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Pay the price for superior flesh.
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# ? Nov 23, 2015 07:43 |
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# ? Apr 23, 2024 15:04 |
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Buy a decent horse. A gentle one, we don't know how to ride.
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# ? Nov 23, 2015 08:45 |
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We took those nerds to cleaners in Quie for a reason. Buy a horse, as long as it's a mare/gelding because we can't ride.
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# ? Nov 23, 2015 11:10 |
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Buy a horse. We are nobility, these steeds aren't.
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# ? Nov 23, 2015 12:43 |
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Buy a very calm and obedient mare.
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# ? Nov 23, 2015 16:19 |
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Don't we come from proud horsemans stock? Purchase us a black-hearted destrier with razor hooves, short gnashing jaws and soulless eyes of jet that are set aflame at the prospect of blood.
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# ? Nov 23, 2015 20:35 |
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Pvt.Scott posted:Don't we come from proud horsemans stock? Purchase us a black-hearted destrier with razor hooves, short gnashing jaws and soulless eyes of jet that are set aflame at the prospect of blood. And call him Daisy.
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# ? Nov 23, 2015 20:37 |
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Well, you might as well see the selection:quote:Coming to the decision that a few extra crowns will be of little use if you are caught with an inadequate horse in combat, you decide to spend a little bit extra to acquire a more impressive and capable mount. You have 115 crowns.
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# ? Nov 23, 2015 20:49 |
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Faith seems like the best choice here.
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# ? Nov 23, 2015 21:25 |
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We aint got time for rodeos, so lets go with Faith.
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# ? Nov 23, 2015 21:26 |
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Thunderer. We are useless. Our minions, however, shall be unimpeachable. Can we trade our doom mount to the sergeant? Maybe "lose" it in a game of dice?
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# ? Nov 23, 2015 23:33 |
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Oh, ye of little Faith
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# ? Nov 24, 2015 00:44 |
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GyverMac posted:We aint got time for rodeos, so lets go with Faith.
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# ? Nov 24, 2015 01:02 |
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Thunderer. We were raised in the saddle, horses were the one thing our district had going for it. Time to show these milquetoasts what a real horseman can do. Buy the best, and he'll scare the enemies more than he scares you lily-livered lot.
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# ? Nov 24, 2015 04:56 |
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This horse will beat our noble horsemans heritage to the surface. Our stats are set for the rest of the game, aren't they?
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# ? Nov 24, 2015 06:27 |
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Haha, holy poo poo. This is my friend's game. Go with Thunderer. The beast will recognize the superior horsemanship in our blood and be naturally cowed into obedience! Pvt.Scott posted:Our stats are set for the rest of the game, aren't they? Sabers usually allows us to solve problems with any of the three primary stats, but that doesn't necessarily hold in the to-be-released sequel, Guns of Infinity. Generally, the sooner we get promoted to Lieutenant (and get an actual command), the more time and opportunities we'll have to better ourselves, our reputation and wealth, and our men. An interesting little tidbit that we're going to miss (because we picked Sgt. Sideburns) is that, when asked for advice, each sergeant has their own biases. Fenton, for example, will always favor a lighter hand while Hernandes' solution to everything is "B-beat the men h-harder, sir." They also bias your initial troop stats towards their relevant stat; Fenton to Loyalty, Hernandes to Discipline and Harlech to Morale. By comparison, Lanzarel gives solid advice, brings a good set of initial men and doesn't screw with your stats, but is only available if you select "Choose a Sergeant" first. Otherwise Cazarosta snatches him up. Radio Free Kobold fucked around with this message at 08:54 on Nov 24, 2015 |
# ? Nov 24, 2015 06:56 |
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While interesting, that seems like a lot of spoilers that shouldn't be revealed.
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# ? Nov 24, 2015 08:45 |
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Fat Samurai posted:While interesting, that seems like a lot of spoilers that shouldn't be revealed. Yeah, glad you're enjoying this, but try to to tone it down, please. Or use spoiler tags. Update: quote:You make up your mind about buying the mare, figuring that her humble reliability and easy manner to be well worth the cost. quote:You barely have enough time to catch a quick supper at the Officers' Club yourself before the sun goes down. Returning to your comfortable room for the last time, you write off a few letters to your family and go over your equipment and possessions, ensuring that all is in readiness. quote:Thus finally assembled, the six of you ride out the gate in single file, along the Old Imperial Highway. quote:
quote:For six months you have discharged these monotonous duties, leading your men through endless patrols through the seemingly-boundless forests of Southern Antar. You have spent countless days riding single-file down narrow dirt trails and game tracks rain or shine, through sickness and health. quote:
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# ? Nov 24, 2015 16:33 |
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Loyalty get. Cronyism is an important part of any military, they should be ready to lie for us in case we blunder.
