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  • Locked thread
Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
1983, Berlin. You just woke up to see the sun shinining, the birds singing, falling rubble almost crushing a kid just outside the window and - I guess the last one isn't part of a start of a good day. But it's just what life here in Berlin is like at the moment. It's just sort of gotten... normal. Scraping by in a city half ruined, with the americans and the soviets staring each other down in their tanks... life just goes on. But, you just found out something incredible: You can change this mess. You have been given the power to do so. Magic. In fact, this opened your eyes: You now see the world as it really is. You're not alone with the rubble. From the death, destruction and misery of the people, vile beasts have arisen, and they threaten all: Your friends, your family... and also your enemies. What will you do to make this city a better place? Will you even bother?



What is this?
It’s a Magical Girl game, obviously. It’s going to be middle of the road, not sunshine and flowers, for sure, but it won’t be Madoka either. It really is going to depend on where you, the players, bring it.

Don’t worry too much about fitting into the setting or german culture! I picked this setting for the conflict it provides.

We will be using Magical Burst version 4, which you can download legally for free from the creator's blog:

I will be taking between 4 and 6 players with recruitment closing at on Friday, the 4rd of December. In addition to contacting me in this thread, I will be available via PMs and will also hang out on irc, channel #Krampusnacht for quick communication about this game.

Setting:
The game will be set in Berlin, 1983, in the middle of the cold war. The city got bombed to poo poo in the Second World War, but rebuild is progressing, if tediously. Well, it would be going faster without you magical girls hopping around, blowing up a few houses with your friendship and then disappearing. The fact that both sides blame those incidents on the other and start the hostilities all over again doesn’t help either, but hey, not like you can do anything about it.

After all, your Erzengel, Azra, gave you this power for a reason. And that reason is to slay the Hexenkinder, the evil beings that eat humans. Such petty concerns such as war are beneath you… or at least, so Azra says. Are they really?


Character Creation:

PDF has a pretty good guide on this. Magical powers such as "Weave of Fate" and "Time Travel" are forbidden, because they’re basically there to make the GM cry. If I have a problem with the character you've submitted, I'll make sure to let you know via PM or IRC as soon as possible, so it can be changed before any deadlines.

The PCs have, as of game start, already made their contracts and become magical girls, with a shared Erzengel (Tsukaima). You’ve all contracted very recently (Around a week before at most), so you have very little experience as a Magical Girl.

In addition to the 13 Steps, please provide the following:
An NPC that you would want to interact with (for Relationship purposes when players are chosen)

A picture for your char. Doesn't matter if it's their mundane form, their magical form, or both. We just need one for the relationship chart later on.

Which side of the conflict are you stuck on? (west Berlin (USA occupied), east Berlin (soviet occupied) or Soviet occupiers and their kids. You don’t have to fill in gaps here but I’d like a mix of all 3 of these if possible, for story purposes.

Yami Fenrir fucked around with this message at 22:57 on Nov 25, 2015

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AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.


Ilya Yurievna Leskova

I am sure you already know this, but nothing I tell you leaves these walls, yes? It is dangerous enough, what I do in secret, even if the cause is righteous, but if my family were to ever hear of this... Let me be clear. My father worked hard to be posted here, and he is a good man. Any failure, from him or his family, could see him purged from the party, and all of us sent to Siberia, all our hopes and dreams wasted by the petty cruelties of strangers.

Yes, many Berliners would be glad to see us gone - as far as they're concerned, all of us Soviets are invaders and tyrants, and it saddens me to see the distrust and fear and hatred they have for us, when we are trying, as best as human beings can, to make things better than they were before. My grandfather fought in the Great War, and he made his son (my father) swear to do all he could to make the world a better place, that we may never go back to such horrors.

I swear the same thing, to fight with all my heart to free this world of the shackles placed upon it. How could any righteous person do any different? The world needs a revolution, and it begins here, in this city that so neatly divides the world into NATO and Warsaw Pact; Democrat and Communist; that turns brothers against brothers and friends against friends.

I will bring the revolution this city needs.

quote:

What kind of girl are you?

When my father is in a good mood, he calls me his little Dreamer. When he is not, he tells me I must be realistic, and grow up. I am an idealist, and not ashamed to say it - I dream of the best for everyone - a world without hunger or hatred, where we are all brothers and sisters.

What convinced you to make a pact?

The world is not getting better. People - ordinary people - are just wheat before the threshers of war and famine and industry. Even if I dedicated my whole life to making the world better, I would just be a butterfly fighting against a hurricane. It takes more than any one person to make the change the world needs. It takes magic to do that, and how could I pass up such an opportunity, when the alternative is to be ground to dust by reality?

What is your wish?

To achieve world peace, for a start - once we stop hating one another, the rest will surely fall into place on its own, no?

Crisis

Ever since I made the Pact, I cannot sleep by myself. If I sleep near another, I experience their dreams, but if I ever sleep alone... I would rather not share the nightmares I witness - or visions. Perhaps they are visions, but if they are, they are truly terrible. And... if they are, it means that I have a duty to witness them, no matter how much they terrify me, to try and figure out how to stop them. There is... one other aspect of this. If I do sleep close to another, I fear that I give them nightmares, like I am stealing their dream for myself, and replacing it with a fraction of my own nightmares. Do you see now why I am so tired all the time? Sleep is no luxury for me, anymore...

Relationships: Yuri Aleksandervich Leskov - my father, of course, is important to me, even if we do not always agree. His heart is in the right place, and he does his best to raise me properly, even with such an important job as he has - to provide safety and security to the people of Berlin from criminals and dissidents and terrorists! It is a job that would turn other men cruel, hollow their hearts and leave nothing left - but my father is stronger than that, and he is a good man.



Faction: I am with the Union of Soviet Socialist Republics, of course, though if all goes to well, soon such petty things as 'factions' will be a thing of the past!


(Assume dress is Red instead of Blue)

Revolutionary Princess Ilya

quote:

Magical Element: Dreams

Magical Weapon: My grandfather's service revolver, from the War. My parents think it was stolen, but when I made the Pact, it was the first thing I thought of when I thought of a 'weapon', and so it appeared in my hand, and now only I can draw it out of the ether to use. I've never fired a gun before, but magic makes a way, it seems.

Magical Power: Nightmare

Normal Attributes:
Charm 5
Insight 2
Tenacity 7
Magic Attributes:
Magic (Attack) 7 [][] [][] [][] [][] [][]
Fury (Defense) 3 [][] [][] [][] [][] [][]
Heart (Support) 8 [][] [][] [][] [][] [][]

Moves:

Basic:
Boost
Free Action, 3/Scene, 1 Overcharge
When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll an additional die and add it to your result. This die will give you another die and another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the attack’s damage as usual.
If you have trouble keeping track of how many uses of Boost you have in a scene, you might set 3 special dice out in front of you at the start of each scene, and remove them as you use them.

Recover
2/Episode
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.

Common:
Inflict
Free Action, 1 Overcharge (Attack), 1/Scene
Use this after making a successful basic attack. Apply the Bound, Bleeding, or Stunned status to the target of that attack.

Priestess:
Link
Minor Action
Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects, etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link will end at the end of the scene, or when you create a different link.

Battle Sorcery
Get a +3 bonus to challenges made for using sorcery during a battle.

Healing Wave
Major Action, 1 Overcharge (Support), 2/Scene
You and all allies within a range of 0-1 regain 1d6+1 Resolve.

[] Bound: Movement uses a Major Action. –2 to all challenges.
[] Bleeding: Take 2 damage at the start of each round.
[] Stunned: Can only take 1 action (Major or Minor) per turn. If you remove this status,
you can use your remaining action in the same turn.
[] Excited: +1 to the damage of all of your attacks. This status is removed if you receive the Calm status effect.
[] Calm: +1 to all defense challenges. This status is removed if you receive the Excited status effect.

Base Resolve: 18
Wounds: -2 [] -3 [] -4 [] dead []

AdjectiveNoun fucked around with this message at 18:06 on Dec 7, 2015

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!


Gretchen Keller

Guten taaaaag~! My name is Gretchen! I'm a third year at the Berlin University of the Arts, up-and-coming photographer, and connoisseur of fine ales! There's nothing I like more than going out to the bar and having a good time! Ehh...it's not great when I'm hungover before classes, though. Anyway, I was walking back to the University on a Saturday night when this creature appears in front of me. I had to make sure I wasn't too drunk, but it was actually there! It asked me...

