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GlyphGryph posted:This makes me wonder who the precursors were fighting with these battleships. Couldn't it very well be that the ships were actually made by different factions or even different races? It's entirely possible that this "warship" is intended for clearing asteroid fields or something, just like the Flagship that the player flies is actually a glorified tugboat and the Bomb is a terraforming device (for removing pesky moons, if I recall correctly).
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# ? Mar 4, 2016 16:45 |
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# ? Apr 28, 2024 16:48 |
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We know they were looking for 'something'. Their 'answer'(To what?). They found 'it' and left. And even considering that was from the deep history chants of the Slylandro, it must have had some truth, because they also put up the communications satellite that they've used to speak to everyone else they've encountered. And they left the Rainbow Worlds to point the way to them for others(Though that was never fully built on). Now, the embyonic new Star Control, from what little we know of it, has said despite it being several thousands of years before standard Star Control, it's real turning point-what makes it a parallel universe-was at that time, when the Precursors were about. Maybe they don't find their answer, and may still be around? Maybe it's as simple as the Sa-Matra not being left behind? Or maybe something else.
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# ? Mar 4, 2016 17:02 |
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Bloodly posted:Now, the embyonic new Star Control, from what little we know of it, has said despite it being several thousands of years before standard Star Control, it's real turning point-what makes it a parallel universe-was at that time, when the Precursors were about. Huh. So are there not going to be humans in it?
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# ? Mar 4, 2016 20:23 |
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Tunicate posted:The heart of gold was only the skeleton for a ship, not the full design. This is Greek but I think what you're talking about
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# ? Mar 4, 2016 20:28 |
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GunnerJ posted:Huh. So are there not going to be humans in it? My guess would be that the Precursors didn't leave the Sa-Matra around, or it is otherwise unavailable in the game's timeframe, so the first war is still raging in the present and the Ur-Quan are unable to break through the Alliance's lines. The player is then free to find it himself, in a Macguffiny sort of way.
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# ? Mar 4, 2016 20:45 |
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Loxbourne posted:My guess would be that the Precursors didn't leave the Sa-Matra around, or it is otherwise unavailable in the game's timeframe, so the first war is still raging in the present and the Ur-Quan are unable to break through the Alliance's lines. OK, I misunderstood, it's not set 1000 years before the normal games, that's just when the historical divergence happened.
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# ? Mar 4, 2016 21:02 |
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Loxbourne posted:My guess would be that the Precursors didn't leave the Sa-Matra around, or it is otherwise unavailable in the game's timeframe, so the first war is still raging in the present and the Ur-Quan are unable to break through the Alliance's lines. Given that they can't use the original races (except for the humans), I imagine the Ur-Quan and the Alliance aren't going to be appearing.
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# ? Mar 5, 2016 01:58 |
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Narsham posted:Given that they can't use the original races (except for the humans), Wait, why not? I'd assume they'd get those along with the rights to make a Star Control game in the first place.
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# ? Mar 5, 2016 03:54 |
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Narsham posted:Given that they can't use the original races (except for the humans), I imagine the Ur-Quan and the Alliance aren't going to be appearing. That kinda doesn't feel like a Star Control game. If you can't use the aliens it's a pretty standard sci-fi setting.
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# ? Mar 5, 2016 05:38 |
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FredMSloniker posted:Wait, why not? I'd assume they'd get those along with the rights to make a Star Control game in the first place. The name got separated from the rest of the rights a long time ago, that's why UQM isn't officially called Star Control 2. Atari had it for a long time and once tried to demonstrate they were using it by contracting a flash dev to throw together an amazingly half-assed looking Spacewar clone in like 48 hours. That quietly disappeared a while ago. The situation now is Stardock have the name, Fred Ford and Paul Reiche III have everything else, Stardock have their blessing to go ahead but they're busy working on Skylanders and Stardock don't want to do anything with FF and PR3's stuff without them, mostly out of respect. Hence the soft reboot.
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# ? Mar 5, 2016 06:27 |
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Dabir posted:The name got separated from the rest of the rights a long time ago, that's why UQM isn't officially called Star Control 2. Huh. I knew that, but I'd assumed the rights had been reintegrated at some point, or that Ford and Reiche, being cool with the reboot, would license Stardock the rights. So the new game will literally be Star Control in name only? Well, if the gameplay's good...
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# ? Mar 5, 2016 06:44 |
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Star Control in name, themes, backstory to a point and probably gameplay, just without the bits that will bring 30 years worth of fury down on them if they cock up. Nobody wants another Star Control 3.
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# ? Mar 5, 2016 08:07 |
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GlyphGryph posted:This makes me wonder who the precursors were fighting with these battleships. Couldn't it very well be that the ships were actually made by different factions or even different races? Who said they were "wiped out?"
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# ? Mar 5, 2016 10:34 |
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Dabir posted:The name got separated from the rest of the rights a long time ago, that's why UQM isn't officially called Star Control 2. Atari had it for a long time and once tried to demonstrate they were using it by contracting a flash dev to throw together an amazingly half-assed looking Spacewar clone in like 48 hours. That quietly disappeared a while ago. The situation now is Stardock have the name, Fred Ford and Paul Reiche III have everything else, Stardock have their blessing to go ahead but they're busy working on Skylanders and Stardock don't want to do anything with FF and PR3's stuff without them, mostly out of respect. Hence the soft reboot. Well, Stardock has repeatedly said "out of respect." But it's pretty clear that it's also because they don't have the rights and Paul and Fred weren't interested in giving their creations away. That Youtube conversation with them linked to earlier in the thread suggests that they still have plans for the future, though it'll maybe be when they retire.
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# ? Mar 5, 2016 17:10 |
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We're in the archive! I'd close the thread now, but I'm still waiting for confirmation when Bluhman gets his trophy.
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# ? Mar 7, 2016 14:27 |
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Yay Prof! This was a cool LP
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# ? Mar 7, 2016 16:19 |
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Agreed. and it's nice to see a SS LP in the days where everything else is video.
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# ? Mar 7, 2016 19:43 |
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ProfessorProf posted:We're in the archive! I'd close the thread now, but I'm still waiting for confirmation when Bluhman gets his trophy. It has arrived. Many thanks, Alopex! And thank you for the great LP and organizing the tournament, ProfProf. Guess that's a wrap. Bluhman fucked around with this message at 23:36 on Mar 12, 2016 |
# ? Mar 12, 2016 23:31 |
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# ? Apr 28, 2024 16:48 |
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Thanks for following along, everyone!
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# ? Mar 14, 2016 18:25 |