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IPlayVideoGames
Nov 28, 2004

I unironically like Anders as a character.
Whoops. My bad. Didn't realize you were going to search.

Move roll - 3

Move to Q10. Attack Fimir.

Attack - 2 skulls
Defense - 0 black shields

pre:
Name: Hrothgar the Mighty
Attack: 3   Defense: 2
Body: 8/8  Mind: 2/2

Weapons: Broadsword [equipped]
Armor: Abs of Steel
Items: Potion of Strength (+2 attack)
Gold: 0
Cards: "Dodge & Trip"

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Lager
Mar 9, 2004

Give me the secret to the anti-puppet equation!

Isvior

Isvior moves in and prepares to shank the goblin, having been roused from his search by the sound of the door being kicked.

Move Roll: 2d6 6

Moving to O10, attacking the goblin.

Attack: 1d6 3 - 1 Damage
Monster Defense: 1d6 1 - 0 Black Skulls


pre:
Name: Isvior Swinton
Attack: 1   Defense: 2
Body: 4/4  Mind: 6/6

Weapons: Dagger [equipped]
Armor: Frail Body
Items: Nothing
Gold: 40
Spells: Genie, Tempest, Swift Wind, Ball of Flame, Fire of Wrath, Courage, Sleep, Water of Healing, Veil of Mist

Double May Care
Mar 28, 2012

We need Dragon-type Pokemon to help us prepare our food before we cook it. We're not sure why!

Mardibeth

"Wait, they're dead already? Just my farging luck today."

Movement 5: 2d6 2

Mardibeth moves to... P10, and treasure hunts.

pre:
Name: Mardibeth
Attack: 2   Defense: 2
Body: 5/7  Mind: 3/3

Weapons: Shortsword[equipped]
Armor: Dwarven Hubris
Items: Nothing
Gold: 50
Cards: heh

Double May Care fucked around with this message at 08:29 on Dec 20, 2015

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


The weapons on the weapon rack (that's what that thing is; I can't find one that doesn't look like poo poo) are all chipped, rusted, and useless. There's nothing in this room you would want.

Yes, that is the result of Mardibeth's search, and yes, that will be the result if you search again. This room hates you.



You killed those monsters right quick, so my turn ends uneventfully.

Double May Care
Mar 28, 2012

We need Dragon-type Pokemon to help us prepare our food before we cook it. We're not sure why!

Mardibeth

"My. Farging. Luck."

Mardibeth slinks over to N10 and nods to the door.

pre:
Name: Mardibeth
Attack: 2   Defense: 2
Body: 5/7  Mind: 3/3

Weapons: Shortsword[equipped]
Armor: Dwarven Hubris
Items: Nothing
Gold: 50
Cards: heh

Double May Care fucked around with this message at 08:29 on Dec 20, 2015

IPlayVideoGames
Nov 28, 2004

I unironically like Anders as a character.
Move -6

Hrothgar goes to n11 and opens the door.

pre:
Name: Hrothgar the Mighty
Attack: 3   Defense: 2
Body: 8/8  Mind: 2/2

Weapons: Broadsword [equipped]
Armor: Abs of Steel
Items: Potion of Strength (+2 attack)
Gold: 0
Cards: "Dodge & Trip"

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


There's nothing on the other side of the door. Step into the hallway?

IPlayVideoGames
Nov 28, 2004

I unironically like Anders as a character.
I'll end there, I guess, and wait for next round.

Are there any timed quests?

Ripley
Jan 21, 2007
Balarithdil

"Hmm, did I miss anything?"

Movement: 2d6 4 - Moving to O11.

pre:
Name: Balarithdil
Attack: 2   Defense: 2
Body: 6/6  Mind: 4/4

Weapons: Shortsword [equipped]
Armor: Sheer force of will
Items: Heroic Brew (drink before attack to make two attacks instead of one)
Gold: 0
Spells: Heal Body, Rock Skin, Pass Through Rock

Lager
Mar 9, 2004

Give me the secret to the anti-puppet equation!

Isvior

I'll move to M11, hopefully nothing out there is about to kill me. I'll have 4 more spaces to move, but I'd like to see more of what's out there before spending those.

Move Roll: 2d6 7

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


The hallway outside the door is entirely empty. I don't really feel the need to post a map for that, which is just as well since I'm at work.

Lager
Mar 9, 2004

Give me the secret to the anti-puppet equation!