"Do you want to save your city?"

And I had to think about this. Of course I would like to save Berlin. The town is split in two across that nasty wall, and each side is against the other. But the creature said that this was regarding another threat. These...monsters eating humans. Not knowing what else to say, I said yes. And, well...I saw that a lot of damage being done to our city was because of this secret war. And it was then that I decided to help end this fight. And getting a wish in the process is just icing on the cake, ja?

quote:

What kind of girl are you?

I'm a girl that likes to party and have a good time, ja? Especially when there's beer involved! I was practically born on Oktoberfest! When the bar sees me come in, you know it's gonna be a good night!

What convinced you to make a pact?

The destruction we magical girls are causing is not doing our beloved country any favors. It only adds fuel to the fire between east and west. If I can rid Germany of the Hexenkinder, perhaps the wall is more likely to come down. Then I can party with every German!

What is your wish?

I wish to find my one true love, as all girls do! Drinking is much more fun if it's with someone you love, after all!

Crisis

Shortly after I made my pact, my best friend Adelheid went missing. She used to be my bar-hopping partner, and I'm worried about her. She might have been taken by some creep, or worse, a Hexenkinder! I've been tearing Berlin apart looking for her, but no luck! Beer doesn't taste as good when you're worried!

Faction: I'm on the west of the ugly ugly wall. God Bless America, Mickey Mouse and Coca-Cola!

quote:


Relationship: Adelheid Strauss

Heidi, Heidi, Heidi. My better half. Like I said, she's my bar-hopping partner, and that's mainly to keep me out of trouble. She's the girl that tells me to stop when I'm ahead, the voice of reason for my drunken mind. We actually didn't meet on the best of terms. We were roommates in first year of uni and hated each other. Then, after a particularly tough mid-term for both of us, we bonded over a couple beers, and we've been inseparable since. She's pretty much my complete opposite, responsible, tidy, a bit uptight, but I suppose that's why we work so well. And now she's missing. I hope she's okay.


Bier Hexe

quote:

Magical Element: BEER!

Magical Weapon: The finely aged bierfassehammer! Imagine a barrel on a stick and also the barrel is full of beer.

Magical Power: Hopsomancy! The ability to conjure up any kind of beer! Makes a good pick-me-up in battle!

Charm: 6
Insight: 3
Tenacity: 5

Magic: 7 (S)
Heart: 6 (D)
Fury: 5 (A)

Base Resolve: 18

Specialization: Priestess

Link
Minor Action
Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects, etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link will end at the end of the scene, or when you create a different link.

Power Dampening

Free Action
1/Scene
If one of the dice on a magical action comes up a 1, you can remove 1 point of Overcharge from an ally.

Boost
Free Action
3/Scene, 1 Overcharge
When making a magical challenge, you can take 1 Overcharge on the magical attribute
you’re using for the challenge to roll an additional die and add it to your result.
This die will give you another die and another point of Overcharge if it rolls a 6 as
usual, and if you use it for an attack it gives +2 to the attack’s damage as usual.
If you have trouble keeping track of how many uses of Boost you have in a scene, you
might set 3 special dice out in front of you at the start of each scene, and remove
them as you use them.

Recover
2/Episode
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.

Empower
1/Scene
Grant yourself either the Excited or Calm status effect.

Courage Aura
Allies in the same position as you in battle get +1 to all challenges.

Remedy
Minor Action
2/Scene
Remove one negative status effect from yourself or one ally within a range of 0-2. You may remove additional status effects by taking 1 Support Overcharge per effect removed.

Waffleman_ fucked around with this message at 19:22 on Nov 27, 2015

PurplieNurplie
Jan 14, 2009


Natali Haas/The Bewitching Siren, Natali

quote:


What kind of girl are you?

Sometimes, I ask that question of myself. After all, I exist in so many different places. At home, I'm just a girl living by herself, going to school and playing my music wherever it'll get me some extra money, a resource people here in the East wish they had more of. Maybe I'm a revolutionary, stirring the people's hearts against our occupiers, the people whose lives intruded so forcefully, so swiftly into our own. That's what people see when I'm on the stage. At school, I try to be a diligent student, a person people can rely on for help. But I can't always be there. The streets, the stages, they call to me in a way that a textbook and a blackboard just can't seem to. I suppose the kind of girl, the person I am is best described thus: a wanderer, a dreamer, a seeker. There's a greater purpose for all of us out there, even beyond the Wall. I will find mine, someday. But until then, I'm just wandering, seeking fulfillment through my real calling, the music that seems to pour out of a place I can never reach otherwise. Too deep, huh? A little philosophical, maybe? Well, I'm not adverse to a good time either. You know how it is; music goes hand in hand with enjoyment, pleasure, parties. But it's hard to remain in those moments without thinking about what I'm really accomplishing, what I could be.

What convinced you to make a pact?

That creature...I couldn't really believe it existed. But what it said spoke to me. I could do more than what I was doing. I could find for myself a life beyond the doldrums of every day. I could fight the evils that existed in this world, the real tangible evil. Maybe that's what I always wanted to do with music. Maybe that's why I was okay with being alone. I thought I was fine with how things were. But once I heard about the powers I could be granted, about how I could become more than Natali Haas, student and occasional musician, I couldn't hesitate. I couldn't refuse. The only way that anything was going to change about our lives was if we stood up and did something. It was time for me to stand up.

What is your wish?

When I think about what the creature said, about how I might be able to grant any wish I desire, I get so confused. Being able to do anything, anything at all, is a bit beyond one person. I don't know what would be best for me, for humanity, for the world. I think what I want most is pretty simple: I want Germany back. It's so hard to remember what life was like before the occupation. In fact, as long as I've been alive it's been so. My parents, when I was much younger, used to tell my brother and I so much about life before the Wall, before the occupation, the rules, the soldiers, the poverty. It sounds so wonderful that it's what made me want to start playing my mother's old guitar. I wanted to put those feelings about the past, about what could be possible in the future, into a real form. I thought I could get Germany back by stirring people's hearts into action. But now I know what I really have to do: use this power to reclaim my home, all Germans' home. It's my purpose, and so it shall be my wish as well.

Magical Element

As in my real life, my weapon of choice is my music. The notes that blend together into wonderful measures, harmonies, rhythms, and songs. I was surprised to see it take physical shape, but now that I know that my will, my soul can produce such power, I'm filled with confidence I can succeed.

Magical Weapon

My mother's old guitar. My instrument of choice, probably for the rest of my life. She said that I had a gift from a young age, was willing to call me a 'prodigy.' I didn't really believe her until a talent show at school proved that there were others who shared her opinion. My voice and this guitar...not what you would normally call weapons, but if I'm going to fight for change, for peace and unity, then there's no better weapon for me to take into battle.

Magical Power

One thing that scares me about all these new powers is closely tied to my love and passion. When I sing, or play an instrument, if I give it a little magical oomph, people seem to act different. I can make them feel what I want them to. Sometimes, I can even make them do things they never would otherwise. It's almost like the emotions that I pour into my music become...real, somehow. The creature didn't say anything about it, nor about the kind of responsibility that having an ability like this would imply. Something is definitely strange, sinister about it. Since it was helpful to me and only demanded my service in return, I can't be too sure one way or the other. From now on, I'll have to be careful about my music. It seems now that it's a weapon, in more ways than one...

Crisis

Soviet soldiers in the East have been cracking down on those trying to perform, in concerts, on the streets, wherever they deem to be a threat to East Berlin's security. I've managed to stay out of their way, with more than my share of close calls, but when I see them apprehending people, lecturing them, I see something in their eyes. It's this darkness, this void that people's eyes shouldn't have. What's happening to my home? What will happen if someone doesn't do something about this...corruption? Now that I have my power, I know the source is magical, but for others, they'll never know. Is that right? Shouldn't I be able to do something? I just don't know...


quote:

Crunchy Game Stuff

Natali Haas

Specialization: Knight

Normal Attributes:
Charm: 4
Insight: 6
Tenacity: 4

Magical Attributes:
Heart: 8 -- Defense
Fury: 4 -- Attack
Magic: 6 -- Support

Base Resolve: 18

Granted Abilities:

Guardian
Free Action, 1 Overcharge (Defense)
If you are in the same position as an enemy and they attempt to move out of that position, you can make a Support vs. Support challenge.
If you win, they are unable to move out of your position.

