all.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
This is about all the main mods I'm using btw:

EVE improves energy weapon effects and explosives, and re textures the weapons as well.

IMPACT adds extra oomph to bullets hitting stuff.

Outside Bets restores a bunch of content that was cue due to console memory limitations and other stuff which is in the game but doesn't trigger properly.

Bingles Melee adds a bunch of melee weapons. I try to keep mods lore friendly and this one is really hovering at the edge of that, but the weapons just look so cool and I love having a laser katana that can vaporise people.

Poco Bueno, enhanced textures for landscape and buildings. If you've got a tough enough rig, consider its big brother, Ojo Bueno.

Weapon Retexture Project redoes most of the guns. It does ruin one of my favourite guns in the game with a blander looking retexture though, so after installing it also install this

Freeside Open and Strip Open won't come up for a while but they're essential, making areas that were previously separated into sub-zones into one glorious whole, and restoring cut functionality besides.

DLC Weapons In The Mojave adds a bunch of DLC items to the main game- not just weapons but armour and consumables. All lore friendly so you don't need to work about meeting raiders in Novac armed with holorifles and Red Glare rocket launchers.

One I'm a fan of but not using now because I don't want to stay too far from the look of the vanilla game is Project Reality which changes the lighting to look realistic as possible and adds a bunch of effects which can be toggled in a menu.

If you have Fallout 3 consider Tale Of Two Wastelands which essentially ports Fallout 3 into New Vegas and allows it to use NV's weapons and mechanics. It can be complicated but also cool to experience both wastelands together.

Check out the modding thread for more, including tips on what to do if you're new to modding- basically make sure you install FNV4GB, a mod manager (I use Fallout Mod Manager/FOMM) and the Mod Configuration Menu, as well as FNVEdit and Wrye Flash to help eliminate conflicts and keep everything smooth. I also recommend poking around on the Nexus for other retextures, there are some incredibly specific ones out there.

MarquiseMindfang
Jan 6, 2013

vriska (vriska)
Primm Slimm needs to lay down the beep boop three laws.

IAmTheRad
Dec 11, 2009

Goddammit this Cello is way out of tune!
Woo, talking about Tale of Two Wastelands (TTW).

TTW is a great mod. It does require you to own Fallout 3 and New Vegas with all the DLC on Steam in order to make it work. It makes the mod files using your Fallout 3 install.

I've not found many issues with Fallout 3, and the only 'major' one I've had is a crash in Operation Anchorage that I could replicate, so I avoided doing it. It dealt with a mod that changed the requisitions in Operation Anchorage anyways, so that could have caused it. Basically if I tried to get the gauss rifle from Requisitions, the game crashed to desktop.
I've had a couple of crashes during loading screens, and rarely a crash while playing the game. Overall, it's pretty solid.

Not to mention you can throw in some Fallout New Vegas mods (Hugely popular ones will probably have a patch for TTW support).
Right now the big two mods I'm using are Project Nevada with TTW support, and WMX also with TTW support. I also use EVE with TTW support. It's neat being in the Capital Wasteland and finding enemies or super mutants with Mojave Wasteland items.
Seriously, if you want to play Fallout 3, grab Tale of Two Wastelands. Grab the optional pack with it and for the love on god turn on Super Mutant rebalance, or you'll be fighting Mojave Wasteland difficulty of Super Mutants the first time you run into them. It's not fun being one shot by super mutants at level 4.

The most complicated part of it is the installation if you are using Mod Organizer.

tomanton
May 22, 2006

beam me up, tomato
I'd never seen the NCR prison raid either. Then again, there's so much poo poo to do in FNV that it holds the Guinness record for most lines of dialogue in a game (~65000), taking the crown from Fallout 3 (~40000). And I think I read somewhere that Fallout 4's script size was described as "between that of Fallout 3 and Skyrim" so the record may still hold.

Speedball
Apr 15, 2008

I've played New Vegas a million times and never saw the NCR raid on the prison.

SovietPotatoe
May 14, 2011

Master of the Duncspawn Taint
The NCR raid is kinda dumb because you have to do the powder ganger quest in order to get it and since most people have them down to shoot on sight status by the time they leave the tutorial town most people won't know it even exists. There should have been an option to initiate the quest from the NCR side, as part of the sheriff quest maybe. Have Hayes tell the player he can't install a sheriff until either he gets reinforcements or the gangers are dealt with which leads into the assault quest.

