Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Brainamp
Sep 4, 2011

More Zen than Zenyatta


Borna Broz


Borna was terrified. Standing there against the cliff face, the tall figure could easily have been mistaken for a statue, still as she stood. The only clues that she was aware were the slow turning of her head and the tinny sound of rapid breathing through her iron mask. Only moments ago she had been watching as her lord's enemies began their climb up the Thousand Steps towards her. Clad in bright armor and moving with such absurdness, they, and the rebellious army marching behind them, had known she was the only obstacle left in their path. There had been no doubt in her mind what the result of their clash would be. With numbers on their side, whatever overwhelming strength she may have wielded was meaningless. But she was the last and greatest Guardian of Virigard Cain, and those usurpers wreathed in shining light would suffer before she was put down.

But in the blink of an eye, the city had vanished. The Thousand Steps were now just a root covered pathway on a mountainside. The grand palace behind her had become nothing more than a rock wall. Even the Red Moon no longer dominated the sky. Surprise gave way to confusion as she desperately tried to process what had occurred. She had thought none of those ascending the stairs held the power to move her. Kill her maybe, but never move.

The dawning horror of it all crashed down like a tidal wave. Only her master could have done this, but such an effort would leave him helpless. She was failing in her duty. Without her to impede the army, they would storm the palace and cut him to pieces. The aged leather of her armor creaked as she took off at a sprint down the mountain. She needed to find out where she was. She needed to find out how to get back to Ban. She needed to find Cain.

Mortal Qualities
Guardian[+4] - Between their thick armor, large bodies, and frightful demeanors, the Guardians of Cain were a constant reminder that one must remain civil around their lord. Trained to be elite bodyguards since they were children, very little could escape their notice. Borna is the only surviving member of the group now, but that has not diminished her skill in the slightest.

Fire Magic [+2] - While not a fully trained wizard, Borna does posses some magical capabilities. Notably the ability to direct bursts of flame at whatever needs incinerating at the time.

Divine Domain
Protection [+2] - The establishment of walls and the reinforcement of the body. Under Borna's new powers an egg could become solid as a rock, one could bathe in a volcano without the slightest hint of discomfort, and a hundred men could not pass through a doorway if she did not wish it.

Drawback
Dependent[-2] - Life as a Guardian is a sure thing. You go where your master goes, kill what they need killed, and watch everyone around them with a suspicion bordering on paranoia. Borna has operated under the orders of another all her life. They were the thinker, she was the muscle, and that suited her just fine. Unfortunately, she has no master in this new world. While she is capable of making decisions on her own, doing so makes her uncertain and nothing is more terrifying to her than being unsure.

Description

With her armor on, she stands at a few inches short of 7 feet. The armor itself is primarily thick leather aside from her scarred iron mask. The entire set up is aged and ragged. Outside of the armor she is a deathly pale woman that appears to be around 40 years of age. She takes great care not to allow anyone to witness her without her gear equipped, primarily due to an insecurity she bears about not wearing the armor.

What do you want out of the game? What do you want your character to accomplish?

Borna is not a nice lady, even if she is a protector. With her I'd like to cozy up to players or NPCs and try to guide them down a darker road towards conquest, or aid them if that is their intended goal. She is a mediocre socializer, but will still do so as she needs to. Of course if events occur that convince her to take a more independent viewpoint on life, that would be cool as well. God games are good fun no matter how they turn out.

What sort of things do you enjoy?

Watching cultures shift and characters take on new ideologies as they adapt to the powers they are presented with is always great. It adds a wonderful feeling of change to a setting that could otherwise be bland and static. Characters rolling with the punches of whatever happens and the reactions to said punches makes for a very enjoyable game as well. Most of all I personally love seeing the damage that the gods inflict on a setting, accidental or purposeful. These aren't little people. Nothing they do will be subtle in the long run.

Brainamp fucked around with this message at 19:09 on Nov 18, 2015

Adbot
ADBOT LOVES YOU

Brainamp
Sep 4, 2011

More Zen than Zenyatta


Lleu Titansor of the Dunadi

The soft sound of flutes accompanied the procession as they made their way though the woods. What little moonlight that managed to penetrate the canopy did little to light the path, but Lleu wasn't troubled. She had walked this path a thousand times and would walk it a thousand more if the spirits were willing. The children following her were less assured, having been roused from their beds and dragged out to an unknown part of the forest in the dead of night. Some occasionally whispered questions to one another, but none could work up the courage to ask Lleu what was happening.

Eventually the path opened up to a clearing. The flutists trailed off as the children spread out behind Lleu. For a few minutes, or an eternity, nothing was said. The ceremony didn't call for quite this much drama, but the onlookers hidden in the trees had grown to love it when she added a bit of spice to an otherwise ordinary event.

Finally, after milking the moment for all its worth, the druidess gently motioned to the children. As they moved closer, Lleu broke the silence and said, "It is useful to be able to speak to the trees, is it not? But it is truly wondrous to be able to listen to them. Sit with me awhile and listen."

Slowly, music began to drift in with the wind. A haunting sound at first, it slowly coalesced into a familiar tune. The song that welcomed in the new year. As the children sat enraptured, more elves entered the glade. Some carried instruments of their own, to add a harmony to the melody. The rest began to trace out the steps they practiced year after year. It was the same dance their ancestors had performed when they wrested themselves free of the stars. It was the same dance their elders had performed when the humans had finally been pushed from the land.

"Go, join them." Lleu whispered. The children all rushed towards their families, happily sliding into the dance. Lleu herself stayed behind. It was not her place to dance with the others anymore. That did not mean she could not enjoy watching the happy smiles and feet of those not bound as she was. Soon she closed her eyes, allowing the music to wash over and carry her away into the next year. The others would not disturb her, at least not until the festivities were finished. And there was a great while still before the dawn.

Mortal Qualities
Druid [+2] - Spiritual leader, teacher, and seer. Lleu has instructed generation upon generation of Dunadi elves in the art of paying respect to the spirits that inhabit the trees and listening for the guidance they offer.

Flesh-Crafting [+2] - A rudimentary form of healing magic passed down more out of tradition than practicality. Used mainly in cleaning the flesh and fur from hunts and, in dire emergencies, grafting the skin, muscle, and bone of one to another.

Elven Grace [+2] - Every elf, from child to elder, is possessed of an alien beauty that few find easy to mar.

Divine Domain
Plants[+2] - The ability to manipulate and control vegetation as one wills.

Drawback
Misanthrope [-2] - Humans are greedy, vain, and wasteful creatures. Rarely are they worthy of regard, and never are they worthy of respect.

  • Locked thread