Reflector
Free Action
Once per round, if you successfully attack a target, you play put a Reflector effect on yourself or an ally within a range of
0-2. The reflector lasts until the end of your next turn. While it is active, any time an enemy successfully attacks the bearer, they
ignore up to 3 points of damage from the attack, and the attacker takes those points of damage.

Magical Talents

Aura of Strength
Any time you succeed on a defense roll you emit an aura that inflicts 2 damage to all enemies in the same position as you.
This aura is not considered an attack action.

Boost
Free Action, 3/Scene, 1 Overcharge
When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll
an additional die and add it to your result.

Get Back
Minor Action
Send one willing ally who is within a range of 0-2 to Position 1.

Recover
2/Episode
While out of combat, use this to regain 1d6+2 Resolve.

Shield
When you or an ally are being hit with an attack, you can take 1 Support overcharge to reduce the damage by 5.
You can take up to 3 Overcharge this way for one attack.

quote:

NPC:

Renard Haas

My brother. After our parents died, it was just him and me. He's a few years older than me, so while I was still a teenager, he was capable of working, providing. He's impulsive, and that got him into more than his share of fights. He picked up smoking at some point, I'm not really sure from who or where. As of this moment, he's on the other side of the Wall, a world away, in the West. If I had two wishes, my second would be to get to see him again. It's been so long. I don't know where he is or what he's doing. I still remember the shape of his back; so wide, so sure and strong. Someday, we'll see each other again. Someday...

As for 'side in the conflict,' Natali is definitely an East Berliner. However, it seems a little weird to call them 'sides' or a 'conflict,' right? It's not like the girls are going to war with one another or something. Game seems cool though, excited to get into a MB game and see how it works!

PurplieNurplie fucked around with this message at 00:20 on Dec 9, 2015

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

PurplieNurplie posted:

As for 'side in the conflict,' Natali is definitely an East Berliner. However, it seems a little weird to call them 'sides' or a 'conflict,' right? It's not like the girls are going to war with one another or something. Game seems cool though, excited to get into a MB game and see how it works!

Well, the conflict is between the occupiers. But you still have to deal with the consequences of, say, blowing up a house on the east side and pissing off the soviets. Or at least your surrounding relationship npcs will.

OzCavalier
Jun 6, 2006

SON OF BITCH!
[LEFT HOOK]

Agatha Vogt

((More detailed Bio to follow...))

quote:

What kind of girl are you? - Lost Soul

I am adrift in the world; no family, no home, nothing to tie me to any one particular place. And that's just the way I like
it!


What convinced you to make a pact? - Those fools need me. They could get killed otherwise.

I know how to fight. I've been fighting for as long as I remember. Even Azra agrees that I'm one of the best fighters
she knows.

The rest of these girls however.. *tcha* Useless.


What is your wish? - I wish for the world to end.

Why not? It's not like there's anything... or anyone... in it that cares about me.

And once I kill enough of these Hexankinder......


Magical Element: - Shadow

When night falls and the shadows envelop everything in an inky cloak of darkness, that's when I truly come
alive. The streets are empty, the world is my playthin-...what did you just call me? A 'goth'? Spinnst du
oder was?


Yeah, you better run before I kick your butt into next week.... hurensohn...


Magical Weapon: - Broadsword

When Azra told me I could use my powers as a weapon against the Hexenkinder the first thing that came to mind
was one of those giant swords like the ones that I've seen at the museum....

Yeah, I've been to the museum.... wanna make something of it?


Magical Power: - Invisibility

No matter whether it is the deepest of shadows, or even in plain sight on the brightest of
days, I can always find a way to remain completely unseen. It's so easy.

They don't even know I am there.....


Crisis - I found evidence that I died 10 years ago...

I didn't believe it at first when Azra told me. I even broke into the Bundesministerium des Innern and found what
looks like my death certificate, but I still don't believe it.

Still... it could explain why I have no real memory of my childhood.... or why I feel like I don't belong anywhere....
..could it?


Faction: west (US Occupied) Berlin


Shadow Crusader Agatha

Magical Girl Costume:
When in Magical Girl form, Agatha's eyes glow red and seem ablaze with fire. She also appears to have horns growing one each side of her skull, above her ears, and her normally shoulder-length black hair grows extraordinary long, reaching to below her waist. As for clothing, she appears in black lycra hotpants and black 'Adidas' tracksuit top which is unzipped to reveal a black satin bra. On her legs she wears knee-high black boots (flat soled) over thigh-high black tights.

pre:
Normal Attributes
Charm:     3
Insight:   5
Tenacity:  6


Specialization: Witch
Magical Attributes          Overcharge
Fury  (Attack):   9         [ ][ ]   [ ][ ]   [ ][ ]   [ ][ ]   [ ][ ]
Magic (Defence):  6         [ ][ ]   [ ][ ]   [ ][ ]   [ ][ ]   [ ][ ]
Heart (Support):  3         [ ][ ]   [ ][ ]   [ ][ ]   [ ][ ]   [ ][ ]

Base Resolve: 18/18
Wounds:       [ ] -2   [ ] -3   [ ] -4   [ ] Dead


Granted Abilities
Hex
Minor Action
Place a Hex on a target within a range of 0-2. The target takes 1 point of damage at
the start of each round until the end of the scene. Damage from Hexes is not
considered an attack. You can place multiple Hexes on the same target, but you can
only place one Hex in a round.
On your turn, you may remove all or part of the Hexes you’ve placed on a target as a
free action.


Magical Talents
Basic
Boost
Free Action
3/Scene - [ ][ ][ ], 1 Overcharge
When making a magical challenge, you can take 1 Overcharge on the magical attribute
you’re using for the challenge to roll an additional die and add it to your result.
This die will give you another die and another point of Overcharge if it rolls a 6 as
usual, and if you use it for an attack it gives +2 to the attack’s damage as usual.
If you have trouble keeping track of how many uses of Boost you have in a scene, you
might set 3 special dice out in front of you at the start of each scene, and remove
them as you use them.

Recover
2/Episode - [ ][ ]
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.


Common
Hate the World
2/Scene - [ ] [ ]
You can willingly reduce the rank of a relationship by 1 to get +2 to the Result of a
challenge (and +2 to damage if it is an attack), or regain 1d6 Resolve.

Witch
Dash Strike
Major Action
2/Scene - [ ][ ]
Move 1 position and make a basic attack

Drain Life
Free Action
1 Overcharge (Attack)
Deal half damage with an attack to heal yourself for the same amount

quote:

NPC Relationship

Gunnery Sergeant Christina Kowalski

Despite her continued assertions that no-one really cares for her and that she has nowhere to call home, Agatha has been known to frequent the home of a US Marine stationed in west Berlin. This older woman frequently acts as a kind of surrogate guardian ("No she doesn't!" Agatha insists vehemently), looking out for Agatha's welfare whether the young girl wants it or not.


[Edit: Fixed formatting errors and typos...]

OzCavalier fucked around with this message at 13:34 on Nov 26, 2015

Unknown Quantity
Sep 2, 2011

!
Steven? Steven?!
STEEEEEEVEEEEEEEN!