Deformed Church
May 12, 2012

5'5", IQ 81


On the modding topic, don't strip/freeside open essentially replace the old ones with a new copy in their place, making most mods which affect the strip and freeside not work? I'm sure I remember a bunch of conflicts over that.

MrWillsauce
Mar 19, 2015

Eddie looks kind of like Nice Guy Eddie from Reservoir Dogs. Also you should make Meyers the sheriff. That'll give Primm all the security it needs, and independence from the NCR. A little frontier justice never hurt anyone. Anyone who didn't have it coming, anyway. Besides, you already paid good money for that pardon.

ApeHawk
Jun 6, 2010

All the NPCs will look up and shout, "Do this quest!"
and I'll whisper, "Sure, why not."
Meyers, since NCR doesn't have legislation in Primm, yet, so they can't go after him for his speedy justice!

Speedball
Apr 15, 2008

Primm Slim. He's slow but steady, pardner.

MrWillsauce
Mar 19, 2015

I think all of the new weapon textures we've seen so far look worse than the original models.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
That's probably Project Weaponry, some of the guns look really cool and some of them make me wonder if I accidentally installed some kind of hosed Up Textures version. The big retexture mod for main game guns is cool but there are some guns like LMGs and Riot Shotguns that have cool wooden bits on them that the retexture changes to look like plastic or metal, which I guess is more realistic but is way less classy

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
VIII: The Salvation Of Mankind

Me again, Mr. New Vegas, reminding you that you're nobody till somebody loves you. And that somebody is me. I love you. More news for you. Merchants are saying there's been little contact with traders from Nipton in recent days, causing concerns that the isolated town may be in trouble. That's all I have for you. This is Mr. New Vegas, wishing you ladylike luck tonight.

So shall it be as thou hast spoken:







Primm will now be the second town after New Vegas to have a mechanized police force. We also stop by Ruby so she can work her magic with some of the venom sacs from the radscorpions ED-E deliberately aggroed like an idiot.









Everyone clears out of the casino right away, leaving us alone with all the safes full of precious loot.



No! We'd lose karma if we stole this submachine gun and these drugs! We leave them for the psychopath who put them there in the first place.



Here's a shot of Primm's new sheriff in action. Note the fetching cowboy boots.



Meyers won't be sheriff, and sadly we can't just give him the pardon and say "OK now be good". Let's pretend we do that.





: My problem is that I'm no longer a deputy. I'm just a Beagle now. Slimm is alright, I don't wish him no harm, but the law to him is a set of logic. Not everything is black and white, not sure a robot can ever understand that.

I think no matter who you install as sheriff Beagle gets fired, which in a sense means all the options are good. Now that Primm is taken care of, it's back to Mojave Outpost to see what else we can do to get in good with the NCR.







The Barracks is a jolly place. On the other side of the counter is a nice chunk of loot:







: Work around here? Might check with Jackson in the main building. Or Ghost up on the roof above, but watch out, she's... well, she's kind of a bitch. Don't tell her I said that, though. Might take a bullet some night when I'm going to the latrine.

Lacey sells a skill book, which saves us the trouble of finding it in the level and stealing it:



We forget something we wanted to buy and hit her up again:



Rude. Never mind. Let's go see what Ghost can do for us.









: The pay? The pay is a good goddamn thanks from the heart of the Republic!

We cannot eat thanks.

: Just making GBS threads you with the NCR line, done wonders for morale around here. President Kimball keeps saying getting shot at is its own drat reward. Do this job for me, though, and I'll do what I can. People know I hate most everyone, so if I put in a word for you... that's gold.

Payment in actual gold would be better, but we'll take what we can get.



: I think there's trouble in Nipton- no traffic from there on the roads, and while I can explain that away, the smoke from the town I can't. I'm sure it's been hit- what I need to know is if they survived it. Might be Powder Gangers with all that smoke in the air. If there's anybody left, they'd be in the Nipton Town Hall. Go there, check it out, let me know what you find.



: All right. Look at you, all fired up and ready to go. Wish the others around here had that kind of attitude. Listen- I don't want you getting killed for this, so if you head there and run into trouble, I'm asking for eyes and ears, not your life. All right?