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# ? Nov 24, 2015 17:02 |
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Let's try to avoid getting shot in the back. Loyalty
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# ? Nov 24, 2015 17:04 |
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Drill the men. We better make sure our men will be ready for combat when it comes.
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# ? Nov 24, 2015 17:16 |
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Our meatshields should know how to fight in our place, so drill them.
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# ? Nov 24, 2015 18:06 |
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Loyalty. Give me men willing to follow into the gates of hell at a word.
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# ? Nov 24, 2015 18:09 |
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Drill like your lives depended on it. Which they probably do.
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# ? Nov 24, 2015 20:01 |
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That banelord would probably raise our loyal, dead troops as skeletons to fight us anyway. Drill, baby, drill!
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# ? Nov 24, 2015 23:44 |
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Start with building some loyalty. Building some trust between us and our men is necessary. Later on, we can focus on discipline. Morale will come with victories, I imagine, and we need disciplined me who follow orders to obtain them.
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# ? Nov 24, 2015 23:49 |
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Loyal meatshields will be terrible meatshields if they break and run as soon as the musketballs start flying. Drill our men until they're proper soldiers - we can earn their loyalty later.ButtDoktor posted:That banelord would probably raise our loyal, dead troops as skeletons to fight us anyway. Radio Free Kobold fucked around with this message at 07:03 on Nov 25, 2015 |
# ? Nov 25, 2015 04:34 |
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quote:You have spent most of those six months running your men through drill after drill after drill. Their marksmanship and steadiness under stress have improved significantly, and you would have few qualms in proclaiming their horsemanship some of the best in the regiment. +10% Discipline quote:As summer turns to autumn, the weather begins to take a turn for the worse. The sky is overrun with dark clouds which disgorge an overwhelming amount of rain. The paths which you ride upon, formerly firm, turn into a morass of knee-deep mud under the weeping sky. quote:The commander of your outpost and several other satellite camps is a Wulframite nobleman of the oldest pedigree: Lord Captain Sir Enrique d'al Hunter, 12th Viscount of Wolfswood. A Knight-Captain of the Order of Saint Jerome as well as an officer in the Grenadier Guards, he is a banecaster of the ninth calibre, a powerful force on the battlefield with his knightly bane-hardened plate and enchanted longsword. quote:"Ah! Sancroix!" He steps forward to shake your hand, as is his habit, even when among his own subordinates. "Very good, glad you could make it. Damned cold won't be making your life much easier, will it?" quote:Captain Hunter explains the situation: The night before, one of the advanced listening posts had spotted a large group of Antari, heading south along the road towards the bridge, perhaps two hundred or so in all. With them are apparently a series of large carts loaded with crates. quote:Captain Hunter outlines his plan: He intends to ambush them as they cross the bridge. Sending the cavalry element of the garrison (that is to say, you) ahead to scout the area and prepare the ground first, the Captain himself will lead most of the rest of the garrison behind you, setting up an ambush on the far side of the river. quote:
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# ? Nov 25, 2015 16:15 |
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Risky but necessary.
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# ? Nov 25, 2015 16:29 |
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His assessment of the value of that convoy cannot be faulted. A pitched battle would be a one-sided slaughter. If we are to do our duty, an ambush ensuring we are on favourable terrain is optimal. Shirking our duty is not acceptable. Thus, this plan is Risky, but necessary.
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# ? Nov 25, 2015 16:57 |
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A major Antari supply convoy headed towards the last vestiges of the yearly campaign? Denying this to the enemy is imperative, and securing it for ourselves would be a very comfortable way to spend the winter. We can't not do something, but if Captain Hunter plays this wrong it'll be a bloodbath. With that said, glory and/or horrible death tend to follow risky, but necessary plans like this. I wonder how we'll do in our first proper battle?
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# ? Nov 25, 2015 17:31 |
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It depends on whether the Antari infantry is steady, if they have artillery backup (a possible slaughter) and if their commander keeps a cool head. If the above are true, we will get our asses kicked. If not, we might well win a glorious victory. Since we don't know any of the above (?), we might as well impress people with our dashing daring-do.