Paige DeSantis, Apprentice Craftsman

quote:

Please inform us about your subject.
Paige is an individual with a gift: an exceptional sense of creativity and artistic capabilities, along with an encyclopedic knowledge of everything within her field of work. However, her desire to create objects that might attract friends has been stronger than her desire to actually make friends or, indeed, socialize with people about topics outside of her interests. Although her parents are understandably concerned about this, she seems happy with her decisions, and she has at least one friend in the smithy, which is both good for her and good for if they suddenly require a certain something on the cheap. Besides, if she actually does become a well-recognized artist like she should, she'll make plenty of like-minded friends soon enough.

quote:

What kind of girl are you? A Driven Artist
I work at a blacksmith's as an apprentice. We make silverware, tools, cookware, the essentials. Sometimes we have scrap metal left over from other works that would require several dozen such chunks to make a sheet. I am given these pieces by my master to do with as I please, since he has no need for them. I've created flowers, playing pieces, jewelry, all on my off-time with as much care into their creation and detail as I could. My master says I'm especially gifted, and that I've been this good ever since that one accident...Unfortunately, thus far I have only had one person appreciate and purchase my art.

quote:

What convinced you to make a pact? I want to be noticed.
I've always been a fan of my creations. Did you know that steel has no grain and takes the same amount of stress from all sides? Or that copper money is actually 95.5% copper, 3% tin and 1.5% zinc?. Anyway, while iron, copper and steel are more often associated with railways and firearms, I hope to let people see that it can also be used for beautiful works of art and peace offerings. If people could come together in a mutual appreciation of something, wouldn't that be a great first step towards putting conflict behind us? Which is why, when no one wanted to look at them, instead calling such things "a waste of good iron", it came to me: maybe I'm just not working off a large enough canvas? If I make spectacle pieces, they'd have to notice me and my artistic abilities.

quote:

What is your wish? To create my masterpiece.
I have flashes of it in my dreams, and a vivid image in my more powerful form: a massive structure that acts as a self-contained, self-sufficient civilization. It should probably be made of an aluminum alloy, since while it isn't as strong as steel, it's still very sturdy and virtually tarnishproof. I know I can do it, but I need a space to build it upon and people willing to accept and embrace its creation. Which is why the road to earning my wish will be nothing more than practice. Honing my art, making better and better creations so that I can finish on my magnum opus.

quote:

What is your element? Metal
Metal is diverse, flexible, shapeable, recyclable, and capable of sharp edges and strong structure. From nickel to iron to gold to tin to aluminum to mercury to platinum to all kinds of wonderful alloys, metal is the building material for all of my creations. If there is none around, I simply 'find' more. It is simple as that.

quote:

What is your weapon? Morphing metal
There's this ball of an unknown (though it looks to be a mix of aluminum, tin and silver) metal with a thick and sticky kind of liquid surface that forms whenever I need to create something. If I touch it to the ground, it makes something come out of the ground. If I think about a tool, like a sword or a big shield, it turns into it! It's strange, though. Although it has the distinct feeling of several metals I know, none of them are capable of being liquid without also being molten. Could this be mercury instead? Then again, if it was I'd probably be feeling sick by now, and it lacks the taste that mercury would probably have. Fascinating.

quote:

What else makes you special? Object reading.
It seems like being a magical master craftsman comes with innate experience and intuition regarding tools and objects. Or it just helps me focus. When I'm empowered by magic and place my hands on an item, I gain a deep understanding of it. How it works, what it's made of, how it's assembled or disassembled, possibly even who owns it. I can disassemble a pistol in seconds, know the weakest point of a blade's structure, find where a wall is least-fortified...But more often than not, that requires being dangerously close to something that does not want that to happen.

quote:

What kind of trouble are you in? My art has been misused.
My first and only commission was made the day after I received my powers. The client requested a rose with sharp thorns and a long, sturdy and rigid stem, with the strange request of it ending in a fine, sharp tip. "Perhaps they wanted to firmly root it in soil," I thought as I worked throughout the night putting together each petal, each leaf, and attaching them to the stem. I wanted to be sure this was as accurate to the real thing as possible, so I made several iterations until my rose was identical to the one I had brought in for reference's sake. When the client, a young man in formal attire, like the kind one would wear to an important gathering, came in and retrieved his finished product, carefully putting it in his breast pocket as one would a corsage. I couldn't be any happier. Someone appreciated my art and was going to wear it to a social gathering! It was the big break I was looking for!

The next day, however, had that bliss cut down immediately. The police came knocking, and began asking me questions about my client, who I had only seen once and for such a short time. Apparently, the rose had been used as a murder weapon, its sturdy shaft and sharp tip used to stab someone in the back, and its thorns causing further damage within, both when inserted and removed. I had been used to craft a weapon someone could sneak into an event and use to kill someone. Who the victim is, they would not say, but they seemed important. And now the only attention I have is negative attention as an unwitting accessory to murder.

quote:

What side of the wall are you on? West Side
I don't think I'd be capable of making art on the other side, much less after what's happened. Still, I do hope to have my creations bridge the gap one way or another. I think a bridge should be brass.




Artful Crusader Paige

quote:

What are your new threads?

Paige's hair takes on a gold shine and her uniform a reliable bronze color scheme. She dons all the proper accessories of a master crafter: a smith's apron, a trusty hat, a coat with which to contain all her tools, steel-toed boots and a set of spectacles both to keep dust out of the eyes and improve one's vision. In a lot of ways, she becomes one with the metal she so works with, as even without those shoes the sound of her steps or knocking on/against objects is a very distinct clanging, and she seems colder both in temperature and temperament.

quote:

Normal Attributes:
Charm: 4
Insight: 6
Tenacity: 4

Magical Attributes:
7 Fury (Attack)
7 Magic (Defense)
4 Heart (Support)

Base Resolve: 18

Magical Specialization: Knight

Magical Talents
Guardian:
Free Action, 1 Overcharge (Defense)
If you are in the same position as they attempt to move out of that position, you can make a Support vs Support challenge. If you win, they are unable to move out of your position.

Reflector:
Free Action
Once per round, if you successfully attack a target, you may put a Reflector effect on yourself or an ally within a range of 0-2. The reflector lasts until the end of your next turn. While it is active, any time an enemy successfully attacks the bearer, they ignore up to 3 points of damage from the attack, and the attacker takes those points of damage.

Bypass:
Minor Action, 1 Overcharge (Support), 2/Scene
Move 2 positions on the battlefield. This movement ignores magical barriers and difficult terrain, and can be used to move away from enemies without needing to Disengage.

Defensive Switch
Free Action, 2/Scene
When an ally within a range of 0-3 is under attack (but before the enemy rolls for their attack challenge), use this power to switch positions with that ally and become the target of the attack, which you can then defend against normally.

Second Wind
Minor Action, 1/Scene
Regain 2d6 Resolve and get +1 to Defense challenges until the start of your next turn.

quote:

Who do you work with?


Friedrich "Fred" Schmidt (and Hans)
"Uncle Fred" is a third generation blacksmith and proprietor of his family forge. Even as he gets older, his body remains fit as a fiddle from the work he's been doing since he was his apprentice's age. Speaking of which, the two met when by a stroke of luck Paige had found what she believed to be a gold coin. Unsure of its authenticity, her parents told her to go see the smith, who knew metal better than anyone else. Well, except the jeweler, but he was more likely to try to lowball the value if it was real. While the coin turned out to just be nickel with gold painting, Paige became curious as to the differences between the two metals, and so, over the next few hours, they discussed the differences in appearance, texture and uses for the various metals that went into currency. She left around supper-time quite happy, and asked if she could visit him again in the future. These visits became frequent enough that her parents asked if the forge was hiring. With his own son currently studying architecture abroad in France, there was space and a spare apron laying around, and a master-apprentice relation was born.

Unknown Quantity fucked around with this message at 20:28 on Nov 27, 2015

Orbs
Apr 1, 2009
~Liberation~

Cosmic Blossom Fearless Clara

Clara Regenbogen has always aspired to be the best at anything and everything she set her mind to. This translated most often into athletic pursuits, but she tried not to be a bullying jock. She wanted everyone, including herself, to be the best they could be, and so she would frequently take time out of her own training to help others improve. She did make more than a few rivals, but Clara always struggled to be honest and honorable with them.

She was particularly successful on the track team, and had plans to win as many Olympic track and field events as she could. She never cared about politics; competing in the USA or the Soviet Union or wherever would all be the same to her, as long as she got to set everything she had against everything others had. That was where all the thrill came from.

Those dreams ended the day the roof collapsed. Clara thought she would die for the agonizing days it took her family and neighbors in East Berlin to dig her out, and in her darkest moments, she wished she had. With her body broken, not only could she no longer engage in any of the activities that had defined her life, but she was now completely dependent on others for her most basic care.

Over the months that followed, many of the team and class mates she had trained and mentored came to bring her and her family extra supplies, to keep her company, and to offer their own support in turn. Although she alternated between overwhelming gratitude and unbearable shame, she may not have been able to power through the despair without these visits.

Her determination played a large part too, and perhaps that was why the Erzengel came to her. When it offered her the chance to walk again, to be as good as she was or maybe even better, Clara could not agree fast enough. It does involve fighting monstrous witches, true, but in her mind, that's just another thing for her to strive to be the best at.