That's just fine with us. We make conversation by asking how the West is doing, in the... week or so it's been since we were there.

: Kimball's Kimball, not sure which end is his rear end or his head. Caravan families are causing trouble, Big Circle getting tense- the usual.

"Big Circle getting tense" sounds like a euphemism, but the Big Circle is actually a trade route in the NCR that covers many of the northern settlements:



The 2281 route doesn't include Broken Hills because the town was based around a uranium mine which ran dry some time in the past 40 years, and the residents dispersed to the four winds.

: Look, you want gossip, go to the bar downstairs and listen to a whole lot of nothing. Me, I got to keep watch, then fill out the daily log.

We decide that we would like some gossip, and stop in the bar for a drink.





This lady's eyeing us up so we try to chat.



Let's all say a fond hello to Rose Of Sharon Cassidy, drinker extraordinaire and shotgunner... ordinaire, let's be honest.





: Your business, huh? Now there's a store worth tending. You run along now... judging by that busted pilot light expression you're fixed with, "business" ain't so good.

We bite back an indignant query about when the last time was she got shot twice in the face.



: "How about a drink?" How about a couple is what you mean.

Sure. We're currently afflicted with alcoholism anyway.

: Drinking to forget, and it's only getting me mad instead. Whiskey always gets my temper up- now more than ever. Drinking used to cause all sorts of trouble back West- before I punched enough people, that is, and they learned to lay low when the whiskey hit.

We misused the term "alcoholic" before. We're a novice in the presence of a seasoned veteran.



: Yeah, if you couldn't tell, I'm not from around here and I'm not NCR. I run a caravan... or did. Lost my caravan heading north, the driver burned to ash- and they didn't even take the cargo, they just burned that, too.

It could have been Powder Gangers, they're fans of burning things to ash. Other than that, though,



: My guess is Legion, they're trying to cut NCR's supply line... and the Mojave Outpost is proof. Got us locked up tighter than a New Vegas virgin. No caravans in, out, and just try arguing with Jackson about it. "Roads aren't safe" he says. No poo poo, you washed-out old fuckup, I didn't need a Brotherhood Scribe to tell me that.

A Brotherhood Scribe would actually tell her to hand over anything electronic she's carrying or she'd be killed. I suppose if she met that Scribe on the road that would be effectively telling her that the roads aren't safe.

: So if you came here for work, my advice? Go find the Crimson Caravan branch, south of Vegas. They can help you out.

This isn't the first mention of the Crimson Caravan- they're the outfit Ringo was with, back in Goodsprings. Still, with two explicit invitations to hit them up when we find them, this is a good time to bust out their card:



Cass is not the Outpost's biggest fan.

: It's like a Brahmin drive gone wrong- supposed to be a gate north, but you come here, you get caught in the pen. Better to head back home. If you don't have a gun and a will, don't matter much what you do when you reach here, except stare at that loving monument outside.

We'll be honest, the monument is kind of an eyesore.

: If the Republic put as much effort into protecting the East as they put into those two asinine giants outside, then they'd be worth that monument. Statues of two men shaking hands covered in blood don't seem to be nothing to brag about.



: I'm speaking figurative, isn't any blood on their drat hands. Course, when Caesar comes walking through here, there'll be blood for real. And after the blood dries in the sun, he'll melt that piece of Jet-induced sculpture down, and reshape it into a bull. Which by my reckoning is making up for a deficiency of his. But no matter what the state of his pecker, he's sure giving the West a good loving.

Cass has a bit of a preoccupation with dongs. Certainly in comparison to other characters the mentions-of-dongs to words ratio is quite high, which is all the more impressive because Cass has more lines than just about anyone in the game except the main questgivers further along the critical path.

: One's a ranger, one's an NCR trooper, supposed to represent unification of West and East... or some such poo poo. As far as those two iron lovebirds go, they've got more spine than you'll see in a year from the NCR government.



:goonsay:

: Hnh. Maybe you're right. Brimmed hats always throw me off. Well, fine, whatever, they can be shaking each other's dicks, wouldn't change the Mojave now.



: Whiskey and me are old friends, keeps me going when times get rough. Like now. Got me into the caravan business, you know- had to start transporting water instead of liquor, though. If I hadn't switched over, I'd end my trip with nothing but glass bottles rattling on the back of the Brahmin.