Isvior

I guess I was just wondering (along with any monster presence) whether it was clear in every direction, whether there were any paths blocked off or anything. I guess I'll go to M7.

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


You can't reach M7. Past M10 the path west is blocked by a wall. You can see it on the blank board as well as the last map update I posted.

Lager
Mar 9, 2004

Give me the secret to the anti-puppet equation!

Maleketh posted:

You can't reach M7. Past M10 the path west is blocked by a wall. You can see it on the blank board as well as the last map update I posted.

Yeah, sorry, meant J10.

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


To be clear, you need to move to M10 first and look down that hallway. But it's empty, so you can move to J10 afterward.



Still no monsters, so it's back to you guys.

IPlayVideoGames
Nov 28, 2004

I unironically like Anders as a character.
I continue to tank my move rolls and get a 4

Move to K10

pre:
Name: Hrothgar the Mighty
Attack: 3   Defense: 2
Body: 8/8  Mind: 2/2

Weapons: Broadsword [equipped]
Armor: Abs of Steel
Items: Potion of Strength (+2 attack)
Gold: 0
Cards: "Dodge & Trip"

Double May Care
Mar 28, 2012

We need Dragon-type Pokemon to help us prepare our food before we cook it. We're not sure why!

Mardibeth

Movement 6: 2d6 6

Mardibeth moves to M15 in a vain effort to explore EVERYTHING.

pre:
Name: Mardibeth
Attack: 2   Defense: 2
Body: 5/7  Mind: 3/3

Weapons: Shortsword[equipped]
Armor: Dwarven Hubris
Items: Nothing
Gold: 50
Cards: heh

Ripley
Jan 21, 2007
Balarithdil

Movement: 2d6 7 - Moving to J9.

pre:
Name: Balarithdil
Attack: 2   Defense: 2
Body: 6/6  Mind: 4/4

Weapons: Shortsword [equipped]
Armor: Sheer force of will
Items: Heroic Brew (drink before attack to make two attacks instead of one)
Gold: 0
Spells: Heal Body, Rock Skin, Pass Through Rock

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


Lager's still up, but for now let's see what Mardibeth found.

Lager
Mar 9, 2004

Give me the secret to the anti-puppet equation!

Isvior

Move Roll: 2d6 7

I'll move up to G10, then (as long as there's nothing planning to kill me over there) I'll move back to J10. I figure we'll open that blueish room next, but I'm squishy and I'd rather let everyone get their new turns.

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


Not much to see... yet.



My turn passes.

Double May Care
Mar 28, 2012

We need Dragon-type Pokemon to help us prepare our food before we cook it. We're not sure why!

Mardibeth

Movement 7: 2d6 6

Mardibeth peeks around M17, then moves back to M13 assuming nothing takes a bite at her.

pre:
Name: Mardibeth
Attack: 2   Defense: 2
Body: 5/7  Mind: 3/3

Weapons: Shortsword[equipped]
Armor: Dwarven Hubris
Items: Nothing
Gold: 50
Cards: heh

Lager
Mar 9, 2004

Give me the secret to the anti-puppet equation!

Isvior

Move Roll: 2d6 4

I'll walk over to the door at J8 and open it, walking in to I8. I've got one more space left on my move but I'll wait till I see what's in there.

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?




Isvior has 2 spaces of movement left. (I'm not moving you into the room until you know what's in it. That'd be silly.)

5-Headed Snake God fucked around with this message at 20:04 on Dec 21, 2015

Lager
Mar 9, 2004

Give me the secret to the anti-puppet equation!

Isvior

Finishing movement by going to I9, then casting Fire of Wrath on the goblin at H8.

"Let the fire consume you!"

Fire of Wrath: 1d6 1 - He didn't roll a 5 or 6, so he's toast.

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


I just want to double-check to confirm you want to do that. Spells are valuable, limited resources, and using one on a goblin - the weakest monster in the game - is generally a waste. It's ultimately your call though.

Lager
Mar 9, 2004

Give me the secret to the anti-puppet equation!

I'll use it. Spells come back after we finish this mission, and the ability to probably do 1 point of damage isn't that great, anyway.

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


Lager posted:

I'll use it. Spells come back after we finish this mission, and the ability to probably do 1 point of damage isn't that great, anyway.

Noted. But the ability to do 1 body point of damage while ignoring the target's defense dice is actually quite powerful.