Now she has left home, unwilling to burden her family a second longer. They already struggled enough before her accident. To her, they deserve a break. It will make her tougher to survive on her own anyway. Now she just has to avoid anyone tracking her down until she can find these “Oblivion Seeds”, make her wish, and be whole again. Then she can go home with her head high.


quote:

Kind of girl: Athletic star

Wish: To be completely whole and healthy again, so she can push herself to her limits. Her magical healing power does wear off over time if she doesn't periodically focus on it. When asked why she didn't simply wish to be the best at athletics already, she just rolls her eyes.

Magical element: Bone. Much of her body was damaged in the collapse, but it was the loss of her legs that truly brought Clara to the level of desperation necessary to want to make a pact, so her weapons and aura present a constant reminder of what she has regained.

Magical Weapon: A bow made of ivory, with red sinew for the string. It comes with its own quiver of magical ivory arrows, but in a pinch (through Boost or the All or Nothing Talent), Clara can pull out and shape her own bones into ammunition. As long as she keeps fighting, the Erzengel says, she can keep growing them back.

Magical power: Healing. Bones and tissue knit themselves back together at remarkable speed whenever Clara focuses her will on persevering. So far, it has only come into play as regeneration on herself. It can probably be used on others (though maybe not without unforeseen and/or creepy consequences), but that hasn't occurred to Clara yet.

Costume: An alternate version of her school's track and field outfit, a dark crimson tank top and shorts in place of the school's gray and black colors. It also comes with a laurel wreath and a shiny red cape like boxers wear. The cape is embroidered with patterns of white thread abstractly reminiscent of major joints in the body.

Crisis: Joanna, the athletic rival NPC below, caught sight of Clara doing strange things in her magical girl form. Now she is more determined than ever to find her, completely unaware of the danger she is putting herself in.

Also the roof collapse itself may or may not be the fault of another magical girl, but I imagine that would be a mid-season reveal at least.

quote:

Specialization: Witch

Normal Attributes:
Charm: 4
Insight: 3
Tenacity: 7

Magical Attributes:
Heart: 6 – Support
Fury: 8 -- Attack
Magic: 4 -- Defense

Base Resolve: 18

Granted Abilities:

Hex
Minor Action
Place a Hex on a target within a range of 0-2. The target takes 1 point of damage at the start of each round until the end of the scene. Damage from Hexes is not considered an attack. You can place multiple Hexes on the same target, but you can only place one Hex in a round. On your turn, you may remove all or part of the Hexes you’ve placed on a target as a free action.

Magical Talents:

Boost

Recover

All or Nothing
Free Action, 1/Scene
You may take up to 12 points of damage to boost the damage of an attack you just made by the same amount.

Heal
Minor Action, 1 Overcharge (Support)
You or one ally within a range of 0-2 heals 1d6+1 Resolve.

Speed Burst
Free Action, 2 Overcharge (Support)
Move one position or use a talent that moves you that would normally use a Minor Action. You may use this power outside your normal turn.

quote:

An NPC that you would want to interact with (for Relationship purposes when players are chosen)

An old rival frie-nemy named Joanna always wanted to finally beat Clara in the 100-meter sprint. She never thought she would get the chance again after the accident, but just the other night she swore she saw Clara leaping across the rooftops. Then the next night, firing a bow from a tree branch. Both times, Clara slipped away before any confrontation could take place. But now Joanna is tracking her down, a talented but mundane person getting drawn further and further into the magical world.

Which side of the conflict are you stuck on? (west Berlin (USA occupied), east Berlin (soviet occupied) or Soviet occupiers and their kids. You don’t have to fill in gaps here but I’d like a mix of all 3 of these if possible, for story purposes.
East Berliner here.

Orbs fucked around with this message at 08:41 on Nov 30, 2015

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Azra makes her first appearance!

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
2 more days until the deadline, for those that want to app!

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Hooray, the forums are back.



pre:
Lisa Hase

Charm	2
Insight	5
Tenac.	7

Witch
Heart	5 [Sup]
Fury	4 [Def]
Magic	9 [Atk]

Resolve	18/18
[ ] -2 [ ] -3 [ ] -4 [ ] Dead

Talents

Boost
Free Action, 3/Scene, 1 Overcharge
When making a magical challenge, you can take 1 Overcharge on the magical 
attribute you’re using for the challenge to roll an additional die and 
add it to your result. This die will give you another die and another 
point of Overcharge if it rolls a 6 as usual, and if you use it for an
attack it gives +2 to the attack’s damage as usual.

Recover
2/Episode
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.

Bypass
Minor Action, 1 Overcharge (Support), 2/Scene
Move 2 positions on the battlefield. This movement ignores magical 
barriers and difficult terrain, and can be used to move
away from enemies without needing to Disengage.

Speed Burst
Free Action, 2 Overcharge (Support)
Move one position or use a talent that moves you that would normally use a 
Minor Action. You may use this power outside your normal turn.

Marionette
Minor Action, 1 Overcharge (Attack)
This creates an illusory copy of you within a range of 0-3. Your attacks 
may originate from this copy's position instead of your own. If the copy 
is attacked you can make a defense challenge as usual, but if it takes 
any damage it is destroyed. It will fade away at the end of the scene.

Spooky Girl
Living a normal life just never made sense to me.
I would wish for our species' science fiction future to come true.
Element: Vacuum
Weapon: Hypertech handgun
Power: Talk to anything
Costume: Yellow and grey sci-fi heroine costume with bunny ears
Crisis: My father's weird stories are coming true, and they end with an apocalypse
An astronomical unit is a measurement consisting of the distance between Earth and Sol. This is dumb, because for starters the distance between the Earth and the Sun changes as it orbits, and two, it's really small and insignificant when you're measuring things in space. It's three thousand times the circumference of Earth and it's still too small. This is what happens when you're egotistical enough to measure all of existence based on your own measly planet.

It's hard to make friends when you're a teenager and you have strong opinions on SI units of measurement, but that's the kind of life that Lisa Hase has chosen for herself.

Lisa is split between two worlds, of a sense. Her mother is a member of the American administrative staff in West Berlin. Her father was an aspiring science fiction writer and native of the city, until he fell off the western Wall coming back from an illicit party in the no-go zone beyond the reach of the West Berlin police. With her father dead before she was born, Lisa was mostly raised by a revolving collection of nannies and soldiers' wives from USAB and her father's collection of science fiction.

Lisa really just has one friend, if you'd call it that. Theresa is Lisa's pen pal, met through the letters pages of Omni magazine, who lives somewhere in the vicinity of Exeter in the West Country. Theresa is, to Lisa's estimation, honest and simple, while the English girl frequently mentions how exciting the German-American's life must be. Lisa doesn't fully understand what her friend's estimation is based on, but she doesn't understand a lot about other people.

Raised on a diet of science fiction and social isolation, Lisa thought herself a fairly rational person. Things are less certain recently. Not more than a month ago, she discovered a set of her father's manuscripts she'd never seen before. They described in shocking detail things that happened almost two decades after his death. There are three more stories in the series yet to come true, and the last one goes out with the end of the world. Coincidence isn't causation, or even correlation, but it's alarming, at least.

Then Azra showed up. It spoke, and that was odd. Then it offered her a deal, and then pretty much anything would speak if Lisa asked. Other strange things began to manifest in her life.

At this stage, Lisa is unsure if she is quietly going insane or just expressing unprecedented psychic phenomena. There are others like her, too. In fairness, they could also be insane, or just figments of her diseased mind.

They could, in theory, be friends.

-

Lisa's stake in the conflict of East and West is limited to the degree it provides for her and her mother. She's read enough Carl Sagan to believe that the continued existence of the Soviet Union and the United States constitutes an existential threat to humanity. The two superpowers are useful entirely for their ability to get humans off the surface of the planet and into space.

-

Lisa sat down with a calendar and a copy of Starlog one evening, and plotted out when she wanted to take a trip back to the States to see her grandparents. This makes her one of the only teenagers in Berlin to have seen Return of the Jedi, which delights her to no end.

-

Theresa
(No picture known)
Theresa is Lisa's pen pal, having established a relationship via the pages of a science fiction periodical. She actually lives in Torquay, but the map Lisa used to check the mailing address wasn't very detailed.