Cass ends the conversation by suggesting that we meet up with Ghost if we want work, which of course we already did. So off to Nipton we go!





By the side of the road is a dead radscorpion with a bunch of ants eating it. We'd be happy to just let them be but the ants get pissed off and rush us, so...







The ant burrow is in the middle of the Ivanpah Race Track. There's literally nothing else here at all. Ho hum.







We level up from the encounter! Light Touch is pretty good if you're planning on mostly using light armour, and raises our critical chance to like 17.







At the pit stop back on the road we get ambushed by Jackals. Can't help but wonder if that's their campfire or if they were trying to entice travelers over.







The fight is short but brutal. As we recover we decide to engage in a bit of crafting.





Party Time Mentats stack with normal Mentats, for +6 Charisma.



The Bloatfly Slider is a potent healing item, though not as potent as the Desert Salad which is currently out of our skill range.





While they waited for us to kill them the Jackals busied themselves with graffiti. Anyway, our Sleep meter is climbing up so we decide to bed down for a nice uneventful night's sleep.





We are awoken by more Jackals! We put them down and abandon the spot in case more respawn show up, and carry on to Nipton. The night is pitch-dark, which is perfect for us to see the faint flash of gunfire in the distance



A man and a woman are fighting to the death. The man prevails and runs up to us.















Worth a go, right?



This poor lady either died very soon into her cap-collecting career or was just really bad at it.







Almost at Nipton now! As we see the town sign we can also see the friendly sight of welcoming fires in the night.





Actually, maybe those fires don't look too friendly...





This crazy man runs up to yell at us.















And he's away. Our sense that something is deeply wrong in this town is only exacerbated by the sight of these red flags with golden bulls on them:



And these crucified corpses:







Some of the crucified people are still alive but close enough to death that it doesn't make much difference. The Nipton Town Hall is surrounded by what can only be soldiers of Caesar's Legion. Or was it pronounced Caesar?



Upon seeing us, the leader walks up to greet us.







Meet Vulpes Inculta, the "Desert Fox". Or "Wasteland Fox" or "Savage Fox" possibly, according to the extremely acrimonious argument I read about this on the Fallout Wiki.



His playing card is insanely more badass than his in-game model, but then concept art of anything in one of these games will look better than its actual implementation. Still a shame though.



: Where to begin? That you are weak, and we are strong? This much was known already. But the depths of your moral sickness, your dissolution? Nipton serves as the perfect object lesson.



: Nipton was a wicked place, debased and corrupt. It served all comers, so long as they paid. Profligate troops, Powder Gangers, men of the Legion such as myself- the people here didn't care. It was a town of whores. For a pittance, the town agreed to lead those it had sheltered into a trap. Only when I sprang it did they realize they were caught inside it, too.



: Yes, and herded them to the center of town. I told them their sins, the foremost being disloyalty. I told them that when Legionaries are disloyal, some are punished, the others made to watch. And I announced the lottery. Each clutched his ticket, hoping it would set him free. Each did nothing, even when "loved ones" were dragged away to be killed.



: Innocent? Hardly. Cowardly, though. They outnumbered us, yet not once did they try to resist. They stood and watched as their fellows were butchered, crucified, and burned, one by one. They stood and hoped their turn would not come. Eachg cared only for himself.

Can't believe how evil the people of this town were. Brutally murdering people is one thing, but watching heavily-armed men brutally murdering someone and not fighting them? That's some sick poo poo.



: I am Vulpes Inculta, of Caesar's Legion. I serve my master as the greatest of his Frumentarii. We Frumentarii are soldiers of a different stripe, capable in battle, but skilled as infilitrators and agents as well.



: The Legion is civilization reborn. Our culture is based on virtues such as martial excellence, loyalty, and justice. But you'll learn all there is to know in due time. Legatus Lanius, Monster Of The East, will soon arrive to command Caesar's troops in battle. The Dam will fall, and the rest of the Profligate west will soon follow.



: Legatus Lanius, Monster Of The East! Quite a man, if man he be.

That's no empty statement in a setting where some people are ten foot tall ravenous and insane mutants.