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# ? Nov 25, 2015 18:01 |
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Risky but with our solid boys closing the trap, we've got a great chance!
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# ? Nov 25, 2015 20:25 |
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Xander77 posted:It depends on whether the Antari infantry is steady, if they have artillery backup (a possible slaughter) and if their commander keeps a cool head. If the above are true, we will get our asses kicked. If not, we might well win a glorious victory. Going off of the reference documentation and in-character knowledge, Antari Infantry are almost universally peasant levies - serfs pulled off farmland to do the fighting and dying. Period artillery is still horse-drawn pieces that have next to no tactical mobility and require significant amounts of time to setup and reload - Grapeshot is viciously murderous, but we wouldn't encounter any artillery that's ready to fire in a convoy escort unless they knew we were coming. I can't speak for Antari commanders, but Tierran commanders are pulled from the ranks of nobility rather than soldiers. The King's army doesn't actually have standardized training for officers, instead foisting that off on the regiments; As a result, officer quality can vary widely. We might have a chance to meet (and do horrible things to) a product of that system in the next chapter. Radio Free Kobold fucked around with this message at 00:46 on Nov 26, 2015 |
# ? Nov 25, 2015 21:20 |
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Radio Free Kobold posted:Most of this knowledge is available in-game. I'm not sure if Lord Cyrazax has posted anything from it, but Cataphrak (the author) has a habit of including a lot of supplementary info and worldbuilding in extra screens. Off the Stats screen, there's reference information, a list of characters and terms, as well as an overall state of the war that advances with the plot. I have posted a link to the reference material, it's in the OP, and right here. I haven't posted the State of the War or the glossary because it's a lot of lore to take in for a first runthrough, and it can be off putting and distracting. If there's interest, though, I'll start posting it. Lord Cyrahzax fucked around with this message at 22:01 on Nov 25, 2015 |
# ? Nov 25, 2015 21:55 |
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Risky but necessary, besides, defense is toxic to morale.
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# ? Nov 25, 2015 23:43 |
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It might be cool to use State of the War as interludes, after major story events have run their course.
Radio Free Kobold fucked around with this message at 00:53 on Nov 26, 2015 |
# ? Nov 26, 2015 00:45 |
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Radio Free Kobold posted:It might be cool to use State of the War as interludes, after major story events have run their course. Good idea. I'll start with the end of this chapter. Update: quote:You cannot ignore the utter recklessness of the Captain's plan, but you must admit that the risk is well worth the result and that allowing an Antari army the supplies to launch a final winter offensive would be disastrous. +2% Idealism quote:Over the next quarter of an hour, Captain Hunter goes over the ambush positions in detail, using wooden tokens to simulate your forces, as well as those of the enemy. When he is confident that you have all reached an understanding over the planned ambush, he dismisses his own Grenadier officers, leaving you alone with the Captain. quote:Captain Hunter reaches into a a large desk drawer and pulls out a bulky canvas satchel. With one hand, he flips open the flap to reveal a large block of blood red wax, smelling of cinnamon and pine sap. Next to it are hundreds of strips of parchment, neatly bundled, each etched with an intricate series of runes: baneseals. quote:Satchel in hand, you head for the enlisted men's barracks to rouse your Dragoons and inform them of the upcoming action in which they are to take part. Around you, you can already see the Grenadiers assembling by platoon. It will take them nearly half the day to arrive to the ambush position on foot. quote:Your men are eating breakfast when you inform them of them of their new assignment. Despite the obvious danger of the mission, they wolf down their stew and black bread quickly and are at the stables, saddling their mounts within half an hour. Six months without any sort of excitement has left them spoiling for a fight. quote:It is ten kilometres as the gryphon flies from the outpost to the bridge, but the winding path down through the woods make the actual travelling distance more like twenty. quote:
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# ? Nov 26, 2015 10:37 |
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Pick up the pace a bit tiring the horses before a charge doesn't seem a good idea. On the other hand, arriving late would be quite embarrassing. This army continues to be the worst by setting up ambushes and leaving with enough time to barely make it. Hopefully we've scheduled for the baneseals.
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# ? Nov 26, 2015 10:45 |
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# ? Apr 23, 2024 15:04 |
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Full Speed Ahead!
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# ? Nov 26, 2015 12:29 |