Theresa is the second child of two members of the local tourist trade. Her older brother has been experimenting with opioids as of late, although their parents are not yet aware of this fact. She is a good deal more perceptive and intelligent than her pen pal realizes. Her interests are substantially more diverse than Lisa's, including the history of Devon and Roman Britain as a whole, caving, handicrafts, and calligraphy. Theresa aspires to be a writer one day.

Lisa has not mentioned her recent interactions with Azra, nor her newfound abilities. Theresa firmly believes in the paranormal, and would be all too willing to provide a credulous ear for Lisa should the occasion arise.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Azra hums quite happily as she watches over her newest crop of Magical Girls.


Clara
Lisa Hase
Paige DeSantis
Natalie Haas/Hass (Pick one, damnit)
Gretchen Keller
Ilya Yurievna Leskova


These are her newest proteges.

https://docs.google.com/drawings/d/1UuJMxZbbeOROL0wYXm1ylhVf_JorFr11tD9fW6GeFFI/edit

Relationship template is here, please add a picture for everyone (Including Theresa, Grassy Gnoll. Just put a pen or something). We'll do Relationship in 3 rounds - this means you can spend 4 points per round, BUT the limit of relationship ranks in creation is still 3, keep that in mind. I also want you to create at least one other NPC (on top of the one from your app.)

Don't worry about any particular order, just do your relationships as soon as possible - Though keep in mind you get only one turn per round - I'll post when everyone else has done their turn.

Don't just edit the stuff into the doc, though! Keep a proper log in this thread. Otherwise, it will get messy quickly. Something like:

+2 points to [NPC]
+1 points to [PC 1]
+1 points to [PC 2]

Also, the NPC from your app has to get at least one point during relationship creation. Some fluff as to why you've got a bond with the people in question would be nice, too!

Keep in mind NPC's you create here need a picture too!

Yami Fenrir fucked around with this message at 16:44 on Dec 7, 2015

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

So while the doc gets all filled up:

+2 to Adelheid because besties
+1 to Natalie because Gretchen really enjoys her music and hopefully Natalie enjoys her as a fan
+1 to Klara because partners

And my NPC


Klara Jung

A classmate of Gretchen's at university. She's very studious and fastidious, and often comes at odds with Gretchen, especially when they have to work together. However, in the end, their talents complement each other and they've become an ace photography duo, often contributing to the campus newspaper. She doesn't drink though.

Waffleman_ fucked around with this message at 19:35 on Dec 4, 2015

Orbs
Apr 1, 2009
~Liberation~
Clara's relationships, round 1:

+2 points to Joanna. Best rivals forever.
+2 points to Natali. Clara once heard Natali performing during a particularly strong bout of hopelessness, and the inspiring music helped pull her back from the edge. Clara has definitely expressed appreciation, but not the full extent of it yet.

EDIT:
Here's my other NPC:

The son of a Soviet occupier, Yuli developed a huge crush on Clara years ago, before she was crippled. Unlike a lot of boys in the same neighborhood, he kept coming to see her even afterwards. Clara definitely appreciates that, but whether or not his feelings are reciprocated is something she hasn't considered. He is a quiet and un-athletic guy, quite unlike her usual type, but maybe that's part of his appeal.

Orbs fucked around with this message at 07:04 on Dec 5, 2015

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
+2 to Yuri (for a total of 2)

Of course I love my father. Do you not love yours?

+2 to Sofie Schwarz (New NPC!)

Sofie is my best friend - and yes, I do have friends who aren't Russian or Magical Girls! Her family were welcoming when mine first moved to Berlin, and she helped with my German, all the slang and idioms that a teacher cannot really get across. We've been good friends for years, now. She's a dreamer, like me, but far more interested in myths and legends and fairy tales of the past, than the utopian futures I dream of.

AdjectiveNoun fucked around with this message at 00:40 on Dec 5, 2015

PurplieNurplie
Jan 14, 2009
First of all, my bad, it should just be Haas.

Second, hi again Klingon, we've gotta stop getting into games together :).

So, relationship/NPC stuff:

New NPC, hot off the presser;


Vivian Bleier

A friend of Natali's at school. While younger than her, Vivian never ceases to impress Natali with her knowledge and patience. The two of them met when Natali decided to stop some kids from making fun of her last name. They were claiming she was a "Bliar, bliar, pants on fire," when she mentioned that she had gotten nothing but perfect marks up until now. Natali stepped in, her would-be bullies ran away, and the two seemed to bond from that day forward. She's too nervous to skip school with Natali, go to her performances, but she has heard her music before. One of the many people in Natali's life whom now that she has extraordinary powers, she has to be careful around. Her and her family, whom generously have lent Natali their couch for nights at a time...what could happen to their relationship if she knew Natali harbored such power? That she had the ability to influence their minds and feelings with her music? Hopefully, questions Natali would never have to face.



Taking generous advantage of the previous posters being way into Natali's music, my first round will go as such:

+1 to Vivian, making that a 1. It was kind of funny to Natali how despite her own above average marks, she went to Vivian so often for studying, homework, and other school related issues. Funnier still, Vivian seemed to have all the answers for her. Part of that was due to her taking advanced classes, at least as advanced as they could be, given the general state of things, but Natali found something calming, mature about her. She didn't mind how Natali sometimes would smell of night life; smoke, tobacco, alcohol, saying that it was her perogative to do what she wanted, as long as she didn't fail out of school. Natali could really get behind that, and so the two of them are about as friendly as you can get without being in the same year.

+1 to Gretchen, giving that a total of 3. Lots of people seem to find themselves inebriated and causing a ruckus at concerts, just sort of par for the course, really. Social, loud events like that tend to bring out that rambunctious spontaneity in people. Gretchen always seemed to lead in this, finding herself in more than one pickle, Natali amusingly would notice as she performed. But what lurked behind those eyes of hers? What did she really want out of her life? Could her heart be stirred, led towards responsibility, an inkling of a plan for her future...? For some reason, Natali had those kind of worrisome thoughts about her. It seemed that being magical girls together would let her find out, one way or another.

+2 to Renard, making that 2. The strongest bond in her life is one that she doesn't have around. Every day, she remembers her brother, because she never wants to forget what her life was like, what it is like. She crashes on couches, under bridges, and rarely back at her own small place, which she avoids because it's the same one the two of them shared. Every day she thought about trying to cross the East/West border somehow. If she had her way, she probably could. But she was, above all else, scared to see him again. There was a reason he went over there, wasn't there? He didn't really give a reason for why he left, and she couldn't get into contact with him again since that day. Was he hiding from her? She didn't know, and that was the worst feeling of all. She will see him again, someday. She has to.

PurplieNurplie fucked around with this message at 23:39 on Dec 4, 2015

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Just for your information: The 1st level of relationship being free only applies to inter-PC relationships. NPC's start at 0 and have to be bought up to 1!

Unknown Quantity
Sep 2, 2011

!
Steven? Steven?!
STEEEEEEVEEEEEEEN!
HERE COMES A NEW CHALLENGER!


2nd Lieutenant Tom Cobalt

As part of the Allied occupation of West Germany, Allied forces provided provisions and security from Soviet assault. Part of that included assigning officers to assist with and train local police units to maintain peace and order, as well as to improve morale and camaraderie between armed forces of multiple nations. Among those includes Lieutenant Cobalt, a by-the-books leader and, while only a novice at both German police procedure and the German language, intends to do his part to keep everyone safe. Some say underneath his sunglasses is not his eyes, but another pair of sunglasses. And then his eyes. What is known is that he makes a mean cup of coffee, can party it up with the rest of Deutschland, and has a pretty good sense of intuition.

-------------------------------------------------------

Moving on, Paige uses 3 points to set her relations with Friedrich to 3! Being her master, friend, and unofficial family member, it's hard to separate these two. Between mutual appreciation for the art, their works, and their partner's works, a deep understanding of one another was formed, and a near-unbreakable bond is in place.

Secondly, Paige puts the remaining 1 point in Lt Cobalt. He was there alongside the Landespolizei during the investigation of the Stahlblume murder, as well as the questioning of Paige and her interaction with the murderer/client. He was the only one to actually compliment her on the craftsmanship of the object, which got the client's design specifications out of her in response. Along with a great deal of facts about flowers, flower petals and how hard it was to perfectly replicate them in metallic form.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Sorry, so much art crap to do this weekend.