: Caesar prides himself on selecting the right tool to overcome each new obstacle. In Lanius, he found his hammer. He's never been defeated in battle. Fourteen tribes have laid down arms at his boots. Another five, rendered extinct. His latest campaign in the wilds of the Utah has concluded, and he is en route. When he arrives, your doom arrives with him.



: What can be said? He's a man of towering intellect, the founder of the Legion, conqueror of eighty-six tribes. Caesar is the salvation of mankind, his Legion the rebirth of civilization in a benighted age. Don't worry, you'll know him well enough when you serve him. Or you'll be dead.



: As are all crimes. If you feel strongly about it, attack us. And soon you won't feel a thing.

And with that, they leave.



We could fight Vulpes and his men right here, but a)they're pretty tough even without the JSawyer mod, and b) killing them means Caesar will send squads of Legion assassins after us and every legionary we meet will try to kill us on sight. Since the Legion is obviously way more active west of the Colorado than the NCR knows (or says) that could end up being a problem. So we let them leave. Not out of cowardice! It's a purely logical decision.







The Powder Gangers on the crosses are so weak that you can kill them with one punch. Let's have a look inside the Town Hall.





The Legion likes to leave traps; it's not uncommon to find frag mines near dead bodies. They've also left some killer dogs behind, which we take much less damage from than we would a mine. Plus we can cook their meat!







There's two doses of Turbo in the basement. This represents a large percentage of the Turbo you'll find in the game without making yourself.





Upstairs there are more bodies, including one quite well-stocked prospector.







The office of the fine mayor himself contains a terminal with more journal entries.











Vulpes, of course, was Mr Fox.







The other houses in town were hurriedly emptied like in Primm, but with more signs of brutality. A couple of houses are still occupied though.







This guy knew the way to a woman's heart: robots. There's another house with sandbags around the door whose occupant probably gave the legion a harder time than most.







Just past a huge metal box of... something... a shotgun trap in the kitchen rewards us with a shell for disarming it.













To protect his vital essence this guy left traps everywhere. This pressure plate opens the huge metal box, releasing...





Scorpions! Argh!



There's a lot of little food and miscellaneous items in the rest of town, including a star cap. We also hit the general store:







Above the percentage to-hit chance, VATS shows a bar denoting how much health a particular body part has. The bars on this man's legs are empty, showing that they are crippled.









: I dunno, I just love it here. What the gently caress do you think, rear end in a top hat? Prize for second place was I got to live, but they beat my loving legs with hammers. I'm loving crippled, get it?



: Then you're a loving dream come true, ain't ya? How much you gonna give me?



: Nice. A fella could put himself out of his misery with five doses.

There are items in the game which specifically heal your limbs, but Boxcars doesn't seem interested in those. He might just straight up want to commit suicide, given his comments about how the lottery went down.

: First up was the "lucky losers". They got decapitated- guess that's "lucky" because it's pretty quick. Then came the crucifixions. Goddamn but those went on and on and on...

Yeah, must have been boring. What happened to the mayor?

: Him? When his ticket came up, they burned him alive on a pile of tires.

That's rough, but it's hard to feel too sorry for him, under the circumstances. Boxcars also mentions that some of the people captured got taken as slaves. We could rescue some of them, but pissing off the Legion is still not a gamble with a great payoff at this stage.




All in all, we spend the whole day looting in a fugue state of despair over how completely the Legion has desecrated Nipton. Which was the whole point, of course: the NCR beat back the Legion in '77 already, so the Legion has adapted. Agents like Vulpes are used to locate and exploit weak spots, carrying out demoralising attacks and subterfuge. Remember Cass talking about the Legion hitting supply lines? This is the same thing, striking at the Achilles heel. Lanius may be Caesar's hammer, but people like Vulpes are his scalpel, nicking away at a vulnerable area to bleed the enemy dry. If we do as he asks, we'll spread the word of the Nipton massacre to the west, and with it will spread fear of the Legion, of Mr Fox's unspoken message: look how far west we can get, and look what we can do.

We decide to continue heading east instead.

Vil
Sep 10, 2011

2house2fly posted:



Vulpes, of course, was Mr Fox.

Was there supposed to be more to this journal entry?

Also this explains why the "lottery winner" was so bizarrely unhinged.

ApeHawk
Jun 6, 2010

All the NPCs will look up and shout, "Do this quest!"
and I'll whisper, "Sure, why not."
I absolutely love the introduction to the Legion here. First, you meet the lotto winner, and you wonder why he's so happy with winning this lottery and running away from a town. He doesn't answer, so you have to investigate.

