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So, Bruno and the senator are dead. Smithy is gonna blow a gasket.
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# ? Nov 20, 2015 08:34 |
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# ? Apr 25, 2024 07:08 |
Yeah, so far Cate's career in the spying world isn't exactly illustrious. Good thing UNITY is so undermanned.
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# ? Nov 20, 2015 08:38 |
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To be fair to Cate, it's not like the plan called for Bruno to get killed, and the Ambassador was a lost cause. Extenuating circumstances, and all that jazz. Besides, everyone gets a mission turning south every once in a while.
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# ? Nov 20, 2015 09:00 |
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Yeah, but it'll be more dramatic if the bosses go "UNACCEPTABLE! This is your LAST CHANCE to prove yourself!". Well, I guess the fat one might see reason. But ol' Smithers? Heh. (Game rules, Cate Archer is everything Roger Moore's James Bond wasn't.)
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# ? Nov 20, 2015 09:34 |
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I really wish you hadn't shot those guys chatting up the girl. He looked like he had a shot there with his smooth talking.
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# ? Nov 20, 2015 10:14 |
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I wonder if the guy who doesn't know what Archer looks like ignores you if you pass him. I'm also super stoked you're doing NOLF. It's one of my favorite games and your Evil Within LP was ace. And yeah, get as many files and convos as you can and want to. I don't think it disrupts the game.
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# ? Nov 20, 2015 10:57 |
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Yeah, it froze for me too, on Chrome.
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# ? Nov 20, 2015 11:52 |
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Samovar posted:Yeah, it froze for me too, on Chrome. 35:25. I was able to skip ahead of it and play it to the end, but there might be something wrong at that point in the video.
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# ? Nov 20, 2015 13:40 |
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Weird. You can skip past it but it does seem to have issues on Chrome. How bizarre. Works fine on Firefox. Maybe it'll screw up some other videos too
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# ? Nov 20, 2015 13:57 |
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I love the Austin Powers joke in the interrogation scene. I should've figured that they would put in an Austin Powers joke somewhere. Asking a guy 3 times and he divulges information is hilarious.
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# ? Nov 20, 2015 14:35 |
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He's also dressed exactly like Will Ferrell in that movie, so there's that.
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# ? Nov 20, 2015 17:15 |
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berryjon posted:To be fair to Cate, it's not like the plan called for Bruno to get killed, and the Ambassador was a lost cause. Extenuating circumstances, and all that jazz. Besides, everyone gets a mission turning south every once in a while. Yeah but having your 1st mission go to hell? Just look at how Snake ended up.
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# ? Nov 20, 2015 17:25 |
Tuxedo Ted posted:So, Bruno and the senator are dead. Smithy is gonna blow a gasket. Scruffy did mention in the first video that you make regular trips back to UNITY for more training. And yeah, Smithy and Fat Guy talk to you about how all of your missions go.
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# ? Nov 20, 2015 17:52 |
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Tasteful Dickpic posted:I really wish you hadn't shot those guys chatting up the girl. He looked like he had a shot there with his smooth talking. NOLF1 was the first game that occasionally made me NOT want to shoot (some of) the bad guys. Sure he's a hired killer, but now I know he has a daughter. Honestly with some of the surprisingly subtle things this game has going on alongside the incredibly obvious things I wouldn't be surprised if that was part of the intention.
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# ? Nov 20, 2015 19:02 |
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Kibayasu posted:NOLF1 was the first game that occasionally made me NOT want to shoot (some of) the bad guys.
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# ? Nov 20, 2015 19:25 |
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I didn't expect much of the writing in this game for a reason that I can't properly identify, but I was being an idiot. It hits that perfect note between earnest and camp, where you have a guy threatening to spit on a monkey in one scene, and your old mentor dying in your arms in another, and it all manages to fit together somehow. I'm quite impressed. I'm reminded of TimeSplitters: Future Perfect in a way, which I'm also rather fond of, though the tone in there is more strictly parodic than affectionate. Anyway, this is one of those games I've been interested in for a while but figured I'd never get to experience, so you got me on board for the duration!
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# ? Nov 20, 2015 20:38 |
Regarding Smithy and "fat guy", if I remember correctly, his name is rather predictably Mr. Jones. Not sure if you're told that or if it's intel-only, though.
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# ? Nov 20, 2015 21:13 |
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anilEhilated posted:Regarding Smithy and "fat guy", if I remember correctly, his name is rather predictably Mr. Jones. Not sure if you're told that or if it's intel-only, though. I believe he has a nameplate on his desk actually.
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# ? Nov 20, 2015 21:15 |
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berryjon posted:IIRC, if Care doesn't have a weapon out, she can still make a melee attack - which is a 60's Karate Chop. If you sneak up behind someone and do that, you can knock them out in one blow, which is sorta useful a few levels from now where stealth is encouraged. Welp, looks like we're going to need an orphan counter for this LP now.
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# ? Nov 21, 2015 00:13 |
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...A guy named Clark who is a Russian spy with a fake marriage to a woman named Martha? Anyone else watched The Americans? Thesaya fucked around with this message at 01:17 on Nov 21, 2015 |
# ? Nov 21, 2015 00:44 |
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Time to effect an escape from Morocco! Misfortune In Morocco Scene 3/Polsy
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# ? Nov 21, 2015 18:15 |
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I can't believe I didn't know about this game before the LP. The attention to detail, the dialogue, it all brings a weirdly refreshing feeling of nostalgia to me. Is the game a bit easy or is that just because you've learned what to expect where?