+2 Theresa


+1 Herr Richt


Mr. Richt, as Lisa continually calls him, is her father's former publisher. He's pretty small-time, both today and back when. He's in his late fifties, and always a little absent-minded. Lisa's been writing him letters ever since she realized what was going on with her father's old manuscripts, although she's been keeping quiet as to the cause of her correspondence. So far, he doesn't seem to know anything about the coming apocalypse. Is a fan of plaid trousers and a matching tie.

+1 pending

Rather than jump right in onto somebody's toes - have all the girls met before, or is our opener going to be Azra putting the team together?


+1 Paige

Lisa has met Paige before, but she didn't put any significance behind the event until they met a second time with Azra in the picture. Her mother has purchased silversmithing from Schmidt's before, and as a child of the decadent Yankee empire, she was perplexed by the sight of someone her age working in a forge. She doesn't have a fully-formed opinion of Paige, but she's curious about her.

grassy gnoll fucked around with this message at 22:05 on Dec 6, 2015

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
You've met each other, but you didn't have a lot of time to get accustomed to each other. This is the assumed baseline, if you spend points you can freely decide what kind of relationship you have, within limits that make sense of course. Sorry, should have mentioned that.

Remember to put your stuff into the chart, gnoll. In the meantime, here's my npc:

Zagadka


He's quite the oddball. Despite clearly being a Russian, nobody seems to know him or why he's here. Doesn't stop them from following his orders when he shows his badge to people. Strangely enough, he constantly seems to show up at sites of magical battles. As a person, he's rather kind to children and younger people, but he is pretty arrogant and can get nasty to adults, especially when someone doesn't follow his orders to his liking. Word has it he likes sweets way too much for someone so serious...

+2 with Ilya (He seems to be hovering around you and your father quite a bit due to his... work, probably? Your father has a pretty friendly relationship with him.)
+1 with Paige (Strangely enough, he seems to frequent the shop you work in. He usually buys a few things, but ALWAYS something you made, even if you made something that looks like it belongs into the shop. The fact that you're on the west side makes this just so much more confusing.)
+1 with Natali (He often shows up when you perform. Hell, you even suspect he's the reason you haven't had much trouble with the Soviets yourself yet.)

ROUND 2: START!

Yami Fenrir fucked around with this message at 22:21 on Dec 6, 2015

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
So Adjective, what does Illya think of Lisa, the product, if not the very symbol, of the decadent and bourgeois West?

PurplieNurplie
Jan 14, 2009
Natali Round 2:

+1 to Ocelot Zagadka, making that a 2: What a weird guy. Clearly older than most of the people who go to impromptu underground concerts and listen to girls performing, there's something about him she just can't quite place. However, he seems to have connections with the guys who are trying to shut things down, so she always keeps a sharp eye on him, despite his mannerisms. He never seems to report what he sees going on, despite it being a flagrant violation of some code, rule, law, or another, so all she can really do is thank him, if she ever saw him face to face. Even more curious, she always catches him smiling, tapping his feet or snapping along to the beat. Is it possible that, rather than doing his job, he's just around to have fun, a good time? It almost didn't seem possible, the way the world was. What a weird guy...

+1 to Renard, bringing that up to 3: What kind of life does one lead, when the person you think of most fondly is never around? Who doesn't try to find you, get in contact? Who left a long time ago? Natali ponders these kinds of questions. Why did he leave? What awaited him on the other side of the Wall? Why wouldn't he try to send letters, get her on the phone, do anything, really? She has too many questions, and perhaps a lifetime to try to find out the answers. Until then, all she can do is remember the good times, like the time they baked a cake together for one of their birthdays; they almost burnt it! She still remembers the way she rubbed frosting on his nose, how he looked like a clown. The good times. Would they ever come back...?

+2 to Paige, giving that a total of 3: After they became magical girls and acquainted, Natali found something compelling about Paige and her work. Part of it was that they were both artists, in a sense, using their talents from their former lives to try to make real, significant change in the world. But the shapes, the designs of her objects was what caught Natali's eye. Even in a world as brutal, as rigid as theirs, there was room for a certain sense of beauty, of lines, curves and shapes that 'abstract' could describe, but not do justice. To Natali, these shapes reminded her of solitude, of loneliness, how there's a tragedy there, but also a quiet kind of strength as well. She hopes that she doesn't get into trouble as the investigation on her continues; after all, the law in the era of the Wall could generously be described as flexible, and honestly described as corrupt, another arm of those certain interests. If it came down to it, she would use her powers to help her out. They had that ability, as long as they stuck together. All Natali could hope for was that Paige felt something similar about her and her own works of 'art...'

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

+1 to Tom, because OH MY GOD LOOK AT THAT AMERICAN HUUUUNK~ Hell yeah Gretchen's seen him around and has her eye on him.

+1 to Paige because.....well, excuse me, but could you help me make a really good stein? I'd impress everyone at the bar with one from a master craftswoman!

Another +1 to Adelheid if I can, because they're that good friends.

+1 to Ilia because Gretchen sympathizes with her desire for revolution.

Unknown Quantity
Sep 2, 2011

!
Steven? Steven?!
STEEEEEEVEEEEEEEN!
+1 to Gretchen, bringing it to 3. "W-well, you see, steins are usually made of ceramic nowadays, and ceramic's weird, because it's non-metal, but it's made of stuff like aluminum and silicon. Only the lid is metal. But the Bavarians, about a century ago, they didn't have ceramic, so they made things out of metal. Especially pewter. " At this point, Paige has begun sketching out the designs for what she intends to build. "Pewter's about ninety-five percent tin, four percent antimony, one percent copper. Low melting point, around two-hundred Celsius. Used for pottery and church decorations and tableware. And steins. A stein's gotta hold a liter of alcohol, but you look like you need more. A lot more. Gonna need a lot more pewter, gonna be a lot taller, dent easier, because pewter is malleable, and that means it's easy to reshape. Gonna hold more though. Lot more. Gonna weigh a lot more when full. Gonna have to hold it in both hands." One long-winded explanation of the properties of pewter, spin casting, and history of Bavarian customs involving these steins later, she has a sketch of the finished product.

+2 to Joanna. Of all the things Paige has been asked to create, perhaps the strangest request she has ever received was a request for a set of crutches, made about a week before her contract was made. These are usually bought from medical professionals, not made by a smithy upon request. Even stranger, the request's address came from the other side of the wall. She had no clue how she was going to deliver them, but figured she may as well craft them and then figure out that plan later. The client's requests included being sturdy enough to withstand any kind of shock, and pegs that'd allow one to rest at a moment's notice. To that end, Paige crafted these out of solid titanium alloy, built strong enough to take a bullet (she even got permission to have someone fire at it to test it!), and made each end in a tripod so as to allow for more stability and ability to rest upon a single crutch if needed while supporting someone's full weight. However, with the product finished, she was now at a loss for how to give it to the client. However...

+1 to Zagadka, making the total +2. When at a loss for how to deliver this item across an impenetrable wall of iron, who else but that strange regular customer came by. Upon browsing the wares as usual, he asked about the crutches that were now on the rack of finished items, wondering if they were for sale. "N-no, they're for a...a customer...on the other side..." is all that could squeak out of Paige's mouth. However, that seemed to be enough for him to extend an offer to help get the item to where it needs to go. While she was unsure if she could trust him, Paige had little other choice. Not 48 hours later, he returned with the fee for the items and a letter expressing their thanks to Paige for their services rendered. Happy to hear this, Paige placed Zagadka firmly in the "favored customers" list from then on.

Unknown Quantity fucked around with this message at 03:06 on Dec 7, 2015

Orbs
Apr 1, 2009
~Liberation~
Clara Regenbogen, round 2:
+1 point to Gretchen. Her positive attitude is charming and infectious. Clara wishes she could be that upbeat, and sometimes tries to be when Gretchen is around, with varying degrees of success.

+1 point to Yuli. He's nice enough.

+2 to Paige. Non-athletic accomplishments are a bit out of Clara's wheelhouse, but she respects anyone with talent and the drive to use it. She's also wildly ambivalent about the crutch. Should she be grateful, angry, humiliated? Overall the effect is positive, just uncomfortable to process. There will be words for Joanna, at the least.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

grassy gnoll posted:

So Adjective, what does Illya think of Lisa, the product, if not the very symbol, of the decadent and bourgeois West?