The first building before turning to the town hall is the trading post, and an open-world game-player is definitely going to go to the first building they see when exploring. And that's where you meet the second place winner, crippled in a chair, and he explains what happened, and it starts to make sense.

You go outside, turn the corner, and see at least half a dozen bodies being crucified, fire everywhere, and a man with a fox's head staring down the street. Instead of attacking you on sight, he attempts to rationalize his actions, and notes that he's just a lacky of the man who sicced him on towns such as these. All in the calmest voice ever.

You can't really attack them, since they severely outrank you, and if you do, you will become vilified by the Legion, and you just witnessed what they did when they were seeking to "purge" this town, so who knows what their retaliation will be like for your actions.

It's my favorite introduction to any video-game faction, and it really stands out.

Speedball
Apr 15, 2008

^^: Yeah, this is actually pretty well done.

This town's relative location to the Mojave Outpost is another good example of New Vegas's "Shandification." All the locations in the game have some sort of story impact on all the other locations adjacent to them. Fallout 3 was really well-made but its locations were relatively haphazard compared to how New Vegas is laid out.

By the way, Nipton is a real town. In the old days it was where state lotteries were to be held. Different lotteries than the one being held here...

Philippe
Aug 9, 2013

(she/her)

Most of the primary locations of New Vegas are real. Obsidian basically copied Las Vegas County for this game (plus bits of California).

Goodsprings has an old schoolhouse and a famous saloon, and Primm (which as I recall straddles a highway) has a casino with a wooden rollercoaster.

Captain Bravo
Feb 16, 2011

An Emergency Shitpost
has been deployed...

...but experts warn it is
just a drop in the ocean.
Just wanted to say loving the LP so far, it got me to reinstall New Vegas for another run through. (Since I can't play FO4, anyway. :cry:)

Iretep
Nov 10, 2009
Theres not much point playing FO4 yet anyway since history has shown it takes at least 2 or 3 years for mod makers to fix the big problems with bethsada games.
Also im dissapointed you didnt shoot Oliver Swanick and the sunset sarsaparilla star bottle cap holder. :colbert:

Tarezax
Sep 12, 2009

MORT cancels dance: interrupted by MORT

Tasteful Dickpic posted:

Most of the primary locations of New Vegas are real. Obsidian basically copied Las Vegas County for this game (plus bits of California).

Goodsprings has an old schoolhouse and a famous saloon, and Primm (which as I recall straddles a highway) has a casino with a wooden rollercoaster.

The casino with the rollercoaster is called the Buffalo Bill in real life.

New Vegas brought enough curious tourists to the Goodsprings saloon that they have a copy of the game on display in the place now.

Philippe
Aug 9, 2013

(she/her)

That's super neat. I hope they ritually destroy their radio from time to time.

Tiggum
Oct 24, 2007

Your life and your quest end here.


ApeHawk posted:

I absolutely love the introduction to the Legion here. First, you meet the lotto winner, and you wonder why he's so happy with winning this lottery and running away from a town. He doesn't answer, so you have to investigate.

Seriously? That is some loving awful dialogue. It's generic low-budget horror "crazy guy" dialogue that instantly tells you that everyone's dead in the most ham-fisted and unrealistic way. Does he do a maniacal cackle as he runs away? Because that's all it needs to top it off.

Comrade Koba
Jul 2, 2007

Vil posted:

Also this explains why the "lottery winner" was so bizarrely unhinged.

Fun fact: The crazy lottery winner is a Something Awful goon. No, really.

Here's his post about it in a previous New Vegas LP

Comrade Koba
Jul 2, 2007

Tasteful Dickpic posted:

Most of the primary locations of New Vegas are real. Obsidian basically copied Las Vegas County for this game (plus bits of California).

This is my favorite:





It even has a billboard for a lottery. :stonklol:

ddegenha
Jan 28, 2009

What is this?!
Somehow I had already gotten on the legion's bad side by this point, and instead of a conversation with Vulpes I got a firefight. And then the assassin squads showed up, but they're actually a pretty good source of gear after you take the first couple out. It definitely changes the game when you have Caesar's assassin squads popping up all over the place while you try to go about your business.