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# ? Nov 21, 2015 18:58 |
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From what I remember, this game is difficult. Especially later.
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# ? Nov 21, 2015 19:19 |
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These mooks with semi-autos aren't so dangerous just yet, but they can chew through your armour really quickly given the chance. Man, I really wish I could find my game CD.
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# ? Nov 21, 2015 20:17 |
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Fleve posted:I can't believe I didn't know about this game before the LP. The attention to detail, the dialogue, it all brings a weirdly refreshing feeling of nostalgia to me. The first mission is pretty easy. The difficulty gets pretty hard if your trying to sneak and get all the conversations.
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# ? Nov 21, 2015 20:26 |
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Stealthing is a lot harder than straight shooting and straight shooting isn't all that easy itself later on in the game.
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# ? Nov 21, 2015 21:09 |
Speaking of HARM taking things... not seriously: we didn't really see the rest of its top echelon yet - Volkov is competent but has a pretty bad hand at choosing his lieutenants. That being said, you'll probably end up feeling a lot for the common HARM mooks; the game stresses that in the world of NOLF, "evil organization henchman" is a perfectly ordinary corporate career choice. Although I don't think it's until the sequel before we encounter HARM's HR department... Regarding the difficulty, stealthing tends to be really useful in the levels it's not forced on you. Later on you'll be facing overwhelming odds and just about everything in this game is hitscan; you'll learn to appreciate that moment of surprise.
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# ? Nov 21, 2015 21:12 |
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I mean, I could totally see agents of these opposing agencies catching casual lunch with one another before going back on the clock and trying to kill eachother.
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# ? Nov 21, 2015 21:34 |
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Given how easily you seem to be able to blow through these levels, would it perhaps be too much to ask if you did an intel roundup at some point as either a bonus video or just a bonus thing for the thread? If their placement is random and they don't show up in the video, that's not really something you can do anything about, but I'd really like to see as many of them as possible.
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# ? Nov 22, 2015 00:53 |
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dscruffy1 posted:Weird. You can skip past it but it does seem to have issues on Chrome. How bizarre. Works fine on Firefox. Maybe it'll screw up some other videos too
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# ? Nov 22, 2015 18:14 |
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Last time we screwed up! This time we get a second chance to screw up! Requiem For A Spy Scene 1/Polsy Berlin By Night Scene 1/Polsy
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# ? Nov 23, 2015 18:10 |
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To this day I still say "I'd rather run you over with my car." Those code phrases
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# ? Nov 23, 2015 18:24 |
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If I remember right, the Statsi really DID have ears to pretty much every keyhole in east Germany. Wasn't it one of the most pervasive surveillance states in history?
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# ? Nov 23, 2015 18:34 |
Night10194 posted:If I remember right, the Statsi really DID have ears to pretty much every keyhole in east Germany. Wasn't it one of the most pervasive surveillance states in history? Those codephrases are forever burned in my memory. edit: Dogs are assholes, but we'll eventually get one of the coolest dog-disposal tools in history. anilEhilated fucked around with this message at 19:04 on Nov 23, 2015 |
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# ? Nov 23, 2015 18:43 |
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Mr. Smith is certainly not lacking in the snark department either. I can’t get enough of the dialogue in this game. Also, the German sign in front of the compound reads (well, I hope I have my Umlauts right): "Beide Bürgersteige und Fahrbahn gehören zum Sowjetsektor. Vorgarten und Häuser der rechten Straβenseite gehören zum Westsektor." Or in English: Both sidewalks and the road belong to the Sovjet sector. Front yards and houses of the right side of the street belong to the West sector. And, searching for that text has led me to find that that's actually a very real DDR-era sign.
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# ? Nov 23, 2015 19:11 |
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I will not be surprised later on to find Mr. Smith is the traitor, given how this genre goes. Mind you, I also won't be surprised if it turns out he was right and Bruno IS the traitor all along, but again, spy genre.
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# ? Nov 23, 2015 22:36 |
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I love those agent sign/countersign conversations. And Mandatory FPS Sewer had me cracking up. I don't know how I forgot that one. Such a nice little detail.
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# ? Nov 23, 2015 23:00 |
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Derek Barona posted:I will not be surprised later on to find Mr. Smith is the traitor, given how this genre goes. Mind you, I also won't be surprised if it turns out he was right and Bruno IS the traitor all along, but again, spy genre. Or comedy option: They're both the traitor and were simultaneously trying to destroy one another. Their earlier British-Off was a secret attempt to both prove the other was the weaker for their secret masters.
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# ? Nov 23, 2015 23:02 |
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My German is incredibly weak, but isn't 'geh zum Teufel' more literally 'go to the Devil?'
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# ? Nov 23, 2015 23:25 |
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# ? Apr 25, 2024 07:08 |
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Generally you don't translate things literally, especially swear words; they lose a lot of their meaning that way.
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# ? Nov 23, 2015 23:41 |