IPlayVideoGames
Nov 28, 2004

I unironically like Anders as a character.
Move 9
Move to H8

Attack Goblin - 2 skulls kills it regardless.

pre:
Name: Hrothgar the Mighty
Attack: 3   Defense: 2
Body: 8/8  Mind: 2/2

Weapons: Broadsword [equipped]
Armor: Abs of Steel
Items: Potion of Strength (+2 attack)
Gold: 0
Cards: "Dodge & Trip"

Ripley
Jan 21, 2007
Balarithdil

Seeing the goblins dispatched within moments, the elf shakes his head sadly and moves on.

Movement: 2d6 8 - Moving to J4.

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?




No monsters, so it's back around to you guys.

Ripley
Jan 21, 2007
Balarithdil

Opening the door, won't move until we know what's on the other side.

pre:
Name: Balarithdil
Attack: 2   Defense: 2
Body: 6/6  Mind: 4/4

Weapons: Shortsword [equipped]
Armor: Sheer force of will
Items: Heroic Brew (drink before attack to make two attacks instead of one)
Gold: 0
Spells: Heal Body, Rock Skin, Pass Through Rock

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


5-Headed Snake God fucked around with this message at 20:59 on Dec 23, 2015

Double May Care
Mar 28, 2012

We need Dragon-type Pokemon to help us prepare our food before we cook it. We're not sure why!

Mardibeth

Movement 8--no, 9: 2d6 10

Gonna move to J6 once the elf finishes their turn. Wanted to post this now since I probably wouldn't get to it again until night and it doesn't affect anything combat-wise.

pre:
Name: Mardibeth
Attack: 2   Defense: 2
Body: 5/7  Mind: 3/3

Weapons: Shortsword[equipped]
Armor: Dwarven Hubris
Items: Nothing
Gold: 50
Cards: heh

Ripley
Jan 21, 2007
Balarithdil

Emboldened by the group's success so far, the elf heads straight in to the fray and leaps into combat with the orc.

Movement: 2d6 10 - Moving to G5
Bravely attacking the orc: 2#1d6 5 5 - No skulls

Balarithdil start to look a little disconcerted as his attacks have no apparent impact.

pre:
Name: Balarithdil
Attack: 2   Defense: 2
Body: 6/6  Mind: 4/4

Weapons: Shortsword [equipped]
Armor: Sheer force of will
Items: Heroic Brew (drink before attack to make two attacks instead of one)
Gold: 0
Spells: Heal Body, Rock Skin, Pass Through Rock

IPlayVideoGames
Nov 28, 2004

I unironically like Anders as a character.
Move 7

"I've got your back, elf!"

Move to i4.

pre:
Name: Hrothgar the Mighty
Attack: 3   Defense: 2
Body: 8/8  Mind: 2/2

Weapons: Broadsword [equipped]
Armor: Abs of Steel
Items: Potion of Strength (+2 attack)
Gold: 0
Cards: "Dodge & Trip"

Lager
Mar 9, 2004

Give me the secret to the anti-puppet equation!

Isvior

Sorry for the delay. Unexpected holiday drama.

Move Roll: 2d6 4

Move to J6.

pre:
Name: Isvior Swinton
Attack: 1   Defense: 2
Body: 4/4  Mind: 6/6

Weapons: Dagger [equipped]
Armor: Frail Body
Items: Nothing
Gold: 40
Spells: Genie, Tempest, Swift Wind, Ball of Flame, Courage, Sleep, Water of Healing, Veil of Mist

Lager fucked around with this message at 23:45 on Dec 27, 2015

5-Headed Snake God
Jun 12, 2008

Do you see how he's a cat?


Bah, holiday drama is never that unexpected.

The orc attacks Balarithdil: 0 damage.
The goblin does the same: 2 damage.

Orc v. Balarithdil: 3#1d6 1 4 6 2#1d6 5 5
Goblin v. Balarithdil: 2#1d6 1 3 2#1d6 1 1



It might be prudent not to run off on your own so much. That's an excellent way to get killed in this game.

Ripley
Jan 21, 2007
I was torn between "this is stupidly foolhardy" and "but it might be entertaining!". I'll err more on the side of caution next time.

Hope everyone's having a good time over the holidays. I'll hold off on my next turn for now.

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IPlayVideoGames
Nov 28, 2004

I unironically like Anders as a character.
I'm going to hold off until Ripley goes.

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