If we judge people solely by which direction on an arbitrary map they were born into, we're doomed. Yes, comrade, Communism - true Communism - is the path of the future, but we will reach that utopia through unity, not division!

+1 point to Lisa (+2 total) You seem a rational, reasonable sort. Such qualities are always admirable. While Ilya is a dreamer, she respects those who don't have their heads in the clouds, and can ground those who do, bring logic to contextualize idealism.

+1 point to Paige (+2 total) I agree, we must build bridges, instead of walls! Ilya is particularly glad to find a magical girl from the other side of the Wall, but as driven as her to improve the world. Surely their friendship can be a precursor to the eventual friendship that bridges East and West?

+1 point to Yuli (+1 total) *ahem* he is... uhm. Not unattractive. Not unattractive at all. A girl can dream of more than utopia, can't she? Not much to say - Ilya has a teensy crush on him, though she hasn't really gotten involved with him yet.

+1 point to Yuri (+3 total)

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Lisa round 2 -

+2 Theresa
Lisa really doesn't have any other friends. It's pretty unhealthy.

+2 Illya
Utopian communism would be, like, a nice idea, except for the part where it relies on people. It's not a good way to get to the stars. Illya may see Lisa as an associate, but Lisa sees the Soviet as a rival. Not that she has the social wherewithal to mention it at any point.

Running totals:
+4 Theresa
+1 Mr. Richt
+1 Paige
+2 Illya

Is there anything stopping us from creating another NPC in subsequent rounds? I figure I should probably have a connection to my absentee mom at some point.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
Grassy Gnoll, just so you're aware, PC relationships are two-way. When I put +1 into Ilya-Lisa it made it already +2 from both our sides (because Magical Girls start with +1). So A: you could only put another +1 into that relationship at chargen, making it +3 for both of us, and B: Just want to make sure you're okay with such a deep bond, since your description of how Lisa views their relationship doesn't really seem to be a +3?

Don't forget that you cannot have a relationship be above +3 at chargen, so you can only put +1 to Theresa, too, this round.

And no, nothing stops you making another NPC.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Gnoll, like I said, in creation the max rank you can take is 3. You'll have to use Bond ingame to get to rank 4.

Also, because player-player relationships start with 1 free point, you also spent one point too many on Ilya. Please remedy this asap.

New NPC:

Petra Granz



Overachiever in school and political dissident, Petra is the daughter of a politician long silenced by the regime of east berlin. While being a thorn in the side of the government, she's just a little bit too well-known and too little of an impact-maker to be worth the hassle of being
'disappeared.'

Still, the situation in east berlin is something she just can't accept, and she won't stop until germany is reunited.

ROUND 3: START!

+2 Clara (The two were classmates of similar drive before the incident, and Petra has been looking for her since she disappeared.)
+2 Natali (As a street performer working against the oppressive regiment, the two have worked together from time to time, and Natali has whatever support she can provide.)

Yami Fenrir fucked around with this message at 17:02 on Dec 7, 2015

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
New NPC:



Matthew Lorenz

I am not so naive to think my dream of utopia and brotherhood will be accepted by everyone so easily. On the other side of the wall, I know of someone who's almost a mirror of myself - the son of a US general named Matthew. He is as committed and driven as I, but dedicated to a future of Liberalism sweeping the world instead of Communism! We rarely meet, though given our parents' status, each of us has ventured across the wall on occasion, and met often enough to get a good sense of each other... and I must admit, I goad him just as often as he goads me. It is a good thing, I think! If the path I wanted to take was easy, it would have been done already! I'll know I'm close to making a difference when I eventually win him over.

+1 point to Matthew (total +1) (Fluff above)

+1 point to Clara (total +2) How could one not be sympathetic, hearing her story? Seeing her drive to succeed despite that? I have great respect for such strength, physical and mental!

+1 point to Petra (total +1) Of course I know of Petra. My father works for the KGB. She knows of me for much the same reason, I suspect. So we aren't friends - how could we be? But it would be too strong to describe us as enemies, either. I... sympathise with her position, even if I know she wants Berlin reunited and the Russians gone. Hopefully if I can befriend her, turn her to my side, we can work to her goals in a productive manner!

+1 point to Vivian (total +1) I only knew Vivian after meeting with Natali. Frankly, Natali... intimidates me a little, and has legitimate grievances against my people that I can't address right now... but it is my hope that by befriending her friend that can be the first step to befriending her! ...or it will offend her and make her even more opposed to me, but I have to take the risk, right?

Orbs
Apr 1, 2009
~Liberation~
Clara Regenbogen, round 3 (fight):
+2 to Lisa. This kid is even further over her head than the rest of us! What the hell is Azra thinking? Maybe there's a way to get her out of this. For now, I at least have to take her under my wing and train her.

Another +1 to Yuli. The possibility of romantic competition from another girl makes him automatically more attractive to Clara.

+1 to Joanna. It's sweet she's apparently still thinking about me, but she needs to stay far away from all this, for both our sakes.

Totals:
PCs
Natali: 3
Paige: 3
Ilya: 2
Lisa: 2
Gretchen: 2

NPCs
Joanna: 3
Yuli: 2
Petra: 2

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

+1 to Lisa because she's so quiet! Gretchen wants her to have more fun! Booze may or may not be involved.

Another +1 to Klara (not Clara) because they've been talking lately about starting up a photography studio after they graduate.

And +2 to a NEW NPC!


Fritz Schulz

The owner and head bartender of The Sleepy Dog, Gretchen's favorite bar. He's known Gretchen since she was old enough to drink, and usually has a glass of her favorite ready by the time she walks in the door. Like Adelheid, he helps keep Gretchen out of trouble when she gets a bit more rowdy. Like any bartender, he's very open and willing to talk to his customers about their troubles.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Eh, clearly I don't have as good a grasp on this thing as I thought. I feel like I'm already holding up the game, so I'm going to bow out. I apologize for the inconvenience, and thanks for the chance.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Well, your choice. We were almost done though. Are you sure about this?

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Yeah, sadly. I super don't want to drag down a game by fumbling all the time, because I've been doing enough of that lately! Ha ha haargh :suicide:

Anyway, good luck, and thanks again.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Alright. See you around, then! Sad to see you go.

Everyone, make sure to spend the points you used on Lisa!

1 from Waffleman

2 from Klingon

1 from Nown

Gamethread will go up regardless of this, just don't forget about it.

And here's one last npc from me:

Ms. Müller


Teaching primarily at East Berlins most prominent school (not that this says much...), Ms. Müller is dedicated to give her students the best possible education given the circumstances, and try to keep the soviets surveillance fanaticism away from them as much as possible. Naturally, Petra is her favorite student (Despite claims that she has no favorites, it's quite visible. She also has a clear bias against the children of the occupiers). She's also a lot older than she looks. Just... don't tell her that. Or ask her real age. All that you'll get out of her is angry mumbling and possible chalk thrown at you.

+1 to everyone but Ilya. Even if you aren't at home in the eastern part, you've likely met her once or twice during your 'work'.

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

My +1 goes to Zagadka, because she sees him every once in a while at the Sleepy Dog. It's a wonder he hasn't recognized her yet, but she tries to keep covert when he's there just in case.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Gamethread is up!

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
My +1 goes to Paige

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Unknown Quantity
Sep 2, 2011

!
Steven? Steven?!
STEEEEEEVEEEEEEEN!
Final round!
+3 to Fritz Schultz An aged man often travels to the bar to unwind. The Sleepy Dog, while a bit loud for his tastes, is on the up-and-up, and serves good beer, so it is enough for him. It also serves milk or orange juice for his young protege, who despite his best wishes follows him in every other night once the work shift is over. She is a friend, a friend of a friend, and a regular.


+1 to Petra, making that a 1 When a classmate comes looking around for Clara with a set of immaculately-crafted crutches that look like they'd cost a fortune, that raises some eyebrows and causes some digging into where she got them and who made them. While obviously unable to meet the person who made the object as of yet, they seem very much interested in learning more about Paige and her motivations.

DONE WITH POINTS, NOW CAN POST.

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