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Ephphatha posted:Guess this is the most appropriate place to ask, there was some talk in one of the other threads about some articles detailing why over-using globals in code is an anti-pattern but I've never managed to find anything more comprehensive than a vague blog post. Anyone have any material they'd recommend? I don't expect anything to change at my workplace but it might make me feel better to know I'm not the only person who wants to actually use appropriate scoping to the extent the lovely languages I have to code in support it.
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# ¿ Nov 26, 2015 04:10 |
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# ¿ Apr 27, 2024 12:35 |
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Officially matched with an intern today! I feel all growed up!
Cicero fucked around with this message at 02:32 on Dec 12, 2015 |
# ¿ Dec 12, 2015 02:27 |
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In my opinion software development is virtually impossible to estimate accurately, because in order to accurately estimate how long it takes to build something you need to have done it before, and if you've built something before in software why aren't you just re-using that code? Hence everything you build tends to be novel, at least to you, otherwise you wouldn't be building it. Not only that, this is probably MORE true the better your other development practices are, because you'll tend to develop in a more generic way that's more amenable to re-use.
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# ¿ Mar 9, 2016 18:46 |
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Skandranon posted:A story of 1 point is supposed to be the simplest user story possible. So something like "update colours" or "make button print text", but in terms of your project. It should also be more a measure of relative complexity, not pure time.
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# ¿ Apr 18, 2016 19:35 |
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quote:it sounds like it is half as complicated as activity Y.
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# ¿ Apr 18, 2016 20:00 |
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Skandranon posted:It is a fuzzy thing, but that's sort of the point. We are poo poo at estimating. The idea of story points is instead of trying really hard to stick to a hard metric and failing, you make fuzzier estimates and then you get a rough projection over multiple sprints how many fuzzy points you can accomplish. Skandranon posted:I think of it in terms of the character of a task, like for like. So adding buttons to a page is roughly equivalent, even if one requires 3x the markup. It should be more a measure of unknowns, not a measure of how much typing is needed or time that must be invested.
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# ¿ Apr 18, 2016 20:13 |
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Today we went to Santa Cruz to have a team offsite on a catamaran.
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# ¿ Jun 23, 2016 00:59 |
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# ¿ Apr 27, 2024 12:35 |
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Kallikrates posted:Was it required? quote:How many people got sea sick?
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# ¿ Jun 23, 2016 06:35 |