Tiggum posted:

Seriously? That is some loving awful dialogue. It's generic low-budget horror "crazy guy" dialogue that instantly tells you that everyone's dead in the most ham-fisted and unrealistic way. Does he do a maniacal cackle as he runs away? Because that's all it needs to top it off.

This is the other half of it. I kind of feel like the Legion is a low point in the game just because they're so cartoonishly evil and overdone that it's impossible to take them seriously as an option or imagine anyone else doing so when there's literally anybody else they could turn to.

ddegenha fucked around with this message at 17:20 on Nov 26, 2015

MrWillsauce
Mar 19, 2015

Man, those cards are cool. All I got for my preorder were some coasters.

I love my New Vegas coasters

Gully Foyle
Feb 29, 2008

ddegenha posted:

Somehow I had already gotten on the legion's bad side by this point, and instead of a conversation with Vulpes I got a firefight. And then the assassin squads showed up, but they're actually a pretty good source of gear after you take the first couple out. It definitely changes the game when you have Caesar's assassin squads popping up all over the place while you try to go about your business.


This is the other half of it. I kind of feel like the Legion is a low point in the game just because they're so cartoonishly evil and overdone that it's impossible to take them seriously as an option or imagine anyone else doing so when there's literally anybody else they could turn to.

Yeah, I think the introduction to the Legion is really poor if they were going for anything but an good vs. evil decision. Like, the NCR/Powder Ganger stuff is far more in the grey area, where you know that the NCR represents desireable things like law and order, at the expense of some kinds of independence and self-governance. And you get to see with clearing out the prison that the NCR can be brutal in its own way when challenged. But the Legion is presented basically as just an evil version, giving up independence for fear and brutality alone. Some of the later Legion stuff is done better, but the first impression of an evil empire is hard to overcome.

Iretep
Nov 10, 2009
NCR represents law, order, imperialism and corruption. While the actions of the legion in Nipton are horrible, they still follow their own idea of justice even if its very old fashioned. The entire town was working for the powder gangers to rob and murder people. The legion represent law, order, security and some other things that will come up later at the price of being a slave. Though to be fair, like we see with the prison earlier its not like NCR isnt above slavery under a different name. Legion is just more honest about it.
I'll have to agree with the presentation on legion being kind of bad also. First you're horrified the entire town is crucified and then you investigate and read up on how it happened and kind of realize these guys in town were kind of murderous assholes. Though I think the makers kind of intended the choice between the legion and NCR to be slightly evil vs really evil anyway.

Speedball
Apr 15, 2008

Iretep posted:

Though I think the makers kind of intended the choice between the legion and NCR to be slightly evil vs really evil anyway.

Basically this.

I really like the Wild West aesthetic of New Vegas, too.

Philippe
Aug 9, 2013

(she/her)

Musically, the mixture of country and crooner works really well to set the mood as well.

Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



The interesting part about Mr Fox is that he (might, depending on how observant you are) be your introduction to the notion that the game isn't afraid to lie to you without emphasizing that fact or staging big reveals later on. The Legion lost 3-4 guys securing the town - not a lot, but not everyone just walked to the slaughter. Vulpes isn't going to tell you that, though - kinda undermines his message.

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Iretep posted:

NCR represents law, order, imperialism and corruption. While the actions of the legion in Nipton are horrible, they still follow their own idea of justice even if its very old fashioned. The entire town was working for the powder gangers to rob and murder people. The legion represent law, order, security and some other things that will come up later at the price of being a slave. Though to be fair, like we see with the prison earlier its not like NCR isnt above slavery under a different name. Legion is just more honest about it.
I'll have to agree with the presentation on legion being kind of bad also. First you're horrified the entire town is crucified and then you investigate and read up on how it happened and kind of realize these guys in town were kind of murderous assholes. Though I think the makers kind of intended the choice between the legion and NCR to be slightly evil vs really evil anyway.


But the NCR is an elected government, and the Powder Gangers were all violent criminals. That's why they were in a high security prison on the edge of civilized territory.

We'll see more of the Legion (and especially its leader) later, but they're no "return of civilization" as the modern world knows it. The Legion is in many ways a caricature of the Roman Empire, but completely lacking in any of the qualities that allowed Rome to endure. It's more like a large, violent cult.

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